|  | /* | 
|  | * Copyright 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <inttypes.h> | 
|  | #include <pwd.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #define LOG_TAG "BufferQueueConsumer" | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | //#define LOG_NDEBUG 0 | 
|  |  | 
|  | #if DEBUG_ONLY_CODE | 
|  | #define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0) | 
|  | #else | 
|  | #define VALIDATE_CONSISTENCY() | 
|  | #endif | 
|  |  | 
|  | #include <gui/BufferItem.h> | 
|  | #include <gui/BufferQueueConsumer.h> | 
|  | #include <gui/BufferQueueCore.h> | 
|  | #include <gui/IConsumerListener.h> | 
|  | #include <gui/IProducerListener.h> | 
|  |  | 
|  | #include <private/gui/BufferQueueThreadState.h> | 
|  | #ifndef __ANDROID_VNDK__ | 
|  | #include <binder/PermissionCache.h> | 
|  | #include <vndksupport/linker.h> | 
|  | #endif | 
|  |  | 
|  | #include <system/window.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) : | 
|  | mCore(core), | 
|  | mSlots(core->mSlots), | 
|  | mConsumerName() {} | 
|  |  | 
|  | BufferQueueConsumer::~BufferQueueConsumer() {} | 
|  |  | 
|  | status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, | 
|  | nsecs_t expectedPresent, uint64_t maxFrameNumber) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | int numDroppedBuffers = 0; | 
|  | sp<IProducerListener> listener; | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | // Check that the consumer doesn't currently have the maximum number of | 
|  | // buffers acquired. We allow the max buffer count to be exceeded by one | 
|  | // buffer so that the consumer can successfully set up the newly acquired | 
|  | // buffer before releasing the old one. | 
|  | int numAcquiredBuffers = 0; | 
|  | for (int s : mCore->mActiveBuffers) { | 
|  | if (mSlots[s].mBufferState.isAcquired()) { | 
|  | ++numAcquiredBuffers; | 
|  | } | 
|  | } | 
|  | if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { | 
|  | BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)", | 
|  | numAcquiredBuffers, mCore->mMaxAcquiredBufferCount); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | bool sharedBufferAvailable = mCore->mSharedBufferMode && | 
|  | mCore->mAutoRefresh && mCore->mSharedBufferSlot != | 
|  | BufferQueueCore::INVALID_BUFFER_SLOT; | 
|  |  | 
|  | // In asynchronous mode the list is guaranteed to be one buffer deep, | 
|  | // while in synchronous mode we use the oldest buffer. | 
|  | if (mCore->mQueue.empty() && !sharedBufferAvailable) { | 
|  | return NO_BUFFER_AVAILABLE; | 
|  | } | 
|  |  | 
|  | BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin()); | 
|  |  | 
|  | // If expectedPresent is specified, we may not want to return a buffer yet. | 
|  | // If it's specified and there's more than one buffer queued, we may want | 
|  | // to drop a buffer. | 
|  | // Skip this if we're in shared buffer mode and the queue is empty, | 
|  | // since in that case we'll just return the shared buffer. | 
|  | if (expectedPresent != 0 && !mCore->mQueue.empty()) { | 
|  | // The 'expectedPresent' argument indicates when the buffer is expected | 
|  | // to be presented on-screen. If the buffer's desired present time is | 
|  | // earlier (less) than expectedPresent -- meaning it will be displayed | 
|  | // on time or possibly late if we show it as soon as possible -- we | 
|  | // acquire and return it. If we don't want to display it until after the | 
|  | // expectedPresent time, we return PRESENT_LATER without acquiring it. | 
|  | // | 
|  | // To be safe, we don't defer acquisition if expectedPresent is more | 
|  | // than one second in the future beyond the desired present time | 
|  | // (i.e., we'd be holding the buffer for a long time). | 
|  | // | 
|  | // NOTE: Code assumes monotonic time values from the system clock | 
|  | // are positive. | 
|  |  | 
|  | // Start by checking to see if we can drop frames. We skip this check if | 
