| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_H | 
 | #define _UI_INPUT_H | 
 |  | 
 | /** | 
 |  * Native input event structures. | 
 |  */ | 
 |  | 
 | #include <android/input.h> | 
 | #include <utils/Vector.h> | 
 | #include <utils/KeyedVector.h> | 
 | #include <utils/Timers.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/String8.h> | 
 | #include <utils/BitSet.h> | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | class SkMatrix; | 
 | #endif | 
 |  | 
 | /* | 
 |  * Additional private constants not defined in ndk/ui/input.h. | 
 |  */ | 
 | enum { | 
 |     /* Private control to determine when an app is tracking a key sequence. */ | 
 |     AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | 
 |  | 
 |     /* Key event is inconsistent with previously sent key events. */ | 
 |     AKEY_EVENT_FLAG_TAINTED = 0x80000000, | 
 | }; | 
 |  | 
 | enum { | 
 |     /* Motion event is inconsistent with previously sent motion events. */ | 
 |     AMOTION_EVENT_FLAG_TAINTED = 0x80000000, | 
 | }; | 
 |  | 
 | enum { | 
 |     /* | 
 |      * Indicates that an input device has switches. | 
 |      * This input source flag is hidden from the API because switches are only used by the system | 
 |      * and applications have no way to interact with them. | 
 |      */ | 
 |     AINPUT_SOURCE_SWITCH = 0x80000000, | 
 | }; | 
 |  | 
 | /* | 
 |  * SystemUiVisibility constants from View. | 
 |  */ | 
 | enum { | 
 |     ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, | 
 |     ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, | 
 | }; | 
 |  | 
 | /* | 
 |  * Maximum number of pointers supported per motion event. | 
 |  * Smallest number of pointers is 1. | 
 |  * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | 
 |  * will occasionally emit 11.  There is not much harm making this constant bigger.) | 
 |  */ | 
 | #define MAX_POINTERS 16 | 
 |  | 
 | /* | 
 |  * Maximum pointer id value supported in a motion event. | 
 |  * Smallest pointer id is 0. | 
 |  * (This is limited by our use of BitSet32 to track pointer assignments.) | 
 |  */ | 
 | #define MAX_POINTER_ID 31 | 
 |  | 
 | /* | 
 |  * Declare a concrete type for the NDK's input event forward declaration. | 
 |  */ | 
 | struct AInputEvent { | 
 |     virtual ~AInputEvent() { } | 
 | }; | 
 |  | 
 | /* | 
 |  * Declare a concrete type for the NDK's input device forward declaration. | 
 |  */ | 
 | struct AInputDevice { | 
 |     virtual ~AInputDevice() { } | 
 | }; | 
 |  | 
 |  | 
 | namespace android { | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | class Parcel; | 
 | #endif | 
 |  | 
 | /* | 
 |  * Flags that flow alongside events in the input dispatch system to help with certain | 
 |  * policy decisions such as waking from device sleep. | 
 |  * | 
 |  * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | 
 |  */ | 
 | enum { | 
 |     /* These flags originate in RawEvents and are generally set in the key map. | 
 |      * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */ | 
 |  | 
 |     POLICY_FLAG_WAKE = 0x00000001, | 
 |     POLICY_FLAG_WAKE_DROPPED = 0x00000002, | 
 |     POLICY_FLAG_SHIFT = 0x00000004, | 
 |     POLICY_FLAG_CAPS_LOCK = 0x00000008, | 
 |     POLICY_FLAG_ALT = 0x00000010, | 
 |     POLICY_FLAG_ALT_GR = 0x00000020, | 
 |     POLICY_FLAG_MENU = 0x00000040, | 
 |     POLICY_FLAG_LAUNCHER = 0x00000080, | 
 |     POLICY_FLAG_VIRTUAL = 0x00000100, | 
 |     POLICY_FLAG_FUNCTION = 0x00000200, | 
 |  | 
 |     POLICY_FLAG_RAW_MASK = 0x0000ffff, | 
 |  | 
 |     /* These flags are set by the input dispatcher. */ | 
 |  | 
 |     // Indicates that the input event was injected. | 
 |     POLICY_FLAG_INJECTED = 0x01000000, | 
 |  | 
 |     // Indicates that the input event is from a trusted source such as a directly attached | 
 |     // input device or an application with system-wide event injection permission. | 
