| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 |  | 
 | #include "Layer.h" | 
 | #include "SurfaceTextureLayer.h" | 
 |  | 
 | namespace android { | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 |  | 
 | SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer) | 
 |     : SurfaceTexture(tex, true, GL_TEXTURE_EXTERNAL_OES, false), mLayer(layer) { | 
 | } | 
 |  | 
 | SurfaceTextureLayer::~SurfaceTextureLayer() { | 
 | } | 
 |  | 
 |  | 
 | status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h) | 
 | { | 
 |     //ALOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h); | 
 |     return SurfaceTexture::setDefaultBufferSize(w, h); | 
 | } | 
 |  | 
 | status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format) | 
 | { | 
 |     mDefaultFormat = format; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t SurfaceTextureLayer::setBufferCount(int bufferCount) { | 
 |     status_t res = SurfaceTexture::setBufferCount(bufferCount); | 
 |     return res; | 
 | } | 
 |  | 
 | status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp, | 
 |         uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { | 
 |  | 
 |     status_t res = SurfaceTexture::queueBuffer(buf, timestamp, | 
 |             outWidth, outHeight, outTransform); | 
 |     sp<Layer> layer(mLayer.promote()); | 
 |     if (layer != NULL) { | 
 |         *outTransform = layer->getTransformHint(); | 
 |     } | 
 |     return res; | 
 | } | 
 |  | 
 | status_t SurfaceTextureLayer::dequeueBuffer(int *buf, | 
 |         uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { | 
 |  | 
 |     status_t res(NO_INIT); | 
 |     sp<Layer> layer(mLayer.promote()); | 
 |     if (layer != NULL) { | 
 |         if (format == 0) | 
 |             format = mDefaultFormat; | 
 |         uint32_t effectiveUsage = layer->getEffectiveUsage(usage); | 
 |         //ALOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x", | 
 |         //        __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage); | 
 |         res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage); | 
 |     } | 
 |     return res; | 
 | } | 
 |  | 
 | status_t SurfaceTextureLayer::connect(int api, | 
 |         uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { | 
 |     status_t err = SurfaceTexture::connect(api, | 
 |             outWidth, outHeight, outTransform); | 
 |     if (err == NO_ERROR) { | 
 |         sp<Layer> layer(mLayer.promote()); | 
 |         if (layer != NULL) { | 
 |             uint32_t orientation = layer->getOrientation(); | 
 |             if (orientation & Transform::ROT_INVALID) { | 
 |                 orientation = 0; | 
 |             } | 
 |             *outTransform = orientation; | 
 |         } | 
 |         switch(api) { | 
 |             case NATIVE_WINDOW_API_MEDIA: | 
 |             case NATIVE_WINDOW_API_CAMERA: | 
 |                 // Camera preview and videos are rate-limited on the producer | 
 |                 // side.  If enabled for this build, we use async mode to always | 
 |                 // show the most recent frame at the cost of requiring an | 
 |                 // additional buffer. | 
 | #ifndef NEVER_DEFAULT_TO_ASYNC_MODE | 
 |                 err = setSynchronousMode(false); | 
 |                 break; | 
 | #endif | 
 |                 // fall through to set synchronous mode when not defaulting to | 
 |                 // async mode. | 
 |             deafult: | 
 |                 err = setSynchronousMode(true); | 
 |                 break; | 
 |         } | 
 |         if (err != NO_ERROR) { | 
 |             disconnect(api); | 
 |         } | 
 |     } | 
 |     return err; | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | }; // namespace android |