SF: move RefreshRateConfigs to DisplayDevice
Move RefreshRateConfigs to DisplayDevice to be able to maintain
a per-display refresh rate switching policy.
Test: SF unit tests
Test: refresh rate switching is working on device with
more than one display
Bug: 187539899
Change-Id: Ica6a955e8ad0e563a0740f6579b61fc592eb982c
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 384e4e9..861f3ac 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -117,16 +117,17 @@
}
};
-Scheduler::Scheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
+Scheduler::Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
+ ISchedulerCallback& callback)
: Scheduler(configs, callback,
{.supportKernelTimer = sysprop::support_kernel_idle_timer(false),
.useContentDetection = sysprop::use_content_detection_for_refresh_rate(false)}) {
}
-Scheduler::Scheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback,
- Options options)
+Scheduler::Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
+ ISchedulerCallback& callback, Options options)
: Scheduler(createVsyncSchedule(options.supportKernelTimer), configs, callback,
- createLayerHistory(configs), options) {
+ createLayerHistory(), options) {
using namespace sysprop;
const int setIdleTimerMs = base::GetIntProperty("debug.sf.set_idle_timer_ms"s, 0);
@@ -159,7 +160,8 @@
}
}
-Scheduler::Scheduler(VsyncSchedule schedule, const scheduler::RefreshRateConfigs& configs,
+Scheduler::Scheduler(VsyncSchedule schedule,
+ const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
ISchedulerCallback& schedulerCallback,
std::unique_ptr<LayerHistory> layerHistory, Options options)
: mOptions(options),
@@ -194,9 +196,8 @@
return {std::move(controller), std::move(tracker), std::move(dispatch)};
}
-std::unique_ptr<LayerHistory> Scheduler::createLayerHistory(
- const scheduler::RefreshRateConfigs& configs) {
- return std::make_unique<scheduler::LayerHistory>(configs);
+std::unique_ptr<LayerHistory> Scheduler::createLayerHistory() {
+ return std::make_unique<scheduler::LayerHistory>();
}
std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(
@@ -207,11 +208,14 @@
}
std::optional<Fps> Scheduler::getFrameRateOverride(uid_t uid) const {
- if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
- return std::nullopt;
+ {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ if (!mRefreshRateConfigs->supportsFrameRateOverride()) {
+ return std::nullopt;
+ }
}
- std::lock_guard lock(mFrameRateOverridesMutex);
+ std::lock_guard lock(mFrameRateOverridesLock);
{
const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
if (iter != mFrameRateOverridesFromBackdoor.end()) {
@@ -239,7 +243,8 @@
}
impl::EventThread::ThrottleVsyncCallback Scheduler::makeThrottleVsyncCallback() const {
- if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ if (!mRefreshRateConfigs->supportsFrameRateOverride()) {
return {};
}
@@ -250,14 +255,18 @@
impl::EventThread::GetVsyncPeriodFunction Scheduler::makeGetVsyncPeriodFunction() const {
return [this](uid_t uid) {
- nsecs_t basePeriod = mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod();
+ const auto refreshRateConfigs = holdRefreshRateConfigs();
+ nsecs_t basePeriod = refreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
const auto frameRate = getFrameRateOverride(uid);
if (!frameRate.has_value()) {
return basePeriod;
}
- const auto divider = scheduler::RefreshRateConfigs::getFrameRateDivider(
- mRefreshRateConfigs.getCurrentRefreshRate().getFps(), *frameRate);
+ const auto divider =
+ scheduler::RefreshRateConfigs::getFrameRateDivider(refreshRateConfigs
+ ->getCurrentRefreshRate()
+ .getFps(),
+ *frameRate);
if (divider <= 1) {
return basePeriod;
}
@@ -343,7 +352,7 @@
void Scheduler::onFrameRateOverridesChanged(ConnectionHandle handle, PhysicalDisplayId displayId) {
std::vector<FrameRateOverride> overrides;
{
- std::lock_guard lock(mFrameRateOverridesMutex);
+ std::lock_guard lock(mFrameRateOverridesLock);
for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()});
}
@@ -388,7 +397,10 @@
}
const auto modeId = *mFeatures.modeId;
- const auto vsyncPeriod = mRefreshRateConfigs.getRefreshRateFromModeId(modeId).getVsyncPeriod();
+ const auto vsyncPeriod = [&] {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ return mRefreshRateConfigs->getRefreshRateFromModeId(modeId).getVsyncPeriod();
+ }();
// If there is no change from cached mode, there is no need to dispatch an event
if (modeId == mFeatures.cachedModeChangedParams->modeId &&
@@ -532,7 +544,11 @@
const nsecs_t last = mLastResyncTime.exchange(now);
if (now - last > kIgnoreDelay) {
- resyncToHardwareVsync(false, mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod());
+ const auto vsyncPeriod = [&] {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ return mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+ }();
+ resyncToHardwareVsync(false, vsyncPeriod);
}
}
@@ -602,9 +618,12 @@
void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
LayerHistory::LayerUpdateType updateType) {
- if (mRefreshRateConfigs.canSwitch()) {
- mLayerHistory->record(layer, presentTime, systemTime(), updateType);
+ {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ if (!mRefreshRateConfigs->canSwitch()) return;
}
+
+ mLayerHistory->record(layer, presentTime, systemTime(), updateType);
}
