| /* | 
 |  * Copyright (C) 2006 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_GUI_ISURFACE_COMPOSER_H | 
 | #define ANDROID_GUI_ISURFACE_COMPOSER_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/Timers.h> | 
 | #include <utils/Vector.h> | 
 |  | 
 | #include <binder/IInterface.h> | 
 |  | 
 | #include <ui/FrameStats.h> | 
 | #include <ui/PixelFormat.h> | 
 | #include <ui/GraphicBuffer.h> | 
 | #include <ui/GraphicTypes.h> | 
 |  | 
 | #include <vector> | 
 |  | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | struct ComposerState; | 
 | struct DisplayState; | 
 | struct DisplayInfo; | 
 | struct DisplayStatInfo; | 
 | class LayerDebugInfo; | 
 | class HdrCapabilities; | 
 | class IDisplayEventConnection; | 
 | class IGraphicBufferProducer; | 
 | class ISurfaceComposerClient; | 
 | class Rect; | 
 | enum class FrameEvent; | 
 |  | 
 | /* | 
 |  * This class defines the Binder IPC interface for accessing various | 
 |  * SurfaceFlinger features. | 
 |  */ | 
 | class ISurfaceComposer: public IInterface { | 
 | public: | 
 |     DECLARE_META_INTERFACE(SurfaceComposer) | 
 |  | 
 |     // flags for setTransactionState() | 
 |     enum { | 
 |         eSynchronous = 0x01, | 
 |         eAnimation   = 0x02, | 
 |  | 
 |         // Indicates that this transaction will likely result in a lot of layers being composed, and | 
 |         // thus, SurfaceFlinger should wake-up earlier to avoid missing frame deadlines. In this | 
 |         // case SurfaceFlinger will wake up at (sf vsync offset - debug.sf.early_phase_offset_ns) | 
 |         eEarlyWakeup = 0x04 | 
 |     }; | 
 |  | 
 |     enum { | 
 |         eDisplayIdMain = 0, | 
 |         eDisplayIdHdmi = 1 | 
 |     }; | 
 |  | 
 |     enum Rotation { | 
 |         eRotateNone = 0, | 
 |         eRotate90   = 1, | 
 |         eRotate180  = 2, | 
 |         eRotate270  = 3 | 
 |     }; | 
 |  | 
 |     enum VsyncSource { | 
 |         eVsyncSourceApp = 0, | 
 |         eVsyncSourceSurfaceFlinger = 1 | 
 |     }; | 
 |  | 
 |     /* create connection with surface flinger, requires | 
 |      * ACCESS_SURFACE_FLINGER permission | 
 |      */ | 
 |     virtual sp<ISurfaceComposerClient> createConnection() = 0; | 
 |  | 
 |     /** create a scoped connection with surface flinger. | 
 |      * Surfaces produced with this connection will act | 
 |      * as children of the passed in GBP. That is to say | 
 |      * SurfaceFlinger will draw them relative and confined to | 
 |      * drawing of buffers from the layer associated with parent. | 
 |      * As this is graphically equivalent in reach to just drawing | 
 |      * pixels into the parent buffers, it requires no special permission. | 
 |      */ | 
 |     virtual sp<ISurfaceComposerClient> createScopedConnection( | 
 |             const sp<IGraphicBufferProducer>& parent) = 0; | 
 |  | 
 |     /* return an IDisplayEventConnection */ | 
 |     virtual sp<IDisplayEventConnection> createDisplayEventConnection( | 
 |             VsyncSource vsyncSource = eVsyncSourceApp) = 0; | 
 |  | 
 |     /* create a virtual display | 
 |      * requires ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual sp<IBinder> createDisplay(const String8& displayName, | 
 |             bool secure) = 0; | 
 |  | 
 |     /* destroy a virtual display | 
 |      * requires ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual void destroyDisplay(const sp<IBinder>& display) = 0; | 
 |  | 
 |     /* get the token for the existing default displays. possible values | 
 |      * for id are eDisplayIdMain and eDisplayIdHdmi. | 
 |      */ | 
 |     virtual sp<IBinder> getBuiltInDisplay(int32_t id) = 0; | 
 |  | 
 |     /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */ | 
 |     virtual void setTransactionState(const Vector<ComposerState>& state, | 
 |             const Vector<DisplayState>& displays, uint32_t flags) = 0; | 
 |  | 
 |     /* signal that we're done booting. | 
 |      * Requires ACCESS_SURFACE_FLINGER permission | 
 |      */ | 
 |     virtual void bootFinished() = 0; | 
 |  | 
 |     /* verify that an IGraphicBufferProducer was created by SurfaceFlinger. | 
 |      */ | 
 |     virtual bool authenticateSurfaceTexture( | 
 |             const sp<IGraphicBufferProducer>& surface) const = 0; | 
 |  | 
 |     /* Returns the frame timestamps supported by SurfaceFlinger. | 
 |      */ | 
 |     virtual status_t getSupportedFrameTimestamps( | 
 |             std::vector<FrameEvent>* outSupported) const = 0; | 
 |  | 
 |     /* set display power mode. depending on the mode, it can either trigger | 
 |      * screen on, off or low power mode and wait for it to complete. | 
 |      * requires ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0; | 
 |  | 
 |     /* returns information for each configuration of the given display | 
 |      * intended to be used to get information about built-in displays */ | 
