Use a strongly typed LogicalDisplayId for displayId(2/n)

Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.

Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit

Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 5f95590..66e4a29 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -18,7 +18,6 @@
 
 #include <android/os/IInputConstants.h>
 #include <binder/Binder.h>
-#include <gui/constants.h>
 #include "../dispatcher/InputDispatcher.h"
 #include "../tests/FakeApplicationHandle.h"
 #include "../tests/FakeInputDispatcherPolicy.h"
@@ -38,7 +37,7 @@
 constexpr DeviceId DEVICE_ID = 1;
 
 // An arbitrary display id
-constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+constexpr ui::LogicalDisplayId DISPLAY_ID = ui::ADISPLAY_ID_DEFAULT;
 
 static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 5s;
 
@@ -63,7 +62,7 @@
     ui::Transform identityTransform;
     MotionEvent event;
     event.initialize(IInputConstants::INVALID_INPUT_EVENT_ID, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-                     ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
+                     ui::ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
                      /* actionButton */ 0, /* flags */ 0,
                      /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
                      identityTransform, /* xPrecision */ 0,
@@ -89,7 +88,7 @@
     const nsecs_t currentTime = now();
     // Define a valid motion event.
     NotifyMotionArgs args(IInputConstants::INVALID_INPUT_EVENT_ID, currentTime, currentTime,
-                          DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                          DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, ui::ADISPLAY_ID_DEFAULT,
                           POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN,
                           /* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
                           MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,