|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_GUI_ISURFACETEXTURE_H | 
|  | #define ANDROID_GUI_ISURFACETEXTURE_H | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | #include <binder/IInterface.h> | 
|  |  | 
|  | #include <ui/GraphicBuffer.h> | 
|  | #include <ui/Rect.h> | 
|  |  | 
|  | namespace android { | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | class ISurfaceTexture : public IInterface | 
|  | { | 
|  | public: | 
|  | DECLARE_META_INTERFACE(SurfaceTexture); | 
|  |  | 
|  | // requestBuffer requests a new buffer for the given index. The server (i.e. | 
|  | // the ISurfaceTexture implementation) assigns the newly created buffer to | 
|  | // the given slot index, and the client is expected to mirror the | 
|  | // slot->buffer mapping so that it's not necessary to transfer a | 
|  | // GraphicBuffer for every dequeue operation. | 
|  | virtual sp<GraphicBuffer> requestBuffer(int slot, uint32_t w, uint32_t h, | 
|  | uint32_t format, uint32_t usage) = 0; | 
|  |  | 
|  | // setBufferCount sets the number of buffer slots available. Calling this | 
|  | // will also cause all buffer slots to be emptied. The caller should empty | 
|  | // its mirrored copy of the buffer slots when calling this method. | 
|  | virtual status_t setBufferCount(int bufferCount) = 0; | 
|  |  | 
|  | // dequeueBuffer requests a new buffer slot for the client to use. Ownership | 
|  | // of the slot is transfered to the client, meaning that the server will not | 
|  | // use the contents of the buffer associated with that slot. The slot index | 
|  | // returned may or may not contain a buffer. If the slot is empty the client | 
|  | // should call requestBuffer to assign a new buffer to that slot. The client | 
|  | // is expected to either call cancelBuffer on the dequeued slot or to fill | 
|  | // in the contents of its associated buffer contents and call queueBuffer. | 
|  | virtual status_t dequeueBuffer(int *slot) = 0; | 
|  |  | 
|  | // queueBuffer indicates that the client has finished filling in the | 
|  | // contents of the buffer associated with slot and transfers ownership of | 
|  | // that slot back to the server. It is not valid to call queueBuffer on a | 
|  | // slot that is not owned by the client or one for which a buffer associated | 
|  | // via requestBuffer. | 
|  | virtual status_t queueBuffer(int slot) = 0; | 
|  |  | 
|  | // cancelBuffer indicates that the client does not wish to fill in the | 
|  | // buffer associated with slot and transfers ownership of the slot back to | 
|  | // the server. | 
|  | virtual void cancelBuffer(int slot) = 0; | 
|  |  | 
|  | virtual status_t setCrop(const Rect& reg) = 0; | 
|  | virtual status_t setTransform(uint32_t transform) = 0; | 
|  |  | 
|  | // getAllocator retrieves the binder object that must be referenced as long | 
|  | // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced. | 
|  | // Holding this binder reference prevents SurfaceFlinger from freeing the | 
|  | // buffers before the client is done with them. | 
|  | virtual sp<IBinder> getAllocator() = 0; | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | class BnSurfaceTexture : public BnInterface<ISurfaceTexture> | 
|  | { | 
|  | public: | 
|  | virtual status_t    onTransact( uint32_t code, | 
|  | const Parcel& data, | 
|  | Parcel* reply, | 
|  | uint32_t flags = 0); | 
|  | }; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_GUI_ISURFACETEXTURE_H |