 |     virtual status_t getDisplayConfigs(const sp<IBinder>& display, | 
 |             Vector<DisplayInfo>* configs) = 0; | 
 |  | 
 |     /* returns display statistics for a given display | 
 |      * intended to be used by the media framework to properly schedule | 
 |      * video frames */ | 
 |     virtual status_t getDisplayStats(const sp<IBinder>& display, | 
 |             DisplayStatInfo* stats) = 0; | 
 |  | 
 |     /* returns display viewport information of the given display */ | 
 |     virtual status_t getDisplayViewport(const sp<IBinder>& display, Rect* outViewport) = 0; | 
 |  | 
 |     /* indicates which of the configurations returned by getDisplayInfo is | 
 |      * currently active */ | 
 |     virtual int getActiveConfig(const sp<IBinder>& display) = 0; | 
 |  | 
 |     /* specifies which configuration (of those returned by getDisplayInfo) | 
 |      * should be used */ | 
 |     virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0; | 
 |  | 
 |     virtual status_t getDisplayColorModes(const sp<IBinder>& display, | 
 |             Vector<ui::ColorMode>* outColorModes) = 0; | 
 |     virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& display) = 0; | 
 |     virtual status_t setActiveColorMode(const sp<IBinder>& display, | 
 |             ui::ColorMode colorMode) = 0; | 
 |  | 
 |     /* Capture the specified screen. requires READ_FRAME_BUFFER permission | 
 |      * This function will fail if there is a secure window on screen. | 
 |      */ | 
 |     virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer, | 
 |                                    Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, | 
 |                                    int32_t minLayerZ, int32_t maxLayerZ, bool useIdentityTransform, | 
 |                                    Rotation rotation = eRotateNone) = 0; | 
 |  | 
 |     /** | 
 |      * Capture a subtree of the layer hierarchy, potentially ignoring the root node. | 
 |      */ | 
 |     virtual status_t captureLayers(const sp<IBinder>& layerHandleBinder, | 
 |                                    sp<GraphicBuffer>* outBuffer, const Rect& sourceCrop, | 
 |                                    float frameScale = 1.0, bool childrenOnly = false) = 0; | 
 |  | 
 |     /* Clears the frame statistics for animations. | 
 |      * | 
 |      * Requires the ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual status_t clearAnimationFrameStats() = 0; | 
 |  | 
 |     /* Gets the frame statistics for animations. | 
 |      * | 
 |      * Requires the ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0; | 
 |  | 
 |     /* Gets the supported HDR capabilities of the given display. | 
 |      * | 
 |      * Requires the ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual status_t getHdrCapabilities(const sp<IBinder>& display, | 
 |             HdrCapabilities* outCapabilities) const = 0; | 
 |  | 
 |     virtual status_t enableVSyncInjections(bool enable) = 0; | 
 |  | 
 |     virtual status_t injectVSync(nsecs_t when) = 0; | 
 |  | 
 |     /* Gets the list of active layers in Z order for debugging purposes | 
 |      * | 
 |      * Requires the ACCESS_SURFACE_FLINGER permission. | 
 |      */ | 
 |     virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const = 0; | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | class BnSurfaceComposer: public BnInterface<ISurfaceComposer> { | 
 | public: | 
 |     enum { | 
 |         // Note: BOOT_FINISHED must remain this value, it is called from | 
 |         // Java by ActivityManagerService. | 
 |         BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION, | 
 |         CREATE_CONNECTION, | 
 |         UNUSED, // formerly CREATE_GRAPHIC_BUFFER_ALLOC | 
 |         CREATE_DISPLAY_EVENT_CONNECTION, | 
 |         CREATE_DISPLAY, | 
 |         DESTROY_DISPLAY, | 
 |         GET_BUILT_IN_DISPLAY, | 
 |         SET_TRANSACTION_STATE, | 
 |         AUTHENTICATE_SURFACE, | 
 |         GET_SUPPORTED_FRAME_TIMESTAMPS, | 
 |         GET_DISPLAY_CONFIGS, | 
 |         GET_ACTIVE_CONFIG, | 
 |         SET_ACTIVE_CONFIG, | 
 |         CONNECT_DISPLAY, | 
 |         CAPTURE_SCREEN, | 
 |         CAPTURE_LAYERS, | 
 |         CLEAR_ANIMATION_FRAME_STATS, | 
 |         GET_ANIMATION_FRAME_STATS, | 
 |         SET_POWER_MODE, | 
 |         GET_DISPLAY_STATS, | 
 |         GET_HDR_CAPABILITIES, | 
 |         GET_DISPLAY_COLOR_MODES, | 
 |         GET_ACTIVE_COLOR_MODE, | 
 |         SET_ACTIVE_COLOR_MODE, | 
 |         ENABLE_VSYNC_INJECTIONS, | 
 |         INJECT_VSYNC, | 
 |         GET_LAYER_DEBUG_INFO, | 
 |         CREATE_SCOPED_CONNECTION, | 
 |         GET_DISPLAY_VIEWPORT | 
 |     }; | 
 |  | 
 |     virtual status_t onTransact(uint32_t code, const Parcel& data, | 
 |             Parcel* reply, uint32_t flags = 0); | 
 | }; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_GUI_ISURFACE_COMPOSER_H |