|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <binder/PermissionCache.h> | 
|  | #include <binder/IPCThreadState.h> | 
|  |  | 
|  | #include <private/android_filesystem_config.h> | 
|  |  | 
|  | #include "Client.h" | 
|  | #include "Layer.h" | 
|  | #include "SurfaceFlinger.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"); | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | Client::Client(const sp<SurfaceFlinger>& flinger) | 
|  | : Client(flinger, nullptr) | 
|  | { | 
|  | } | 
|  |  | 
|  | Client::Client(const sp<SurfaceFlinger>& flinger, const sp<Layer>& parentLayer) | 
|  | : mFlinger(flinger), | 
|  | mParentLayer(parentLayer) | 
|  | { | 
|  | } | 
|  |  | 
|  | Client::~Client() | 
|  | { | 
|  | // We need to post a message to remove our remaining layers rather than | 
|  | // do so directly by acquiring the SurfaceFlinger lock. If we were to | 
|  | // attempt to directly call the lock it becomes effectively impossible | 
|  | // to use sp<Client> while holding the SF lock as descoping it could | 
|  | // then trigger a dead-lock. | 
|  |  | 
|  | const size_t count = mLayers.size(); | 
|  | for (size_t i=0 ; i<count ; i++) { | 
|  | sp<Layer> l = mLayers.valueAt(i).promote(); | 
|  | if (l == nullptr) { | 
|  | continue; | 
|  | } | 
|  | mFlinger->postMessageAsync(new LambdaMessage([flinger = mFlinger, l]() { | 
|  | flinger->removeLayer(l); | 
|  | })); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Client::updateParent(const sp<Layer>& parentLayer) { | 
|  | Mutex::Autolock _l(mLock); | 
|  |  | 
|  | // If we didn't ever have a parent, then we must instead be | 
|  | // relying on permissions and we never need a parent. | 
|  | if (mParentLayer != nullptr) { | 
|  | mParentLayer = parentLayer; | 
|  | } | 
|  | } | 
|  |  | 
|  | sp<Layer> Client::getParentLayer(bool* outParentDied) const { | 
|  | Mutex::Autolock _l(mLock); | 
|  | sp<Layer> parent = mParentLayer.promote(); | 
|  | if (outParentDied != nullptr) { | 
|  | *outParentDied = (mParentLayer != nullptr && parent == nullptr); | 
|  | } | 
|  | return parent; | 
|  | } | 
|  |  | 
|  | status_t Client::initCheck() const { | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | void Client::attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer) | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | mLayers.add(handle, layer); | 
|  | } | 
|  |  | 
|  | void Client::detachLayer(const Layer* layer) | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | // we do a linear search here, because this doesn't happen often | 
|  | const size_t count = mLayers.size(); | 
|  | for (size_t i=0 ; i<count ; i++) { | 
|  | if (mLayers.valueAt(i) == layer) { | 
|  | mLayers.removeItemsAt(i, 1); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | sp<Layer> Client::getLayerUser(const sp<IBinder>& handle) const | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | sp<Layer> lbc; | 
|  | wp<Layer> layer(mLayers.valueFor(handle)); | 
|  | if (layer != 0) { | 
|  | lbc = layer.promote(); | 
|  | ALOGE_IF(lbc==0, "getLayerUser(name=%p) is dead", handle.get()); | 
|  | } | 
|  | return lbc; | 
|  | } | 
|  |  | 
|  |  | 
|  | status_t Client::onTransact( | 
|  | uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
|  | { | 
|  | // these must be checked | 
|  | IPCThreadState* ipc = IPCThreadState::self(); | 
|  | const int pid = ipc->getCallingPid(); | 
|  | const int uid = ipc->getCallingUid(); | 
|  | const int self_pid = getpid(); | 
|  | // If we are called from another non root process without the GRAPHICS, SYSTEM, or ROOT | 
|  | // uid we require the sAccessSurfaceFlinger permission. | 
|  | // We grant an exception in the case that the Client has a "parent layer", as its | 
|  | // effects will be scoped to that layer. | 
|  | if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != AID_SYSTEM && uid != 0) | 
|  | && (getParentLayer() == nullptr)) { | 
|  | // we're called from a different process, do the real check | 
|  | if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger)) | 
|  | { | 
|  | ALOGE("Permission Denial: " | 
|  | "can't openGlobalTransaction pid=%d, uid<=%d", pid, uid); | 
|  | return PERMISSION_DENIED; | 
|  | } | 
|  | } | 
|  | return BnSurfaceComposerClient::onTransact(code, data, reply, flags); | 
|  | } | 
|  |  | 
|  |  | 
|  | status_t Client::createSurface( | 
|  | const String8& name, | 
|  | uint32_t w, uint32_t h, PixelFormat format, uint32_t flags, | 
|  | const sp<IBinder>& parentHandle, int32_t windowType, int32_t ownerUid, | 
|  | sp<IBinder>* handle, | 
|  | sp<IGraphicBufferProducer>* gbp) | 
|  | { | 
|  | sp<Layer> parent = nullptr; | 
|  | if (parentHandle != nullptr) { | 
|  | auto layerHandle = reinterpret_cast<Layer::Handle*>(parentHandle.get()); | 
|  | parent = layerHandle->owner.promote(); | 
|  | if (parent == nullptr) { | 
|  | return NAME_NOT_FOUND; | 
|  | } | 
|  | } | 
|  | if (parent == nullptr) { | 
|  | bool parentDied; | 
|  | parent = getParentLayer(&parentDied); | 
|  | // If we had a parent, but it died, we've lost all | 
|  | // our capabilities. | 
|  | if (parentDied) { | 
|  | return NAME_NOT_FOUND; | 
|  | } | 
|  | } | 
|  |  | 
|  | return mFlinger->createLayer(name, this, w, h, format, flags, windowType, | 
|  | ownerUid, handle, gbp, &parent); | 
|  | } | 
|  |  | 
|  | status_t Client::destroySurface(const sp<IBinder>& handle) { | 
|  | return mFlinger->onLayerRemoved(this, handle); | 
|  | } | 
|  |  | 
|  | status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const { | 
|  | sp<Layer> layer = getLayerUser(handle); | 
|  | if (layer == nullptr) { | 
|  | return NAME_NOT_FOUND; | 
|  | } | 
|  | layer->clearFrameStats(); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const { | 
|  | sp<Layer> layer = getLayerUser(handle); | 
|  | if (layer == nullptr) { | 
|  | return NAME_NOT_FOUND; | 
|  | } | 
|  | layer->getFrameStats(outStats); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android |