| /* | 
 |  * Copyright 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic push | 
 | #pragma clang diagnostic ignored "-Wconversion" | 
 | #pragma clang diagnostic ignored "-Wextra" | 
 |  | 
 | #include <algorithm> | 
 |  | 
 | #include "RefreshRateOverlay.h" | 
 | #include "Client.h" | 
 | #include "Layer.h" | 
 |  | 
 | #include <gui/IProducerListener.h> | 
 |  | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "RefreshRateOverlay" | 
 |  | 
 | namespace android { | 
 |  | 
 | void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color, | 
 |                                                       const sp<GraphicBuffer>& buffer, | 
 |                                                       uint8_t* pixels) { | 
 |     for (int32_t j = r.top; j < r.bottom; j++) { | 
 |         if (j >= buffer->getHeight()) { | 
 |             break; | 
 |         } | 
 |  | 
 |         for (int32_t i = r.left; i < r.right; i++) { | 
 |             if (i >= buffer->getWidth()) { | 
 |                 break; | 
 |             } | 
 |  | 
 |             uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j)); | 
 |             iter[0] = uint8_t(color.r * 255); | 
 |             iter[1] = uint8_t(color.g * 255); | 
 |             iter[2] = uint8_t(color.b * 255); | 
 |             iter[3] = uint8_t(color.a * 255); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, | 
 |                                                          const half4& color, | 
 |                                                          const sp<GraphicBuffer>& buffer, | 
 |                                                          uint8_t* pixels) { | 
 |     const Rect rect = [&]() { | 
 |         switch (segment) { | 
 |             case Segment::Upper: | 
 |                 return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE); | 
 |             case Segment::UpperLeft: | 
 |                 return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2); | 
 |             case Segment::UpperRight: | 
 |                 return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH, | 
 |                             DIGIT_HEIGHT / 2); | 
 |             case Segment::Middle: | 
 |                 return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH, | 
 |                             DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2); | 
 |             case Segment::LowerLeft: | 
 |                 return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT); | 
 |             case Segment::LowerRight: | 
 |                 return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH, | 
 |                             DIGIT_HEIGHT); | 
 |             case Segment::Buttom: | 
 |                 return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT); | 
 |         } | 
 |     }(); | 
 |  | 
 |     drawRect(rect, color, buffer, pixels); | 
 | } | 
 |  | 
 | void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color, | 
 |                                                        const sp<GraphicBuffer>& buffer, | 
 |                                                        uint8_t* pixels) { | 
 |     if (digit < 0 || digit > 9) return; | 
 |  | 
 |     if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 || | 
 |         digit == 8 || digit == 9) | 
 |         drawSegment(Segment::Upper, left, color, buffer, pixels); | 
 |     if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9) | 
 |         drawSegment(Segment::UpperLeft, left, color, buffer, pixels); | 
 |     if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 || | 
 |         digit == 8 || digit == 9) | 
 |         drawSegment(Segment::UpperRight, left, color, buffer, pixels); | 
 |     if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || | 
 |         digit == 9) | 
 |         drawSegment(Segment::Middle, left, color, buffer, pixels); | 
 |     if (digit == 0 || digit == 2 || digit == 6 || digit == 8) | 
 |         drawSegment(Segment::LowerLeft, left, color, buffer, pixels); | 
 |     if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || | 
 |         digit == 7 || digit == 8 || digit == 9) | 
 |         drawSegment(Segment::LowerRight, left, color, buffer, pixels); | 
 |     if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 || | 
 |         digit == 9) | 