|  | // the timestamps are being auto-generated by Surface. If the app isn't | 
|  | // generating timestamps explicitly, it probably doesn't want frames to | 
|  | // be discarded based on them. | 
|  | while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) { | 
|  | const BufferItem& bufferItem(mCore->mQueue[1]); | 
|  |  | 
|  | // If dropping entry[0] would leave us with a buffer that the | 
|  | // consumer is not yet ready for, don't drop it. | 
|  | if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | // If entry[1] is timely, drop entry[0] (and repeat). We apply an | 
|  | // additional criterion here: we only drop the earlier buffer if our | 
|  | // desiredPresent falls within +/- 1 second of the expected present. | 
|  | // Otherwise, bogus desiredPresent times (e.g., 0 or a small | 
|  | // relative timestamp), which normally mean "ignore the timestamp | 
|  | // and acquire immediately", would cause us to drop frames. | 
|  | // | 
|  | // We may want to add an additional criterion: don't drop the | 
|  | // earlier buffer if entry[1]'s fence hasn't signaled yet. | 
|  | nsecs_t desiredPresent = bufferItem.mTimestamp; | 
|  | if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC || | 
|  | desiredPresent > expectedPresent) { | 
|  | // This buffer is set to display in the near future, or | 
|  | // desiredPresent is garbage. Either way we don't want to drop | 
|  | // the previous buffer just to get this on the screen sooner. | 
|  | BQ_LOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%" | 
|  | PRId64 " (%" PRId64 ") now=%" PRId64, | 
|  | desiredPresent, expectedPresent, | 
|  | desiredPresent - expectedPresent, | 
|  | systemTime(CLOCK_MONOTONIC)); | 
|  | break; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64 | 
|  | " size=%zu", | 
|  | desiredPresent, expectedPresent, mCore->mQueue.size()); | 
|  |  | 
|  | if (!front->mIsStale) { | 
|  | // Front buffer is still in mSlots, so mark the slot as free | 
|  | mSlots[front->mSlot].mBufferState.freeQueued(); | 
|  |  | 
|  | // After leaving shared buffer mode, the shared buffer will | 
|  | // still be around. Mark it as no longer shared if this | 
|  | // operation causes it to be free. | 
|  | if (!mCore->mSharedBufferMode && | 
|  | mSlots[front->mSlot].mBufferState.isFree()) { | 
|  | mSlots[front->mSlot].mBufferState.mShared = false; | 
|  | } | 
|  |  | 
|  | // Don't put the shared buffer on the free list | 
|  | if (!mSlots[front->mSlot].mBufferState.isShared()) { | 
|  | mCore->mActiveBuffers.erase(front->mSlot); | 
|  | mCore->mFreeBuffers.push_back(front->mSlot); | 
|  | } | 
|  |  | 
|  | listener = mCore->mConnectedProducerListener; | 
|  | ++numDroppedBuffers; | 
|  | } | 
|  |  | 
|  | mCore->mQueue.erase(front); | 
|  | front = mCore->mQueue.begin(); | 
|  | } | 
|  |  | 
|  | // See if the front buffer is ready to be acquired | 
|  | nsecs_t desiredPresent = front->mTimestamp; | 
|  | bool bufferIsDue = desiredPresent <= expectedPresent || | 
|  | desiredPresent > expectedPresent + MAX_REASONABLE_NSEC; | 
|  | bool consumerIsReady = maxFrameNumber > 0 ? | 
|  | front->mFrameNumber <= maxFrameNumber : true; | 
|  | if (!bufferIsDue || !consumerIsReady) { | 
|  | BQ_LOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64 | 
|  | " (%" PRId64 ") now=%" PRId64 " frame=%" PRIu64 | 
|  | " consumer=%" PRIu64, | 
|  | desiredPresent, expectedPresent, | 
|  | desiredPresent - expectedPresent, | 
|  | systemTime(CLOCK_MONOTONIC), | 
|  | front->mFrameNumber, maxFrameNumber); | 
|  | ATRACE_NAME("PRESENT_LATER"); | 
|  | return PRESENT_LATER; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " " | 
|  | "(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent, | 
|  | desiredPresent - expectedPresent, | 
|  | systemTime(CLOCK_MONOTONIC)); | 
|  | } | 
|  |  | 
|  | int slot = BufferQueueCore::INVALID_BUFFER_SLOT; | 
|  |  | 
|  | if (sharedBufferAvailable && mCore->mQueue.empty()) { | 
|  | // make sure the buffer has finished allocating before acquiring it | 
