| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/graphics/composer3/DimmingStage.h> |
| #include <aidl/android/hardware/graphics/composer3/RenderIntent.h> |
| #include <iosfwd> |
| |
| #include <math/mat4.h> |
| #include <ui/GraphicTypes.h> |
| #include <ui/Rect.h> |
| #include <ui/Region.h> |
| #include <ui/Transform.h> |
| |
| namespace android { |
| namespace renderengine { |
| |
| // DisplaySettings contains the settings that are applicable when drawing all |
| // layers for a given display. |
| struct DisplaySettings { |
| // Rectangle describing the physical display. We will project from the |
| // logical clip onto this rectangle. |
| Rect physicalDisplay = Rect::INVALID_RECT; |
| |
| // Rectangle bounded by the x,y- clipping planes in the logical display, so |
| // that the orthographic projection matrix can be computed. When |
| // constructing this matrix, z-coordinate bound are assumed to be at z=0 and |
| // z=1. |
| Rect clip = Rect::INVALID_RECT; |
| |
| // Maximum luminance pulled from the display's HDR capabilities. |
| float maxLuminance = 1.0f; |
| |
| // Current luminance of the display |
| float currentLuminanceNits = -1.f; |
| |
| // Output dataspace that will be populated if wide color gamut is used, or |
| // DataSpace::UNKNOWN otherwise. |
| ui::Dataspace outputDataspace = ui::Dataspace::UNKNOWN; |
| |
| // Additional color transform to apply after transforming to the output |
| // dataspace, in non-linear space. |
| mat4 colorTransform = mat4(); |
| |
| // If true, and colorTransform is non-identity, most client draw calls can |
| // ignore it. Some draws (e.g. screen decorations) may need it, though. |
| bool deviceHandlesColorTransform = false; |
| |
| // An additional orientation flag to be applied after clipping the output. |
| // By way of example, this may be used for supporting fullscreen screenshot |
| // capture of a device in landscape while the buffer is in portrait |
| // orientation. |
| uint32_t orientation = ui::Transform::ROT_0; |
| |
| // Target luminance of the display. -1f if unknown. |
| // All layers will be dimmed by (max(layer white points) / targetLuminanceNits). |
| // If the target luminance is unknown, then no display-level dimming occurs. |
| float targetLuminanceNits = -1.f; |
| |
| // Configures when dimming should be applied for each layer. |
| aidl::android::hardware::graphics::composer3::DimmingStage dimmingStage = |
| aidl::android::hardware::graphics::composer3::DimmingStage::NONE; |
| |
| // Configures the rendering intent of the output display. This is used for tonemapping. |
| aidl::android::hardware::graphics::composer3::RenderIntent renderIntent = |
| aidl::android::hardware::graphics::composer3::RenderIntent::TONE_MAP_COLORIMETRIC; |
| }; |
| |
| static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) { |
| return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip && |
| lhs.maxLuminance == rhs.maxLuminance && lhs.outputDataspace == rhs.outputDataspace && |
| lhs.colorTransform == rhs.colorTransform && lhs.orientation == rhs.orientation; |
| } |
| |
| // Defining PrintTo helps with Google Tests. |
| static inline void PrintTo(const DisplaySettings& settings, ::std::ostream* os) { |
| *os << "DisplaySettings {"; |
| *os << "\n .physicalDisplay = "; |
| PrintTo(settings.physicalDisplay, os); |
| *os << "\n .clip = "; |
| PrintTo(settings.clip, os); |
| *os << "\n .maxLuminance = " << settings.maxLuminance; |
| *os << "\n .outputDataspace = "; |
| PrintTo(settings.outputDataspace, os); |
| *os << "\n .colorTransform = " << settings.colorTransform; |
| *os << "\n .clearRegion = "; |
| } |
| |
| } // namespace renderengine |
| } // namespace android |