SF: Move present timing to FrameTargeter

Split out from I2c27dc709afd1f33bddbf9c2ca1cd61dd335f66c.

Store earliestPresentTime on the FrameTarget, like expectedPresentTime,
so it can be stored per display.

Add FrameTargeter::computeEarliestPresentTime. This calculation was
previously done in SurfaceFlinger, using data mostly contained in the
FrameTargeter. This will simplify computing this per display.

Move computation of the earliestPresentTime to
FrameTargeter::beginFrame. Add a scheduler::Feature to track whether
ExpectedPresentTime is supported.

Make previousFrameVsyncTime and wouldPresentEarly protected, now that
they are only called by FrameTargeter (subclass) and tests.

Make the test a friend of FrameTarget for accessing the above methods.

Bug: 255601557
Bug: 256196556
Bug: 259132483
Test: atest libscheduler_test:FrameTargeterTest
Test: atest
        libscheduler_test:FrameTargeterWithExpectedPresentSupportTest

Change-Id: Ib927935de6ba2b7b8d5037b42eb635ae92019634
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 5f772ac..5f10e79 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -192,7 +192,8 @@
              .vsyncId = vsyncId,
              // TODO(b/255601557): Calculate per display.
              .expectedVsyncTime = expectedVsyncTime,
-             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration};
+             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration,
+             .hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration};
 
     ftl::NonNull<const Display*> pacesetterPtr = pacesetterPtrLocked();
     pacesetterPtr->targeterPtr->beginFrame(beginFrameArgs, *pacesetterPtr->schedulePtr);
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 8c77739..f62f1ba 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -514,9 +514,7 @@
               : displayId(displayId),
                 selectorPtr(std::move(selectorPtr)),
                 schedulePtr(std::move(schedulePtr)),
-                targeterPtr(std::make_unique<
-                            FrameTargeter>(displayId,
-                                           features.test(Feature::kBackpressureGpuComposition))) {}
+                targeterPtr(std::make_unique<FrameTargeter>(displayId, features)) {}
 
         const PhysicalDisplayId displayId;
 
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Features.h b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
index 7c72ac6..52485fb 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Features.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
@@ -29,6 +29,7 @@
     kTracePredictedVsync = 1 << 3,
     kBackpressureGpuComposition = 1 << 4,
     kSmallDirtyContentDetection = 1 << 5,
+    kExpectedPresentTime = 1 << 6,
 };
 
 using FeatureFlags = ftl::Flags<Feature>;
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
index 70d4846..a5bb6c2 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -19,11 +19,13 @@
 #include <array>
 #include <atomic>
 #include <memory>
+#include <optional>
 
 #include <ui/DisplayId.h>
 #include <ui/Fence.h>
 #include <ui/FenceTime.h>
 
+#include <scheduler/Features.h>
 #include <scheduler/Time.h>
 #include <scheduler/VsyncId.h>
 #include <scheduler/interface/CompositeResult.h>
@@ -49,14 +51,11 @@
 
     TimePoint expectedPresentTime() const { return mExpectedPresentTime; }
 
+    std::optional<TimePoint> earliestPresentTime() const { return mEarliestPresentTime; }
+
     // The time of the VSYNC that preceded this frame. See `presentFenceForPastVsync` for details.
     TimePoint pastVsyncTime(Period minFramePeriod) const;
 
-    // Equivalent to `pastVsyncTime` unless running N VSYNCs ahead.
-    TimePoint previousFrameVsyncTime(Period minFramePeriod) const {
-        return mExpectedPresentTime - minFramePeriod;
-    }
-
     // The present fence for the frame that had targeted the most recent VSYNC before this frame.
     // If the target VSYNC for any given frame is more than `vsyncPeriod` in the future, then the
     // VSYNC of at least one previous frame has not yet passed. In other words, this is NOT the
@@ -69,8 +68,6 @@
         return mPresentFences.front().fenceTime;
     }
 
-    bool wouldPresentEarly(Period minFramePeriod) const;
-
     bool isFramePending() const { return mFramePending; }
     bool didMissFrame() const { return mFrameMissed; }
     bool didMissHwcFrame() const { return mHwcFrameMissed && !mGpuFrameMissed; }
@@ -79,9 +76,17 @@
     explicit FrameTarget(const std::string& displayLabel);
     ~FrameTarget() = default;
 
