| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "BufferLayerConsumer" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #include "BufferLayerConsumer.h" | 
 | #include "Layer.h" | 
 | #include "Scheduler/DispSync.h" | 
 |  | 
 | #include <inttypes.h> | 
 |  | 
 | #include <cutils/compiler.h> | 
 |  | 
 | #include <hardware/hardware.h> | 
 |  | 
 | #include <math/mat4.h> | 
 |  | 
 | #include <gui/BufferItem.h> | 
 | #include <gui/GLConsumer.h> | 
 | #include <gui/ISurfaceComposer.h> | 
 | #include <gui/SurfaceComposerClient.h> | 
 | #include <private/gui/ComposerService.h> | 
 | #include <renderengine/Image.h> | 
 | #include <renderengine/RenderEngine.h> | 
 | #include <utils/Log.h> | 
 | #include <utils/String8.h> | 
 | #include <utils/Trace.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | // Macros for including the BufferLayerConsumer name in log messages | 
 | #define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__) | 
 | #define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__) | 
 | //#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__) | 
 | #define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__) | 
 | #define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) | 
 |  | 
 | static const mat4 mtxIdentity; | 
 |  | 
 | BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, | 
 |                                          renderengine::RenderEngine& engine, uint32_t tex, | 
 |                                          Layer* layer) | 
 |       : ConsumerBase(bq, false), | 
 |         mCurrentCrop(Rect::EMPTY_RECT), | 
 |         mCurrentTransform(0), | 
 |         mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), | 
 |         mCurrentFence(Fence::NO_FENCE), | 
 |         mCurrentTimestamp(0), | 
 |         mCurrentDataSpace(ui::Dataspace::UNKNOWN), | 
 |         mCurrentFrameNumber(0), | 
 |         mCurrentTransformToDisplayInverse(false), | 
 |         mCurrentSurfaceDamage(), | 
 |         mCurrentApi(0), | 
 |         mDefaultWidth(1), | 
 |         mDefaultHeight(1), | 
 |         mFilteringEnabled(true), | 
 |         mRE(engine), | 
 |         mTexName(tex), | 
 |         mLayer(layer), | 
 |         mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { | 
 |     BLC_LOGV("BufferLayerConsumer"); | 
 |  | 
 |     memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); | 
 |  | 
 |     mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     if (mAbandoned) { | 
 |         BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!"); | 
 |         return NO_INIT; | 
 |     } | 
 |     mDefaultWidth = w; | 
 |     mDefaultHeight = h; | 
 |     return mConsumer->setDefaultBufferSize(w, h); | 
 | } | 
 |  | 
 | void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) { | 
 |     setFrameAvailableListener(listener); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     mContentsChangedListener = listener; | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime, | 
 |                                              bool* autoRefresh, bool* queuedBuffer, | 
 |                                              uint64_t maxFrameNumber) { | 
 |     ATRACE_CALL(); | 
 |     BLC_LOGV("updateTexImage"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     if (mAbandoned) { | 
 |         BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     BufferItem item; | 
 |  | 
 |     // Acquire the next buffer. | 
 |     // In asynchronous mode the list is guaranteed to be one buffer | 
 |     // deep, while in synchronous mode we use the oldest buffer. | 
 |     status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber); | 
 |     if (err != NO_ERROR) { | 
 |         if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | 
 |             err = NO_ERROR; | 
 |         } else if (err == BufferQueue::PRESENT_LATER) { | 
 |             // return the error, without logging | 
 |         } else { | 
 |             BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err); | 
 |         } | 
 |         return err; | 
 |     } | 
 |  | 
 |     if (autoRefresh) { | 
 |         *autoRefresh = item.mAutoRefresh; | 
 |     } | 
 |  | 
 |     if (queuedBuffer) { | 
 |         *queuedBuffer = item.mQueuedBuffer; | 
 |     } | 
 |  | 
 |     // We call the rejecter here, in case the caller has a reason to | 
 |     // not accept this buffer.  This is used by SurfaceFlinger to | 
 |     // reject buffers which have the wrong size | 
 |     int slot = item.mSlot; | 
 |     if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) { | 
 |         releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer); | 
 |         return BUFFER_REJECTED; | 
 |     } | 
 |  | 
 |     // Release the previous buffer. | 
