| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_DISPLAY_HARDWARE_H | 
 | #define ANDROID_DISPLAY_HARDWARE_H | 
 |  | 
 | #include <stdlib.h> | 
 |  | 
 | #include <ui/PixelFormat.h> | 
 | #include <ui/Region.h> | 
 |  | 
 | #include <GLES/gl.h> | 
 | #include <GLES/glext.h> | 
 | #include <EGL/egl.h> | 
 | #include <EGL/eglext.h> | 
 |  | 
 | #include <pixelflinger/pixelflinger.h> | 
 |  | 
 | #include "GLExtensions.h" | 
 |  | 
 | #include "DisplayHardware/DisplayHardwareBase.h" | 
 | #include "DisplayHardware/VSyncBarrier.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | class FramebufferNativeWindow; | 
 | class HWComposer; | 
 |  | 
 | class DisplayHardware : public DisplayHardwareBase | 
 | { | 
 | public: | 
 |     enum { | 
 |         COPY_BITS_EXTENSION         = 0x00000008, | 
 |         BUFFER_PRESERVED            = 0x00010000, | 
 |         PARTIAL_UPDATES             = 0x00020000,   // video driver feature | 
 |         SLOW_CONFIG                 = 0x00040000,   // software | 
 |         SWAP_RECTANGLE              = 0x00080000, | 
 |     }; | 
 |  | 
 |     DisplayHardware( | 
 |             const sp<SurfaceFlinger>& flinger, | 
 |             uint32_t displayIndex); | 
 |  | 
 |     ~DisplayHardware(); | 
 |  | 
 |     void releaseScreen() const; | 
 |     void acquireScreen() const; | 
 |  | 
 |     // Flip the front and back buffers if the back buffer is "dirty".  Might | 
 |     // be instantaneous, might involve copying the frame buffer around. | 
 |     void flip(const Region& dirty) const; | 
 |  | 
 |     float       getDpiX() const; | 
 |     float       getDpiY() const; | 
 |     float       getRefreshRate() const; | 
 |     float       getDensity() const; | 
 |     int         getWidth() const; | 
 |     int         getHeight() const; | 
 |     PixelFormat getFormat() const; | 
 |     uint32_t    getFlags() const; | 
 |     void        makeCurrent() const; | 
 |     uint32_t    getMaxTextureSize() const; | 
 |     uint32_t    getMaxViewportDims() const; | 
 |  | 
 |     // waits for the next vsync and returns the timestamp of when it happened | 
 |     nsecs_t        waitForVSync() const; | 
 |  | 
 |     uint32_t getPageFlipCount() const; | 
 |     EGLDisplay getEGLDisplay() const { return mDisplay; } | 
 |  | 
 |     void dump(String8& res) const; | 
 |  | 
 |     // Hardware Composer | 
 |     HWComposer& getHwComposer() const; | 
 |      | 
 |     status_t compositionComplete() const; | 
 |      | 
 |     Rect getBounds() const { | 
 |         return Rect(mWidth, mHeight); | 
 |     } | 
 |     inline Rect bounds() const { return getBounds(); } | 
 |  | 
 | private: | 
 |     void init(uint32_t displayIndex) __attribute__((noinline)); | 
 |     void fini() __attribute__((noinline)); | 
 |     int32_t getDelayToNextVSyncUs(nsecs_t* timestamp) const; | 
 |  | 
 |     sp<SurfaceFlinger> mFlinger; | 
 |     EGLDisplay      mDisplay; | 
 |     EGLSurface      mSurface; | 
 |     EGLContext      mContext; | 
 |     EGLConfig       mConfig; | 
 |     float           mDpiX; | 
 |     float           mDpiY; | 
 |     float           mRefreshRate; | 
 |     float           mDensity; | 
 |     int             mWidth; | 
 |     int             mHeight; | 
 |     PixelFormat     mFormat; | 
 |     uint32_t        mFlags; | 
 |     mutable uint32_t mPageFlipCount; | 
 |     GLint           mMaxViewportDims[2]; | 
 |     GLint           mMaxTextureSize; | 
 |     VSyncBarrier    mVSync; | 
 |  | 
 |     mutable Mutex   mFakeVSyncMutex; | 
 |     mutable nsecs_t mNextFakeVSync; | 
 |     nsecs_t         mRefreshPeriod; | 
 |  | 
 |     HWComposer*     mHwc; | 
 |  | 
 |     sp<FramebufferNativeWindow> mNativeWindow; | 
 | }; | 
 |  | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_DISPLAY_HARDWARE_H |