 |     POLICY_FLAG_TRUSTED = 0x02000000, | 
 |  | 
 |     // Indicates that the input event has passed through an input filter. | 
 |     POLICY_FLAG_FILTERED = 0x04000000, | 
 |  | 
 |     // Disables automatic key repeating behavior. | 
 |     POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | 
 |  | 
 |     /* These flags are set by the input reader policy as it intercepts each event. */ | 
 |  | 
 |     // Indicates that the screen was off when the event was received and the event | 
 |     // should wake the device. | 
 |     POLICY_FLAG_WOKE_HERE = 0x10000000, | 
 |  | 
 |     // Indicates that the screen was dim when the event was received and the event | 
 |     // should brighten the device. | 
 |     POLICY_FLAG_BRIGHT_HERE = 0x20000000, | 
 |  | 
 |     // Indicates that the event should be dispatched to applications. | 
 |     // The input event should still be sent to the InputDispatcher so that it can see all | 
 |     // input events received include those that it will not deliver. | 
 |     POLICY_FLAG_PASS_TO_USER = 0x40000000, | 
 | }; | 
 |  | 
 | /* | 
 |  * Describes the basic configuration of input devices that are present. | 
 |  */ | 
 | struct InputConfiguration { | 
 |     enum { | 
 |         TOUCHSCREEN_UNDEFINED = 0, | 
 |         TOUCHSCREEN_NOTOUCH = 1, | 
 |         TOUCHSCREEN_STYLUS = 2, | 
 |         TOUCHSCREEN_FINGER = 3 | 
 |     }; | 
 |  | 
 |     enum { | 
 |         KEYBOARD_UNDEFINED = 0, | 
 |         KEYBOARD_NOKEYS = 1, | 
 |         KEYBOARD_QWERTY = 2, | 
 |         KEYBOARD_12KEY = 3 | 
 |     }; | 
 |  | 
 |     enum { | 
 |         NAVIGATION_UNDEFINED = 0, | 
 |         NAVIGATION_NONAV = 1, | 
 |         NAVIGATION_DPAD = 2, | 
 |         NAVIGATION_TRACKBALL = 3, | 
 |         NAVIGATION_WHEEL = 4 | 
 |     }; | 
 |  | 
 |     int32_t touchScreen; | 
 |     int32_t keyboard; | 
 |     int32_t navigation; | 
 | }; | 
 |  | 
 | /* | 
 |  * Pointer coordinate data. | 
 |  */ | 
 | struct PointerCoords { | 
 |     enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64 | 
 |  | 
 |     // Bitfield of axes that are present in this structure. | 
 |     uint64_t bits; | 
 |  | 
 |     // Values of axes that are stored in this structure packed in order by axis id | 
 |     // for each axis that is present in the structure according to 'bits'. | 
 |     float values[MAX_AXES]; | 
 |  | 
 |     inline void clear() { | 
 |         bits = 0; | 
 |     } | 
 |  | 
 |     float getAxisValue(int32_t axis) const; | 
 |     status_t setAxisValue(int32_t axis, float value); | 
 |  | 
 |     void scale(float scale); | 
 |  | 
 |     inline float getX() const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_X); | 
 |     } | 
 |  | 
 |     inline float getY() const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_Y); | 
 |     } | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 |     status_t readFromParcel(Parcel* parcel); | 
 |     status_t writeToParcel(Parcel* parcel) const; | 
 | #endif | 
 |  | 
 |     bool operator==(const PointerCoords& other) const; | 
 |     inline bool operator!=(const PointerCoords& other) const { | 
 |         return !(*this == other); | 
 |     } | 
 |  | 
 |     void copyFrom(const PointerCoords& other); | 
 |  | 
 | private: | 
 |     void tooManyAxes(int axis); | 
 | }; | 
 |  | 
 | /* | 
 |  * Pointer property data. | 
 |  */ | 
 | struct PointerProperties { | 
 |     // The id of the pointer. | 
 |     int32_t id; | 
 |  | 
 |     // The pointer tool type. | 
 |     int32_t toolType; | 
 |  | 
 |     inline void clear() { | 
 |         id = -1; | 
 |         toolType = 0; | 
 |     } | 
 |  | 
 |     bool operator==(const PointerProperties& other) const; | 
 |     inline bool operator!=(const PointerProperties& other) const { | 
 |         return !(*this == other); | 
 |     } | 
 |  | 
 |     void copyFrom(const PointerProperties& other); | 
