| /* | 
 |  ** Copyright 2007, The Android Open Source Project | 
 |  ** | 
 |  ** Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  ** you may not use this file except in compliance with the License. | 
 |  ** You may obtain a copy of the License at | 
 |  ** | 
 |  **     http://www.apache.org/licenses/LICENSE-2.0 | 
 |  ** | 
 |  ** Unless required by applicable law or agreed to in writing, software | 
 |  ** distributed under the License is distributed on an "AS IS" BASIS, | 
 |  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  ** See the License for the specific language governing permissions and | 
 |  ** limitations under the License. | 
 |  */ | 
 |  | 
 | #define __STDC_LIMIT_MACROS 1 | 
 |  | 
 | #include <string.h> | 
 |  | 
 | #include "../egl_impl.h" | 
 |  | 
 | #include "egl_cache.h" | 
 | #include "egl_display.h" | 
 | #include "egl_object.h" | 
 | #include "egl_tls.h" | 
 | #include "Loader.h" | 
 | #include <cutils/properties.h> | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | static char const * const sVendorString     = "Android"; | 
 | static char const * const sVersionString    = "1.4 Android META-EGL"; | 
 | static char const * const sClientApiString  = "OpenGL_ES"; | 
 |  | 
 | extern char const * const gBuiltinExtensionString; | 
 | extern char const * const gExtensionString; | 
 |  | 
 | extern void initEglTraceLevel(); | 
 | extern void initEglDebugLevel(); | 
 | extern void setGLHooksThreadSpecific(gl_hooks_t const *value); | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | static bool findExtension(const char* exts, const char* name, size_t nameLen) { | 
 |     if (exts) { | 
 |         const char* match = strstr(exts, name); | 
 |         if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) { | 
 |             return true; | 
 |         } | 
 |     } | 
 |     return false; | 
 | } | 
 |  | 
 | egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS]; | 
 |  | 
 | egl_display_t::egl_display_t() : | 
 |     magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) { | 
 | } | 
 |  | 
 | egl_display_t::~egl_display_t() { | 
 |     magic = 0; | 
 |     egl_cache_t::get()->terminate(); | 
 | } | 
 |  | 
 | egl_display_t* egl_display_t::get(EGLDisplay dpy) { | 
 |     uintptr_t index = uintptr_t(dpy)-1U; | 
 |     return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index]; | 
 | } | 
 |  | 
 | void egl_display_t::addObject(egl_object_t* object) { | 
 |     Mutex::Autolock _l(lock); | 
 |     objects.add(object); | 
 | } | 
 |  | 
 | void egl_display_t::removeObject(egl_object_t* object) { | 
 |     Mutex::Autolock _l(lock); | 
 |     objects.remove(object); | 
 | } | 
 |  | 
 | bool egl_display_t::getObject(egl_object_t* object) const { | 
 |     Mutex::Autolock _l(lock); | 
 |     if (objects.indexOf(object) >= 0) { | 
 |         if (object->getDisplay() == this) { | 
 |             object->incRef(); | 
 |             return true; | 
 |         } | 
 |     } | 
 |     return false; | 
 | } | 
 |  | 
 | EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { | 
 |     if (uintptr_t(disp) >= NUM_DISPLAYS) | 
 |         return NULL; | 
 |  | 
 |     return sDisplay[uintptr_t(disp)].getDisplay(disp); | 
 | } | 
 |  | 
 | EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) { | 
 |  | 
 |     Mutex::Autolock _l(lock); | 
 |  | 
 |     // get our driver loader | 
 |     Loader& loader(Loader::getInstance()); | 
 |  | 
 |     egl_connection_t* const cnx = &gEGLImpl; | 
 |     if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) { | 
 |         EGLDisplay dpy = cnx->egl.eglGetDisplay(display); | 
 |         disp.dpy = dpy; | 
 |         if (dpy == EGL_NO_DISPLAY) { | 
 |             loader.close(cnx->dso); | 
