|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_DISPLAY_DEVICE_H | 
|  | #define ANDROID_DISPLAY_DEVICE_H | 
|  |  | 
|  | #include "Transform.h" | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #ifndef USE_HWC2 | 
|  | #include <ui/PixelFormat.h> | 
|  | #endif | 
|  | #include <ui/Region.h> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  |  | 
|  | #ifdef USE_HWC2 | 
|  | #include <binder/IBinder.h> | 
|  | #include <utils/RefBase.h> | 
|  | #endif | 
|  | #include <utils/Mutex.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <hardware/hwcomposer_defs.h> | 
|  |  | 
|  | #ifdef USE_HWC2 | 
|  | #include <memory> | 
|  | #endif | 
|  |  | 
|  | struct ANativeWindow; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | struct DisplayInfo; | 
|  | class DisplaySurface; | 
|  | class Fence; | 
|  | class IGraphicBufferProducer; | 
|  | class Layer; | 
|  | class SurfaceFlinger; | 
|  | class HWComposer; | 
|  |  | 
|  | class DisplayDevice : public LightRefBase<DisplayDevice> | 
|  | { | 
|  | public: | 
|  | // region in layer-stack space | 
|  | mutable Region dirtyRegion; | 
|  | // region in screen space | 
|  | mutable Region swapRegion; | 
|  | // region in screen space | 
|  | Region undefinedRegion; | 
|  | bool lastCompositionHadVisibleLayers; | 
|  |  | 
|  | enum DisplayType { | 
|  | DISPLAY_ID_INVALID = -1, | 
|  | DISPLAY_PRIMARY     = HWC_DISPLAY_PRIMARY, | 
|  | DISPLAY_EXTERNAL    = HWC_DISPLAY_EXTERNAL, | 
|  | DISPLAY_VIRTUAL     = HWC_DISPLAY_VIRTUAL, | 
|  | NUM_BUILTIN_DISPLAY_TYPES = HWC_NUM_PHYSICAL_DISPLAY_TYPES, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | PARTIAL_UPDATES = 0x00020000, // video driver feature | 
|  | SWAP_RECTANGLE  = 0x00080000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | NO_LAYER_STACK = 0xFFFFFFFF, | 
|  | }; | 
|  |  | 
|  | DisplayDevice( | 
|  | const sp<SurfaceFlinger>& flinger, | 
|  | DisplayType type, | 
|  | int32_t hwcId, | 
|  | #ifndef USE_HWC2 | 
|  | int format, | 
|  | #endif | 
|  | bool isSecure, | 
|  | const wp<IBinder>& displayToken, | 
|  | const sp<DisplaySurface>& displaySurface, | 
|  | const sp<IGraphicBufferProducer>& producer, | 
|  | EGLConfig config); | 
|  |  | 
|  | ~DisplayDevice(); | 
|  |  | 
|  | // whether this is a valid object. An invalid DisplayDevice is returned | 
|  | // when an non existing id is requested | 
|  | bool isValid() const; | 
|  |  | 
|  | // isSecure indicates whether this display can be trusted to display | 
|  | // secure surfaces. | 
|  | bool isSecure() const { return mIsSecure; } | 
|  |  | 
|  | // Flip the front and back buffers if the back buffer is "dirty".  Might | 
|  | // be instantaneous, might involve copying the frame buffer around. | 
|  | void flip(const Region& dirty) const; | 
|  |  | 
|  | int         getWidth() const; | 
|  | int         getHeight() const; | 
|  | #ifndef USE_HWC2 | 
|  | PixelFormat getFormat() const; | 
|  | #endif | 
|  | uint32_t    getFlags() const; | 
|  |  | 
|  | EGLSurface  getEGLSurface() const; | 
|  |  | 
|  | void                    setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers); | 
|  | const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const; | 
|  | Region                  getDirtyRegion(bool repaintEverything) const; | 
|  |  | 
|  | void                    setLayerStack(uint32_t stack); | 
|  | void                    setDisplaySize(const int newWidth, const int newHeight); | 
|  | void                    setProjection(int orientation, const Rect& viewport, const Rect& frame); | 
|  |  | 
|  | int                     getOrientation() const { return mOrientation; } | 
|  | uint32_t                getOrientationTransform() const; | 
|  | static uint32_t         getPrimaryDisplayOrientationTransform(); | 
|  | const Transform&        getTransform() const { return mGlobalTransform; } | 
|  | const Rect              getViewport() const { return mViewport; } | 
|  | const Rect              getFrame() const { return mFrame; } | 
|  | const Rect&             getScissor() const { return mScissor; } | 
|  | bool                    needsFiltering() const { return mNeedsFiltering; } | 
