|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #include <cstdint> | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wconversion" | 
|  | #pragma clang diagnostic ignored "-Wextra" | 
|  |  | 
|  | #include <android/hardware/graphics/composer/2.4/IComposerClient.h> | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" | 
|  |  | 
|  | #include <../Fps.h> | 
|  | #include <gui/JankInfo.h> | 
|  | #include <stats_event.h> | 
|  | #include <stats_pull_atom_callback.h> | 
|  | #include <statslog.h> | 
|  | #include <timestatsproto/TimeStatsHelper.h> | 
|  | #include <timestatsproto/TimeStatsProtoHeader.h> | 
|  | #include <ui/FenceTime.h> | 
|  | #include <utils/String16.h> | 
|  | #include <utils/Vector.h> | 
|  |  | 
|  | #include <deque> | 
|  | #include <mutex> | 
|  | #include <optional> | 
|  | #include <unordered_map> | 
|  | #include <variant> | 
|  |  | 
|  | using namespace android::surfaceflinger; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class TimeStats { | 
|  | public: | 
|  | using SetFrameRateVote = TimeStatsHelper::SetFrameRateVote; | 
|  |  | 
|  | virtual ~TimeStats() = default; | 
|  |  | 
|  | // Called once boot has been finished to perform additional capabilities, | 
|  | // e.g. registration to statsd. | 
|  | virtual void onBootFinished() = 0; | 
|  |  | 
|  | virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0; | 
|  | virtual bool isEnabled() = 0; | 
|  | virtual std::string miniDump() = 0; | 
|  |  | 
|  | virtual void incrementTotalFrames() = 0; | 
|  | virtual void incrementMissedFrames() = 0; | 
|  | virtual void incrementClientCompositionFrames() = 0; | 
|  | virtual void incrementClientCompositionReusedFrames() = 0; | 
|  | // Increments the number of times the display refresh rate changed. | 
|  | virtual void incrementRefreshRateSwitches() = 0; | 
|  | // Increments the number of changes in composition strategy | 
|  | // The intention is to reflect the number of changes between hwc and gpu | 
|  | // composition, where "gpu composition" may also include mixed composition. | 
|  | virtual void incrementCompositionStrategyChanges() = 0; | 
|  | // Records the most up-to-date count of display event connections. | 
|  | // The stored count will be the maximum ever recoded. | 
|  | virtual void recordDisplayEventConnectionCount(int32_t count) = 0; | 
|  |  | 
|  | // Records the start and end times for a frame. | 
|  | // The start time is the same as the beginning of a SurfaceFlinger | 
|  | // invalidate message. | 
|  | // The end time corresponds to when SurfaceFlinger finishes submitting the | 
|  | // request to HWC to present a frame. | 
|  | virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0; | 
|  | // Records the start time and end times for when RenderEngine begins work. | 
|  | // The start time corresponds to the beginning of RenderEngine::drawLayers. | 
|  | // The end time corresponds to when RenderEngine finishes rendering. | 
|  | virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0; | 
|  | // Same as above, but passes in a fence representing the end time. | 
|  | virtual void recordRenderEngineDuration(nsecs_t startTime, | 
|  | const std::shared_ptr<FenceTime>& readyFence) = 0; | 
|  |  | 
|  | virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, | 
|  | uid_t uid, nsecs_t postTime) = 0; | 
|  | virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0; | 
|  | // Reasons why latching a particular buffer may be skipped | 
|  | enum class LatchSkipReason { | 
|  | // If the acquire fence did not fire on some devices we skip latching | 
|  | // the buffer until the fence fires. | 
|  | LateAcquire, | 
|  | }; | 
|  | // Increments the counter of skipped latch buffers. | 
|  | virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0; | 
|  | // Increments the counter of bad desired present times for this layer. | 
|  | // Bad desired present times are "implausible" and cause SurfaceFlinger to | 
|  | // latch a buffer immediately to avoid stalling. | 
|  | virtual void incrementBadDesiredPresent(int32_t layerId) = 0; | 
|  | virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0; | 