 |             cnx->dso = NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     return EGLDisplay(uintptr_t(display) + 1U); | 
 | } | 
 |  | 
 | EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) { | 
 |  | 
 |     Mutex::Autolock _l(lock); | 
 |  | 
 |     if (refs > 0) { | 
 |         if (major != NULL) | 
 |             *major = VERSION_MAJOR; | 
 |         if (minor != NULL) | 
 |             *minor = VERSION_MINOR; | 
 |         refs++; | 
 |         return EGL_TRUE; | 
 |     } | 
 |  | 
 | #if EGL_TRACE | 
 |  | 
 |     // Called both at early_init time and at this time. (Early_init is pre-zygote, so | 
 |     // the information from that call may be stale.) | 
 |     initEglTraceLevel(); | 
 |     initEglDebugLevel(); | 
 |  | 
 | #endif | 
 |  | 
 |     setGLHooksThreadSpecific(&gHooksNoContext); | 
 |  | 
 |     // initialize each EGL and | 
 |     // build our own extension string first, based on the extension we know | 
 |     // and the extension supported by our client implementation | 
 |  | 
 |     egl_connection_t* const cnx = &gEGLImpl; | 
 |     cnx->major = -1; | 
 |     cnx->minor = -1; | 
 |     if (cnx->dso) { | 
 |         EGLDisplay idpy = disp.dpy; | 
 |         if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { | 
 |             //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p", | 
 |             //        idpy, cnx->major, cnx->minor, cnx); | 
 |  | 
 |             // display is now initialized | 
 |             disp.state = egl_display_t::INITIALIZED; | 
 |  | 
 |             // get the query-strings for this display for each implementation | 
 |             disp.queryString.vendor = cnx->egl.eglQueryString(idpy, | 
 |                     EGL_VENDOR); | 
 |             disp.queryString.version = cnx->egl.eglQueryString(idpy, | 
 |                     EGL_VERSION); | 
 |             disp.queryString.extensions = cnx->egl.eglQueryString(idpy, | 
 |                     EGL_EXTENSIONS); | 
 |             disp.queryString.clientApi = cnx->egl.eglQueryString(idpy, | 
 |                     EGL_CLIENT_APIS); | 
 |  | 
 |         } else { | 
 |             ALOGW("eglInitialize(%p) failed (%s)", idpy, | 
 |                     egl_tls_t::egl_strerror(cnx->egl.eglGetError())); | 
 |         } | 
 |     } | 
 |  | 
 |     // the query strings are per-display | 
 |     mVendorString.setTo(sVendorString); | 
 |     mVersionString.setTo(sVersionString); | 
 |     mClientApiString.setTo(sClientApiString); | 
 |  | 
 |     mExtensionString.setTo(gBuiltinExtensionString); | 
 |     char const* start = gExtensionString; | 
 |     char const* end; | 
 |     do { | 
 |         // find the space separating this extension for the next one | 
 |         end = strchr(start, ' '); | 
 |         if (end) { | 
 |             // length of the extension string | 
 |             const size_t len = end - start; | 
 |             if (len) { | 
 |                 // NOTE: we could avoid the copy if we had strnstr. | 
 |                 const String8 ext(start, len); | 
 |                 if (findExtension(disp.queryString.extensions, ext.string(), | 
 |                         len)) { | 
 |                     mExtensionString.append(start, len+1); | 
 |                 } | 
 |             } | 
 |             // process the next extension string, and skip the space. | 
 |             start = end + 1; | 
 |         } | 
 |     } while (end); | 
 |  | 
 |     egl_cache_t::get()->initialize(this); | 
 |  | 
 |     char value[PROPERTY_VALUE_MAX]; | 
 |     property_get("debug.egl.finish", value, "0"); | 
 |     if (atoi(value)) { | 
 |         finishOnSwap = true; | 
 |     } | 
 |  | 
 |     property_get("debug.egl.traceGpuCompletion", value, "0"); | 
 |     if (atoi(value)) { | 
 |         traceGpuCompletion = true; | 
 |     } | 
 |  | 
 |     refs++; | 