 | }; | 
 |  | 
 | /* | 
 |  * Input events. | 
 |  */ | 
 | class InputEvent : public AInputEvent { | 
 | public: | 
 |     virtual ~InputEvent() { } | 
 |  | 
 |     virtual int32_t getType() const = 0; | 
 |  | 
 |     inline int32_t getDeviceId() const { return mDeviceId; } | 
 |  | 
 |     inline int32_t getSource() const { return mSource; } | 
 |  | 
 |     inline void setSource(int32_t source) { mSource = source; } | 
 |  | 
 | protected: | 
 |     void initialize(int32_t deviceId, int32_t source); | 
 |     void initialize(const InputEvent& from); | 
 |  | 
 |     int32_t mDeviceId; | 
 |     int32_t mSource; | 
 | }; | 
 |  | 
 | /* | 
 |  * Key events. | 
 |  */ | 
 | class KeyEvent : public InputEvent { | 
 | public: | 
 |     virtual ~KeyEvent() { } | 
 |  | 
 |     virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | 
 |  | 
 |     inline int32_t getAction() const { return mAction; } | 
 |  | 
 |     inline int32_t getFlags() const { return mFlags; } | 
 |  | 
 |     inline int32_t getKeyCode() const { return mKeyCode; } | 
 |  | 
 |     inline int32_t getScanCode() const { return mScanCode; } | 
 |  | 
 |     inline int32_t getMetaState() const { return mMetaState; } | 
 |  | 
 |     inline int32_t getRepeatCount() const { return mRepeatCount; } | 
 |  | 
 |     inline nsecs_t getDownTime() const { return mDownTime; } | 
 |  | 
 |     inline nsecs_t getEventTime() const { return mEventTime; } | 
 |  | 
 |     // Return true if this event may have a default action implementation. | 
 |     static bool hasDefaultAction(int32_t keyCode); | 
 |     bool hasDefaultAction() const; | 
 |  | 
 |     // Return true if this event represents a system key. | 
 |     static bool isSystemKey(int32_t keyCode); | 
 |     bool isSystemKey() const; | 
 |      | 
 |     void initialize( | 
 |             int32_t deviceId, | 
 |             int32_t source, | 
 |             int32_t action, | 
 |             int32_t flags, | 
 |             int32_t keyCode, | 
 |             int32_t scanCode, | 
 |             int32_t metaState, | 
 |             int32_t repeatCount, | 
 |             nsecs_t downTime, | 
 |             nsecs_t eventTime); | 
 |     void initialize(const KeyEvent& from); | 
 |  | 
 | protected: | 
 |     int32_t mAction; | 
 |     int32_t mFlags; | 
 |     int32_t mKeyCode; | 
 |     int32_t mScanCode; | 
 |     int32_t mMetaState; | 
 |     int32_t mRepeatCount; | 
 |     nsecs_t mDownTime; | 
 |     nsecs_t mEventTime; | 
 | }; | 
 |  | 
 | /* | 
 |  * Motion events. | 
 |  */ | 
 | class MotionEvent : public InputEvent { | 
 | public: | 
 |     virtual ~MotionEvent() { } | 
 |  | 
 |     virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | 
 |  | 
 |     inline int32_t getAction() const { return mAction; } | 
 |  | 
 |     inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } | 
 |  | 
 |     inline int32_t getActionIndex() const { | 
 |         return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | 
 |                 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | 
 |     } | 
 |  | 
 |     inline void setAction(int32_t action) { mAction = action; } | 
 |  | 
 |     inline int32_t getFlags() const { return mFlags; } | 
 |  | 
 |     inline void setFlags(int32_t flags) { mFlags = flags; } | 
 |  | 
 |     inline int32_t getEdgeFlags() const { return mEdgeFlags; } | 
 |  | 
 |     inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | 
 |  | 
 |     inline int32_t getMetaState() const { return mMetaState; } | 
 |  | 
 |     inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | 
 |  | 
 |     inline int32_t getButtonState() const { return mButtonState; } | 
 |  | 
 |     inline float getXOffset() const { return mXOffset; } | 
 |  | 
 |     inline float getYOffset() const { return mYOffset; } | 
 |  | 
 |     inline float getXPrecision() const { return mXPrecision; } | 
 |  | 