+    bool wouldPresentEarly(Period minFramePeriod) const;
+
+    // Equivalent to `pastVsyncTime` unless running N VSYNCs ahead.
+    TimePoint previousFrameVsyncTime(Period minFramePeriod) const {
+        return mExpectedPresentTime - minFramePeriod;
+    }
+
     VsyncId mVsyncId;
     TimePoint mFrameBeginTime;
     TimePoint mExpectedPresentTime;
+    std::optional<TimePoint> mEarliestPresentTime;
 
     TracedOrdinal<bool> mFramePending;
     TracedOrdinal<bool> mFrameMissed;
@@ -95,6 +100,8 @@
     std::array<FenceWithFenceTime, 2> mPresentFences;
 
 private:
+    friend class FrameTargeterTestBase;
+
     template <int N>
     inline bool targetsVsyncsAhead(Period minFramePeriod) const {
         static_assert(N > 1);
@@ -105,9 +112,10 @@
 // Computes a display's per-frame metrics about past/upcoming targeting of present deadlines.
 class FrameTargeter final : private FrameTarget {
 public:
-    FrameTargeter(PhysicalDisplayId displayId, bool backpressureGpuComposition)
+    FrameTargeter(PhysicalDisplayId displayId, FeatureFlags flags)
           : FrameTarget(to_string(displayId)),
-            mBackpressureGpuComposition(backpressureGpuComposition) {}
+            mBackpressureGpuComposition(flags.test(Feature::kBackpressureGpuComposition)),
+            mSupportsExpectedPresentTime(flags.test(Feature::kExpectedPresentTime)) {}
 
     const FrameTarget& target() const { return *this; }
 
@@ -116,10 +124,14 @@
         VsyncId vsyncId;
         TimePoint expectedVsyncTime;
         Duration sfWorkDuration;
+        Duration hwcMinWorkDuration;
     };
 
     void beginFrame(const BeginFrameArgs&, const IVsyncSource&);
 
+    std::optional<TimePoint> computeEarliestPresentTime(Period minFramePeriod,
+                                                        Duration hwcMinWorkDuration);
+
     // TODO(b/241285191): Merge with FrameTargeter::endFrame.
     FenceTimePtr setPresentFence(sp<Fence>);
 
@@ -128,7 +140,7 @@
     void dump(utils::Dumper&) const;
 
 private:
-    friend class FrameTargeterTest;
+    friend class FrameTargeterTestBase;
 
     // For tests.
     using IsFencePendingFuncPtr = bool (*)(const FenceTimePtr&, int graceTimeMs);
@@ -138,6 +150,7 @@
     static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
 
     const bool mBackpressureGpuComposition;
+    const bool mSupportsExpectedPresentTime;
 
     TimePoint mScheduledPresentTime;
     CompositionCoverageFlags mCompositionCoverage;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index e80372b..68c277d 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -82,6 +82,10 @@
         }
     }
 
+    if (!mSupportsExpectedPresentTime) {
+        mEarliestPresentTime = computeEarliestPresentTime(minFramePeriod, args.hwcMinWorkDuration);
+    }
+
     ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, ftl::to_underlying(args.vsyncId),
                   ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
                   mExpectedPresentTime == args.expectedVsyncTime ? "" : " (adjusted)");
@@ -121,6 +125,14 @@
     if (mGpuFrameMissed) mGpuFrameMissedCount++;
 }
 
+std::optional<TimePoint> FrameTargeter::computeEarliestPresentTime(Period minFramePeriod,
+                                                                   Duration hwcMinWorkDuration) {
+    if (wouldPresentEarly(minFramePeriod)) {
+        return previousFrameVsyncTime(minFramePeriod) - hwcMinWorkDuration;
+    }
+    return {};
+}
+
 void FrameTargeter::endFrame(const CompositeResult& result) {
     mCompositionCoverage = result.compositionCoverage;
 }
diff --git a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
index c883385..a9abcaf 100644
--- a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
+++ b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
@@ -44,12 +44,18 @@
 
