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/*
* Copyright 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GaneshGpuContext.h"
#include <include/core/SkImageInfo.h>
#include <include/core/SkSurface.h>
#include <include/core/SkTraceMemoryDump.h>
#include <include/gpu/GrDirectContext.h>
#include <include/gpu/GrTypes.h>
#include <include/gpu/ganesh/SkSurfaceGanesh.h>
#include <include/gpu/ganesh/gl/GrGLDirectContext.h>
#include <include/gpu/ganesh/vk/GrVkDirectContext.h>
#include <include/gpu/gl/GrGLInterface.h>
#include <include/gpu/vk/GrVkBackendContext.h>
#include "../AutoBackendTexture.h"
#include "GaneshBackendTexture.h"
#include "skia/compat/SkiaBackendTexture.h"
#include <android-base/macros.h>
#include <log/log_main.h>
#include <memory>
namespace android::renderengine::skia {
namespace {
// TODO: b/293371537 - Graphite variant.
static GrContextOptions ganeshOptions(GrContextOptions::PersistentCache& skSLCacheMonitor) {
GrContextOptions options;
options.fDisableDriverCorrectnessWorkarounds = true;
options.fDisableDistanceFieldPaths = true;
options.fReducedShaderVariations = true;
options.fPersistentCache = &skSLCacheMonitor;
return options;
}
} // namespace
std::unique_ptr<SkiaGpuContext> SkiaGpuContext::MakeGL_Ganesh(
sk_sp<const GrGLInterface> glInterface,
GrContextOptions::PersistentCache& skSLCacheMonitor) {
return std::make_unique<GaneshGpuContext>(
GrDirectContexts::MakeGL(glInterface, ganeshOptions(skSLCacheMonitor)));
}
std::unique_ptr<SkiaGpuContext> SkiaGpuContext::MakeVulkan_Ganesh(
const GrVkBackendContext& grVkBackendContext,
GrContextOptions::PersistentCache& skSLCacheMonitor) {
return std::make_unique<GaneshGpuContext>(
GrDirectContexts::MakeVulkan(grVkBackendContext, ganeshOptions(skSLCacheMonitor)));
}
GaneshGpuContext::GaneshGpuContext(sk_sp<GrDirectContext> grContext) : mGrContext(grContext) {
LOG_ALWAYS_FATAL_IF(mGrContext.get() == nullptr, "GrDirectContext creation failed");
}
sk_sp<GrDirectContext> GaneshGpuContext::grDirectContext() {
return mGrContext;
}
std::unique_ptr<SkiaBackendTexture> GaneshGpuContext::makeBackendTexture(AHardwareBuffer* buffer,
bool isOutputBuffer) {
return std::make_unique<GaneshBackendTexture>(mGrContext, buffer, isOutputBuffer);
}
sk_sp<SkSurface> GaneshGpuContext::createRenderTarget(SkImageInfo imageInfo) {
constexpr int kSampleCount = 1; // enable AA
constexpr SkSurfaceProps* kProps = nullptr;
constexpr bool kMipmapped = false;
return SkSurfaces::RenderTarget(mGrContext.get(), skgpu::Budgeted::kNo, imageInfo, kSampleCount,
kTopLeft_GrSurfaceOrigin, kProps, kMipmapped,
mGrContext->supportsProtectedContent());
}
size_t GaneshGpuContext::getMaxRenderTargetSize() const {
return mGrContext->maxRenderTargetSize();
};
size_t GaneshGpuContext::getMaxTextureSize() const {
return mGrContext->maxTextureSize();
};
bool GaneshGpuContext::isAbandonedOrDeviceLost() {
return mGrContext->abandoned();
}
void GaneshGpuContext::setResourceCacheLimit(size_t maxResourceBytes) {
mGrContext->setResourceCacheLimit(maxResourceBytes);
}
void GaneshGpuContext::finishRenderingAndAbandonContext() {
mGrContext->flushAndSubmit(GrSyncCpu::kYes);
mGrContext->abandonContext();
};
void GaneshGpuContext::purgeUnlockedScratchResources() {
mGrContext->purgeUnlockedResources(GrPurgeResourceOptions::kScratchResourcesOnly);
}
void GaneshGpuContext::resetContextIfApplicable() {
mGrContext->resetContext(); // Only applicable to GL
};
void GaneshGpuContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
mGrContext->dumpMemoryStatistics(traceMemoryDump);
}
} // namespace android::renderengine::skia