Merge "Revert "Enable cursor to transition across multiple displays"" into main
diff --git a/data/etc/android.hardware.bluetooth_le.channel_sounding.xml b/data/etc/android.hardware.bluetooth_le.channel_sounding.xml
new file mode 100644
index 0000000..f0ee5d9
--- /dev/null
+++ b/data/etc/android.hardware.bluetooth_le.channel_sounding.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2024 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<!-- Adds the feature indicating support for the BLE Channel sounding -->
+<permissions>
+ <feature name="android.hardware.bluetooth_le.channel_sounding" />
+</permissions>
diff --git a/include/powermanager/OWNERS b/include/powermanager/OWNERS
new file mode 100644
index 0000000..9f40e27
--- /dev/null
+++ b/include/powermanager/OWNERS
@@ -0,0 +1 @@
+file:platform/frameworks/base:/ADPF_OWNERS
\ No newline at end of file
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index bfe3d6e..8566419 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -140,7 +140,7 @@
BI_LOGE("Failed to addReleaseFenceLocked");
}
- err = releaseBufferLocked(slotIndex, buffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
+ err = releaseBufferLocked(slotIndex, buffer);
if (err != OK && err != IGraphicBufferConsumer::STALE_BUFFER_SLOT) {
BI_LOGE("Failed to release buffer: %s (%d)",
strerror(-err), err);
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 95cce5c..f2173cd 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -314,7 +314,7 @@
// so... basically, nothing more to do here.
}
- err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer);
if (err < NO_ERROR) {
GLC_LOGE("releaseTexImage: failed to release buffer: %s (%d)",
strerror(-err), err);
@@ -418,16 +418,14 @@
if (!mAttached) {
GLC_LOGE("updateAndRelease: GLConsumer is not attached to an OpenGL "
"ES context");
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
- mEglDisplay, EGL_NO_SYNC_KHR);
+ releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return INVALID_OPERATION;
}
// Confirm state.
err = checkAndUpdateEglStateLocked();
if (err != NO_ERROR) {
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
- mEglDisplay, EGL_NO_SYNC_KHR);
+ releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return err;
}
@@ -440,8 +438,7 @@
if (err != NO_ERROR) {
GLC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d",
mEglDisplay, slot);
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
- mEglDisplay, EGL_NO_SYNC_KHR);
+ releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return UNKNOWN_ERROR;
}
@@ -453,8 +450,7 @@
// release the old buffer, so instead we just drop the new frame.
// As we are still under lock since acquireBuffer, it is safe to
// release by slot.
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
- mEglDisplay, EGL_NO_SYNC_KHR);
+ releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
return err;
}
}
diff --git a/libs/gui/IGraphicBufferConsumer.cpp b/libs/gui/IGraphicBufferConsumer.cpp
index c705d39..282957b 100644
--- a/libs/gui/IGraphicBufferConsumer.cpp
+++ b/libs/gui/IGraphicBufferConsumer.cpp
@@ -26,6 +26,7 @@
#include <utils/NativeHandle.h>
#include <utils/String8.h>
+#include <cstdint>
namespace android {
@@ -84,7 +85,8 @@
EGLDisplay display __attribute__((unused)),
EGLSyncKHR fence __attribute__((unused)),
const sp<Fence>& releaseFence) override {
- return callRemote<ReleaseBuffer>(Tag::RELEASE_BUFFER, buf, frameNumber, releaseFence);
+ using Signature = status_t (IGraphicBufferConsumer::*)(int, uint64_t, const sp<Fence>&);
+ return callRemote<Signature>(Tag::RELEASE_BUFFER, buf, frameNumber, releaseFence);
}
status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) override {
@@ -188,8 +190,10 @@
return callLocal(data, reply, &IGraphicBufferConsumer::detachBuffer);
case Tag::ATTACH_BUFFER:
return callLocal(data, reply, &IGraphicBufferConsumer::attachBuffer);
- case Tag::RELEASE_BUFFER:
- return callLocal(data, reply, &IGraphicBufferConsumer::releaseHelper);
+ case Tag::RELEASE_BUFFER: {
+ using Signature = status_t (IGraphicBufferConsumer::*)(int, uint64_t, const sp<Fence>&);
+ return callLocal<Signature>(data, reply, &IGraphicBufferConsumer::releaseBuffer);
+ }
case Tag::CONSUMER_CONNECT:
return callLocal(data, reply, &IGraphicBufferConsumer::consumerConnect);
case Tag::CONSUMER_DISCONNECT:
diff --git a/libs/gui/StreamSplitter.cpp b/libs/gui/StreamSplitter.cpp
index 2f8e104..653b91b 100644
--- a/libs/gui/StreamSplitter.cpp
+++ b/libs/gui/StreamSplitter.cpp
@@ -234,8 +234,7 @@
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
"attaching buffer to input failed (%d)", status);
- status = mInput->releaseBuffer(consumerSlot, /* frameNumber */ 0,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker->getMergedFence());
+ status = mInput->releaseBuffer(consumerSlot, /* frameNumber */ 0, tracker->getMergedFence());
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
"releasing buffer to input failed (%d)", status);
diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h
index bfe3eb3..8a66dc0 100644
--- a/libs/gui/include/gui/GLConsumer.h
+++ b/libs/gui/include/gui/GLConsumer.h
@@ -268,9 +268,9 @@
// releaseBufferLocked overrides the ConsumerBase method to update the
// mEglSlots array in addition to the ConsumerBase.
