SF: move RefreshRateConfigs to DisplayDevice
Move RefreshRateConfigs to DisplayDevice to be able to maintain
a per-display refresh rate switching policy.
Test: SF unit tests
Test: refresh rate switching is working on device with
more than one display
Bug: 187539899
Change-Id: Ica6a955e8ad0e563a0740f6579b61fc592eb982c
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 338aa18..1271596 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -590,7 +590,7 @@
typename Handler = VsyncModulator::VsyncConfigOpt (VsyncModulator::*)(Args...)>
void modulateVsync(Handler handler, Args... args) {
if (const auto config = (*mVsyncModulator.*handler)(args...)) {
- const auto vsyncPeriod = mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+ const auto vsyncPeriod = mScheduler->getVsyncPeriodFromRefreshRateConfigs();
setVsyncConfig(*config, vsyncPeriod);
}
}
@@ -750,7 +750,7 @@
// Called when the frame rate override list changed to trigger an event.
void triggerOnFrameRateOverridesChanged() override;
// Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
- void toggleKernelIdleTimer();
+ void toggleKernelIdleTimer() REQUIRES(mStateLock);
// Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
// make calls to sys prop each time.
bool mKernelIdleTimerEnabled = false;
@@ -814,7 +814,7 @@
void commitInputWindowCommands() REQUIRES(mStateLock);
void updateCursorAsync();
- void initScheduler(const DisplayDeviceState&) REQUIRES(mStateLock);
+ void initScheduler(const sp<DisplayDevice>& display) REQUIRES(mStateLock);
void updatePhaseConfiguration(const Fps&) REQUIRES(mStateLock);
void setVsyncConfig(const VsyncModulator::VsyncConfig&, nsecs_t vsyncPeriod);
@@ -975,7 +975,7 @@
return nullptr;
}
- sp<const DisplayDevice> getDefaultDisplayDevice() EXCLUDES(mStateLock) {
+ sp<const DisplayDevice> getDefaultDisplayDevice() const EXCLUDES(mStateLock) {
Mutex::Autolock lock(mStateLock);
return getDefaultDisplayDeviceLocked();
}
@@ -1211,7 +1211,7 @@
std::chrono::nanoseconds presentLatency);
int getMaxAcquiredBufferCountForRefreshRate(Fps refreshRate) const;
- void updateInternalDisplayVsyncLocked(const DisplayModes& modes, DisplayModeId currentModeId)
+ void updateInternalDisplayVsyncLocked(const sp<DisplayDevice>& activeDisplay)
REQUIRES(mStateLock);
sp<StartPropertySetThread> mStartPropertySetThread;
@@ -1410,7 +1410,6 @@
// Optional to defer construction until PhaseConfiguration is created.
std::optional<scheduler::VsyncModulator> mVsyncModulator;
- std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
std::atomic<nsecs_t> mExpectedPresentTime = 0;