|  | virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0; | 
|  | virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& acquireFence) = 0; | 
|  | // SetPresent{Time, Fence} are not expected to be called in the critical | 
|  | // rendering path, as they flush prior fences if those fences have fired. | 
|  | virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime, | 
|  | Fps displayRefreshRate, std::optional<Fps> renderRate, | 
|  | SetFrameRateVote frameRateVote) = 0; | 
|  | virtual void setPresentFence(int32_t layerId, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& presentFence, | 
|  | Fps displayRefreshRate, std::optional<Fps> renderRate, | 
|  | SetFrameRateVote frameRateVote) = 0; | 
|  |  | 
|  | // Increments janky frames, blamed to the provided {refreshRate, renderRate, uid, layerName} | 
|  | // key, with JankMetadata as supplementary reasons for the jank. Because FrameTimeline is the | 
|  | // infrastructure responsible for computing jank in the system, this is expected to be called | 
|  | // from FrameTimeline, rather than directly from SurfaceFlinger or individual layers. If there | 
|  | // are no jank reasons, then total frames are incremented but jank is not, for accurate | 
|  | // accounting of janky frames. | 
|  | // displayDeadlineDelta, displayPresentJitter, and appDeadlineDelta are also provided in order | 
|  | // to provide contextual information about a janky frame. These values may only be uploaded if | 
|  | // there was an associated valid jank reason, and they must be positive. When these frame counts | 
|  | // are incremented, these are also aggregated into a global reporting packet to help with data | 
|  | // validation and assessing of overall device health. | 
|  | struct JankyFramesInfo { | 
|  | Fps refreshRate; | 
|  | std::optional<Fps> renderRate; | 
|  | uid_t uid = 0; | 
|  | std::string layerName; | 
|  | int32_t reasons = 0; | 
|  | nsecs_t displayDeadlineDelta = 0; | 
|  | nsecs_t displayPresentJitter = 0; | 
|  | nsecs_t appDeadlineDelta = 0; | 
|  |  | 
|  | bool operator==(const JankyFramesInfo& o) const { | 
|  | return Fps::EqualsInBuckets{}(refreshRate, o.refreshRate) && | 
|  | ((renderRate == std::nullopt && o.renderRate == std::nullopt) || | 
|  | (renderRate != std::nullopt && o.renderRate != std::nullopt && | 
|  | Fps::EqualsInBuckets{}(*renderRate, *o.renderRate))) && | 
|  | uid == o.uid && layerName == o.layerName && reasons == o.reasons && | 
|  | displayDeadlineDelta == o.displayDeadlineDelta && | 
|  | displayPresentJitter == o.displayPresentJitter && | 
|  | appDeadlineDelta == o.appDeadlineDelta; | 
|  | } | 
|  |  | 
|  | friend std::ostream& operator<<(std::ostream& os, const JankyFramesInfo& info) { | 
|  | os << "JankyFramesInfo {"; | 
|  | os << "\n    .refreshRate = " << info.refreshRate; | 
|  | os << "\n    .renderRate = " | 
|  | << (info.renderRate ? to_string(*info.renderRate) : "nullopt"); | 
|  | os << "\n    .uid = " << info.uid; | 
|  | os << "\n    .layerName = " << info.layerName; | 
|  | os << "\n    .reasons = " << info.reasons; | 
|  | os << "\n    .displayDeadlineDelta = " << info.displayDeadlineDelta; | 
|  | os << "\n    .displayPresentJitter = " << info.displayPresentJitter; | 
|  | os << "\n    .appDeadlineDelta = " << info.appDeadlineDelta; | 
|  | return os << "\n}"; | 
|  | } | 
|  | }; | 
|  |  | 
|  | virtual void incrementJankyFrames(const JankyFramesInfo& info) = 0; | 
|  | // Clean up the layer record | 
|  | virtual void onDestroy(int32_t layerId) = 0; | 
|  | // If SF skips or rejects a buffer, remove the corresponding TimeRecord. | 
|  | virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0; | 
|  |  | 
|  | virtual void setPowerMode( | 
|  | hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0; | 
|  | // Source of truth is RefrehRateStats. | 
|  | virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0; | 
|  | virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0; | 
|  | }; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | class TimeStats : public android::TimeStats { | 
