| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_TRANSFORM_H | 
 | #define ANDROID_TRANSFORM_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <ui/Point.h> | 
 | #include <ui/Rect.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | class Region; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class Transform | 
 | { | 
 | public: | 
 |                     Transform(); | 
 |                     Transform(const Transform&  other); | 
 |            explicit Transform(uint32_t orientation); | 
 |                     ~Transform(); | 
 |  | 
 |             typedef int32_t fixed1616; | 
 |  | 
 |             // FIXME: must match OVERLAY_TRANSFORM_*, pull from hardware.h | 
 |             enum orientation_flags { | 
 |                 ROT_0   = 0x00000000, | 
 |                 FLIP_H  = 0x00000001, | 
 |                 FLIP_V  = 0x00000002, | 
 |                 ROT_90  = 0x00000004, | 
 |                 ROT_180 = FLIP_H|FLIP_V, | 
 |                 ROT_270 = ROT_180|ROT_90, | 
 |                 ROT_INVALID = 0x80 | 
 |             }; | 
 |  | 
 |             enum type_mask { | 
 |                 IDENTITY            = 0, | 
 |                 TRANSLATE           = 0x1, | 
 |                 ROTATE              = 0x2, | 
 |                 SCALE               = 0x4, | 
 |                 UNKNOWN             = 0x8 | 
 |             }; | 
 |  | 
 |             // query the transform | 
 |             bool        transformed() const; | 
 |             bool        preserveRects() const; | 
 |             uint32_t    getType() const; | 
 |             uint32_t    getOrientation() const; | 
 |  | 
 |             float const* operator [] (int i) const;  // returns column i | 
 |             int     tx() const; | 
 |             int     ty() const; | 
 |  | 
 |             // modify the transform | 
 |             void        reset(); | 
 |             void        set(float tx, float ty); | 
 |             void        set(float a, float b, float c, float d); | 
 |             status_t    set(uint32_t flags, float w, float h); | 
 |  | 
 |             // transform data | 
 |             Rect    makeBounds(int w, int h) const; | 
 |             void    transform(fixed1616* point, int x, int y) const; | 
 |             Region  transform(const Region& reg) const; | 
 |             Transform operator * (const Transform& rhs) const; | 
 |  | 
 |             // for debugging | 
 |             void dump(const char* name) const; | 
 |  | 
 | private: | 
 |     struct vec3 { | 
 |         float v[3]; | 
 |         inline vec3() { } | 
 |         inline vec3(float a, float b, float c) { | 
 |             v[0] = a; v[1] = b; v[2] = c; | 
 |         } | 
 |         inline float operator [] (int i) const { return v[i]; } | 
 |         inline float& operator [] (int i) { return v[i]; } | 
 |     }; | 
 |     struct vec2 { | 
 |         float v[2]; | 
 |         inline vec2() { } | 
 |         inline vec2(float a, float b) { | 
 |             v[0] = a; v[1] = b; | 
 |         } | 
 |         inline float operator [] (int i) const { return v[i]; } | 
 |         inline float& operator [] (int i) { return v[i]; } | 
 |     }; | 
 |     struct mat33 { | 
 |         vec3 v[3]; | 
 |         inline const vec3& operator [] (int i) const { return v[i]; } | 
 |         inline vec3& operator [] (int i) { return v[i]; } | 
 |     }; | 
 |  | 
 |     enum { UNKNOWN_TYPE = 0x80000000 }; | 
 |  | 
 |     // assumes the last row is < 0 , 0 , 1 > | 
 |     vec2 transform(const vec2& v) const; | 
 |     vec3 transform(const vec3& v) const; | 
 |     Rect transform(const Rect& bounds) const; | 
 |     uint32_t type() const; | 
 |     static bool absIsOne(float f); | 
 |     static bool isZero(float f); | 
 |  | 
 |     mat33               mMatrix; | 
 |     mutable uint32_t    mType; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | }; // namespace android | 
 |  | 
 | #endif /* ANDROID_TRANSFORM_H */ |