|  | mCore->waitWhileAllocatingLocked(lock); | 
|  |  | 
|  | slot = mCore->mSharedBufferSlot; | 
|  |  | 
|  | // Recreate the BufferItem for the shared buffer from the data that | 
|  | // was cached when it was last queued. | 
|  | outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer; | 
|  | outBuffer->mFence = Fence::NO_FENCE; | 
|  | outBuffer->mFenceTime = FenceTime::NO_FENCE; | 
|  | outBuffer->mCrop = mCore->mSharedBufferCache.crop; | 
|  | outBuffer->mTransform = mCore->mSharedBufferCache.transform & | 
|  | ~static_cast<uint32_t>( | 
|  | NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY); | 
|  | outBuffer->mScalingMode = mCore->mSharedBufferCache.scalingMode; | 
|  | outBuffer->mDataSpace = mCore->mSharedBufferCache.dataspace; | 
|  | outBuffer->mFrameNumber = mCore->mFrameCounter; | 
|  | outBuffer->mSlot = slot; | 
|  | outBuffer->mAcquireCalled = mSlots[slot].mAcquireCalled; | 
|  | outBuffer->mTransformToDisplayInverse = | 
|  | (mCore->mSharedBufferCache.transform & | 
|  | NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0; | 
|  | outBuffer->mSurfaceDamage = Region::INVALID_REGION; | 
|  | outBuffer->mQueuedBuffer = false; | 
|  | outBuffer->mIsStale = false; | 
|  | outBuffer->mAutoRefresh = mCore->mSharedBufferMode && | 
|  | mCore->mAutoRefresh; | 
|  | } else { | 
|  | slot = front->mSlot; | 
|  | *outBuffer = *front; | 
|  | } | 
|  |  | 
|  | ATRACE_BUFFER_INDEX(slot); | 
|  |  | 
|  | BQ_LOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }", | 
|  | slot, outBuffer->mFrameNumber, outBuffer->mGraphicBuffer->handle); | 
|  |  | 
|  | if (!outBuffer->mIsStale) { | 
|  | mSlots[slot].mAcquireCalled = true; | 
|  | // Don't decrease the queue count if the BufferItem wasn't | 
|  | // previously in the queue. This happens in shared buffer mode when | 
|  | // the queue is empty and the BufferItem is created above. | 
|  | if (mCore->mQueue.empty()) { | 
|  | mSlots[slot].mBufferState.acquireNotInQueue(); | 
|  | } else { | 
|  | mSlots[slot].mBufferState.acquire(); | 
|  | } | 
|  | mSlots[slot].mFence = Fence::NO_FENCE; | 
|  | } | 
|  |  | 
|  | // If the buffer has previously been acquired by the consumer, set | 
|  | // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer | 
|  | // on the consumer side | 
|  | if (outBuffer->mAcquireCalled) { | 
|  | outBuffer->mGraphicBuffer = nullptr; | 
|  | } | 
|  |  | 
|  | mCore->mQueue.erase(front); | 
|  |  | 
|  | // We might have freed a slot while dropping old buffers, or the producer | 
|  | // may be blocked waiting for the number of buffers in the queue to | 
|  | // decrease. | 
|  | mCore->mDequeueCondition.notify_all(); | 
|  |  | 
|  | ATRACE_INT(mCore->mConsumerName.string(), | 
|  | static_cast<int32_t>(mCore->mQueue.size())); | 
|  | mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size()); | 
|  |  | 
|  | VALIDATE_CONSISTENCY(); | 
|  | } | 
|  |  | 
|  | if (listener != nullptr) { | 
|  | for (int i = 0; i < numDroppedBuffers; ++i) { | 
|  | listener->onBufferReleased(); | 
|  | } | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::detachBuffer(int slot) { | 
|  | ATRACE_CALL(); | 
|  | ATRACE_BUFFER_INDEX(slot); | 
|  | BQ_LOGV("detachBuffer: slot %d", slot); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mIsAbandoned) { | 
|  | BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | if (mCore->mSharedBufferMode || slot == mCore->mSharedBufferSlot) { | 
|  | BQ_LOGE("detachBuffer: detachBuffer not allowed in shared buffer mode"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
|  | BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)", | 
|  | slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
|  | return BAD_VALUE; | 
|  | } else if (!mSlots[slot].mBufferState.isAcquired()) { | 
|  | BQ_LOGE("detachBuffer: slot %d is not owned by the consumer " | 
|  | "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | mSlots[slot].mBufferState.detachConsumer(); | 
