|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wconversion" | 
|  | #pragma clang diagnostic ignored "-Wextra" | 
|  |  | 
|  | #include <algorithm> | 
|  |  | 
|  | #include "RefreshRateOverlay.h" | 
|  | #include "Client.h" | 
|  | #include "Layer.h" | 
|  |  | 
|  | #include <gui/IProducerListener.h> | 
|  |  | 
|  | #undef LOG_TAG | 
|  | #define LOG_TAG "RefreshRateOverlay" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color, | 
|  | const sp<GraphicBuffer>& buffer, | 
|  | uint8_t* pixels) { | 
|  | for (int32_t j = r.top; j < r.bottom; j++) { | 
|  | if (j >= buffer->getHeight()) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | for (int32_t i = r.left; i < r.right; i++) { | 
|  | if (i >= buffer->getWidth()) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j)); | 
|  | iter[0] = uint8_t(color.r * 255); | 
|  | iter[1] = uint8_t(color.g * 255); | 
|  | iter[2] = uint8_t(color.b * 255); | 
|  | iter[3] = uint8_t(color.a * 255); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, | 
|  | const half4& color, | 
|  | const sp<GraphicBuffer>& buffer, | 
|  | uint8_t* pixels) { | 
|  | const Rect rect = [&]() { | 
|  | switch (segment) { | 
|  | case Segment::Upper: | 
|  | return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE); | 
|  | case Segment::UpperLeft: | 
|  | return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2); | 
|  | case Segment::UpperRight: | 
|  | return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH, | 
|  | DIGIT_HEIGHT / 2); | 
|  | case Segment::Middle: | 
|  | return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH, | 
|  | DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2); | 
|  | case Segment::LowerLeft: | 
|  | return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT); | 
|  | case Segment::LowerRight: | 
|  | return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH, | 
|  | DIGIT_HEIGHT); | 
|  | case Segment::Buttom: | 
|  | return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT); | 
|  | } | 
|  | }(); | 
|  |  | 
|  | drawRect(rect, color, buffer, pixels); | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color, | 
|  | const sp<GraphicBuffer>& buffer, | 
|  | uint8_t* pixels) { | 
|  | if (digit < 0 || digit > 9) return; | 
|  |  | 
|  | if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 || | 
|  | digit == 8 || digit == 9) | 
|  | drawSegment(Segment::Upper, left, color, buffer, pixels); | 
|  | if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9) | 
|  | drawSegment(Segment::UpperLeft, left, color, buffer, pixels); | 
|  | if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 || | 
|  | digit == 8 || digit == 9) | 
|  | drawSegment(Segment::UpperRight, left, color, buffer, pixels); | 
|  | if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || | 
|  | digit == 9) | 
|  | drawSegment(Segment::Middle, left, color, buffer, pixels); | 
|  | if (digit == 0 || digit == 2 || digit == 6 || digit == 8) | 
|  | drawSegment(Segment::LowerLeft, left, color, buffer, pixels); | 
|  | if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || | 
|  | digit == 7 || digit == 8 || digit == 9) | 
|  | drawSegment(Segment::LowerRight, left, color, buffer, pixels); | 
|  | if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 || | 
|  | digit == 9) | 
|  | drawSegment(Segment::Buttom, left, color, buffer, pixels); | 
|  | } | 
|  |  | 
|  | std::vector<sp<GraphicBuffer>> RefreshRateOverlay::SevenSegmentDrawer::drawNumber( | 
|  | int number, const half4& color, bool showSpinner) { | 
|  | if (number < 0 || number > 1000) return {}; | 
|  |  | 
|  | const auto hundreds = number / 100; | 
|  | const auto tens = (number / 10) % 10; | 
|  | const auto ones = number % 10; | 
|  |  | 
|  | std::vector<sp<GraphicBuffer>> buffers; | 
|  | const auto loopCount = showSpinner ? 6 : 1; | 
|  | for (int i = 0; i < loopCount; i++) { | 
|  | sp<GraphicBuffer> buffer = | 
|  | new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1, | 
|  | GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER | | 
|  | GRALLOC_USAGE_HW_TEXTURE, | 
|  | "RefreshRateOverlayBuffer"); | 
|  | const status_t bufferStatus = buffer->initCheck(); | 
|  | LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d", | 
|  | bufferStatus); | 
|  | uint8_t* pixels; | 
|  | buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels)); | 
|  | // Clear buffer content | 
|  | drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels); | 
|  | int left = 0; | 
|  | if (hundreds != 0) { | 
|  | drawDigit(hundreds, left, color, buffer, pixels); | 
|  | } | 
|  | left += DIGIT_WIDTH + DIGIT_SPACE; | 
|  |  | 
|  | if (tens != 0) { | 
|  | drawDigit(tens, left, color, buffer, pixels); | 
|  | } | 
|  | left += DIGIT_WIDTH + DIGIT_SPACE; | 
|  |  | 
|  | drawDigit(ones, left, color, buffer, pixels); | 
|  | left += DIGIT_WIDTH + DIGIT_SPACE; | 
|  |  | 
|  | if (showSpinner) { | 
|  | switch (i) { | 
|  | case 0: | 
|  | drawSegment(Segment::Upper, left, color, buffer, pixels); | 
