| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <input/InputWindow.h> | 
 |  | 
 | #include "InputTarget.h" | 
 |  | 
 | #include "TouchState.h" | 
 |  | 
 | using android::InputWindowHandle; | 
 |  | 
 | namespace android::inputdispatcher { | 
 |  | 
 | TouchState::TouchState() | 
 |       : down(false), split(false), deviceId(-1), source(0), displayId(ADISPLAY_ID_NONE) {} | 
 |  | 
 | TouchState::~TouchState() {} | 
 |  | 
 | void TouchState::reset() { | 
 |     down = false; | 
 |     split = false; | 
 |     deviceId = -1; | 
 |     source = 0; | 
 |     displayId = ADISPLAY_ID_NONE; | 
 |     windows.clear(); | 
 |     portalWindows.clear(); | 
 |     gestureMonitors.clear(); | 
 | } | 
 |  | 
 | void TouchState::copyFrom(const TouchState& other) { | 
 |     down = other.down; | 
 |     split = other.split; | 
 |     deviceId = other.deviceId; | 
 |     source = other.source; | 
 |     displayId = other.displayId; | 
 |     windows = other.windows; | 
 |     portalWindows = other.portalWindows; | 
 |     gestureMonitors = other.gestureMonitors; | 
 | } | 
 |  | 
 | void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, | 
 |                                    BitSet32 pointerIds) { | 
 |     if (targetFlags & InputTarget::FLAG_SPLIT) { | 
 |         split = true; | 
 |     } | 
 |  | 
 |     for (size_t i = 0; i < windows.size(); i++) { | 
 |         TouchedWindow& touchedWindow = windows[i]; | 
 |         if (touchedWindow.windowHandle == windowHandle) { | 
 |             touchedWindow.targetFlags |= targetFlags; | 
 |             if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) { | 
 |                 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; | 
 |             } | 
 |             touchedWindow.pointerIds.value |= pointerIds.value; | 
 |             return; | 
 |         } | 
 |     } | 
 |  | 
 |     TouchedWindow touchedWindow; | 
 |     touchedWindow.windowHandle = windowHandle; | 
 |     touchedWindow.targetFlags = targetFlags; | 
 |     touchedWindow.pointerIds = pointerIds; | 
 |     windows.push_back(touchedWindow); | 
 | } | 
 |  | 
 | void TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) { | 
 |     size_t numWindows = portalWindows.size(); | 
 |     for (size_t i = 0; i < numWindows; i++) { | 
 |         if (portalWindows[i] == windowHandle) { | 
 |             return; | 
 |         } | 
 |     } | 
 |     portalWindows.push_back(windowHandle); | 
 | } | 
 |  | 
 | void TouchState::addGestureMonitors(const std::vector<TouchedMonitor>& newMonitors) { | 
 |     const size_t newSize = gestureMonitors.size() + newMonitors.size(); | 
 |     gestureMonitors.reserve(newSize); | 
 |     gestureMonitors.insert(std::end(gestureMonitors), std::begin(newMonitors), | 
 |                            std::end(newMonitors)); | 
 | } | 
 |  | 
 | void TouchState::removeWindowByToken(const sp<IBinder>& token) { | 
 |     for (size_t i = 0; i < windows.size(); i++) { | 
 |         if (windows[i].windowHandle->getToken() == token) { | 
 |             windows.erase(windows.begin() + i); | 
 |             return; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void TouchState::filterNonAsIsTouchWindows() { | 
 |     for (size_t i = 0; i < windows.size();) { | 
 |         TouchedWindow& window = windows[i]; | 
 |         if (window.targetFlags & | 
 |             (InputTarget::FLAG_DISPATCH_AS_IS | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) { | 
 |             window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK; | 
 |             window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS; | 
 |             i += 1; | 
 |         } else { | 
 |             windows.erase(windows.begin() + i); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void TouchState::filterNonMonitors() { | 
 |     windows.clear(); | 
 |     portalWindows.clear(); | 
 | } | 
 |  | 
 | sp<InputWindowHandle> TouchState::getFirstForegroundWindowHandle() const { | 
 |     for (size_t i = 0; i < windows.size(); i++) { | 
 |         const TouchedWindow& window = windows[i]; | 
 |         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) { | 
 |             return window.windowHandle; | 
 |         } | 
 |     } | 
 |     return nullptr; | 
 | } | 
 |  | 
 | bool TouchState::isSlippery() const { | 
 |     // Must have exactly one foreground window. | 
 |     bool haveSlipperyForegroundWindow = false; | 
 |     for (const TouchedWindow& window : windows) { | 
 |         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) { | 
 |             if (haveSlipperyForegroundWindow || | 
 |                 !(window.windowHandle->getInfo()->layoutParamsFlags & | 
 |                   InputWindowInfo::FLAG_SLIPPERY)) { | 
 |                 return false; | 
 |             } | 
 |             haveSlipperyForegroundWindow = true; | 
 |         } | 
 |     } | 
 |     return haveSlipperyForegroundWindow; | 
 | } | 
 |  | 
 | } // namespace android::inputdispatcher |