|  | mCore->mActiveBuffers.erase(slot); | 
|  | mCore->mFreeSlots.insert(slot); | 
|  | mCore->clearBufferSlotLocked(slot); | 
|  | mCore->mDequeueCondition.notify_all(); | 
|  | VALIDATE_CONSISTENCY(); | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::attachBuffer(int* outSlot, | 
|  | const sp<android::GraphicBuffer>& buffer) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (outSlot == nullptr) { | 
|  | BQ_LOGE("attachBuffer: outSlot must not be NULL"); | 
|  | return BAD_VALUE; | 
|  | } else if (buffer == nullptr) { | 
|  | BQ_LOGE("attachBuffer: cannot attach NULL buffer"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mSharedBufferMode) { | 
|  | BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | // Make sure we don't have too many acquired buffers | 
|  | int numAcquiredBuffers = 0; | 
|  | for (int s : mCore->mActiveBuffers) { | 
|  | if (mSlots[s].mBufferState.isAcquired()) { | 
|  | ++numAcquiredBuffers; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) { | 
|  | BQ_LOGE("attachBuffer: max acquired buffer count reached: %d " | 
|  | "(max %d)", numAcquiredBuffers, | 
|  | mCore->mMaxAcquiredBufferCount); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | if (buffer->getGenerationNumber() != mCore->mGenerationNumber) { | 
|  | BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] " | 
|  | "[queue %u]", buffer->getGenerationNumber(), | 
|  | mCore->mGenerationNumber); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | // Find a free slot to put the buffer into | 
|  | int found = BufferQueueCore::INVALID_BUFFER_SLOT; | 
|  | if (!mCore->mFreeSlots.empty()) { | 
|  | auto slot = mCore->mFreeSlots.begin(); | 
|  | found = *slot; | 
|  | mCore->mFreeSlots.erase(slot); | 
|  | } else if (!mCore->mFreeBuffers.empty()) { | 
|  | found = mCore->mFreeBuffers.front(); | 
|  | mCore->mFreeBuffers.remove(found); | 
|  | } | 
|  | if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { | 
|  | BQ_LOGE("attachBuffer: could not find free buffer slot"); | 
|  | return NO_MEMORY; | 
|  | } | 
|  |  | 
|  | mCore->mActiveBuffers.insert(found); | 
|  | *outSlot = found; | 
|  | ATRACE_BUFFER_INDEX(*outSlot); | 
|  | BQ_LOGV("attachBuffer: returning slot %d", *outSlot); | 
|  |  | 
|  | mSlots[*outSlot].mGraphicBuffer = buffer; | 
|  | mSlots[*outSlot].mBufferState.attachConsumer(); | 
|  | mSlots[*outSlot].mNeedsReallocation = true; | 
|  | mSlots[*outSlot].mFence = Fence::NO_FENCE; | 
|  | mSlots[*outSlot].mFrameNumber = 0; | 
|  |  | 
|  | // mAcquireCalled tells BufferQueue that it doesn't need to send a valid | 
|  | // GraphicBuffer pointer on the next acquireBuffer call, which decreases | 
|  | // Binder traffic by not un/flattening the GraphicBuffer. However, it | 
|  | // requires that the consumer maintain a cached copy of the slot <--> buffer | 
|  | // mappings, which is why the consumer doesn't need the valid pointer on | 
|  | // acquire. | 
|  | // | 
|  | // The StreamSplitter is one of the primary users of the attach/detach | 
|  | // logic, and while it is running, all buffers it acquires are immediately | 
|  | // detached, and all buffers it eventually releases are ones that were | 
|  | // attached (as opposed to having been obtained from acquireBuffer), so it | 
|  | // doesn't make sense to maintain the slot/buffer mappings, which would | 
|  | // become invalid for every buffer during detach/attach. By setting this to | 
|  | // false, the valid GraphicBuffer pointer will always be sent with acquire | 
|  | // for attached buffers. | 
|  | mSlots[*outSlot].mAcquireCalled = false; | 
|  |  | 
|  | VALIDATE_CONSISTENCY(); | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber, | 
|  | const sp<Fence>& releaseFence, EGLDisplay eglDisplay, | 
|  | EGLSyncKHR eglFence) { | 
|  | ATRACE_CALL(); | 
|  | ATRACE_BUFFER_INDEX(slot); | 
|  |  | 
|  | if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS || | 
|  | releaseFence == nullptr) { | 
|  | BQ_LOGE("releaseBuffer: slot %d out of range or fence %p NULL", slot, | 