void Scheduler::setModeChangePending(bool pending) {
@@ -612,11 +631,16 @@
}
void Scheduler::chooseRefreshRateForContent() {
- if (!mRefreshRateConfigs.canSwitch()) return;
+ {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ if (!mRefreshRateConfigs->canSwitch()) return;
+ }
ATRACE_CALL();
- scheduler::LayerHistory::Summary summary = mLayerHistory->summarize(systemTime());
+ const auto refreshRateConfigs = holdRefreshRateConfigs();
+ scheduler::LayerHistory::Summary summary =
+ mLayerHistory->summarize(*refreshRateConfigs, systemTime());
scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
DisplayModeId newModeId;
bool frameRateChanged;
@@ -626,7 +650,7 @@
mFeatures.contentRequirements = summary;
newModeId = calculateRefreshRateModeId(&consideredSignals);
- auto newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+ auto newRefreshRate = refreshRateConfigs->getRefreshRateFromModeId(newModeId);
frameRateOverridesChanged =
updateFrameRateOverrides(consideredSignals, newRefreshRate.getFps());
@@ -643,7 +667,7 @@
}
}
if (frameRateChanged) {
- auto newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+ auto newRefreshRate = refreshRateConfigs->getRefreshRateFromModeId(newModeId);
mSchedulerCallback.changeRefreshRate(newRefreshRate,
consideredSignals.idle ? ModeEvent::None
: ModeEvent::Changed);
@@ -689,7 +713,11 @@
// TODO(145561154): cleanup the kernel idle timer implementation and the refresh rate
// magic number
- const auto& refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+ const auto refreshRate = [&] {
+ std::scoped_lock lock(mRefreshRateConfigsLock);
+ return mRefreshRateConfigs->getCurrentRefreshRate();
+ }();
+
constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER{65.0f};
if (state == TimerState::Reset &&
refreshRate.getFps().greaterThanWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
@@ -741,7 +769,7 @@
mLayerHistory ? mLayerHistory->dump().c_str() : "(no layer history)");
{
- std::lock_guard lock(mFrameRateOverridesMutex);
+ std::lock_guard lock(mFrameRateOverridesLock);
StringAppendF(&result, "Frame Rate Overrides (backdoor): {");
for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str());
@@ -767,16 +795,17 @@
bool Scheduler::updateFrameRateOverrides(
scheduler::RefreshRateConfigs::GlobalSignals consideredSignals, Fps displayRefreshRate) {
- if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
+ const auto refreshRateConfigs = holdRefreshRateConfigs();
+ if (!refreshRateConfigs->supportsFrameRateOverride()) {
return false;
}
if (!consideredSignals.idle) {
const auto frameRateOverrides =
- mRefreshRateConfigs.getFrameRateOverrides(mFeatures.contentRequirements,
+ refreshRateConfigs->getFrameRateOverrides(mFeatures.contentRequirements,
displayRefreshRate,
consideredSignals.touch);
- std::lock_guard lock(mFrameRateOverridesMutex);
+ std::lock_guard lock(mFrameRateOverridesLock);
if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
frameRateOverrides.begin(), frameRateOverrides.end(),
[](const std::pair<uid_t, Fps>& a, const std::pair<uid_t, Fps>& b) {
@@ -795,6 +824,7 @@
bool refreshRateChanged = false;
bool frameRateOverridesChanged;
scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
+ const auto refreshRateConfigs = holdRefreshRateConfigs();
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
if (*currentState == newState) {
@@ -802,7 +832,7 @@
}
*currentState = newState;
newModeId = calculateRefreshRateModeId(&consideredSignals);
- const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+ const RefreshRate& newRefreshRate = refreshRateConfigs->getRefreshRateFromModeId(newModeId);
frameRateOverridesChanged =
updateFrameRateOverrides(consideredSignals, newRefreshRate.getFps());
if (mFeatures.modeId == newModeId) {
@@ -817,7 +847,7 @@
}
}
if (refreshRateChanged) {
- const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+ const RefreshRate& newRefreshRate = refreshRateConfigs->getRefreshRateFromModeId(newModeId);
mSchedulerCallback.changeRefreshRate(newRefreshRate,
consideredSignals.idle ? ModeEvent::None
@@ -834,20 +864,21 @@
ATRACE_CALL();
if (consideredSignals) *consideredSignals = {};
+ const auto refreshRateConfigs = holdRefreshRateConfigs();
// If Display Power is not in normal operation we want to be in performance mode. When coming
// back to normal mode, a grace period is given with DisplayPowerTimer.
if (mDisplayPowerTimer &&
(!mFeatures.isDisplayPowerStateNormal ||
mFeatures.displayPowerTimer == TimerState::Reset)) {
- return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getModeId();
+ return refreshRateConfigs->getMaxRefreshRateByPolicy().getModeId();
}
const bool touchActive = mTouchTimer && mFeatures.touch == TouchState::Active;
const bool idle = mIdleTimer && mFeatures.idleTimer == TimerState::Expired;
- return mRefreshRateConfigs
- .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle},
- consideredSignals)
+ return refreshRateConfigs
+ ->getBestRefreshRate(mFeatures.contentRequirements,
+ {.touch = touchActive, .idle = idle}, consideredSignals)
.getModeId();
}
@@ -902,7 +933,7 @@
return;
}
- std::lock_guard lock(mFrameRateOverridesMutex);
+ std::lock_guard lock(mFrameRateOverridesLock);
if (frameRateOverride.frameRateHz != 0.f) {
mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = Fps(frameRateOverride.frameRateHz);
} else {