 |     inline float getYPrecision() const { return mYPrecision; } | 
 |  | 
 |     inline nsecs_t getDownTime() const { return mDownTime; } | 
 |  | 
 |     inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | 
 |  | 
 |     inline size_t getPointerCount() const { return mPointerProperties.size(); } | 
 |  | 
 |     inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | 
 |         return &mPointerProperties[pointerIndex]; | 
 |     } | 
 |  | 
 |     inline int32_t getPointerId(size_t pointerIndex) const { | 
 |         return mPointerProperties[pointerIndex].id; | 
 |     } | 
 |  | 
 |     inline int32_t getToolType(size_t pointerIndex) const { | 
 |         return mPointerProperties[pointerIndex].toolType; | 
 |     } | 
 |  | 
 |     inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | 
 |  | 
 |     const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | 
 |  | 
 |     float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | 
 |  | 
 |     inline float getRawX(size_t pointerIndex) const { | 
 |         return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getRawY(size_t pointerIndex) const { | 
 |         return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
 |     } | 
 |  | 
 |     float getAxisValue(int32_t axis, size_t pointerIndex) const; | 
 |  | 
 |     inline float getX(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getY(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getPressure(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getSize(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getTouchMajor(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getTouchMinor(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getToolMajor(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getToolMinor(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | 
 |     } | 
 |  | 
 |     inline float getOrientation(size_t pointerIndex) const { | 
 |         return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | 
 |     } | 
 |  | 
 |     inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | 
 |  | 
 |     inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | 
 |         return mSampleEventTimes[historicalIndex]; | 
 |     } | 
 |  | 
 |     const PointerCoords* getHistoricalRawPointerCoords( | 
 |             size_t pointerIndex, size_t historicalIndex) const; | 
 |  | 
 |     float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | 
 |             size_t historicalIndex) const; | 
 |  | 
 |     inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalRawAxisValue( | 
 |                 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalRawAxisValue( | 
 |                 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | 
 |  | 
 |     inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | 
 |         return getHistoricalAxisValue( | 
 |                 AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | 
 |     } | 
 |  | 
 |     ssize_t findPointerIndex(int32_t pointerId) const; | 
 |  | 
 |     void initialize( | 
 |             int32_t deviceId, | 
 |             int32_t source, | 
 |             int32_t action, | 
 |             int32_t flags, | 
 |             int32_t edgeFlags, | 
 |             int32_t metaState, | 
 |             int32_t buttonState, | 
 |             float xOffset, | 
 |             float yOffset, | 
 |             float xPrecision, | 
 |             float yPrecision, | 
 |             nsecs_t downTime, | 
 |             nsecs_t eventTime, | 
 |             size_t pointerCount, | 
 |             const PointerProperties* pointerProperties, | 
 |             const PointerCoords* pointerCoords); | 
 |  | 
 |     void copyFrom(const MotionEvent* other, bool keepHistory); | 
 |  | 
 |     void addSample( | 
 |             nsecs_t eventTime, | 
 |             const PointerCoords* pointerCoords); | 
 |  | 
 |     void offsetLocation(float xOffset, float yOffset); | 