|  | releaseFence.get()); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | sp<IProducerListener> listener; | 
|  | { // Autolock scope | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | // If the frame number has changed because the buffer has been reallocated, | 
|  | // we can ignore this releaseBuffer for the old buffer. | 
|  | // Ignore this for the shared buffer where the frame number can easily | 
|  | // get out of sync due to the buffer being queued and acquired at the | 
|  | // same time. | 
|  | if (frameNumber != mSlots[slot].mFrameNumber && | 
|  | !mSlots[slot].mBufferState.isShared()) { | 
|  | return STALE_BUFFER_SLOT; | 
|  | } | 
|  |  | 
|  | if (!mSlots[slot].mBufferState.isAcquired()) { | 
|  | BQ_LOGE("releaseBuffer: attempted to release buffer slot %d " | 
|  | "but its state was %s", slot, | 
|  | mSlots[slot].mBufferState.string()); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | mSlots[slot].mEglDisplay = eglDisplay; | 
|  | mSlots[slot].mEglFence = eglFence; | 
|  | mSlots[slot].mFence = releaseFence; | 
|  | mSlots[slot].mBufferState.release(); | 
|  |  | 
|  | // After leaving shared buffer mode, the shared buffer will | 
|  | // still be around. Mark it as no longer shared if this | 
|  | // operation causes it to be free. | 
|  | if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) { | 
|  | mSlots[slot].mBufferState.mShared = false; | 
|  | } | 
|  | // Don't put the shared buffer on the free list. | 
|  | if (!mSlots[slot].mBufferState.isShared()) { | 
|  | mCore->mActiveBuffers.erase(slot); | 
|  | mCore->mFreeBuffers.push_back(slot); | 
|  | } | 
|  |  | 
|  | listener = mCore->mConnectedProducerListener; | 
|  | BQ_LOGV("releaseBuffer: releasing slot %d", slot); | 
|  |  | 
|  | mCore->mDequeueCondition.notify_all(); | 
|  | VALIDATE_CONSISTENCY(); | 
|  | } // Autolock scope | 
|  |  | 
|  | // Call back without lock held | 
|  | if (listener != nullptr) { | 
|  | listener->onBufferReleased(); | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::connect( | 
|  | const sp<IConsumerListener>& consumerListener, bool controlledByApp) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (consumerListener == nullptr) { | 
|  | BQ_LOGE("connect: consumerListener may not be NULL"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("connect: controlledByApp=%s", | 
|  | controlledByApp ? "true" : "false"); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mIsAbandoned) { | 
|  | BQ_LOGE("connect: BufferQueue has been abandoned"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | mCore->mConsumerListener = consumerListener; | 
|  | mCore->mConsumerControlledByApp = controlledByApp; | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::disconnect() { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | BQ_LOGV("disconnect"); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mConsumerListener == nullptr) { | 
|  | BQ_LOGE("disconnect: no consumer is connected"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | mCore->mIsAbandoned = true; | 
|  | mCore->mConsumerListener = nullptr; | 
|  | mCore->mQueue.clear(); | 
|  | mCore->freeAllBuffersLocked(); | 
|  | mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; | 
|  | mCore->mDequeueCondition.notify_all(); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (outSlotMask == nullptr) { | 
|  | BQ_LOGE("getReleasedBuffers: outSlotMask may not be NULL"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mIsAbandoned) { | 
|  | BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | uint64_t mask = 0; | 
|  | for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) { | 
|  | if (!mSlots[s].mAcquireCalled) { | 
|  | mask |= (1ULL << s); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Remove from the mask queued buffers for which acquire has been called, | 
|  | // since the consumer will not receive their buffer addresses and so must | 
|  | // retain their cached information | 