 } // namespace
 
-class FrameTargeterTest : public testing::Test {
+class FrameTargeterTestBase : public testing::Test {
 public:
+    FrameTargeterTestBase(FeatureFlags flags) : mTargeter(PhysicalDisplayId::fromPort(13), flags) {}
+
     const auto& target() const { return mTargeter.target(); }
 
+    bool wouldPresentEarly(Period minFramePeriod) const {
+        return target().wouldPresentEarly(minFramePeriod);
+    }
+
     struct Frame {
-        Frame(FrameTargeterTest* testPtr, VsyncId vsyncId, TimePoint& frameBeginTime,
+        Frame(FrameTargeterTestBase* testPtr, VsyncId vsyncId, TimePoint& frameBeginTime,
               Duration frameDuration, Fps refreshRate, Fps peakRefreshRate,
               FrameTargeter::IsFencePendingFuncPtr isFencePendingFuncPtr = Frame::fenceSignaled,
               const ftl::Optional<VsyncSource>& vsyncSourceOpt = std::nullopt)
@@ -61,7 +67,8 @@
                                                      .vsyncId = vsyncId,
                                                      .expectedVsyncTime =
                                                              frameBeginTime + frameDuration,
-                                                     .sfWorkDuration = 10ms};
+                                                     .sfWorkDuration = 10ms,
+                                                     .hwcMinWorkDuration = kHwcMinWorkDuration};
 
             testPtr->mTargeter.beginFrame(args,
                                           vsyncSourceOpt
@@ -93,7 +100,7 @@
         static bool fencePending(const FenceTimePtr&, int) { return true; }
         static bool fenceSignaled(const FenceTimePtr&, int) { return false; }
 
-        FrameTargeterTest* const testPtr;
+        FrameTargeterTestBase* const testPtr;
 
         TimePoint& frameBeginTime;
         const Period period;
@@ -102,11 +109,24 @@
         bool ended = false;
     };
 
+    static constexpr Duration kHwcMinWorkDuration = std::chrono::nanoseconds(5ns);
+
 private:
     FenceToFenceTimeMap mFenceMap;
 
-    static constexpr bool kBackpressureGpuComposition = true;
-    FrameTargeter mTargeter{PhysicalDisplayId::fromPort(13), kBackpressureGpuComposition};
+    FrameTargeter mTargeter;
+};
+
+class FrameTargeterTest : public FrameTargeterTestBase {
+public:
+    FrameTargeterTest() : FrameTargeterTestBase(Feature::kBackpressureGpuComposition) {}
+};
+
+class FrameTargeterWithExpectedPresentSupportTest : public FrameTargeterTestBase {
+public:
+    FrameTargeterWithExpectedPresentSupportTest()
+          : FrameTargeterTestBase(FeatureFlags(Feature::kBackpressureGpuComposition) |
+                                  Feature::kExpectedPresentTime) {}
 };
 
 TEST_F(FrameTargeterTest, targetsFrames) {
@@ -208,7 +228,7 @@
 TEST_F(FrameTargeterTest, doesNotDetectEarlyPresentIfNoFence) {
     constexpr Period kPeriod = (60_Hz).getPeriod();
     EXPECT_EQ(target().presentFenceForPastVsync(kPeriod), FenceTime::NO_FENCE);
-    EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+    EXPECT_FALSE(wouldPresentEarly(kPeriod));
 }
 
 TEST_F(FrameTargeterTest, detectsEarlyPresent) {
@@ -220,7 +240,8 @@
     // The target is not early while past present fences are pending.
     for (int n = 3; n-- > 0;) {
         const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
-        EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+        EXPECT_FALSE(wouldPresentEarly(kPeriod));
+        EXPECT_FALSE(target().earliestPresentTime());
     }
 
     // The target is early if the past present fence was signaled.
@@ -228,7 +249,41 @@
     const auto fence = frame.end();
     fence->signalForTest(frameBeginTime.ns());
 
