|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_GUI_BUFFERITEMCONSUMER_H | 
|  | #define ANDROID_GUI_BUFFERITEMCONSUMER_H | 
|  |  | 
|  | #include <gui/ConsumerBase.h> | 
|  |  | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include <utils/String8.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/threads.h> | 
|  |  | 
|  | #define ANDROID_GRAPHICS_BUFFERITEMCONSUMER_JNI_ID "mBufferItemConsumer" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class BufferQueue; | 
|  |  | 
|  | /** | 
|  | * BufferItemConsumer is a BufferQueue consumer endpoint that allows clients | 
|  | * access to the whole BufferItem entry from BufferQueue. Multiple buffers may | 
|  | * be acquired at once, to be used concurrently by the client. This consumer can | 
|  | * operate either in synchronous or asynchronous mode. | 
|  | */ | 
|  | class BufferItemConsumer: public ConsumerBase | 
|  | { | 
|  | public: | 
|  | typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; | 
|  |  | 
|  | enum { DEFAULT_MAX_BUFFERS = -1 }; | 
|  | enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; | 
|  | enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE }; | 
|  |  | 
|  | // Create a new buffer item consumer. The consumerUsage parameter determines | 
|  | // the consumer usage flags passed to the graphics allocator. The | 
|  | // bufferCount parameter specifies how many buffers can be locked for user | 
|  | // access at the same time. | 
|  | // controlledByApp tells whether this consumer is controlled by the | 
|  | // application. | 
|  | BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, | 
|  | uint32_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS, | 
|  | bool controlledByApp = false); | 
|  |  | 
|  | virtual ~BufferItemConsumer(); | 
|  |  | 
|  | // set the name of the BufferItemConsumer that will be used to identify it in | 
|  | // log messages. | 
|  | void setName(const String8& name); | 
|  |  | 
|  | // Gets the next graphics buffer from the producer, filling out the | 
|  | // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue | 
|  | // of buffers is empty, and INVALID_OPERATION if the maximum number of | 
|  | // buffers is already acquired. | 
|  | // | 
|  | // Only a fixed number of buffers can be acquired at a time, determined by | 
|  | // the construction-time bufferCount parameter. If INVALID_OPERATION is | 
|  | // returned by acquireBuffer, then old buffers must be returned to the | 
|  | // queue by calling releaseBuffer before more buffers can be acquired. | 
|  | // | 
|  | // If waitForFence is true, and the acquired BufferItem has a valid fence object, | 
|  | // acquireBuffer will wait on the fence with no timeout before returning. | 
|  | status_t acquireBuffer(BufferItem* item, nsecs_t presentWhen, | 
|  | bool waitForFence = true); | 
|  |  | 
|  | // Returns an acquired buffer to the queue, allowing it to be reused. Since | 
|  | // only a fixed number of buffers may be acquired at a time, old buffers | 
|  | // must be released by calling releaseBuffer to ensure new buffers can be | 
|  | // acquired by acquireBuffer. Once a BufferItem is released, the caller must | 
|  | // not access any members of the BufferItem, and should immediately remove | 
|  | // all of its references to the BufferItem itself. | 
|  | status_t releaseBuffer(const BufferItem &item, | 
|  | const sp<Fence>& releaseFence = Fence::NO_FENCE); | 
|  |  | 
|  | // setDefaultBufferSize is used to set the size of buffers returned by | 
|  | // requestBuffers when a with and height of zero is requested. | 
|  | status_t setDefaultBufferSize(uint32_t w, uint32_t h); | 
|  |  | 
|  | // setDefaultBufferFormat allows the BufferQueue to create | 
|  | // GraphicBuffers of a defaultFormat if no format is specified | 
|  | // in dequeueBuffer | 
|  | status_t setDefaultBufferFormat(PixelFormat defaultFormat); | 
|  |  | 
|  | // setDefaultBufferDataSpace allows the BufferQueue to create | 
|  | // GraphicBuffers of a defaultDataSpace if no data space is specified | 
|  | // in queueBuffer. | 
|  | // The initial default is HAL_DATASPACE_UNKNOWN | 
|  | status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace); | 
|  |  | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // ANDROID_GUI_CPUCONSUMER_H |