|  | Repro steps: | 
|  |  | 
|  | build, install and run the attached test program TestViewport.apk | 
|  |  | 
|  | Run on Sapphire with Froyo. | 
|  |  | 
|  | The program clears the screen to blue, then draws a full screen white quad that | 
|  | is alligned to the screen. | 
|  | (Therefore the whole screen should appear to be white.) | 
|  |  | 
|  |  | 
|  | Note that screen is all white. | 
|  |  | 
|  | Rotate screen 90 degrees. | 
|  |  | 
|  | Expected: screen is still all white. | 
|  |  | 
|  | Actual: screen is blue with offset white rectangle. | 
|  |  | 
|  | This bug only happens on Sapphire, it works correctly on Passion. | 
|  |  | 
|  | What happens: | 
|  |  | 
|  | I think the bug is that the gl.glViewport() call in onSurfaceChanged() is | 
|  | being ignored by the OpenGL driver. | 
|  |  | 
|  | NOTE: If a gl.glViewport call is added at the beginning of the onDrawFrame() | 
|  | call (which means it is called before every draw), the program runs correctly. |