SF: Move present timing to FrameTargeter

Split out from I2c27dc709afd1f33bddbf9c2ca1cd61dd335f66c.

Store earliestPresentTime on the FrameTarget, like expectedPresentTime,
so it can be stored per display.

Add FrameTargeter::computeEarliestPresentTime. This calculation was
previously done in SurfaceFlinger, using data mostly contained in the
FrameTargeter. This will simplify computing this per display.

Move computation of the earliestPresentTime to
FrameTargeter::beginFrame. Add a scheduler::Feature to track whether
ExpectedPresentTime is supported.

Make previousFrameVsyncTime and wouldPresentEarly protected, now that
they are only called by FrameTargeter (subclass) and tests.

Make the test a friend of FrameTarget for accessing the above methods.

Bug: 255601557
Bug: 256196556
Bug: 259132483
Test: atest libscheduler_test:FrameTargeterTest
Test: atest
        libscheduler_test:FrameTargeterWithExpectedPresentSupportTest

Change-Id: Ib927935de6ba2b7b8d5037b42eb635ae92019634
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 5f772ac..5f10e79 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -192,7 +192,8 @@
              .vsyncId = vsyncId,
              // TODO(b/255601557): Calculate per display.
              .expectedVsyncTime = expectedVsyncTime,
-             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration};
+             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration,
+             .hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration};
 
     ftl::NonNull<const Display*> pacesetterPtr = pacesetterPtrLocked();
     pacesetterPtr->targeterPtr->beginFrame(beginFrameArgs, *pacesetterPtr->schedulePtr);