|  | using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode; | 
|  |  | 
|  | struct FrameTime { | 
|  | uint64_t frameNumber = 0; | 
|  | nsecs_t postTime = 0; | 
|  | nsecs_t latchTime = 0; | 
|  | nsecs_t acquireTime = 0; | 
|  | nsecs_t desiredTime = 0; | 
|  | nsecs_t presentTime = 0; | 
|  | }; | 
|  |  | 
|  | struct TimeRecord { | 
|  | bool ready = false; | 
|  | FrameTime frameTime; | 
|  | std::shared_ptr<FenceTime> acquireFence; | 
|  | std::shared_ptr<FenceTime> presentFence; | 
|  | }; | 
|  |  | 
|  | struct LayerRecord { | 
|  | uid_t uid; | 
|  | std::string layerName; | 
|  | // This is the index in timeRecords, at which the timestamps for that | 
|  | // specific frame are still not fully received. This is not waiting for | 
|  | // fences to signal, but rather waiting to receive those fences/timestamps. | 
|  | int32_t waitData = -1; | 
|  | uint32_t droppedFrames = 0; | 
|  | uint32_t lateAcquireFrames = 0; | 
|  | uint32_t badDesiredPresentFrames = 0; | 
|  | TimeRecord prevTimeRecord; | 
|  | std::deque<TimeRecord> timeRecords; | 
|  | }; | 
|  |  | 
|  | struct PowerTime { | 
|  | PowerMode powerMode = PowerMode::OFF; | 
|  | nsecs_t prevTime = 0; | 
|  | }; | 
|  |  | 
|  | struct RenderEngineDuration { | 
|  | nsecs_t startTime; | 
|  | std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime; | 
|  | }; | 
|  |  | 
|  | struct GlobalRecord { | 
|  | nsecs_t prevPresentTime = 0; | 
|  | std::deque<std::shared_ptr<FenceTime>> presentFences; | 
|  | std::deque<RenderEngineDuration> renderEngineDurations; | 
|  | }; | 
|  |  | 
|  | public: | 
|  | TimeStats(); | 
|  |  | 
|  | // Delegate to the statsd service and associated APIs. | 
|  | // Production code may use this class directly, whereas unit test may define | 
|  | // a subclass for ease of testing. | 
|  | class StatsEventDelegate { | 
|  | public: | 
|  | virtual ~StatsEventDelegate() = default; | 
|  | virtual AStatsEvent* addStatsEventToPullData(AStatsEventList* data) { | 
|  | return AStatsEventList_addStatsEvent(data); | 
|  | } | 
|  | virtual void setStatsPullAtomCallback(int32_t atom_tag, | 
|  | AStatsManager_PullAtomMetadata* metadata, | 
|  | AStatsManager_PullAtomCallback callback, | 
|  | void* cookie) { | 
|  | return AStatsManager_setPullAtomCallback(atom_tag, metadata, callback, cookie); | 
|  | } | 
|  |  | 
|  | virtual void clearStatsPullAtomCallback(int32_t atom_tag) { | 
|  | return AStatsManager_clearPullAtomCallback(atom_tag); | 
|  | } | 
|  |  | 
|  | virtual void statsEventSetAtomId(AStatsEvent* event, uint32_t atom_id) { | 
|  | return AStatsEvent_setAtomId(event, atom_id); | 
|  | } | 
|  |  | 
|  | virtual void statsEventWriteInt32(AStatsEvent* event, int32_t field) { | 
|  | return AStatsEvent_writeInt32(event, field); | 
|  | } | 
|  |  | 
|  | virtual void statsEventWriteInt64(AStatsEvent* event, int64_t field) { | 
|  | return AStatsEvent_writeInt64(event, field); | 
|  | } | 
|  |  | 
|  | virtual void statsEventWriteString8(AStatsEvent* event, const char* field) { | 
|  | return AStatsEvent_writeString(event, field); | 
|  | } | 
|  |  | 
|  | virtual void statsEventWriteByteArray(AStatsEvent* event, const uint8_t* buf, | 
|  | size_t numBytes) { | 
|  | return AStatsEvent_writeByteArray(event, buf, numBytes); | 
|  | } | 
|  |  | 
|  | virtual void statsEventBuild(AStatsEvent* event) { return AStatsEvent_build(event); } | 
|  | }; | 
|  | // For testing only for injecting custom dependencies. | 
|  | TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate, | 
|  | std::optional<size_t> maxPulledLayers, | 
|  | std::optional<size_t> maxPulledHistogramBuckets); | 
|  |  | 
|  | ~TimeStats() override; | 
|  |  | 
|  | void onBootFinished() override; | 
|  | void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override; | 
|  | bool isEnabled() override; | 
|  | std::string miniDump() override; | 
|  |  | 
|  | void incrementTotalFrames() override; | 
|  | void incrementMissedFrames() override; | 
|  | void incrementClientCompositionFrames() override; | 
|  | void incrementClientCompositionReusedFrames() override; | 