- virtual status_t releaseBufferLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer,
- EGLDisplay display, EGLSyncKHR eglFence) override;
+ virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer,
+ EGLDisplay display = EGL_NO_DISPLAY,
+ EGLSyncKHR eglFence = EGL_NO_SYNC_KHR) override;
status_t releaseBufferLocked(int slot,
const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
diff --git a/libs/gui/include/gui/IGraphicBufferConsumer.h b/libs/gui/include/gui/IGraphicBufferConsumer.h
index 0b92e7d..18f5488 100644
--- a/libs/gui/include/gui/IGraphicBufferConsumer.h
+++ b/libs/gui/include/gui/IGraphicBufferConsumer.h
@@ -137,16 +137,9 @@
virtual status_t releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display,
EGLSyncKHR fence, const sp<Fence>& releaseFence) = 0;
- status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) {
+ status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) {
return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
}
- // This is explicitly *not* the actual signature of IGBC::releaseBuffer, but:
- // 1) We have no easy way to send the EGL objects across Binder
- // 2) This has always been broken, probably because
- // 3) IGBC is rarely remoted
- // For now, we will choose to bury our heads in the sand and ignore this problem until such time
- // as we can finally finish converting away from EGL sync to native Android sync
- using ReleaseBuffer = decltype(&IGraphicBufferConsumer::releaseHelper);
// consumerConnect connects a consumer to the BufferQueue. Only one consumer may be connected,
// and when that consumer disconnects the BufferQueue is placed into the "abandoned" state,
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index b026e64..1606099 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -425,8 +425,7 @@
ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, nullptr));
ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, Fence::NO_FENCE));
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -609,8 +608,7 @@
ASSERT_EQ(true, item.mQueuedBuffer);
ASSERT_EQ(false, item.mAutoRefresh);
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// attempt to acquire a second time should return no buffer available
ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
@@ -653,8 +651,7 @@
ASSERT_EQ(i == 0, item.mQueuedBuffer);
ASSERT_EQ(true, item.mAutoRefresh);
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
}
// Repeatedly queue and dequeue a buffer from the producer side, it should
@@ -684,8 +681,7 @@
ASSERT_EQ(i == 0, item.mQueuedBuffer);
ASSERT_EQ(true, item.mAutoRefresh);
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
}
}
@@ -735,8 +731,7 @@
ASSERT_EQ(true, item.mQueuedBuffer);
ASSERT_EQ(false, item.mAutoRefresh);
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// attempt to acquire a second time should return no buffer available
ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
@@ -874,8 +869,7 @@
for (size_t i = 0; i < 2; ++i) {
BufferItem item;
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
}
// Make sure we got the second buffer back
@@ -929,8 +923,7 @@
nullptr, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
std::this_thread::sleep_for(16ms);
}
@@ -946,8 +939,7 @@
nullptr, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
std::this_thread::sleep_for(16ms);
}
ASSERT_EQ(OK,
@@ -959,12 +951,10 @@
nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
std::this_thread::sleep_for(16ms);
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// Sleep between segments
std::this_thread::sleep_for(500ms);
@@ -981,13 +971,11 @@
nullptr, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
std::this_thread::sleep_for(16ms);
}
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// Now we read the segments
std::vector<OccupancyTracker::Segment> history;
@@ -1108,8 +1096,7 @@
// Acquire and free 1 buffer
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
int releasedSlot = item.mSlot;
// Acquire 1 buffer, leaving 1 filled buffer in queue
