| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic push | 
 | #pragma clang diagnostic ignored "-Wconversion" | 
 |  | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 |  | 
 | #include <pthread.h> | 
 | #include <sched.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <chrono> | 
 | #include <cstdint> | 
 | #include <optional> | 
 | #include <type_traits> | 
 | #include <utility> | 
 |  | 
 | #include <android-base/stringprintf.h> | 
 |  | 
 | #include <binder/IPCThreadState.h> | 
 |  | 
 | #include <cutils/compiler.h> | 
 | #include <cutils/sched_policy.h> | 
 |  | 
 | #include <gui/DisplayEventReceiver.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 | #include <utils/Trace.h> | 
 |  | 
 | #include <scheduler/VsyncConfig.h> | 
 | #include "DisplayHardware/DisplayMode.h" | 
 | #include "FrameTimeline.h" | 
 | #include "VSyncDispatch.h" | 
 | #include "VSyncTracker.h" | 
 |  | 
 | #include "EventThread.h" | 
 |  | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "EventThread" | 
 |  | 
 | using namespace std::chrono_literals; | 
 |  | 
 | namespace android { | 
 |  | 
 | using base::StringAppendF; | 
 | using base::StringPrintf; | 
 |  | 
 | namespace { | 
 |  | 
 | auto vsyncPeriod(VSyncRequest request) { | 
 |     return static_cast<std::underlying_type_t<VSyncRequest>>(request); | 
 | } | 
 |  | 
 | std::string toString(VSyncRequest request) { | 
 |     switch (request) { | 
 |         case VSyncRequest::None: | 
 |             return "VSyncRequest::None"; | 
 |         case VSyncRequest::Single: | 
 |             return "VSyncRequest::Single"; | 
 |         case VSyncRequest::SingleSuppressCallback: | 
 |             return "VSyncRequest::SingleSuppressCallback"; | 
 |         default: | 
 |             return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request)); | 
 |     } | 
 | } | 
 |  | 
 | std::string toString(const EventThreadConnection& connection) { | 
 |     return StringPrintf("Connection{%p, %s}", &connection, | 
 |                         toString(connection.vsyncRequest).c_str()); | 
 | } | 
 |  | 
 | std::string toString(const DisplayEventReceiver::Event& event) { | 
 |     switch (event.header.type) { | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: | 
 |             return StringPrintf("Hotplug{displayId=%s, %s}", | 
 |                                 to_string(event.header.displayId).c_str(), | 
 |                                 event.hotplug.connected ? "connected" : "disconnected"); | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: | 
 |             return StringPrintf("VSync{displayId=%s, count=%u, expectedPresentationTime=%" PRId64 | 
 |                                 "}", | 
 |                                 to_string(event.header.displayId).c_str(), event.vsync.count, | 
 |                                 event.vsync.vsyncData.preferredExpectedPresentationTime()); | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: | 
 |             return StringPrintf("ModeChanged{displayId=%s, modeId=%u}", | 
 |                                 to_string(event.header.displayId).c_str(), event.modeChange.modeId); | 
 |         default: | 
 |             return "Event{}"; | 
 |     } | 
 | } | 
 |  | 
 | DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp, | 
 |                                         bool connected) { | 
 |     DisplayEventReceiver::Event event; | 
 |     event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp}; | 
 |     event.hotplug.connected = connected; | 
 |     return event; | 
 | } | 
 |  | 
 | DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp, | 
 |                                       uint32_t count, nsecs_t expectedPresentationTime, | 
 |                                       nsecs_t deadlineTimestamp) { | 
 |     DisplayEventReceiver::Event event; | 
 |     event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp}; | 
 |     event.vsync.count = count; | 
 |     event.vsync.vsyncData.preferredFrameTimelineIndex = 0; | 
 |     // Temporarily store the current vsync information in frameTimelines[0], marked as | 
 |     // platform-preferred. When the event is dispatched later, the frame interval at that time is | 
 |     // used with this information to generate multiple frame timeline choices. | 
 |     event.vsync.vsyncData.frameTimelines[0] = {.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID, | 
 |                                                .deadlineTimestamp = deadlineTimestamp, | 
 |                                                .expectedPresentationTime = | 