 |     if (major != NULL) | 
 |         *major = VERSION_MAJOR; | 
 |     if (minor != NULL) | 
 |         *minor = VERSION_MINOR; | 
 |  | 
 |     mHibernation.setDisplayValid(true); | 
 |  | 
 |     return EGL_TRUE; | 
 | } | 
 |  | 
 | EGLBoolean egl_display_t::terminate() { | 
 |  | 
 |     Mutex::Autolock _l(lock); | 
 |  | 
 |     if (refs == 0) { | 
 |         /* | 
 |          * From the EGL spec (3.2): | 
 |          * "Termination of a display that has already been terminated, | 
 |          *  (...), is allowed, but the only effect of such a call is | 
 |          *  to return EGL_TRUE (...) | 
 |          */ | 
 |         return EGL_TRUE; | 
 |     } | 
 |  | 
 |     // this is specific to Android, display termination is ref-counted. | 
 |     if (refs > 1) { | 
 |         refs--; | 
 |         return EGL_TRUE; | 
 |     } | 
 |  | 
 |     EGLBoolean res = EGL_FALSE; | 
 |     egl_connection_t* const cnx = &gEGLImpl; | 
 |     if (cnx->dso && disp.state == egl_display_t::INITIALIZED) { | 
 |         if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { | 
 |             ALOGW("eglTerminate(%p) failed (%s)", disp.dpy, | 
 |                     egl_tls_t::egl_strerror(cnx->egl.eglGetError())); | 
 |         } | 
 |         // REVISIT: it's unclear what to do if eglTerminate() fails | 
 |         disp.state = egl_display_t::TERMINATED; | 
 |         res = EGL_TRUE; | 
 |     } | 
 |  | 
 |     mHibernation.setDisplayValid(false); | 
 |  | 
 |     // Reset the extension string since it will be regenerated if we get | 
 |     // reinitialized. | 
 |     mExtensionString.setTo(""); | 
 |  | 
 |     // Mark all objects remaining in the list as terminated, unless | 
 |     // there are no reference to them, it which case, we're free to | 
 |     // delete them. | 
 |     size_t count = objects.size(); | 
 |     ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count); | 
 |     for (size_t i=0 ; i<count ; i++) { | 
 |         egl_object_t* o = objects.itemAt(i); | 
 |         o->destroy(); | 
 |     } | 
 |  | 
 |     // this marks all object handles are "terminated" | 
 |     objects.clear(); | 
 |  | 
 |     refs--; | 
 |     return res; | 
 | } | 
 |  | 
 | void egl_display_t::loseCurrent(egl_context_t * cur_c) | 
 | { | 
 |     if (cur_c) { | 
 |         egl_display_t* display = cur_c->getDisplay(); | 
 |         if (display) { | 
 |             display->loseCurrentImpl(cur_c); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void egl_display_t::loseCurrentImpl(egl_context_t * cur_c) | 
 | { | 
 |     // by construction, these are either 0 or valid (possibly terminated) | 
 |     // it should be impossible for these to be invalid | 
 |     ContextRef _cur_c(cur_c); | 
 |     SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); | 
 |     SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); | 
 |  | 
 |     { // scope for the lock | 
 |         Mutex::Autolock _l(lock); | 
 |         cur_c->onLooseCurrent(); | 
 |  | 
 |     } | 
 |  | 
 |     // This cannot be called with the lock held because it might end-up | 
 |     // calling back into EGL (in particular when a surface is destroyed | 
 |     // it calls ANativeWindow::disconnect | 
 |     _cur_c.release(); | 
 |     _cur_r.release(); | 
 |     _cur_d.release(); | 
 | } | 
 |  | 
 | EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c, | 
 |         EGLSurface draw, EGLSurface read, EGLContext /*ctx*/, | 
 |         EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx) | 
 | { | 
 |     EGLBoolean result; | 
 |  | 
 |     // by construction, these are either 0 or valid (possibly terminated) | 
 |     // it should be impossible for these to be invalid | 
 |     ContextRef _cur_c(cur_c); | 
 |     SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); | 
