| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_INPUTDISPATCHER_CONNECTION_H | 
 | #define _UI_INPUT_INPUTDISPATCHER_CONNECTION_H | 
 |  | 
 | #include "InputState.h" | 
 |  | 
 | #include <input/InputTransport.h> | 
 | #include <deque> | 
 |  | 
 | namespace android::inputdispatcher { | 
 |  | 
 | struct DispatchEntry; | 
 |  | 
 | /* Manages the dispatch state associated with a single input channel. */ | 
 | class Connection : public RefBase { | 
 | protected: | 
 |     virtual ~Connection(); | 
 |  | 
 | public: | 
 |     enum Status { | 
 |         // Everything is peachy. | 
 |         STATUS_NORMAL, | 
 |         // An unrecoverable communication error has occurred. | 
 |         STATUS_BROKEN, | 
 |         // The input channel has been unregistered. | 
 |         STATUS_ZOMBIE | 
 |     }; | 
 |  | 
 |     Status status; | 
 |     std::shared_ptr<InputChannel> inputChannel; // never null | 
 |     bool monitor; | 
 |     InputPublisher inputPublisher; | 
 |     InputState inputState; | 
 |  | 
 |     // True if this connection is responsive. | 
 |     // If this connection is not responsive, avoid publishing more events to it until the | 
 |     // application consumes some of the input. | 
 |     bool responsive = true; | 
 |  | 
 |     // Queue of events that need to be published to the connection. | 
 |     std::deque<DispatchEntry*> outboundQueue; | 
 |  | 
 |     // Queue of events that have been published to the connection but that have not | 
 |     // yet received a "finished" response from the application. | 
 |     std::deque<DispatchEntry*> waitQueue; | 
 |  | 
 |     Connection(const std::shared_ptr<InputChannel>& inputChannel, bool monitor, | 
 |                const IdGenerator& idGenerator); | 
 |  | 
 |     inline const std::string getInputChannelName() const { return inputChannel->getName(); } | 
 |  | 
 |     const std::string getWindowName() const; | 
 |     const char* getStatusLabel() const; | 
 |  | 
 |     std::deque<DispatchEntry*>::iterator findWaitQueueEntry(uint32_t seq); | 
 | }; | 
 |  | 
 | } // namespace android::inputdispatcher | 
 |  | 
 | #endif // _UI_INPUT_INPUTDISPATCHER_CONNECTION_H |