 |         drawSegment(Segment::Buttom, left, color, buffer, pixels); | 
 | } | 
 |  | 
 | std::vector<sp<GraphicBuffer>> RefreshRateOverlay::SevenSegmentDrawer::drawNumber( | 
 |         int number, const half4& color, bool showSpinner) { | 
 |     if (number < 0 || number > 1000) return {}; | 
 |  | 
 |     const auto hundreds = number / 100; | 
 |     const auto tens = (number / 10) % 10; | 
 |     const auto ones = number % 10; | 
 |  | 
 |     std::vector<sp<GraphicBuffer>> buffers; | 
 |     const auto loopCount = showSpinner ? 6 : 1; | 
 |     for (int i = 0; i < loopCount; i++) { | 
 |         sp<GraphicBuffer> buffer = | 
 |                 new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1, | 
 |                                   GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER | | 
 |                                           GRALLOC_USAGE_HW_TEXTURE, | 
 |                                   "RefreshRateOverlayBuffer"); | 
 |         const status_t bufferStatus = buffer->initCheck(); | 
 |         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d", | 
 |                             bufferStatus); | 
 |         uint8_t* pixels; | 
 |         buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels)); | 
 |         // Clear buffer content | 
 |         drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels); | 
 |         int left = 0; | 
 |         if (hundreds != 0) { | 
 |             drawDigit(hundreds, left, color, buffer, pixels); | 
 |         } | 
 |         left += DIGIT_WIDTH + DIGIT_SPACE; | 
 |  | 
 |         if (tens != 0) { | 
 |             drawDigit(tens, left, color, buffer, pixels); | 
 |         } | 
 |         left += DIGIT_WIDTH + DIGIT_SPACE; | 
 |  | 
 |         drawDigit(ones, left, color, buffer, pixels); | 
 |         left += DIGIT_WIDTH + DIGIT_SPACE; | 
 |  | 
 |         if (showSpinner) { | 
 |             switch (i) { | 
 |                 case 0: | 
 |                     drawSegment(Segment::Upper, left, color, buffer, pixels); | 
 |                     break; | 
 |                 case 1: | 
 |                     drawSegment(Segment::UpperRight, left, color, buffer, pixels); | 
 |                     break; | 
 |                 case 2: | 
 |                     drawSegment(Segment::LowerRight, left, color, buffer, pixels); | 
 |                     break; | 
 |                 case 3: | 
 |                     drawSegment(Segment::Buttom, left, color, buffer, pixels); | 
 |                     break; | 
 |                 case 4: | 
 |                     drawSegment(Segment::LowerLeft, left, color, buffer, pixels); | 
 |                     break; | 
 |                 case 5: | 
 |                     drawSegment(Segment::UpperLeft, left, color, buffer, pixels); | 
 |                     break; | 
 |             } | 
 |         } | 
 |  | 
 |         buffer->unlock(); | 
 |         buffers.emplace_back(buffer); | 
 |     } | 
 |     return buffers; | 
 | } | 
 |  | 
 | RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger, bool showSpinner) | 
 |       : mFlinger(flinger), mClient(new Client(&mFlinger)), mShowSpinner(showSpinner) { | 
 |     createLayer(); | 
 |     reset(); | 
 | } | 
 |  | 
 | bool RefreshRateOverlay::createLayer() { | 
 |     int32_t layerId; | 
 |     const status_t ret = | 
 |             mFlinger.createLayer(String8("RefreshRateOverlay"), mClient, | 
 |                                  SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(), | 
 |                                  PIXEL_FORMAT_RGBA_8888, | 
 |                                  ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(), | 
 |                                  &mIBinder, &mGbp, nullptr, &layerId); | 
 |     if (ret) { | 
 |         ALOGE("failed to create buffer state layer"); | 
 |         return false; | 
 |     } | 
 |  | 
 |     Mutex::Autolock _l(mFlinger.mStateLock); | 
 |     mLayer = mClient->getLayerUser(mIBinder); | 
 |     mLayer->setFrameRate(Layer::FrameRate(Fps(0.0f), Layer::FrameRateCompatibility::NoVote)); | 
 |     mLayer->setIsAtRoot(true); | 
 |  | 
 |     // setting Layer's Z requires resorting layersSortedByZ | 
 |     ssize_t idx = mFlinger.mDrawingState.layersSortedByZ.indexOf(mLayer); | 
 |     if (mLayer->setLayer(INT32_MAX - 2) && idx >= 0) { | 
