SF: Move present timing to FrameTargeter
Split out from I2c27dc709afd1f33bddbf9c2ca1cd61dd335f66c.
Store earliestPresentTime on the FrameTarget, like expectedPresentTime,
so it can be stored per display.
Add FrameTargeter::computeEarliestPresentTime. This calculation was
previously done in SurfaceFlinger, using data mostly contained in the
FrameTargeter. This will simplify computing this per display.
Move computation of the earliestPresentTime to
FrameTargeter::beginFrame. Add a scheduler::Feature to track whether
ExpectedPresentTime is supported.
Make previousFrameVsyncTime and wouldPresentEarly protected, now that
they are only called by FrameTargeter (subclass) and tests.
Make the test a friend of FrameTarget for accessing the above methods.
Bug: 255601557
Bug: 256196556
Bug: 259132483
Test: atest libscheduler_test:FrameTargeterTest
Test: atest
libscheduler_test:FrameTargeterWithExpectedPresentSupportTest
Change-Id: Ib927935de6ba2b7b8d5037b42eb635ae92019634
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 8c77739..f62f1ba 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -514,9 +514,7 @@
: displayId(displayId),
selectorPtr(std::move(selectorPtr)),
schedulePtr(std::move(schedulePtr)),
- targeterPtr(std::make_unique<
- FrameTargeter>(displayId,
- features.test(Feature::kBackpressureGpuComposition))) {}
+ targeterPtr(std::make_unique<FrameTargeter>(displayId, features)) {}
const PhysicalDisplayId displayId;