| #include "acquired_buffer.h" | 
 |  | 
 | #include <log/log.h> | 
 | #include <sync/sync.h> | 
 |  | 
 | using android::pdx::LocalHandle; | 
 |  | 
 | namespace android { | 
 | namespace dvr { | 
 |  | 
 | AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<BufferConsumer>& buffer, | 
 |                                LocalHandle acquire_fence, std::size_t slot) | 
 |     : buffer_(buffer), acquire_fence_(std::move(acquire_fence)), slot_(slot) {} | 
 |  | 
 | AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<BufferConsumer>& buffer, | 
 |                                int* error) { | 
 |   LocalHandle fence; | 
 |   const int ret = buffer->Acquire(&fence); | 
 |  | 
 |   if (error) | 
 |     *error = ret; | 
 |  | 
 |   if (ret < 0) { | 
 |     ALOGW("AcquiredBuffer::AcquiredBuffer: Failed to acquire buffer: %s", | 
 |           strerror(-ret)); | 
 |     buffer_ = nullptr; | 
 |     // Default construct sets acquire_fence_ to empty. | 
 |   } else { | 
 |     buffer_ = buffer; | 
 |     acquire_fence_ = std::move(fence); | 
 |   } | 
 | } | 
 |  | 
 | AcquiredBuffer::AcquiredBuffer(AcquiredBuffer&& other) noexcept { | 
 |   *this = std::move(other); | 
 | } | 
 |  | 
 | AcquiredBuffer::~AcquiredBuffer() { Release(LocalHandle(kEmptyFence)); } | 
 |  | 
 | AcquiredBuffer& AcquiredBuffer::operator=(AcquiredBuffer&& other) noexcept { | 
 |   if (this != &other) { | 
 |     Release(); | 
 |  | 
 |     using std::swap; | 
 |     swap(buffer_, other.buffer_); | 
 |     swap(acquire_fence_, other.acquire_fence_); | 
 |     swap(slot_, other.slot_); | 
 |   } | 
 |   return *this; | 
 | } | 
 |  | 
 | bool AcquiredBuffer::IsAvailable() const { | 
 |   if (IsEmpty()) | 
 |     return false; | 
 |  | 
 |   // Only check the fence if the acquire fence is not empty. | 
 |   if (acquire_fence_) { | 
 |     const int ret = sync_wait(acquire_fence_.Get(), 0); | 
 |     ALOGD_IF(TRACE || (ret < 0 && errno != ETIME), | 
 |              "AcquiredBuffer::IsAvailable: buffer_id=%d acquire_fence=%d " | 
 |              "sync_wait()=%d errno=%d.", | 
 |              buffer_->id(), acquire_fence_.Get(), ret, ret < 0 ? errno : 0); | 
 |     if (ret == 0) { | 
 |       // The fence is completed, so to avoid further calls to sync_wait we close | 
 |       // it here. | 
 |       acquire_fence_.Close(); | 
 |     } | 
 |     return ret == 0; | 
 |   } else { | 
 |     return true; | 
 |   } | 
 | } | 
 |  | 
 | LocalHandle AcquiredBuffer::ClaimAcquireFence() { | 
 |   return std::move(acquire_fence_); | 
 | } | 
 |  | 
 | std::shared_ptr<BufferConsumer> AcquiredBuffer::ClaimBuffer() { | 
 |   return std::move(buffer_); | 
 | } | 
 |  | 
 | int AcquiredBuffer::Release(LocalHandle release_fence) { | 
 |   ALOGD_IF(TRACE, "AcquiredBuffer::Release: buffer_id=%d release_fence=%d", | 
 |            buffer_ ? buffer_->id() : -1, release_fence.Get()); | 
 |   if (buffer_) { | 
 |     const int ret = buffer_->ReleaseAsync(); | 
 |     if (ret < 0) { | 
 |       ALOGE("AcquiredBuffer::Release: Failed to release buffer %d: %s", | 
 |             buffer_->id(), strerror(-ret)); | 
 |       if (ret != -ESHUTDOWN) | 
 |         return ret; | 
 |     } | 
 |  | 
 |     buffer_ = nullptr; | 
 |   } | 
 |  | 
 |   acquire_fence_.Close(); | 
 |   slot_ = 0; | 
 |   return 0; | 
 | } | 
 |  | 
 | }  // namespace dvr | 
 | }  // namespace android |