| /* |
| * Copyright 2024 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <include/android/GrAHardwareBufferUtils.h> |
| #include <include/core/SkColorSpace.h> |
| #include <include/gpu/ganesh/GrDirectContext.h> |
| |
| #include <android/hardware_buffer.h> |
| #include <ui/GraphicTypes.h> |
| |
| namespace android::renderengine::skia { |
| |
| /** |
| * Abstraction over a Skia backend-specific texture type. |
| * |
| * This class does not do any lifecycle management, and should typically be wrapped in an |
| * AutoBackendTexture::LocalRef. Typically created via SkiaGpuContext::makeBackendTexture(...). |
| */ |
| class SkiaBackendTexture { |
| public: |
| SkiaBackendTexture(AHardwareBuffer* buffer, bool isOutputBuffer) |
| : mIsOutputBuffer(isOutputBuffer) { |
| AHardwareBuffer_Desc desc; |
| AHardwareBuffer_describe(buffer, &desc); |
| |
| mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); |
| } |
| virtual ~SkiaBackendTexture() = default; |
| |
| // These two definitions mirror Skia's own types used for texture release callbacks, which are |
| // re-declared multiple times between context-specific implementation headers for Ganesh vs. |
| // Graphite, and within the context of SkImages vs. SkSurfaces. Our own re-declaration allows us |
| // to not pull in any implementation-specific headers here. |
| using ReleaseContext = void*; |
| using TextureReleaseProc = void (*)(ReleaseContext); |
| |
| // Guaranteed to be non-null (crashes otherwise). An opaque alphaType may coerce the internal |
| // color type to RBGX. |
| virtual sk_sp<SkImage> makeImage(SkAlphaType alphaType, ui::Dataspace dataspace, |
| TextureReleaseProc releaseImageProc, |
| ReleaseContext releaseContext) = 0; |
| |
| // Guaranteed to be non-null (crashes otherwise). |
| virtual sk_sp<SkSurface> makeSurface(ui::Dataspace dataspace, |
| TextureReleaseProc releaseSurfaceProc, |
| ReleaseContext releaseContext) = 0; |
| |
| bool isOutputBuffer() const { return mIsOutputBuffer; } |
| |
| SkColorType internalColorType() const { return mColorType; } |
| |
| protected: |
| // Strip alpha channel from rawColorType if alphaType is opaque (note: only works for RGBA_8888) |
| SkColorType colorTypeForImage(SkAlphaType alphaType) const { |
| if (alphaType == kOpaque_SkAlphaType) { |
| // TODO: b/40043126 - Support RGBX SkColorType for F16 and support it and 101010x as a |
| // source |
| if (internalColorType() == kRGBA_8888_SkColorType) { |
| return kRGB_888x_SkColorType; |
| } |
| } |
| return internalColorType(); |
| } |
| |
| private: |
| const bool mIsOutputBuffer; |
| SkColorType mColorType = kUnknown_SkColorType; |
| }; |
| |
| } // namespace android::renderengine::skia |