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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <gmock/gmock.h>
#include <gui/ISurfaceComposer.h>
#include "Scheduler/DispSync.h"
#include "Scheduler/EventThread.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/Scheduler.h"
namespace android {
class TestableScheduler : public Scheduler, private ISchedulerCallback {
public:
TestableScheduler(const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
: Scheduler([](bool) {}, configs, *this, useContentDetectionV2, true) {}
TestableScheduler(std::unique_ptr<DispSync> primaryDispSync,
std::unique_ptr<EventControlThread> eventControlThread,
const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
: Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this,
createLayerHistory(configs, useContentDetectionV2), useContentDetectionV2,
true) {}
// Used to inject mock event thread.
ConnectionHandle createConnection(std::unique_ptr<EventThread> eventThread) {
return Scheduler::createConnection(std::move(eventThread));
}
/* ------------------------------------------------------------------------
* Read-write access to private data to set up preconditions and assert
* post-conditions.
*/
auto& mutablePrimaryHWVsyncEnabled() { return mPrimaryHWVsyncEnabled; }
auto& mutableEventControlThread() { return mEventControlThread; }
auto& mutablePrimaryDispSync() { return mPrimaryDispSync; }
auto& mutableHWVsyncAvailable() { return mHWVsyncAvailable; }
size_t refreshRateChangeCount() const { return mRefreshRateChangeCount; }
bool hasLayerHistory() const { return static_cast<bool>(mLayerHistory); }
auto* mutableLayerHistory() {
LOG_ALWAYS_FATAL_IF(mUseContentDetectionV2);
return static_cast<scheduler::impl::LayerHistory*>(mLayerHistory.get());
}
auto* mutableLayerHistoryV2() {
LOG_ALWAYS_FATAL_IF(!mUseContentDetectionV2);
return static_cast<scheduler::impl::LayerHistoryV2*>(mLayerHistory.get());
}
size_t layerHistorySize() NO_THREAD_SAFETY_ANALYSIS {
if (!mLayerHistory) return 0;
return mUseContentDetectionV2 ? mutableLayerHistoryV2()->mLayerInfos.size()
: mutableLayerHistory()->mLayerInfos.size();
}
void replaceTouchTimer(int64_t millis) {
if (mTouchTimer) {
mTouchTimer.reset();
}
mTouchTimer.emplace(
std::chrono::milliseconds(millis),
[this] { touchTimerCallback(TimerState::Reset); },
[this] { touchTimerCallback(TimerState::Expired); });
mTouchTimer->start();
}
bool isTouchActive() {
std::lock_guard<std::mutex> lock(mFeatureStateLock);
return mFeatures.touch == Scheduler::TouchState::Active;
}
~TestableScheduler() {
// All these pointer and container clears help ensure that GMock does
// not report a leaked object, since the Scheduler instance may
// still be referenced by something despite our best efforts to destroy
// it after each test is done.
mutableEventControlThread().reset();
mutablePrimaryDispSync().reset();
mConnections.clear();
}
private:
void changeRefreshRate(const RefreshRate&, ConfigEvent) override { mRefreshRateChangeCount++; }
void repaintEverythingForHWC() override {}
void kernelTimerChanged(bool /*expired*/) override {}
size_t mRefreshRateChangeCount = 0;
};
} // namespace android