 |     err = updateAndReleaseLocked(item, &mPendingRelease); | 
 |     if (err != NO_ERROR) { | 
 |         return err; | 
 |     } | 
 |  | 
 |     if (!mRE.useNativeFenceSync()) { | 
 |         // Bind the new buffer to the GL texture. | 
 |         // | 
 |         // Older devices require the "implicit" synchronization provided | 
 |         // by glEGLImageTargetTexture2DOES, which this method calls.  Newer | 
 |         // devices will either call this in Layer::onDraw, or (if it's not | 
 |         // a GL-composited layer) not at all. | 
 |         err = bindTextureImageLocked(); | 
 |     } | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::bindTextureImage() { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return bindTextureImageLocked(); | 
 | } | 
 |  | 
 | void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) { | 
 |     if (!fence->isValid()) { | 
 |         return; | 
 |     } | 
 |  | 
 |     auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture; | 
 |     if (slot == BufferQueue::INVALID_BUFFER_SLOT) { | 
 |         return; | 
 |     } | 
 |  | 
 |     auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer | 
 |                                             : mCurrentTextureBuffer->graphicBuffer(); | 
 |     auto err = addReleaseFence(slot, buffer, fence); | 
 |     if (err != OK) { | 
 |         BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err); | 
 |     } | 
 | } | 
 |  | 
 | bool BufferLayerConsumer::releasePendingBuffer() { | 
 |     if (!mPendingRelease.isPending) { | 
 |         BLC_LOGV("Pending buffer already released"); | 
 |         return false; | 
 |     } | 
 |     BLC_LOGV("Releasing pending buffer"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     status_t result = | 
 |             releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer); | 
 |     if (result < NO_ERROR) { | 
 |         BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result); | 
 |     } | 
 |     mPendingRelease = PendingRelease(); | 
 |     return true; | 
 | } | 
 |  | 
 | sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return ConsumerBase::mPrevFinalReleaseFence; | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, | 
 |                                                   uint64_t maxFrameNumber) { | 
 |     status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); | 
 |     if (err != NO_ERROR) { | 
 |         return err; | 
 |     } | 
 |  | 
 |     // If item->mGraphicBuffer is not null, this buffer has not been acquired | 
 |     // before, so we need to clean up old references. | 
 |     if (item->mGraphicBuffer != nullptr) { | 
 |         std::lock_guard<std::mutex> lock(mImagesMutex); | 
 |         if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->graphicBuffer() == nullptr || | 
 |             mImages[item->mSlot]->graphicBuffer()->getId() != item->mGraphicBuffer->getId()) { | 
 |             mImages[item->mSlot] = std::make_shared<Image>(item->mGraphicBuffer, mRE); | 
 |         } | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, | 
 |                                                      PendingRelease* pendingRelease) { | 
 |     status_t err = NO_ERROR; | 
 |  | 
 |     int slot = item.mSlot; | 
 |  | 
 |     BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, | 
 |              (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->graphicBuffer() != nullptr) | 
 |                      ? mCurrentTextureBuffer->graphicBuffer()->handle | 
 |                      : 0, | 
 |              slot, mSlots[slot].mGraphicBuffer->handle); | 
 |  | 
 |     // Hang onto the pointer so that it isn't freed in the call to | 
 |     // releaseBufferLocked() if we're in shared buffer mode and both buffers are | 
 |     // the same. | 
 |  | 
 |     std::shared_ptr<Image> nextTextureBuffer; | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mImagesMutex); | 
 |         nextTextureBuffer = mImages[slot]; | 
 |     } | 
 |  | 
 |     // release old buffer | 
 |     if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { | 
 |         if (pendingRelease == nullptr) { | 
 |             status_t status = | 
 |                     releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->graphicBuffer()); | 
 |             if (status < NO_ERROR) { | 
 |                 BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status), | 
 |                          status); | 
 |                 err = status; | 
 |                 // keep going, with error raised [?] | 
 |             } | 
 |         } else { | 
 |             pendingRelease->currentTexture = mCurrentTexture; | 
 |             pendingRelease->graphicBuffer = mCurrentTextureBuffer->graphicBuffer(); | 
 |             pendingRelease->isPending = true; | 
