| #include <errno.h> |
| |
| #include <bufferhub/BufferHubService.h> |
| #include <bufferhub/BufferNode.h> |
| #include <log/log.h> |
| #include <ui/GraphicBufferAllocator.h> |
| |
| namespace android { |
| namespace frameworks { |
| namespace bufferhub { |
| namespace V1_0 { |
| namespace implementation { |
| |
| void BufferNode::InitializeMetadata() { |
| // Using placement new here to reuse shared memory instead of new allocation |
| // Initialize the atomic variables to zero. |
| BufferHubDefs::MetadataHeader* metadata_header = metadata_.metadata_header(); |
| buffer_state_ = new (&metadata_header->buffer_state) std::atomic<uint32_t>(0); |
| fence_state_ = new (&metadata_header->fence_state) std::atomic<uint32_t>(0); |
| active_clients_bit_mask_ = |
| new (&metadata_header->active_clients_bit_mask) std::atomic<uint32_t>(0); |
| // The C++ standard recommends (but does not require) that lock-free atomic operations are |
| // also address-free, that is, suitable for communication between processes using shared |
| // memory. |
| LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(buffer_state_) || |
| !std::atomic_is_lock_free(fence_state_) || |
| !std::atomic_is_lock_free(active_clients_bit_mask_), |
| "Atomic variables in ashmen are not lock free."); |
| } |
| |
| // Allocates a new BufferNode. |
| BufferNode::BufferNode(uint32_t width, uint32_t height, uint32_t layer_count, uint32_t format, |
| uint64_t usage, size_t user_metadata_size, int id) |
| : mId(id) { |
| uint32_t out_stride = 0; |
| // graphicBufferId is not used in GraphicBufferAllocator::allocate |
| // TODO(b/112338294) After move to the service folder, stop using the |
| // hardcoded service name "bufferhub". |
| int ret = GraphicBufferAllocator::get().allocate(width, height, format, layer_count, usage, |
| const_cast<const native_handle_t**>( |
| &buffer_handle_), |
| &out_stride, |
| /*graphicBufferId=*/0, |
| /*requestor=*/"bufferhub"); |
| |
| if (ret != OK || buffer_handle_ == nullptr) { |
| ALOGE("%s: Failed to allocate buffer: %s", __FUNCTION__, strerror(-ret)); |
| return; |
| } |
| |
| buffer_desc_.width = width; |
| buffer_desc_.height = height; |
| buffer_desc_.layers = layer_count; |
| buffer_desc_.format = format; |
| buffer_desc_.usage = usage; |
| buffer_desc_.stride = out_stride; |
| |
| metadata_ = BufferHubMetadata::Create(user_metadata_size); |
| if (!metadata_.IsValid()) { |
| ALOGE("%s: Failed to allocate metadata.", __FUNCTION__); |
| return; |
| } |
| InitializeMetadata(); |
| } |
| |
| BufferNode::~BufferNode() { |
| // Free the handle |
| if (buffer_handle_ != nullptr) { |
| status_t ret = GraphicBufferAllocator::get().free(buffer_handle_); |
| if (ret != OK) { |
| ALOGE("%s: Failed to free handle; Got error: %d", __FUNCTION__, ret); |
| } |
| } |
| |
| // Free the id, if valid |
| if (mId >= 0) { |
| BufferHubIdGenerator::getInstance().freeId(mId); |
| } |
| } |
| |
| uint32_t BufferNode::GetActiveClientsBitMask() const { |
| return active_clients_bit_mask_->load(std::memory_order_acquire); |
| } |
| |
| uint32_t BufferNode::AddNewActiveClientsBitToMask() { |
| uint32_t current_active_clients_bit_mask = GetActiveClientsBitMask(); |
| uint32_t client_state_mask = 0U; |
| uint32_t updated_active_clients_bit_mask = 0U; |
| do { |
| client_state_mask = |
| BufferHubDefs::FindNextAvailableClientStateMask(current_active_clients_bit_mask); |
| if (client_state_mask == 0U) { |
| ALOGE("%s: reached the maximum number of channels per buffer node: %d.", __FUNCTION__, |
| BufferHubDefs::kMaxNumberOfClients); |
| errno = E2BIG; |
| return 0U; |
| } |
| updated_active_clients_bit_mask = current_active_clients_bit_mask | client_state_mask; |
| } while (!(active_clients_bit_mask_->compare_exchange_weak(current_active_clients_bit_mask, |
| updated_active_clients_bit_mask, |
| std::memory_order_acq_rel, |
| std::memory_order_acquire))); |
| return client_state_mask; |
| } |
| |
| void BufferNode::RemoveClientsBitFromMask(const uint32_t& value) { |
| active_clients_bit_mask_->fetch_and(~value); |
| } |
| |
| } // namespace implementation |
| } // namespace V1_0 |
| } // namespace bufferhub |
| } // namespace frameworks |
| } // namespace android |