 |     SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); | 
 |  | 
 |     { // scope for the lock | 
 |         Mutex::Autolock _l(lock); | 
 |         if (c) { | 
 |             result = c->cnx->egl.eglMakeCurrent( | 
 |                     disp.dpy, impl_draw, impl_read, impl_ctx); | 
 |             if (result == EGL_TRUE) { | 
 |                 c->onMakeCurrent(draw, read); | 
 |                 if (!cur_c) { | 
 |                     mHibernation.incWakeCount(HibernationMachine::STRONG); | 
 |                 } | 
 |             } | 
 |         } else { | 
 |             result = cur_c->cnx->egl.eglMakeCurrent( | 
 |                     disp.dpy, impl_draw, impl_read, impl_ctx); | 
 |             if (result == EGL_TRUE) { | 
 |                 cur_c->onLooseCurrent(); | 
 |                 mHibernation.decWakeCount(HibernationMachine::STRONG); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     if (result == EGL_TRUE) { | 
 |         // This cannot be called with the lock held because it might end-up | 
 |         // calling back into EGL (in particular when a surface is destroyed | 
 |         // it calls ANativeWindow::disconnect | 
 |         _cur_c.release(); | 
 |         _cur_r.release(); | 
 |         _cur_d.release(); | 
 |     } | 
 |  | 
 |     return result; | 
 | } | 
 |  | 
 | bool egl_display_t::haveExtension(const char* name, size_t nameLen) const { | 
 |     if (!nameLen) { | 
 |         nameLen = strlen(name); | 
 |     } | 
 |     return findExtension(mExtensionString.string(), name, nameLen); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) { | 
 |     Mutex::Autolock _l(mLock); | 
 |     ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX, | 
 |              "Invalid WakeCount (%d) on enter\n", mWakeCount); | 
 |  | 
 |     mWakeCount++; | 
 |     if (strength == STRONG) | 
 |         mAttemptHibernation = false; | 
 |  | 
 |     if (CC_UNLIKELY(mHibernating)) { | 
 |         ALOGV("Awakening\n"); | 
 |         egl_connection_t* const cnx = &gEGLImpl; | 
 |  | 
 |         // These conditions should be guaranteed before entering hibernation; | 
 |         // we don't want to get into a state where we can't wake up. | 
 |         ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG, | 
 |                  "Invalid hibernation state, unable to awaken\n"); | 
 |  | 
 |         if (!cnx->egl.eglAwakenProcessIMG()) { | 
 |             ALOGE("Failed to awaken EGL implementation\n"); | 
 |             return false; | 
 |         } | 
 |         mHibernating = false; | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) { | 
 |     Mutex::Autolock _l(mLock); | 
 |     ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount); | 
 |  | 
 |     mWakeCount--; | 
 |     if (strength == STRONG) | 
 |         mAttemptHibernation = true; | 
 |  | 
 |     if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { | 
 |         egl_connection_t* const cnx = &gEGLImpl; | 
 |         mAttemptHibernation = false; | 
 |         if (mAllowHibernation && mDpyValid && | 
 |                 cnx->egl.eglHibernateProcessIMG && | 
 |                 cnx->egl.eglAwakenProcessIMG) { | 
 |             ALOGV("Hibernating\n"); | 
 |             if (!cnx->egl.eglHibernateProcessIMG()) { | 
 |                 ALOGE("Failed to hibernate EGL implementation\n"); | 
 |                 return; | 
 |             } | 
 |             mHibernating = true; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void egl_display_t::HibernationMachine::setDisplayValid(bool valid) { | 
 |     Mutex::Autolock _l(mLock); | 
 |     mDpyValid = valid; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android | 
 | // ---------------------------------------------------------------------------- |