@@ -1376,8 +1363,7 @@
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(slot, item.mSlot);
ASSERT_NE(nullptr, item.mGraphicBuffer.get());
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// Dequeue and queue the buffer again
ASSERT_EQ(OK,
@@ -1390,8 +1376,7 @@
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(slot, item.mSlot);
ASSERT_EQ(nullptr, item.mGraphicBuffer.get());
- ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// Dequeue and queue the buffer again
ASSERT_EQ(OK,
diff --git a/libs/gui/tests/StreamSplitter_test.cpp b/libs/gui/tests/StreamSplitter_test.cpp
index f34b03e..1c439cd 100644
--- a/libs/gui/tests/StreamSplitter_test.cpp
+++ b/libs/gui/tests/StreamSplitter_test.cpp
@@ -95,8 +95,7 @@
ASSERT_EQ(*dataOut, TEST_DATA);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
- ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, Fence::NO_FENCE));
// This should succeed even with allocation disabled since it will have
// received the buffer back from the output BufferQueue
@@ -168,9 +167,9 @@
ASSERT_EQ(*dataOut, TEST_DATA);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
- ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot,
- item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
- Fence::NO_FENCE));
+ ASSERT_EQ(OK,
+ outputConsumers[output]->releaseBuffer(item.mSlot, item.mFrameNumber,
+ Fence::NO_FENCE));
}
// This should succeed even with allocation disabled since it will have
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 88893b6..c741866 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -201,9 +201,9 @@
releasedItems.resize(1+extraDiscardedBuffers);
for (size_t i = 0; i < releasedItems.size(); i++) {
ASSERT_EQ(NO_ERROR, consumer->acquireBuffer(&releasedItems[i], 0));
- ASSERT_EQ(NO_ERROR, consumer->releaseBuffer(releasedItems[i].mSlot,
- releasedItems[i].mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
- Fence::NO_FENCE));
+ ASSERT_EQ(NO_ERROR,
+ consumer->releaseBuffer(releasedItems[i].mSlot, releasedItems[i].mFrameNumber,
+ Fence::NO_FENCE));
}
int32_t expectedReleaseCb = (enableReleasedCb ? releasedItems.size() : 0);
if (hasSurfaceListener) {
diff --git a/libs/input/rust/data_store.rs b/libs/input/rust/data_store.rs
index 6bdcefd..beb6e23 100644
--- a/libs/input/rust/data_store.rs
+++ b/libs/input/rust/data_store.rs
@@ -17,7 +17,7 @@
//! Contains the DataStore, used to store input related data in a persistent way.
use crate::input::KeyboardType;
-use log::{debug, error};
+use log::{debug, error, info};
use serde::{Deserialize, Serialize};
use std::fs::File;
use std::io::{Read, Write};
@@ -157,7 +157,7 @@
let path = Path::new(&self.filepath);
let mut fs_string = String::new();
match File::open(path) {
- Err(e) => error!("couldn't open {:?}: {}", path, e),
+ Err(e) => info!("couldn't open {:?}: {}", path, e),
Ok(mut file) => match file.read_to_string(&mut fs_string) {
Err(e) => error!("Couldn't read from {:?}: {}", path, e),
Ok(_) => debug!("Successfully read from file {:?}", path),
diff --git a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
index 1210f71..39bb841 100644
--- a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
@@ -14,15 +14,18 @@
* limitations under the License.
*/
+#include <TestEventMatchers.h>
#include <android-base/logging.h>
#include <attestation/HmacKeyManager.h>
#include <ftl/enum.h>
+#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <input/BlockingQueue.h>
#include <input/InputConsumerNoResampling.h>
#include <input/InputTransport.h>
using android::base::Result;
+using ::testing::Matcher;
namespace android {
@@ -278,7 +281,7 @@
void SetUp() override {
std::unique_ptr<InputChannel> serverChannel;
status_t result =
- InputChannel::openInputChannelPair("channel name", serverChannel, mClientChannel);
+ InputChannel::openInputChannelPair("test channel", serverChannel, mClientChannel);
ASSERT_EQ(OK, result);
mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel));
@@ -336,6 +339,8 @@
// accessed on the test thread.