 |         } | 
 |     } | 
 |  | 
 |     // Update the BufferLayerConsumer state. | 
 |     mCurrentTexture = slot; | 
 |     mCurrentTextureBuffer = nextTextureBuffer; | 
 |     mCurrentCrop = item.mCrop; | 
 |     mCurrentTransform = item.mTransform; | 
 |     mCurrentScalingMode = item.mScalingMode; | 
 |     mCurrentTimestamp = item.mTimestamp; | 
 |     mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace); | 
 |     mCurrentHdrMetadata = item.mHdrMetadata; | 
 |     mCurrentFence = item.mFence; | 
 |     mCurrentFenceTime = item.mFenceTime; | 
 |     mCurrentFrameNumber = item.mFrameNumber; | 
 |     mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse; | 
 |     mCurrentSurfaceDamage = item.mSurfaceDamage; | 
 |     mCurrentApi = item.mApi; | 
 |  | 
 |     computeCurrentTransformMatrixLocked(); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::bindTextureImageLocked() { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->graphicBuffer() != nullptr) { | 
 |         return mRE.bindExternalTextureBuffer(mTexName, mCurrentTextureBuffer->graphicBuffer(), | 
 |                                              mCurrentFence); | 
 |     } | 
 |  | 
 |     return NO_INIT; | 
 | } | 
 |  | 
 | void BufferLayerConsumer::getTransformMatrix(float mtx[16]) { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); | 
 | } | 
 |  | 
 | void BufferLayerConsumer::setFilteringEnabled(bool enabled) { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     if (mAbandoned) { | 
 |         BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!"); | 
 |         return; | 
 |     } | 
 |     bool needsRecompute = mFilteringEnabled != enabled; | 
 |     mFilteringEnabled = enabled; | 
 |  | 
 |     if (needsRecompute && mCurrentTextureBuffer == nullptr) { | 
 |         BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr"); | 
 |     } | 
 |  | 
 |     if (needsRecompute && mCurrentTextureBuffer != nullptr) { | 
 |         computeCurrentTransformMatrixLocked(); | 
 |     } | 
 | } | 
 |  | 
 | void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { | 
 |     BLC_LOGV("computeCurrentTransformMatrixLocked"); | 
 |     if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->graphicBuffer() == nullptr) { | 
 |         BLC_LOGD("computeCurrentTransformMatrixLocked: " | 
 |                  "mCurrentTextureBuffer is nullptr"); | 
 |     } | 
 |     GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, | 
 |                                        mCurrentTextureBuffer == nullptr | 
 |                                                ? nullptr | 
 |                                                : mCurrentTextureBuffer->graphicBuffer(), | 
 |                                        getCurrentCropLocked(), mCurrentTransform, | 
 |                                        mFilteringEnabled); | 
 | } | 
 |  | 
 | nsecs_t BufferLayerConsumer::getTimestamp() { | 
 |     BLC_LOGV("getTimestamp"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentTimestamp; | 
 | } | 
 |  | 
 | ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() { | 
 |     BLC_LOGV("getCurrentDataSpace"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentDataSpace; | 
 | } | 
 |  | 
 | const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const { | 
 |     BLC_LOGV("getCurrentHdrMetadata"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentHdrMetadata; | 
 | } | 
 |  | 
 | uint64_t BufferLayerConsumer::getFrameNumber() { | 
 |     BLC_LOGV("getFrameNumber"); | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentFrameNumber; | 
 | } | 
 |  | 
 | bool BufferLayerConsumer::getTransformToDisplayInverse() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentTransformToDisplayInverse; | 
 | } | 
 |  | 
 | const Region& BufferLayerConsumer::getSurfaceDamage() const { | 
 |     return mCurrentSurfaceDamage; | 
 | } | 
 |  | 
 | void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) { | 
 |     if (damage.bounds() == Rect::INVALID_RECT || | 
 |         mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) { | 
 |         mCurrentSurfaceDamage = Region::INVALID_REGION; | 
 |     } else { | 
 |         mCurrentSurfaceDamage |= damage; | 
 |     } | 
 | } | 
 |  | 
 | int BufferLayerConsumer::getCurrentApi() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentApi; | 
 | } | 
 |  | 
 | sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot, sp<Fence>* outFence) const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     if (outSlot != nullptr) { | 
 |         *outSlot = mCurrentTexture; | 
 |     } | 
 |  | 
 |     if (outFence != nullptr) { | 
 |         *outFence = mCurrentFence; | 
 |     } | 
 |  | 
 |     return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer->graphicBuffer(); | 