|  | void incrementRefreshRateSwitches() override; | 
|  | void incrementCompositionStrategyChanges() override; | 
|  | void recordDisplayEventConnectionCount(int32_t count) override; | 
|  |  | 
|  | void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override; | 
|  | void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override; | 
|  | void recordRenderEngineDuration(nsecs_t startTime, | 
|  | const std::shared_ptr<FenceTime>& readyFence) override; | 
|  |  | 
|  | void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, uid_t uid, | 
|  | nsecs_t postTime) override; | 
|  | void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override; | 
|  | void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override; | 
|  | void incrementBadDesiredPresent(int32_t layerId) override; | 
|  | void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override; | 
|  | void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override; | 
|  | void setAcquireFence(int32_t layerId, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& acquireFence) override; | 
|  | void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime, | 
|  | Fps displayRefreshRate, std::optional<Fps> renderRate, | 
|  | SetFrameRateVote frameRateVote) override; | 
|  | void setPresentFence(int32_t layerId, uint64_t frameNumber, | 
|  | const std::shared_ptr<FenceTime>& presentFence, Fps displayRefreshRate, | 
|  | std::optional<Fps> renderRate, SetFrameRateVote frameRateVote) override; | 
|  |  | 
|  | void incrementJankyFrames(const JankyFramesInfo& info) override; | 
|  | // Clean up the layer record | 
|  | void onDestroy(int32_t layerId) override; | 
|  | // If SF skips or rejects a buffer, remove the corresponding TimeRecord. | 
|  | void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override; | 
|  |  | 
|  | void setPowerMode( | 
|  | hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override; | 
|  | // Source of truth is RefrehRateStats. | 
|  | void recordRefreshRate(uint32_t fps, nsecs_t duration) override; | 
|  | void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override; | 
|  |  | 
|  | static const size_t MAX_NUM_TIME_RECORDS = 64; | 
|  |  | 
|  | private: | 
|  | static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag, | 
|  | AStatsEventList* data, | 
|  | void* cookie); | 
|  | AStatsManager_PullAtomCallbackReturn populateGlobalAtom(AStatsEventList* data); | 
|  | AStatsManager_PullAtomCallbackReturn populateLayerAtom(AStatsEventList* data); | 
|  | bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord); | 
|  | void flushAvailableRecordsToStatsLocked(int32_t layerId, Fps displayRefreshRate, | 
|  | std::optional<Fps> renderRate, | 
|  | SetFrameRateVote frameRateVote); | 
|  | void flushPowerTimeLocked(); | 
|  | void flushAvailableGlobalRecordsToStatsLocked(); | 
|  | bool canAddNewAggregatedStats(uid_t uid, const std::string& layerName); | 
|  |  | 
|  | void enable(); | 
|  | void disable(); | 
|  | void clearAll(); | 
|  | void clearGlobalLocked(); | 
|  | void clearLayersLocked(); | 
|  | void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result); | 
|  |  | 
|  | std::atomic<bool> mEnabled = false; | 
|  | std::mutex mMutex; | 
|  | TimeStatsHelper::TimeStatsGlobal mTimeStats; | 
|  | // Hashmap for LayerRecord with layerId as the hash key | 
|  | std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker; | 
|  | PowerTime mPowerTime; | 
|  | GlobalRecord mGlobalRecord; | 
|  |  | 
|  | static const size_t MAX_NUM_LAYER_RECORDS = 200; | 
|  |  | 
|  | static const size_t REFRESH_RATE_BUCKET_WIDTH = 30; | 
|  | static const size_t RENDER_RATE_BUCKET_WIDTH = REFRESH_RATE_BUCKET_WIDTH; | 
|  | static const size_t MAX_NUM_LAYER_STATS = 200; | 
|  | static const size_t MAX_NUM_PULLED_LAYERS = MAX_NUM_LAYER_STATS; | 
|  | std::unique_ptr<StatsEventDelegate> mStatsDelegate = std::make_unique<StatsEventDelegate>(); | 
|  | size_t mMaxPulledLayers = MAX_NUM_PULLED_LAYERS; | 
|  | size_t mMaxPulledHistogramBuckets = 6; | 
|  | }; | 
|  |  | 
|  | } // namespace impl | 
|  |  | 
|  | } // namespace android |