BlockingQueue<bool> mProbablyHasInputResponses;
+ std::unique_ptr<MotionEvent> assertReceivedMotionEvent(const Matcher<MotionEvent>& matcher);
+
private:
sp<MessageHandler> mMessageHandler;
void handleMessage(const Message& message);
@@ -389,6 +394,20 @@
mLooper->sendMessage(mMessageHandler, msg);
}
+std::unique_ptr<MotionEvent> InputPublisherAndConsumerNoResamplingTest::assertReceivedMotionEvent(
+ const Matcher<MotionEvent>& matcher) {
+ std::optional<std::unique_ptr<MotionEvent>> event = mMotionEvents.popWithTimeout(TIMEOUT);
+ if (!event) {
+ ADD_FAILURE() << "No event was received, but expected motion " << matcher;
+ return nullptr;
+ }
+ if (*event == nullptr) {
+ LOG(FATAL) << "Event was received, but it was null";
+ }
+ EXPECT_THAT(**event, matcher);
+ return std::move(*event);
+}
+
void InputPublisherAndConsumerNoResamplingTest::handleMessage(const Message& message) {
switch (static_cast<LooperMessage>(message.what)) {
case LooperMessage::CALL_PROBABLY_HAS_INPUT: {
@@ -572,8 +591,7 @@
const nsecs_t publishTimeOfDown = systemTime(SYSTEM_TIME_MONOTONIC);
publishMotionEvent(*mPublisher, argsDown);
- // Consume the DOWN event.
- ASSERT_TRUE(mMotionEvents.popWithTimeout(TIMEOUT).has_value());
+ assertReceivedMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
verifyFinishedSignal(*mPublisher, mSeq, publishTimeOfDown);
@@ -622,10 +640,10 @@
// the motion as a batched event, or as a sequence of multiple single-sample MotionEvents (or a
// mix of those)
while (singleSampledMotionEvents.size() != nSamples) {
- const std::optional<std::unique_ptr<MotionEvent>> batchedMotionEvent =
- mMotionEvents.popWithTimeout(TIMEOUT);
+ const std::unique_ptr<MotionEvent> batchedMotionEvent =
+ assertReceivedMotionEvent(WithMotionAction(ACTION_MOVE));
// The events received by these calls are never null
- std::vector<MotionEvent> splitMotionEvents = splitBatchedMotionEvent(**batchedMotionEvent);
+ std::vector<MotionEvent> splitMotionEvents = splitBatchedMotionEvent(*batchedMotionEvent);
singleSampledMotionEvents.insert(singleSampledMotionEvents.end(), splitMotionEvents.begin(),
splitMotionEvents.end());
}
@@ -681,10 +699,7 @@
}
mNotifyLooperMayProceed.notify_all();
- std::optional<std::unique_ptr<MotionEvent>> optMotion = mMotionEvents.popWithTimeout(TIMEOUT);
- ASSERT_TRUE(optMotion.has_value());
- std::unique_ptr<MotionEvent> motion = std::move(*optMotion);
- ASSERT_EQ(ACTION_MOVE, motion->getAction());
+ assertReceivedMotionEvent(WithMotionAction(ACTION_MOVE));
verifyFinishedSignal(*mPublisher, seq, publishTime);
}
@@ -696,9 +711,7 @@
nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
publishMotionEvent(*mPublisher, args);
- std::optional<std::unique_ptr<MotionEvent>> optMotion = mMotionEvents.popWithTimeout(TIMEOUT);
- ASSERT_TRUE(optMotion.has_value());
- std::unique_ptr<MotionEvent> event = std::move(*optMotion);
+ std::unique_ptr<MotionEvent> event = assertReceivedMotionEvent(WithMotionAction(action));
verifyArgsEqualToEvent(args, *event);
diff --git a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
index f1453bd..006a785 100644
--- a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
+++ b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
@@ -344,7 +344,8 @@
* mEglSlots array in addition to the ConsumerBase.