 | } | 
 |  | 
 | Rect BufferLayerConsumer::getCurrentCrop() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return getCurrentCropLocked(); | 
 | } | 
 |  | 
 | Rect BufferLayerConsumer::getCurrentCropLocked() const { | 
 |     return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) | 
 |             ? GLConsumer::scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight) | 
 |             : mCurrentCrop; | 
 | } | 
 |  | 
 | uint32_t BufferLayerConsumer::getCurrentTransform() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentTransform; | 
 | } | 
 |  | 
 | uint32_t BufferLayerConsumer::getCurrentScalingMode() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentScalingMode; | 
 | } | 
 |  | 
 | sp<Fence> BufferLayerConsumer::getCurrentFence() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentFence; | 
 | } | 
 |  | 
 | std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const { | 
 |     Mutex::Autolock lock(mMutex); | 
 |     return mCurrentFenceTime; | 
 | } | 
 |  | 
 | void BufferLayerConsumer::freeBufferLocked(int slotIndex) { | 
 |     BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); | 
 |     std::lock_guard<std::mutex> lock(mImagesMutex); | 
 |     if (slotIndex == mCurrentTexture) { | 
 |         mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; | 
 |     } | 
 |     mImages[slotIndex] = nullptr; | 
 |     ConsumerBase::freeBufferLocked(slotIndex); | 
 | } | 
 |  | 
 | void BufferLayerConsumer::onDisconnect() { | 
 |     sp<Layer> l = mLayer.promote(); | 
 |     if (l.get()) { | 
 |         l->onDisconnect(); | 
 |     } | 
 | } | 
 |  | 
 | void BufferLayerConsumer::onSidebandStreamChanged() { | 
 |     FrameAvailableListener* unsafeFrameAvailableListener = nullptr; | 
 |     { | 
 |         Mutex::Autolock lock(mFrameAvailableMutex); | 
 |         unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get(); | 
 |     } | 
 |     sp<ContentsChangedListener> listener; | 
 |     { // scope for the lock | 
 |         Mutex::Autolock lock(mMutex); | 
 |         ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get()); | 
 |         listener = mContentsChangedListener.promote(); | 
 |     } | 
 |  | 
 |     if (listener != nullptr) { | 
 |         listener->onSidebandStreamChanged(); | 
 |     } | 
 | } | 
 |  | 
 | void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) { | 
 |     if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { | 
 |         std::lock_guard<std::mutex> lock(mImagesMutex); | 
 |         const std::shared_ptr<Image>& oldImage = mImages[item.mSlot]; | 
 |         if (oldImage == nullptr || oldImage->graphicBuffer() == nullptr || | 
 |             oldImage->graphicBuffer()->getId() != item.mGraphicBuffer->getId()) { | 
 |             mImages[item.mSlot] = std::make_shared<Image>(item.mGraphicBuffer, mRE); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps, | 
 |                                                    FrameEventHistoryDelta* outDelta) { | 
 |     sp<Layer> l = mLayer.promote(); | 
 |     if (l.get()) { | 
 |         l->addAndGetFrameTimestamps(newTimestamps, outDelta); | 
 |     } | 
 | } | 
 |  | 
 | void BufferLayerConsumer::abandonLocked() { | 
 |     BLC_LOGV("abandonLocked"); | 
 |     mCurrentTextureBuffer = nullptr; | 
 |     for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { | 
 |         std::lock_guard<std::mutex> lock(mImagesMutex); | 
 |         mImages[i] = nullptr; | 
 |     } | 
 |     ConsumerBase::abandonLocked(); | 
 | } | 
 |  | 
 | status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) { | 
 |     return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); | 
 | } | 
 |  | 
 | void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const { | 
 |     result.appendFormat("%smTexName=%d mCurrentTexture=%d\n" | 
 |                         "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", | 
 |                         prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, | 
 |                         mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom, | 
 |                         mCurrentTransform); | 
 |  | 
 |     ConsumerBase::dumpLocked(result, prefix); | 
 | } | 
 |  | 
 | BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, | 
 |                                   renderengine::RenderEngine& engine) | 
 |       : mGraphicBuffer(graphicBuffer), mRE(engine) { | 
 |     mRE.cacheExternalTextureBuffer(mGraphicBuffer); | 
 | } | 
 |  | 
 | BufferLayerConsumer::Image::~Image() { | 
 |     if (mGraphicBuffer != nullptr) { | 
 |         ALOGV("Destroying buffer: %" PRId64, mGraphicBuffer->getId()); | 
 |         mRE.unbindExternalTextureBuffer(mGraphicBuffer->getId()); | 
 |     } | 
 | } | 
 | }; // namespace android |