 |  | 
 |     void scale(float scaleFactor); | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 |     void transform(const SkMatrix* matrix); | 
 |  | 
 |     status_t readFromParcel(Parcel* parcel); | 
 |     status_t writeToParcel(Parcel* parcel) const; | 
 | #endif | 
 |  | 
 |     static bool isTouchEvent(int32_t source, int32_t action); | 
 |     inline bool isTouchEvent() const { | 
 |         return isTouchEvent(mSource, mAction); | 
 |     } | 
 |  | 
 |     // Low-level accessors. | 
 |     inline const PointerProperties* getPointerProperties() const { | 
 |         return mPointerProperties.array(); | 
 |     } | 
 |     inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } | 
 |     inline const PointerCoords* getSamplePointerCoords() const { | 
 |             return mSamplePointerCoords.array(); | 
 |     } | 
 |  | 
 | protected: | 
 |     int32_t mAction; | 
 |     int32_t mFlags; | 
 |     int32_t mEdgeFlags; | 
 |     int32_t mMetaState; | 
 |     int32_t mButtonState; | 
 |     float mXOffset; | 
 |     float mYOffset; | 
 |     float mXPrecision; | 
 |     float mYPrecision; | 
 |     nsecs_t mDownTime; | 
 |     Vector<PointerProperties> mPointerProperties; | 
 |     Vector<nsecs_t> mSampleEventTimes; | 
 |     Vector<PointerCoords> mSamplePointerCoords; | 
 | }; | 
 |  | 
 | /* | 
 |  * Input event factory. | 
 |  */ | 
 | class InputEventFactoryInterface { | 
 | protected: | 
 |     virtual ~InputEventFactoryInterface() { } | 
 |  | 
 | public: | 
 |     InputEventFactoryInterface() { } | 
 |  | 
 |     virtual KeyEvent* createKeyEvent() = 0; | 
 |     virtual MotionEvent* createMotionEvent() = 0; | 
 | }; | 
 |  | 
 | /* | 
 |  * A simple input event factory implementation that uses a single preallocated instance | 
 |  * of each type of input event that are reused for each request. | 
 |  */ | 
 | class PreallocatedInputEventFactory : public InputEventFactoryInterface { | 
 | public: | 
 |     PreallocatedInputEventFactory() { } | 
 |     virtual ~PreallocatedInputEventFactory() { } | 
 |  | 
 |     virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } | 
 |     virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } | 
 |  | 
 | private: | 
 |     KeyEvent mKeyEvent; | 
 |     MotionEvent mMotionEvent; | 
 | }; | 
 |  | 
 | /* | 
 |  * Calculates the velocity of pointer movements over time. | 
 |  */ | 
 | class VelocityTracker { | 
 | public: | 
 |     struct Position { | 
 |         float x, y; | 
 |     }; | 
 |  | 
 |     VelocityTracker(); | 
 |  | 
 |     // Resets the velocity tracker state. | 
 |     void clear(); | 
 |  | 
 |     // Resets the velocity tracker state for specific pointers. | 
 |     // Call this method when some pointers have changed and may be reusing | 
 |     // an id that was assigned to a different pointer earlier. | 
 |     void clearPointers(BitSet32 idBits); | 
 |  | 
 |     // Adds movement information for a set of pointers. | 
 |     // The idBits bitfield specifies the pointer ids of the pointers whose positions | 
 |     // are included in the movement. | 
 |     // The positions array contains position information for each pointer in order by | 
 |     // increasing id.  Its size should be equal to the number of one bits in idBits. | 
 |     void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions); | 
 |  | 
 |     // Adds movement information for all pointers in a MotionEvent, including historical samples. | 
 |     void addMovement(const MotionEvent* event); | 
 |  | 
 |     // Gets the velocity of the specified pointer id in position units per second. | 
 |     // Returns false and sets the velocity components to zero if there is no movement | 
 |     // information for the pointer. | 
 |     bool getVelocity(uint32_t id, float* outVx, float* outVy) const; | 
 |  | 
 |     // Gets the active pointer id, or -1 if none. | 