-    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+    Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+
+    // `finalFrame` would present early, so it has an earliest present time.
+    EXPECT_TRUE(wouldPresentEarly(kPeriod));
+    ASSERT_NE(std::nullopt, target().earliestPresentTime());
+    EXPECT_EQ(*target().earliestPresentTime(),
+              target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
+}
+
+// Same as `detectsEarlyPresent`, above, but verifies that we do not set an earliest present time
+// when there is expected present time support.
+TEST_F(FrameTargeterWithExpectedPresentSupportTest, detectsEarlyPresent) {
+    VsyncId vsyncId{333};
+    TimePoint frameBeginTime(3000ms);
+    constexpr Fps kRefreshRate = 60_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+    // The target is not early while past present fences are pending.
+    for (int n = 3; n-- > 0;) {
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+        EXPECT_FALSE(wouldPresentEarly(kPeriod));
+        EXPECT_FALSE(target().earliestPresentTime());
+    }
+
+    // The target is early if the past present fence was signaled.
+    Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+    const auto fence = frame.end();
+    fence->signalForTest(frameBeginTime.ns());
+
+    Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+
+    // `finalFrame` would present early, but we have expected present time support, so it has no
+    // earliest present time.
+    EXPECT_TRUE(wouldPresentEarly(kPeriod));
+    ASSERT_EQ(std::nullopt, target().earliestPresentTime());
 }
 
 TEST_F(FrameTargeterTest, detectsEarlyPresentTwoVsyncsAhead) {
@@ -240,7 +295,8 @@
     // The target is not early while past present fences are pending.
     for (int n = 3; n-- > 0;) {
         const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
-        EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+        EXPECT_FALSE(wouldPresentEarly(kPeriod));
+        EXPECT_FALSE(target().earliestPresentTime());
     }
 
     Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
@@ -248,12 +304,18 @@
     fence->signalForTest(frameBeginTime.ns());
 
     // The target is two VSYNCs ahead, so the past present fence is still pending.
-    EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+    EXPECT_FALSE(wouldPresentEarly(kPeriod));
+    EXPECT_FALSE(target().earliestPresentTime());
 
     { const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate); }
 
+    Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+
     // The target is early if the past present fence was signaled.
-    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+    EXPECT_TRUE(wouldPresentEarly(kPeriod));
+    ASSERT_NE(std::nullopt, target().earliestPresentTime());
+    EXPECT_EQ(*target().earliestPresentTime(),
+              target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
 }
 
 TEST_F(FrameTargeterTest, detectsEarlyPresentThreeVsyncsAhead) {
@@ -264,7 +326,10 @@
     const Frame frame(this, VsyncId{555}, frameBeginTime, 16ms, kRefreshRate, kRefreshRate);
 
     // The target is more than two VSYNCs ahead, but present fences are not tracked that far back.
-    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+    EXPECT_TRUE(wouldPresentEarly(kPeriod));
+    EXPECT_TRUE(target().earliestPresentTime());
+    EXPECT_EQ(*target().earliestPresentTime(),
+              target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
 }
 
 TEST_F(FrameTargeterTest, detectsMissedFrames) {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4d04aad..eecfabb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2749,24 +2749,13 @@
         refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
     }
 
-    const Period minFramePeriod = mScheduler->getVsyncSchedule()->minFramePeriod();
-
-    if (!getHwComposer().getComposer()->isSupported(
-                Hwc2::Composer::OptionalFeature::ExpectedPresentTime) &&
-        pacesetterTarget.wouldPresentEarly(minFramePeriod)) {
-        const auto hwcMinWorkDuration =
-                mScheduler->getVsyncConfiguration().getCurrentConfigs().hwcMinWorkDuration;
-
-        // TODO(b/255601557): Calculate and pass per-display values for each FrameTarget.
-        refreshArgs.earliestPresentTime =
-                pacesetterTarget.previousFrameVsyncTime(minFramePeriod) - hwcMinWorkDuration;
-    }
-
     const TimePoint expectedPresentTime = pacesetterTarget.expectedPresentTime();
     // TODO(b/255601557) Update frameInterval per display
     refreshArgs.frameInterval = mScheduler->getNextFrameInterval(pacesetterId, expectedPresentTime);
     refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
     refreshArgs.expectedPresentTime = expectedPresentTime.ns();
+    // TODO(b/255601557): Calculate and pass per-display values for each FrameTarget.
+    refreshArgs.earliestPresentTime = pacesetterTarget.earliestPresentTime();
     refreshArgs.hasTrustedPresentationListener = mNumTrustedPresentationListeners > 0;
     {
         auto& notifyExpectedPresentData = mNotifyExpectedPresentMap[pacesetterId];
@@ -4218,6 +4207,10 @@
     if (mBackpressureGpuComposition) {
         features |= Feature::kBackpressureGpuComposition;
     }
+    if (getHwComposer().getComposer()->isSupported(
+                Hwc2::Composer::OptionalFeature::ExpectedPresentTime)) {
+        features |= Feature::kExpectedPresentTime;
+    }
 
