SF: Move present timing to FrameTargeter
Split out from I2c27dc709afd1f33bddbf9c2ca1cd61dd335f66c.
Store earliestPresentTime on the FrameTarget, like expectedPresentTime,
so it can be stored per display.
Add FrameTargeter::computeEarliestPresentTime. This calculation was
previously done in SurfaceFlinger, using data mostly contained in the
FrameTargeter. This will simplify computing this per display.
Move computation of the earliestPresentTime to
FrameTargeter::beginFrame. Add a scheduler::Feature to track whether
ExpectedPresentTime is supported.
Make previousFrameVsyncTime and wouldPresentEarly protected, now that
they are only called by FrameTargeter (subclass) and tests.
Make the test a friend of FrameTarget for accessing the above methods.
Bug: 255601557
Bug: 256196556
Bug: 259132483
Test: atest libscheduler_test:FrameTargeterTest
Test: atest
libscheduler_test:FrameTargeterWithExpectedPresentSupportTest
Change-Id: Ib927935de6ba2b7b8d5037b42eb635ae92019634
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 5f772ac..5f10e79 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -192,7 +192,8 @@
.vsyncId = vsyncId,
// TODO(b/255601557): Calculate per display.
.expectedVsyncTime = expectedVsyncTime,
- .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration};
+ .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration,
+ .hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration};
ftl::NonNull<const Display*> pacesetterPtr = pacesetterPtrLocked();
pacesetterPtr->targeterPtr->beginFrame(beginFrameArgs, *pacesetterPtr->schedulePtr);