|  | BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin()); | 
|  | while (current != mCore->mQueue.end()) { | 
|  | if (current->mAcquireCalled) { | 
|  | mask &= ~(1ULL << current->mSlot); | 
|  | } | 
|  | ++current; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask); | 
|  | *outSlotMask = mask; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setDefaultBufferSize(uint32_t width, | 
|  | uint32_t height) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (width == 0 || height == 0) { | 
|  | BQ_LOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u " | 
|  | "height=%u)", width, height); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height); | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mDefaultWidth = width; | 
|  | mCore->mDefaultHeight = height; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setMaxBufferCount(int bufferCount) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (bufferCount < 1 || bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
|  | BQ_LOGE("setMaxBufferCount: invalid count %d", bufferCount); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  |  | 
|  | if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { | 
|  | BQ_LOGE("setMaxBufferCount: producer is already connected"); | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | if (bufferCount < mCore->mMaxAcquiredBufferCount) { | 
|  | BQ_LOGE("setMaxBufferCount: invalid buffer count (%d) less than" | 
|  | "mMaxAcquiredBufferCount (%d)", bufferCount, | 
|  | mCore->mMaxAcquiredBufferCount); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, | 
|  | mCore->mDequeueBufferCannotBlock, bufferCount) - | 
|  | mCore->getMaxBufferCountLocked(); | 
|  | if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
|  | BQ_LOGE("setMaxBufferCount: BufferQueue failed to adjust the number of " | 
|  | "available slots. Delta = %d", delta); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | mCore->mMaxBufferCount = bufferCount; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setMaxAcquiredBufferCount( | 
|  | int maxAcquiredBuffers) { | 
|  | ATRACE_CALL(); | 
|  |  | 
|  | if (maxAcquiredBuffers < 1 || | 
|  | maxAcquiredBuffers > BufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) { | 
|  | BQ_LOGE("setMaxAcquiredBufferCount: invalid count %d", | 
|  | maxAcquiredBuffers); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | sp<IConsumerListener> listener; | 
|  | { // Autolock scope | 
|  | std::unique_lock<std::mutex> lock(mCore->mMutex); | 
|  | mCore->waitWhileAllocatingLocked(lock); | 
|  |  | 
|  | if (mCore->mIsAbandoned) { | 
|  | BQ_LOGE("setMaxAcquiredBufferCount: consumer is abandoned"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | if (maxAcquiredBuffers == mCore->mMaxAcquiredBufferCount) { | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // The new maxAcquiredBuffers count should not be violated by the number | 
|  | // of currently acquired buffers | 
|  | int acquiredCount = 0; | 
|  | for (int slot : mCore->mActiveBuffers) { | 
|  | if (mSlots[slot].mBufferState.isAcquired()) { | 
|  | acquiredCount++; | 
|  | } | 
|  | } | 
|  | if (acquiredCount > maxAcquiredBuffers) { | 
|  | BQ_LOGE("setMaxAcquiredBufferCount: the requested maxAcquiredBuffer" | 
|  | "count (%d) exceeds the current acquired buffer count (%d)", | 
|  | maxAcquiredBuffers, acquiredCount); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | if ((maxAcquiredBuffers + mCore->mMaxDequeuedBufferCount + | 
|  | (mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock ? 1 : 0)) | 
|  | > mCore->mMaxBufferCount) { | 
|  | BQ_LOGE("setMaxAcquiredBufferCount: %d acquired buffers would " | 
|  | "exceed the maxBufferCount (%d) (maxDequeued %d async %d)", | 
|  | maxAcquiredBuffers, mCore->mMaxBufferCount, | 
|  | mCore->mMaxDequeuedBufferCount, mCore->mAsyncMode || | 
|  | mCore->mDequeueBufferCannotBlock); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | int delta = maxAcquiredBuffers - mCore->mMaxAcquiredBufferCount; | 
