|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <chrono> | 
|  | #include <condition_variable> | 
|  | #include <mutex> | 
|  | #include <thread> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  | #include <binder/IBinder.h> | 
|  | #include <ui/GraphicBuffer.h> | 
|  | #include <ui/Rect.h> | 
|  | #include <utils/StrongPointer.h> | 
|  | #include "Scheduler/OneShotTimer.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class IRegionSamplingListener; | 
|  | class Layer; | 
|  | class Scheduler; | 
|  | class SurfaceFlinger; | 
|  | struct SamplingOffsetCallback; | 
|  |  | 
|  | float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, | 
|  | uint32_t orientation, const Rect& area); | 
|  |  | 
|  | class RegionSamplingThread : public IBinder::DeathRecipient { | 
|  | public: | 
|  | struct TimingTunables { | 
|  | // debug.sf.sampling_offset_ns | 
|  | // When asynchronously collecting sample, the offset, from zero phase in the vsync timeline | 
|  | // at which the sampling should start. | 
|  | std::chrono::nanoseconds mSamplingOffset; | 
|  | // debug.sf.sampling_period_ns | 
|  | // This is the maximum amount of time the luma recieving client | 
|  | // should have to wait for a new luma value after a frame is updated. The inverse of this is | 
|  | // roughly the sampling rate. Sampling system rounds up sub-vsync sampling period to vsync | 
|  | // period. | 
|  | std::chrono::nanoseconds mSamplingPeriod; | 
|  | // debug.sf.sampling_timer_timeout_ns | 
|  | // This is the interval at which the luma sampling system will check that the luma clients | 
|  | // have up to date information. It defaults to the mSamplingPeriod. | 
|  | std::chrono::nanoseconds mSamplingTimerTimeout; | 
|  | }; | 
|  | struct EnvironmentTimingTunables : TimingTunables { | 
|  | EnvironmentTimingTunables(); | 
|  | }; | 
|  | explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler, | 
|  | const TimingTunables& tunables); | 
|  | explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler); | 
|  |  | 
|  | ~RegionSamplingThread(); | 
|  |  | 
|  | // Add a listener to receive luma notifications. The luma reported via listener will | 
|  | // report the median luma for the layers under the stopLayerHandle, in the samplingArea region. | 
|  | void addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle, | 
|  | const sp<IRegionSamplingListener>& listener); | 
|  | // Remove the listener to stop receiving median luma notifications. | 
|  | void removeListener(const sp<IRegionSamplingListener>& listener); | 
|  |  | 
|  | // Notifies sampling engine that new content is available. This will trigger a sampling | 
|  | // pass at some point in the future. | 
|  | void notifyNewContent(); | 
|  |  | 
|  | // Notifies the sampling engine that it has a good timing window in which to sample. | 
|  | void notifySamplingOffset(); | 
|  |  | 
|  | private: | 
|  | struct Descriptor { | 
|  | Rect area = Rect::EMPTY_RECT; | 
|  | wp<Layer> stopLayer; | 
|  | sp<IRegionSamplingListener> listener; | 
|  | }; | 
|  |  | 
|  | struct WpHash { | 
|  | size_t operator()(const wp<IBinder>& p) const { | 
|  | return std::hash<IBinder*>()(p.unsafe_get()); | 
|  | } | 
|  | }; | 
|  | std::vector<float> sampleBuffer( | 
|  | const sp<GraphicBuffer>& buffer, const Point& leftTop, | 
|  | const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation); | 
|  |  | 
|  | void doSample(); | 
|  | void binderDied(const wp<IBinder>& who) override; | 
|  | void checkForStaleLuma(); | 
|  |  | 
|  | void captureSample(); | 
|  | void threadMain(); | 
|  |  | 
|  | SurfaceFlinger& mFlinger; | 
|  | Scheduler& mScheduler; | 
|  | const TimingTunables mTunables; | 
|  | scheduler::OneShotTimer mIdleTimer; | 
|  |  | 
|  | std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback; | 
|  |  | 
|  | std::thread mThread; | 
|  |  | 
|  | std::mutex mThreadControlMutex; | 
|  | std::condition_variable_any mCondition; | 
|  | bool mRunning GUARDED_BY(mThreadControlMutex) = true; | 
|  | bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false; | 
|  | uint32_t mDiscardedFrames GUARDED_BY(mThreadControlMutex) = 0; | 
|  | std::chrono::nanoseconds lastSampleTime GUARDED_BY(mThreadControlMutex); | 
|  |  | 
|  | std::mutex mSamplingMutex; | 
|  | std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex); | 
|  | sp<GraphicBuffer> mCachedBuffer GUARDED_BY(mSamplingMutex) = nullptr; | 
|  | }; | 
|  |  | 
|  | } // namespace android |