|  | /* | 
|  | ** | 
|  | ** Copyright 2006, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define LOG_TAG "fillrate" | 
|  |  | 
|  | #include <unistd.h> | 
|  | #include <stdlib.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <GLES/gl.h> | 
|  | #include <GLES/glext.h> | 
|  |  | 
|  | #include <utils/StopWatch.h> | 
|  | #include <ui/FramebufferNativeWindow.h> | 
|  | #include "EGLUtils.h" | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | int main(int argc, char** argv) | 
|  | { | 
|  | EGLint configAttribs[] = { | 
|  | EGL_DEPTH_SIZE, 0, | 
|  | EGL_NONE | 
|  | }; | 
|  |  | 
|  | EGLint majorVersion; | 
|  | EGLint minorVersion; | 
|  | EGLContext context; | 
|  | EGLConfig config; | 
|  | EGLSurface surface; | 
|  | EGLint w, h; | 
|  | EGLDisplay dpy; | 
|  |  | 
|  | EGLNativeWindowType window = android_createDisplaySurface(); | 
|  |  | 
|  | dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | eglInitialize(dpy, &majorVersion, &minorVersion); | 
|  |  | 
|  | status_t err = EGLUtils::selectConfigForNativeWindow( | 
|  | dpy, configAttribs, window, &config); | 
|  | if (err) { | 
|  | fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | surface = eglCreateWindowSurface(dpy, config, window, NULL); | 
|  | context = eglCreateContext(dpy, config, NULL, NULL); | 
|  | eglMakeCurrent(dpy, surface, surface, context); | 
|  | eglQuerySurface(dpy, surface, EGL_WIDTH, &w); | 
|  | eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); | 
|  |  | 
|  | printf("w=%d, h=%d\n", w, h); | 
|  |  | 
|  | glBindTexture(GL_TEXTURE_2D, 0); | 
|  | glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|  | glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|  | glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
|  | glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
|  | glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | 
|  | glDisable(GL_DITHER); | 
|  | glDisable(GL_BLEND); | 
|  | glEnable(GL_TEXTURE_2D); | 
|  | glColor4f(1,1,1,1); | 
|  |  | 
|  |  | 
|  | // default pack-alignment is 4 | 
|  | const uint16_t t16[64] = { 0xFFFF, 0, 0xF800, 0, 0x07E0, 0, 0x001F, 0 }; | 
|  |  | 
|  | const GLfloat vertices[4][2] = { | 
|  | { w/2,  0 }, | 
|  | { w/2,  h } | 
|  | }; | 
|  |  | 
|  | const GLfloat texCoords[4][2] = { | 
|  | { 0,  0 }, | 
|  | { 1,  1 } | 
|  | }; | 
|  |  | 
|  | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16); | 
|  |  | 
|  | glViewport(0, 0, w, h); | 
|  | glMatrixMode(GL_PROJECTION); | 
|  | glLoadIdentity(); | 
|  | glOrthof(0, w, 0, h, 0, 1); | 
|  |  | 
|  | glEnableClientState(GL_VERTEX_ARRAY); | 
|  | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | 
|  | glVertexPointer(2, GL_FLOAT, 0, vertices); | 
|  | glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | 
|  |  | 
|  | glClearColor(0,0,0,0); | 
|  | glClear(GL_COLOR_BUFFER_BIT); | 
|  | glDrawArrays(GL_LINES, 0, 2); | 
|  | eglSwapBuffers(dpy, surface); | 
|  |  | 
|  | usleep(5*1000000); | 
|  |  | 
|  | eglTerminate(dpy); | 
|  |  | 
|  | return 0; | 
|  | } |