*/
virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer,
- EGLDisplay display, EGLSyncKHR eglFence) override;
+ EGLDisplay display = EGL_NO_DISPLAY,
+ EGLSyncKHR eglFence = EGL_NO_SYNC_KHR) override;
/**
* freeBufferLocked frees up the given buffer slot. If the slot has been
diff --git a/libs/nativedisplay/surfacetexture/EGLConsumer.cpp b/libs/nativedisplay/surfacetexture/EGLConsumer.cpp
index 275b7a4..3959fce 100644
--- a/libs/nativedisplay/surfacetexture/EGLConsumer.cpp
+++ b/libs/nativedisplay/surfacetexture/EGLConsumer.cpp
@@ -150,8 +150,7 @@
}
}
- err = st.releaseBufferLocked(buf, st.mSlots[buf].mGraphicBuffer, mEglDisplay,
- EGL_NO_SYNC_KHR);
+ err = st.releaseBufferLocked(buf, st.mSlots[buf].mGraphicBuffer);
if (err < NO_ERROR) {
EGC_LOGE("releaseTexImage: failed to release buffer: %s (%d)", strerror(-err), err);
return err;
@@ -234,14 +233,14 @@
if (st.mOpMode != SurfaceTexture::OpMode::attachedToGL) {
EGC_LOGE("updateAndRelease: EGLConsumer is not attached to an OpenGL "
"ES context");
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return INVALID_OPERATION;
}
// Confirm state.
err = checkAndUpdateEglStateLocked(st);
if (err != NO_ERROR) {
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return err;
}
@@ -254,7 +253,7 @@
if (err != NO_ERROR) {
EGC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d", mEglDisplay,
slot);
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return UNKNOWN_ERROR;
}
@@ -266,8 +265,7 @@
// release the old buffer, so instead we just drop the new frame.
// As we are still under lock since acquireBuffer, it is safe to
// release by slot.
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay,
- EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return err;
}
}
diff --git a/libs/nativedisplay/surfacetexture/ImageConsumer.cpp b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
index 32b229d..60e87b5 100644
--- a/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
+++ b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
@@ -64,8 +64,7 @@
// Wait on the producer fence for the buffer to be ready.
err = fenceWait(item.mFence->get(), fencePassThroughHandle);
if (err != OK) {
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return nullptr;
}
}
@@ -79,8 +78,7 @@
err = createFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), &display,
&releaseFenceId, fencePassThroughHandle);
if (OK != err) {
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return nullptr;
}
@@ -91,8 +89,7 @@
releaseFence);
if (err != OK) {
IMG_LOGE("dequeueImage: error adding release fence: %s (%d)", strerror(-err), err);
- st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer);
return nullptr;
}
}
diff --git a/services/gpuservice/gpuwork/bpfprogs/gpuWork.c b/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
index f470189..94abc69 100644
--- a/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
+++ b/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
@@ -20,11 +20,7 @@
#include <stddef.h>
#include <stdint.h>
-#ifdef MOCK_BPF
-#include <test/mock_bpf_helpers.h>
-#else
#include <bpf_helpers.h>
-#endif
#define S_IN_NS (1000000000)
#define SMALL_TIME_GAP_LIMIT_NS (S_IN_NS)
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 305feab..580cde3 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -362,6 +362,9 @@
/* Toggle Caps Lock */
virtual void toggleCapsLockState(int32_t deviceId) = 0;
+ /* Resets locked modifier state */
+ virtual void resetLockedModifierState() = 0;
+
/* Determine whether physical keys exist for the given framework-domain key codes. */
virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
const std::vector<int32_t>& keyCodes, uint8_t* outFlags) = 0;
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index ada6653..24919b6 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -590,6 +590,11 @@
}
}
+void InputReader::resetLockedModifierState() {
+ std::scoped_lock _l(mLock);
+ updateLedMetaStateLocked(0);
+}
+
bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
const std::vector<int32_t>& keyCodes, uint8_t* outFlags) {
std::scoped_lock _l(mLock);
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 7614a05..1403ca2 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -69,6 +69,8 @@
void toggleCapsLockState(int32_t deviceId) override;
+ void resetLockedModifierState() override;
+
bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) override;
diff --git a/services/inputflinger/tests/KeyboardInputMapper_test.cpp b/services/inputflinger/tests/KeyboardInputMapper_test.cpp
index 39b583c..1dd32c4 100644
--- a/services/inputflinger/tests/KeyboardInputMapper_test.cpp
+++ b/services/inputflinger/tests/KeyboardInputMapper_test.cpp
@@ -926,6 +926,33 @@
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
}
+TEST_F(KeyboardInputMapperTest, Process_ResetLockedModifierState) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ KeyboardInputMapper& mapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+
+ // Toggle caps lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+
+ // Toggle num lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
+
+ // Toggle scroll lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
+
+ mReader->resetLockedModifierState();
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+}
+
TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleInMultiDevices) {
// keyboard 1.
mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
diff --git a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
index 64f3c27..6be922d 100644
--- a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
@@ -75,6 +75,8 @@
void toggleCapsLockState(int32_t deviceId) { reader->toggleCapsLockState(deviceId); }
+ void resetLockedModifierState() { reader->resetLockedModifierState(); }
+
bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) {
return reader->hasKeys(deviceId, sourceMask, keyCodes, outFlags);
@@ -226,6 +228,7 @@
fdp->ConsumeIntegral<int32_t>());
},
[&]() -> void { reader->toggleCapsLockState(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { reader->resetLockedModifierState(); },
[&]() -> void {
size_t count = fdp->ConsumeIntegralInRange<size_t>(1, 1024);
std::vector<uint8_t> outFlags(count);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a66380b..37b35f2 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2248,12 +2248,10 @@
return;
}
- if (FlagManager::getInstance().hotplug2()) {
- // TODO(b/311403559): use enum type instead of int
- const auto errorCode = static_cast<int32_t>(event);
- ALOGD("%s: Hotplug error %d for hwcDisplayId %" PRIu64, __func__, errorCode, hwcDisplayId);
- mScheduler->dispatchHotplugError(errorCode);
- }
+ // TODO(b/311403559): use enum type instead of int
+ const auto errorCode = static_cast<int32_t>(event);
+ ALOGD("%s: Hotplug error %d for hwcDisplayId %" PRIu64, __func__, errorCode, hwcDisplayId);
+ mScheduler->dispatchHotplugError(errorCode);
}
void SurfaceFlinger::onComposerHalVsyncPeriodTimingChanged(
@@ -3483,10 +3481,8 @@
processHotplugConnect(displayId, hwcDisplayId, std::move(*info),
displayString.c_str());
if (!activeModeIdOpt) {
- if (FlagManager::getInstance().hotplug2()) {
- mScheduler->dispatchHotplugError(
- static_cast<int32_t>(DisplayHotplugEvent::ERROR_UNKNOWN));
- }
+ mScheduler->dispatchHotplugError(
+ static_cast<int32_t>(DisplayHotplugEvent::ERROR_UNKNOWN));
getHwComposer().disconnectDisplay(displayId);
continue;
}
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index a99b57b..b56ee01 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -123,7 +123,6 @@
DUMP_READ_ONLY_FLAG(frame_rate_category_mrr);
DUMP_READ_ONLY_FLAG(misc1);
DUMP_READ_ONLY_FLAG(vrr_config);
- DUMP_READ_ONLY_FLAG(hotplug2);
DUMP_READ_ONLY_FLAG(hdcp_level_hal);
DUMP_READ_ONLY_FLAG(multithreaded_present);
DUMP_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace);
@@ -233,7 +232,6 @@
FLAG_MANAGER_READ_ONLY_FLAG(frame_rate_category_mrr, "debug.sf.frame_rate_category_mrr")
FLAG_MANAGER_READ_ONLY_FLAG(misc1, "")
FLAG_MANAGER_READ_ONLY_FLAG(vrr_config, "debug.sf.enable_vrr_config")
-FLAG_MANAGER_READ_ONLY_FLAG(hotplug2, "")
FLAG_MANAGER_READ_ONLY_FLAG(hdcp_level_hal, "")
FLAG_MANAGER_READ_ONLY_FLAG(multithreaded_present, "debug.sf.multithreaded_present")
FLAG_MANAGER_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace, "")
diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h
index 480c9ac..9086537 100644
--- a/services/surfaceflinger/common/include/common/FlagManager.h
+++ b/services/surfaceflinger/common/include/common/FlagManager.h
@@ -61,7 +61,6 @@
bool stable_edid_ids() const;
bool misc1() const;
bool vrr_config() const;
- bool hotplug2() const;
bool hdcp_level_hal() const;
bool multithreaded_present() const;
bool add_sf_skipped_frames_to_trace() const;