 |     inline int32_t getActivePointerId() const { return mActivePointerId; } | 
 |  | 
 |     // Gets a bitset containing all pointer ids from the most recent movement. | 
 |     inline BitSet32 getCurrentPointerIdBits() const { return mMovements[mIndex].idBits; } | 
 |  | 
 | private: | 
 |     // Number of samples to keep. | 
 |     static const uint32_t HISTORY_SIZE = 10; | 
 |  | 
 |     // Oldest sample to consider when calculating the velocity. | 
 |     static const nsecs_t MAX_AGE = 200 * 1000000; // 200 ms | 
 |  | 
 |     // The minimum duration between samples when estimating velocity. | 
 |     static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms | 
 |  | 
 |     struct Movement { | 
 |         nsecs_t eventTime; | 
 |         BitSet32 idBits; | 
 |         Position positions[MAX_POINTERS]; | 
 |     }; | 
 |  | 
 |     uint32_t mIndex; | 
 |     Movement mMovements[HISTORY_SIZE]; | 
 |     int32_t mActivePointerId; | 
 | }; | 
 |  | 
 |  | 
 | /* | 
 |  * Specifies parameters that govern pointer or wheel acceleration. | 
 |  */ | 
 | struct VelocityControlParameters { | 
 |     // A scale factor that is multiplied with the raw velocity deltas | 
 |     // prior to applying any other velocity control factors.  The scale | 
 |     // factor should be used to adapt the input device resolution | 
 |     // (eg. counts per inch) to the output device resolution (eg. pixels per inch). | 
 |     // | 
 |     // Must be a positive value. | 
 |     // Default is 1.0 (no scaling). | 
 |     float scale; | 
 |  | 
 |     // The scaled speed at which acceleration begins to be applied. | 
 |     // This value establishes the upper bound of a low speed regime for | 
 |     // small precise motions that are performed without any acceleration. | 
 |     // | 
 |     // Must be a non-negative value. | 
 |     // Default is 0.0 (no low threshold). | 
 |     float lowThreshold; | 
 |  | 
 |     // The scaled speed at which maximum acceleration is applied. | 
 |     // The difference between highThreshold and lowThreshold controls | 
 |     // the range of speeds over which the acceleration factor is interpolated. | 
 |     // The wider the range, the smoother the acceleration. | 
 |     // | 
 |     // Must be a non-negative value greater than or equal to lowThreshold. | 
 |     // Default is 0.0 (no high threshold). | 
 |     float highThreshold; | 
 |  | 
 |     // The acceleration factor. | 
 |     // When the speed is above the low speed threshold, the velocity will scaled | 
 |     // by an interpolated value between 1.0 and this amount. | 
 |     // | 
 |     // Must be a positive greater than or equal to 1.0. | 
 |     // Default is 1.0 (no acceleration). | 
 |     float acceleration; | 
 |  | 
 |     VelocityControlParameters() : | 
 |             scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) { | 
 |     } | 
 |  | 
 |     VelocityControlParameters(float scale, float lowThreshold, | 
 |             float highThreshold, float acceleration) : | 
 |             scale(scale), lowThreshold(lowThreshold), | 
 |             highThreshold(highThreshold), acceleration(acceleration) { | 
 |     } | 
 | }; | 
 |  | 
 | /* | 
 |  * Implements mouse pointer and wheel speed control and acceleration. | 
 |  */ | 
 | class VelocityControl { | 
 | public: | 
 |     VelocityControl(); | 
 |  | 
 |     /* Sets the various parameters. */ | 
 |     void setParameters(const VelocityControlParameters& parameters); | 
 |  | 
 |     /* Resets the current movement counters to zero. | 
 |      * This has the effect of nullifying any acceleration. */ | 
 |     void reset(); | 
 |  | 
 |     /* Translates a raw movement delta into an appropriately | 
 |      * scaled / accelerated delta based on the current velocity. */ | 
 |     void move(nsecs_t eventTime, float* deltaX, float* deltaY); | 
 |  | 
 | private: | 
 |     // If no movements are received within this amount of time, | 