|  | break; | 
|  | case 1: | 
|  | drawSegment(Segment::UpperRight, left, color, buffer, pixels); | 
|  | break; | 
|  | case 2: | 
|  | drawSegment(Segment::LowerRight, left, color, buffer, pixels); | 
|  | break; | 
|  | case 3: | 
|  | drawSegment(Segment::Buttom, left, color, buffer, pixels); | 
|  | break; | 
|  | case 4: | 
|  | drawSegment(Segment::LowerLeft, left, color, buffer, pixels); | 
|  | break; | 
|  | case 5: | 
|  | drawSegment(Segment::UpperLeft, left, color, buffer, pixels); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | buffer->unlock(); | 
|  | buffers.emplace_back(buffer); | 
|  | } | 
|  | return buffers; | 
|  | } | 
|  |  | 
|  | RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger, bool showSpinner) | 
|  | : mFlinger(flinger), mClient(new Client(&mFlinger)), mShowSpinner(showSpinner) { | 
|  | createLayer(); | 
|  | reset(); | 
|  | } | 
|  |  | 
|  | bool RefreshRateOverlay::createLayer() { | 
|  | int32_t layerId; | 
|  | const status_t ret = | 
|  | mFlinger.createLayer(String8("RefreshRateOverlay"), mClient, | 
|  | SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(), | 
|  | PIXEL_FORMAT_RGBA_8888, | 
|  | ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(), | 
|  | &mIBinder, &mGbp, nullptr, &layerId); | 
|  | if (ret) { | 
|  | ALOGE("failed to create buffer state layer"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | Mutex::Autolock _l(mFlinger.mStateLock); | 
|  | mLayer = mClient->getLayerUser(mIBinder); | 
|  | mLayer->setFrameRate(Layer::FrameRate(Fps(0.0f), Layer::FrameRateCompatibility::NoVote)); | 
|  |  | 
|  | // setting Layer's Z requires resorting layersSortedByZ | 
|  | ssize_t idx = mFlinger.mCurrentState.layersSortedByZ.indexOf(mLayer); | 
|  | if (mLayer->setLayer(INT32_MAX - 2) && idx >= 0) { | 
|  | mFlinger.mCurrentState.layersSortedByZ.removeAt(idx); | 
|  | mFlinger.mCurrentState.layersSortedByZ.add(mLayer); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | const std::vector<sp<GraphicBuffer>>& RefreshRateOverlay::getOrCreateBuffers(uint32_t fps) { | 
|  | if (mBufferCache.find(fps) == mBufferCache.end()) { | 
|  | // Ensure the range is > 0, so we don't divide by 0. | 
|  | const auto rangeLength = std::max(1u, mHighFps - mLowFps); | 
|  | // Clip values outside the range [mLowFps, mHighFps]. The current fps may be outside | 
|  | // of this range if the display has changed its set of supported refresh rates. | 
|  | fps = std::max(fps, mLowFps); | 
|  | fps = std::min(fps, mHighFps); | 
|  | const auto fpsScale = static_cast<float>(fps - mLowFps) / rangeLength; | 
|  | half4 color; | 
|  | color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale); | 
|  | color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale); | 
|  | color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale); | 
|  | color.a = ALPHA; | 
|  | mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color, mShowSpinner)); | 
|  | } | 
|  |  | 
|  | return mBufferCache[fps]; | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::setViewport(ui::Size viewport) { | 
|  | Rect frame((3 * viewport.width) >> 4, viewport.height >> 5); | 
|  | frame.offsetBy(viewport.width >> 5, viewport.height >> 4); | 
|  |  | 
|  | layer_state_t::matrix22_t matrix; | 
|  | matrix.dsdx = frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth()); | 
|  | matrix.dtdx = 0; | 
|  | matrix.dtdy = 0; | 
|  | matrix.dsdy = frame.getHeight() / static_cast<float>(SevenSegmentDrawer::getHeight()); | 
|  | mLayer->setMatrix(matrix, true); | 
|  | mLayer->setPosition(frame.left, frame.top); | 
|  | mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::changeRefreshRate(const Fps& fps) { | 
|  | mCurrentFps = fps.getIntValue(); | 
|  | auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame]; | 
|  | mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, | 
|  | mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), | 
|  | std::nullopt /* dequeueTime */, FrameTimelineInfo{}, | 
|  | nullptr /* releaseBufferListener */); | 
|  |  | 
|  | mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::onInvalidate() { | 
|  | if (!mCurrentFps.has_value()) return; | 
|  |  | 
|  | const auto& buffers = getOrCreateBuffers(*mCurrentFps); | 
|  | mFrame = (mFrame + 1) % buffers.size(); | 
|  | auto buffer = buffers[mFrame]; | 
|  | mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, | 
|  | mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), | 
|  | std::nullopt /* dequeueTime */, FrameTimelineInfo{}, | 
|  | nullptr /* releaseBufferListener */); | 
|  |  | 
|  | mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
|  | } | 
|  |  | 
|  | void RefreshRateOverlay::reset() { | 
|  | mBufferCache.clear(); | 
|  | const auto range = mFlinger.mRefreshRateConfigs->getSupportedRefreshRateRange(); | 
|  | mLowFps = range.min.getIntValue(); | 
|  | mHighFps = range.max.getIntValue(); | 
|  | } | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" |