 |         mFlinger.mDrawingState.layersSortedByZ.removeAt(idx); | 
 |         mFlinger.mDrawingState.layersSortedByZ.add(mLayer); | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& | 
 | RefreshRateOverlay::getOrCreateBuffers(uint32_t fps) { | 
 |     if (mBufferCache.find(fps) == mBufferCache.end()) { | 
 |         // Ensure the range is > 0, so we don't divide by 0. | 
 |         const auto rangeLength = std::max(1u, mHighFps - mLowFps); | 
 |         // Clip values outside the range [mLowFps, mHighFps]. The current fps may be outside | 
 |         // of this range if the display has changed its set of supported refresh rates. | 
 |         fps = std::max(fps, mLowFps); | 
 |         fps = std::min(fps, mHighFps); | 
 |         const auto fpsScale = static_cast<float>(fps - mLowFps) / rangeLength; | 
 |         half4 color; | 
 |         color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale); | 
 |         color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale); | 
 |         color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale); | 
 |         color.a = ALPHA; | 
 |         auto buffers = SevenSegmentDrawer::drawNumber(fps, color, mShowSpinner); | 
 |         std::vector<std::shared_ptr<renderengine::ExternalTexture>> textures; | 
 |         std::transform(buffers.begin(), buffers.end(), std::back_inserter(textures), | 
 |                        [&](const auto& buffer) -> std::shared_ptr<renderengine::ExternalTexture> { | 
 |                            return std::make_shared< | 
 |                                    renderengine::ExternalTexture>(buffer, | 
 |                                                                   mFlinger.getRenderEngine(), | 
 |                                                                   renderengine::ExternalTexture:: | 
 |                                                                           Usage::READABLE); | 
 |                        }); | 
 |         mBufferCache.emplace(fps, textures); | 
 |     } | 
 |  | 
 |     return mBufferCache[fps]; | 
 | } | 
 |  | 
 | void RefreshRateOverlay::setViewport(ui::Size viewport) { | 
 |     Rect frame((3 * viewport.width) >> 4, viewport.height >> 5); | 
 |     frame.offsetBy(viewport.width >> 5, viewport.height >> 4); | 
 |  | 
 |     layer_state_t::matrix22_t matrix; | 
 |     matrix.dsdx = frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth()); | 
 |     matrix.dtdx = 0; | 
 |     matrix.dtdy = 0; | 
 |     matrix.dsdy = frame.getHeight() / static_cast<float>(SevenSegmentDrawer::getHeight()); | 
 |     mLayer->setMatrix(matrix, true); | 
 |     mLayer->setPosition(frame.left, frame.top); | 
 |     mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
 | } | 
 |  | 
 | void RefreshRateOverlay::changeRefreshRate(const Fps& fps) { | 
 |     mCurrentFps = fps.getIntValue(); | 
 |     auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame]; | 
 |     mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, | 
 |                       mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), | 
 |                       std::nullopt /* dequeueTime */, FrameTimelineInfo{}, | 
 |                       nullptr /* releaseBufferListener */); | 
 |  | 
 |     mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
 | } | 
 |  | 
 | void RefreshRateOverlay::onInvalidate() { | 
 |     if (!mCurrentFps.has_value()) return; | 
 |  | 
 |     const auto& buffers = getOrCreateBuffers(*mCurrentFps); | 
 |     mFrame = (mFrame + 1) % buffers.size(); | 
 |     auto buffer = buffers[mFrame]; | 
 |     mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, | 
 |                       mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), | 
 |                       std::nullopt /* dequeueTime */, FrameTimelineInfo{}, | 
 |                       nullptr /* releaseBufferListener */); | 
 |  | 
 |     mFlinger.mTransactionFlags.fetch_or(eTransactionMask); | 
 | } | 
 |  | 
 | void RefreshRateOverlay::reset() { | 
 |     mBufferCache.clear(); | 
 |     const auto range = mFlinger.mRefreshRateConfigs->getSupportedRefreshRateRange(); | 
 |     mLowFps = range.min.getIntValue(); | 
 |     mHighFps = range.max.getIntValue(); | 
 | } | 
 |  | 
 | } // namespace android | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" |