|  | if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers); | 
|  | mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers; | 
|  | VALIDATE_CONSISTENCY(); | 
|  | if (delta < 0) { | 
|  | listener = mCore->mConsumerListener; | 
|  | } | 
|  | } | 
|  | // Call back without lock held | 
|  | if (listener != nullptr) { | 
|  | listener->onBuffersReleased(); | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setConsumerName(const String8& name) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setConsumerName: '%s'", name.string()); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mConsumerName = name; | 
|  | mConsumerName = name; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mDefaultBufferFormat = defaultFormat; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setDefaultBufferDataSpace( | 
|  | android_dataspace defaultDataSpace) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setDefaultBufferDataSpace: %u", defaultDataSpace); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mDefaultBufferDataSpace = defaultDataSpace; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setConsumerUsageBits(uint64_t usage) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setConsumerUsageBits: %#" PRIx64, usage); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mConsumerUsageBits = usage; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setConsumerIsProtected: %s", isProtected ? "true" : "false"); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mConsumerIsProtected = isProtected; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::setTransformHint(uint32_t hint) { | 
|  | ATRACE_CALL(); | 
|  | BQ_LOGV("setTransformHint: %#x", hint); | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->mTransformHint = hint; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::getSidebandStream(sp<NativeHandle>* outStream) const { | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | *outStream = mCore->mSidebandStream; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush, | 
|  | std::vector<OccupancyTracker::Segment>* outHistory) { | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | *outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::discardFreeBuffers() { | 
|  | std::lock_guard<std::mutex> lock(mCore->mMutex); | 
|  | mCore->discardFreeBuffersLocked(); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResult) const { | 
|  | struct passwd* pwd = getpwnam("shell"); | 
|  | uid_t shellUid = pwd ? pwd->pw_uid : 0; | 
|  | if (!shellUid) { | 
|  | int savedErrno = errno; | 
|  | BQ_LOGE("Cannot get AID_SHELL"); | 
|  | return savedErrno ? -savedErrno : UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | bool denied = false; | 
|  | const uid_t uid = BufferQueueThreadState::getCallingUid(); | 
|  | #ifndef __ANDROID_VNDK__ | 
|  | // permission check can't be done for vendors as vendors have no access to | 
|  | // the PermissionController. We need to do a runtime check as well, since | 
|  | // the system variant of libgui can be loaded in a vendor process. For eg: | 
|  | // if a HAL uses an llndk library that depends on libgui (libmediandk etc). | 
|  | if (!android_is_in_vendor_process()) { | 
|  | const pid_t pid = BufferQueueThreadState::getCallingPid(); | 
|  | if ((uid != shellUid) && | 
|  | !PermissionCache::checkPermission(String16("android.permission.DUMP"), pid, uid)) { | 
|  | outResult->appendFormat("Permission Denial: can't dump BufferQueueConsumer " | 
|  | "from pid=%d, uid=%d\n", | 
|  | pid, uid); | 
|  | denied = true; | 
|  | } | 
|  | } | 
|  | #else | 
|  | if (uid != shellUid) { | 
|  | denied = true; | 
|  | } | 
|  | #endif | 
|  | if (denied) { | 
|  | android_errorWriteWithInfoLog(0x534e4554, "27046057", | 
|  | static_cast<int32_t>(uid), nullptr, 0); | 
|  | return PERMISSION_DENIED; | 
|  | } | 
|  |  | 
|  | mCore->dumpState(prefix, outResult); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | } // namespace android |