Migrate and clean up methods of ISurfaceComposer

Convert FrameTimelineInfo to aidl parcelable. Add Color, DisplayDecorationSupport and DisplayedFrameStats parcelables. Remove the following methods: authenticateSurfaceTexture, setFrameRate and setFrameTimelineInfo, which alway retrun errors for BLAST. Ramp up error handling.

Bug: 222537482
Bug: 222763616
Test: atest libgui_test libsurfaceflinger_unittest SurfaceFlinger_test
Change-Id: I3b46bae068ac3d482881dac96972a40e46581d34
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 5bb4c92..6d58303 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -100,8 +100,10 @@
 
     void PresentedSurfaceFrameForBufferlessTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_TRUE(layer->mDrawingState.bufferSurfaceFrameTX == nullptr);
         const auto surfaceFrame = layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
@@ -125,8 +127,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         commitTransaction(layer.get());
@@ -159,8 +163,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -177,8 +183,7 @@
                                                          2ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         nsecs_t end = systemTime();
         acquireFence2->signalForTest(12);
 
@@ -204,9 +209,11 @@
 
     void BufferlessSurfaceFramePromotedToBufferSurfaceFrame() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
 
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -223,8 +230,7 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -257,28 +263,33 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
     }
 
     void MultipleSurfaceFramesPresentedTogether() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame1 =
                 layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 4, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 4;
+        ftInfo2.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame2 = layer->mDrawingState.bufferlessSurfaceFramesTX[4];
@@ -295,8 +306,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 3, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo3;
+        ftInfo3.vsyncId = 3;
+        ftInfo3.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo3);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferSurfaceFrameTX = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -339,8 +352,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
@@ -355,8 +370,7 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence2->signalForTest(12);
 
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -391,8 +405,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -409,8 +425,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfoInv;
+        ftInfoInv.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+        ftInfoInv.inputEventId = 0;
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfoInv);
         auto dropEndTime1 = systemTime();
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -428,8 +446,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 2, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 2;
+        ftInfo2.inputEventId = 0;
+        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt, ftInfo2);
         auto dropEndTime2 = systemTime();
         acquireFence3->signalForTest(12);
 
@@ -476,11 +496,14 @@
                                                              1ULL /* bufferId */,
                                                              HAL_PIXEL_FORMAT_RGBA_8888,
                                                              0ULL /*usage*/);
-            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                             {/*vsyncId*/ 1, /*inputEventId*/ 0});
-            layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
-                                                                  /*inputEventId*/ 0},
-                                                                 10);
+            FrameTimelineInfo ftInfo;
+            ftInfo.vsyncId = 1;
+            ftInfo.inputEventId = 0;
+            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
+            FrameTimelineInfo ftInfo2;
+            ftInfo2.vsyncId = 2;
+            ftInfo2.inputEventId = 0;
+            layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
             ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
             EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
             auto& bufferlessSurfaceFrame =