 |     // we assume the movement has stopped and reset the movement counters. | 
 |     static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms | 
 |  | 
 |     VelocityControlParameters mParameters; | 
 |  | 
 |     nsecs_t mLastMovementTime; | 
 |     VelocityTracker::Position mRawPosition; | 
 |     VelocityTracker mVelocityTracker; | 
 | }; | 
 |  | 
 |  | 
 | /* | 
 |  * Describes the characteristics and capabilities of an input device. | 
 |  */ | 
 | class InputDeviceInfo { | 
 | public: | 
 |     InputDeviceInfo(); | 
 |     InputDeviceInfo(const InputDeviceInfo& other); | 
 |     ~InputDeviceInfo(); | 
 |  | 
 |     struct MotionRange { | 
 |         int32_t axis; | 
 |         uint32_t source; | 
 |         float min; | 
 |         float max; | 
 |         float flat; | 
 |         float fuzz; | 
 |     }; | 
 |  | 
 |     void initialize(int32_t id, const String8& name); | 
 |  | 
 |     inline int32_t getId() const { return mId; } | 
 |     inline const String8 getName() const { return mName; } | 
 |     inline uint32_t getSources() const { return mSources; } | 
 |  | 
 |     const MotionRange* getMotionRange(int32_t axis, uint32_t source) const; | 
 |  | 
 |     void addSource(uint32_t source); | 
 |     void addMotionRange(int32_t axis, uint32_t source, | 
 |             float min, float max, float flat, float fuzz); | 
 |     void addMotionRange(const MotionRange& range); | 
 |  | 
 |     inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; } | 
 |     inline int32_t getKeyboardType() const { return mKeyboardType; } | 
 |  | 
 |     inline const Vector<MotionRange>& getMotionRanges() const { | 
 |         return mMotionRanges; | 
 |     } | 
 |  | 
 | private: | 
 |     int32_t mId; | 
 |     String8 mName; | 
 |     uint32_t mSources; | 
 |     int32_t mKeyboardType; | 
 |  | 
 |     Vector<MotionRange> mMotionRanges; | 
 | }; | 
 |  | 
 | /* | 
 |  * Identifies a device. | 
 |  */ | 
 | struct InputDeviceIdentifier { | 
 |     inline InputDeviceIdentifier() : | 
 |             bus(0), vendor(0), product(0), version(0) { | 
 |     } | 
 |  | 
 |     String8 name; | 
 |     String8 location; | 
 |     String8 uniqueId; | 
 |     uint16_t bus; | 
 |     uint16_t vendor; | 
 |     uint16_t product; | 
 |     uint16_t version; | 
 | }; | 
 |  | 
 | /* Types of input device configuration files. */ | 
 | enum InputDeviceConfigurationFileType { | 
 |     INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0,     /* .idc file */ | 
 |     INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1,        /* .kl file */ | 
 |     INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */ | 
 | }; | 
 |  | 
 | /* | 
 |  * Gets the path of an input device configuration file, if one is available. | 
 |  * Considers both system provided and user installed configuration files. | 
 |  * | 
 |  * The device identifier is used to construct several default configuration file | 
 |  * names to try based on the device name, vendor, product, and version. | 
 |  * | 
 |  * Returns an empty string if not found. | 
 |  */ | 
 | extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier( | 
 |         const InputDeviceIdentifier& deviceIdentifier, | 
 |         InputDeviceConfigurationFileType type); | 
 |  | 
 | /* | 
 |  * Gets the path of an input device configuration file, if one is available. | 
 |  * Considers both system provided and user installed configuration files. | 
 |  * | 
 |  * The name is case-sensitive and is used to construct the filename to resolve. | 
 |  * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores. | 
 |  * | 
 |  * Returns an empty string if not found. | 
 |  */ | 
 | extern String8 getInputDeviceConfigurationFilePathByName( | 
 |         const String8& name, InputDeviceConfigurationFileType type); | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _UI_INPUT_H |