     mScheduler = std::make_unique<Scheduler>(static_cast<ICompositor&>(*this),
                                              static_cast<ISchedulerCallback&>(*this), features,
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 04c1977..fa79956 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -606,7 +606,14 @@
             mFlinger->commitTransactions();
             mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp));
 
-            scheduler::FrameTargeter frameTargeter(displayId, mFdp.ConsumeBool());
+            scheduler::FeatureFlags flags;
+            if (mFdp.ConsumeBool()) {
+                flags |= scheduler::Feature::kBackpressureGpuComposition;
+            }
+            if (mFdp.ConsumeBool()) {
+                flags |= scheduler::Feature::kExpectedPresentTime;
+            }
+            scheduler::FrameTargeter frameTargeter(displayId, flags);
             mFlinger->onCompositionPresented(displayId, ftl::init::map(displayId, &frameTargeter),
                                              mFdp.ConsumeIntegral<nsecs_t>());
         }
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index 0a0533c..8a5500f 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -426,7 +426,15 @@
 }
 
 void SchedulerFuzzer::fuzzFrameTargeter() {
-    scheduler::FrameTargeter frameTargeter(kDisplayId, mFdp.ConsumeBool());
+    scheduler::FeatureFlags flags;
+    if (mFdp.ConsumeBool()) {
+        flags |= scheduler::Feature::kBackpressureGpuComposition;
+    }
+    if (mFdp.ConsumeBool()) {
+        flags |= scheduler::Feature::kExpectedPresentTime;
+    }
+
+    scheduler::FrameTargeter frameTargeter(kDisplayId, flags);
 
     const struct VsyncSource final : scheduler::IVsyncSource {
         explicit VsyncSource(FuzzedDataProvider& fuzzer) : fuzzer(fuzzer) {}
@@ -442,7 +450,8 @@
         frameTargeter.beginFrame({.frameBeginTime = getFuzzedTimePoint(mFdp),
                                   .vsyncId = getFuzzedVsyncId(mFdp),
                                   .expectedVsyncTime = getFuzzedTimePoint(mFdp),
-                                  .sfWorkDuration = getFuzzedDuration(mFdp)},
+                                  .sfWorkDuration = getFuzzedDuration(mFdp),
+                                  .hwcMinWorkDuration = getFuzzedDuration(mFdp)},
                                  vsyncSource);
 
         frameTargeter.setPresentFence(makeFakeFence());
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 28549a6..f00eacc 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -386,13 +386,14 @@
         LOG_ALWAYS_FATAL_IF(!displayIdOpt);
         const auto displayId = *displayIdOpt;
 
-        constexpr bool kBackpressureGpuComposition = true;
-        scheduler::FrameTargeter frameTargeter(displayId, kBackpressureGpuComposition);
+        scheduler::FrameTargeter frameTargeter(displayId,
+                                               scheduler::Feature::kBackpressureGpuComposition);
 
         frameTargeter.beginFrame({.frameBeginTime = frameTime,
                                   .vsyncId = vsyncId,
                                   .expectedVsyncTime = expectedVsyncTime,
-                                  .sfWorkDuration = 10ms},
+                                  .sfWorkDuration = 10ms,
+                                  .hwcMinWorkDuration = 10ms},
                                  *mScheduler->getVsyncSchedule());
 
         scheduler::FrameTargets targets;