|  |  | 
|  | uint32_t                getLayerStack() const { return mLayerStack; } | 
|  | int32_t                 getDisplayType() const { return mType; } | 
|  | int32_t                 getHwcDisplayId() const { return mHwcDisplayId; } | 
|  | const wp<IBinder>&      getDisplayToken() const { return mDisplayToken; } | 
|  |  | 
|  | // We pass in mustRecompose so we can keep VirtualDisplaySurface's state | 
|  | // machine happy without actually queueing a buffer if nothing has changed | 
|  | status_t beginFrame(bool mustRecompose) const; | 
|  | #ifdef USE_HWC2 | 
|  | status_t prepareFrame(HWComposer& hwc); | 
|  | #else | 
|  | status_t prepareFrame(const HWComposer& hwc) const; | 
|  | #endif | 
|  |  | 
|  | void swapBuffers(HWComposer& hwc) const; | 
|  | #ifndef USE_HWC2 | 
|  | status_t compositionComplete() const; | 
|  | #endif | 
|  |  | 
|  | // called after h/w composer has completed its set() call | 
|  | #ifdef USE_HWC2 | 
|  | void onSwapBuffersCompleted() const; | 
|  | #else | 
|  | void onSwapBuffersCompleted(HWComposer& hwc) const; | 
|  | #endif | 
|  |  | 
|  | Rect getBounds() const { | 
|  | return Rect(mDisplayWidth, mDisplayHeight); | 
|  | } | 
|  | inline Rect bounds() const { return getBounds(); } | 
|  |  | 
|  | void setDisplayName(const String8& displayName); | 
|  | const String8& getDisplayName() const { return mDisplayName; } | 
|  |  | 
|  | EGLBoolean makeCurrent(EGLDisplay dpy, EGLContext ctx) const; | 
|  | void setViewportAndProjection() const; | 
|  |  | 
|  | const sp<Fence>& getClientTargetAcquireFence() const; | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Display power mode management. | 
|  | */ | 
|  | int getPowerMode() const; | 
|  | void setPowerMode(int mode); | 
|  | bool isDisplayOn() const; | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Display active config management. | 
|  | */ | 
|  | int getActiveConfig() const; | 
|  | void setActiveConfig(int mode); | 
|  |  | 
|  | // release HWC resources (if any) for removable displays | 
|  | void disconnect(HWComposer& hwc); | 
|  |  | 
|  | /* ------------------------------------------------------------------------ | 
|  | * Debugging | 
|  | */ | 
|  | uint32_t getPageFlipCount() const; | 
|  | void dump(String8& result) const; | 
|  |  | 
|  | private: | 
|  | /* | 
|  | *  Constants, set during initialization | 
|  | */ | 
|  | sp<SurfaceFlinger> mFlinger; | 
|  | DisplayType mType; | 
|  | int32_t mHwcDisplayId; | 
|  | wp<IBinder> mDisplayToken; | 
|  |  | 
|  | // ANativeWindow this display is rendering into | 
|  | sp<ANativeWindow> mNativeWindow; | 
|  | sp<DisplaySurface> mDisplaySurface; | 
|  |  | 
|  | EGLConfig       mConfig; | 
|  | EGLDisplay      mDisplay; | 
|  | EGLSurface      mSurface; | 
|  | int             mDisplayWidth; | 
|  | int             mDisplayHeight; | 
|  | #ifndef USE_HWC2 | 
|  | PixelFormat     mFormat; | 
|  | #endif | 
|  | uint32_t        mFlags; | 
|  | mutable uint32_t mPageFlipCount; | 
|  | String8         mDisplayName; | 
|  | bool            mIsSecure; | 
|  |  | 
|  | /* | 
|  | * Can only accessed from the main thread, these members | 
|  | * don't need synchronization. | 
|  | */ | 
|  |  | 
|  | // list of visible layers on that display | 
|  | Vector< sp<Layer> > mVisibleLayersSortedByZ; | 
|  |  | 
|  | /* | 
|  | * Transaction state | 
|  | */ | 
|  | static status_t orientationToTransfrom(int orientation, | 
|  | int w, int h, Transform* tr); | 
|  |  | 
|  | uint32_t mLayerStack; | 
|  | int mOrientation; | 
|  | static uint32_t sPrimaryDisplayOrientation; | 
|  | // user-provided visible area of the layer stack | 
|  | Rect mViewport; | 
|  | // user-provided rectangle where mViewport gets mapped to | 
|  | Rect mFrame; | 
|  | // pre-computed scissor to apply to the display | 
|  | Rect mScissor; | 
|  | Transform mGlobalTransform; | 
|  | bool mNeedsFiltering; | 
|  | // Current power mode | 
|  | int mPowerMode; | 
|  | // Current active config | 
|  | int mActiveConfig; | 
|  | }; | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_DISPLAY_DEVICE_H |