| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <benchmark/benchmark.h> |
| |
| #include <android/os/IInputConstants.h> |
| #include <binder/Binder.h> |
| #include "../dispatcher/InputDispatcher.h" |
| #include "../tests/FakeApplicationHandle.h" |
| #include "../tests/FakeInputDispatcherPolicy.h" |
| #include "../tests/FakeWindows.h" |
| |
| using android::base::Result; |
| using android::gui::WindowInfo; |
| using android::os::IInputConstants; |
| using android::os::InputEventInjectionResult; |
| using android::os::InputEventInjectionSync; |
| |
| namespace android::inputdispatcher { |
| |
| namespace { |
| |
| // An arbitrary device id. |
| constexpr DeviceId DEVICE_ID = 1; |
| |
| // An arbitrary display id |
| constexpr ui::LogicalDisplayId DISPLAY_ID = ui::ADISPLAY_ID_DEFAULT; |
| |
| static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 5s; |
| |
| static nsecs_t now() { |
| return systemTime(SYSTEM_TIME_MONOTONIC); |
| } |
| |
| static MotionEvent generateMotionEvent() { |
| PointerProperties pointerProperties[1]; |
| PointerCoords pointerCoords[1]; |
| |
| pointerProperties[0].clear(); |
| pointerProperties[0].id = 0; |
| pointerProperties[0].toolType = ToolType::FINGER; |
| |
| pointerCoords[0].clear(); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100); |
| |
| const nsecs_t currentTime = now(); |
| |
| ui::Transform identityTransform; |
| MotionEvent event; |
| event.initialize(IInputConstants::INVALID_INPUT_EVENT_ID, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, |
| ui::ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, |
| /* actionButton */ 0, /* flags */ 0, |
| /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE, |
| identityTransform, /* xPrecision */ 0, |
| /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, currentTime, |
| currentTime, |
| /*pointerCount*/ 1, pointerProperties, pointerCoords); |
| return event; |
| } |
| |
| static NotifyMotionArgs generateMotionArgs() { |
| PointerProperties pointerProperties[1]; |
| PointerCoords pointerCoords[1]; |
| |
| pointerProperties[0].clear(); |
| pointerProperties[0].id = 0; |
| pointerProperties[0].toolType = ToolType::FINGER; |
| |
| pointerCoords[0].clear(); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100); |
| |
| const nsecs_t currentTime = now(); |
| // Define a valid motion event. |
| NotifyMotionArgs args(IInputConstants::INVALID_INPUT_EVENT_ID, currentTime, currentTime, |
| DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, ui::ADISPLAY_ID_DEFAULT, |
| POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN, |
| /* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0, |
| MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1, |
| pointerProperties, pointerCoords, |
| /* xPrecision */ 0, /* yPrecision */ 0, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {}); |
| |
| return args; |
| } |
| |
| static void benchmarkNotifyMotion(benchmark::State& state) { |
| // Create dispatcher |
| FakeInputDispatcherPolicy fakePolicy; |
| auto dispatcher = std::make_unique<InputDispatcher>(fakePolicy); |
| dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false); |
| dispatcher->start(); |
| |
| // Create a window that will receive motion events |
| std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window", DISPLAY_ID); |
| |
| dispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0}); |
| |
| NotifyMotionArgs motionArgs = generateMotionArgs(); |
| |
| for (auto _ : state) { |
| // Send ACTION_DOWN |
| motionArgs.action = AMOTION_EVENT_ACTION_DOWN; |
| motionArgs.downTime = now(); |
| motionArgs.eventTime = motionArgs.downTime; |
| dispatcher->notifyMotion(motionArgs); |
| |
| // Send ACTION_UP |
| motionArgs.action = AMOTION_EVENT_ACTION_UP; |
| motionArgs.eventTime = now(); |
| dispatcher->notifyMotion(motionArgs); |
| |
| window->consumeMotionEvent(); |
| window->consumeMotionEvent(); |
| } |
| |
| dispatcher->stop(); |
| } |
| |
| static void benchmarkInjectMotion(benchmark::State& state) { |
| // Create dispatcher |
| FakeInputDispatcherPolicy fakePolicy; |
| auto dispatcher = std::make_unique<InputDispatcher>(fakePolicy); |
| dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false); |
| dispatcher->start(); |
| |
| // Create a window that will receive motion events |
| std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window", DISPLAY_ID); |
| |
| dispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0}); |
| |
| for (auto _ : state) { |
| MotionEvent event = generateMotionEvent(); |
| // Send ACTION_DOWN |
| dispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE, |
| INJECT_EVENT_TIMEOUT, |
| POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER); |
| |
| // Send ACTION_UP |
| event.setAction(AMOTION_EVENT_ACTION_UP); |
| dispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE, |
| INJECT_EVENT_TIMEOUT, |
| POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER); |
| |
| window->consumeMotionEvent(); |
| window->consumeMotionEvent(); |
| } |
| |
| dispatcher->stop(); |
| } |
| |
| static void benchmarkOnWindowInfosChanged(benchmark::State& state) { |
| // Create dispatcher |
| FakeInputDispatcherPolicy fakePolicy; |
| auto dispatcher = std::make_unique<InputDispatcher>(fakePolicy); |
| dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false); |
| dispatcher->start(); |
| |
| // Create a window |
| std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window", DISPLAY_ID); |
| |
| std::vector<gui::WindowInfo> windowInfos{*window->getInfo()}; |
| gui::DisplayInfo info; |
| info.displayId = window->getInfo()->displayId; |
| std::vector<gui::DisplayInfo> displayInfos{info}; |
| |
| for (auto _ : state) { |
| dispatcher->onWindowInfosChanged( |
| {windowInfos, displayInfos, /*vsyncId=*/0, /*timestamp=*/0}); |
| dispatcher->onWindowInfosChanged( |
| {/*windowInfos=*/{}, /*displayInfos=*/{}, /*vsyncId=*/{}, /*timestamp=*/0}); |
| } |
| dispatcher->stop(); |
| } |
| |
| } // namespace |
| |
| BENCHMARK(benchmarkNotifyMotion); |
| BENCHMARK(benchmarkInjectMotion); |
| BENCHMARK(benchmarkOnWindowInfosChanged); |
| |
| } // namespace android::inputdispatcher |
| |
| BENCHMARK_MAIN(); |