 |                                                        expectedPresentationTime}; | 
 |     return event; | 
 | } | 
 |  | 
 | DisplayEventReceiver::Event makeModeChanged(const scheduler::FrameRateMode& mode) { | 
 |     DisplayEventReceiver::Event event; | 
 |     event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, | 
 |                     mode.modePtr->getPhysicalDisplayId(), systemTime()}; | 
 |     event.modeChange.modeId = mode.modePtr->getId().value(); | 
 |     event.modeChange.vsyncPeriod = mode.fps.getPeriodNsecs(); | 
 |     return event; | 
 | } | 
 |  | 
 | DisplayEventReceiver::Event makeFrameRateOverrideEvent(PhysicalDisplayId displayId, | 
 |                                                        FrameRateOverride frameRateOverride) { | 
 |     return DisplayEventReceiver::Event{ | 
 |             .header = | 
 |                     DisplayEventReceiver::Event::Header{ | 
 |                             .type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE, | 
 |                             .displayId = displayId, | 
 |                             .timestamp = systemTime(), | 
 |                     }, | 
 |             .frameRateOverride = frameRateOverride, | 
 |     }; | 
 | } | 
 |  | 
 | DisplayEventReceiver::Event makeFrameRateOverrideFlushEvent(PhysicalDisplayId displayId) { | 
 |     return DisplayEventReceiver::Event{ | 
 |             .header = DisplayEventReceiver::Event::Header{ | 
 |                     .type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH, | 
 |                     .displayId = displayId, | 
 |                     .timestamp = systemTime(), | 
 |             }}; | 
 | } | 
 |  | 
 | } // namespace | 
 |  | 
 | EventThreadConnection::EventThreadConnection(EventThread* eventThread, uid_t callingUid, | 
 |                                              ResyncCallback resyncCallback, | 
 |                                              EventRegistrationFlags eventRegistration) | 
 |       : resyncCallback(std::move(resyncCallback)), | 
 |         mOwnerUid(callingUid), | 
 |         mEventRegistration(eventRegistration), | 
 |         mEventThread(eventThread), | 
 |         mChannel(gui::BitTube::DefaultSize) {} | 
 |  | 
 | EventThreadConnection::~EventThreadConnection() { | 
 |     // do nothing here -- clean-up will happen automatically | 
 |     // when the main thread wakes up | 
 | } | 
 |  | 
 | void EventThreadConnection::onFirstRef() { | 
 |     // NOTE: mEventThread doesn't hold a strong reference on us | 
 |     mEventThread->registerDisplayEventConnection(sp<EventThreadConnection>::fromExisting(this)); | 
 | } | 
 |  | 
 | binder::Status EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) { | 
 |     std::scoped_lock lock(mLock); | 
 |     if (mChannel.initCheck() != NO_ERROR) { | 
 |         return binder::Status::fromStatusT(NAME_NOT_FOUND); | 
 |     } | 
 |  | 
 |     outChannel->setReceiveFd(mChannel.moveReceiveFd()); | 
 |     outChannel->setSendFd(base::unique_fd(dup(mChannel.getSendFd()))); | 
 |     return binder::Status::ok(); | 
 | } | 
 |  | 
 | binder::Status EventThreadConnection::setVsyncRate(int rate) { | 
 |     mEventThread->setVsyncRate(static_cast<uint32_t>(rate), | 
 |                                sp<EventThreadConnection>::fromExisting(this)); | 
 |     return binder::Status::ok(); | 
 | } | 
 |  | 
 | binder::Status EventThreadConnection::requestNextVsync() { | 
 |     ATRACE_CALL(); | 
 |     mEventThread->requestNextVsync(sp<EventThreadConnection>::fromExisting(this)); | 
 |     return binder::Status::ok(); | 
 | } | 
 |  | 
 | binder::Status EventThreadConnection::getLatestVsyncEventData( | 
 |         ParcelableVsyncEventData* outVsyncEventData) { | 
 |     ATRACE_CALL(); | 
 |     outVsyncEventData->vsync = | 
 |             mEventThread->getLatestVsyncEventData(sp<EventThreadConnection>::fromExisting(this)); | 
 |     return binder::Status::ok(); | 
 | } | 
 |  | 
 | status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) { | 
 |     constexpr auto toStatus = [](ssize_t size) { | 
 |         return size < 0 ? status_t(size) : status_t(NO_ERROR); | 
 |     }; | 
 |  | 
 |     if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE || | 
 |         event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH) { | 
 |         mPendingEvents.emplace_back(event); | 
 |         if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE) { | 
 |             return status_t(NO_ERROR); | 
 |         } | 
 |  | 
 |         auto size = DisplayEventReceiver::sendEvents(&mChannel, mPendingEvents.data(), | 
 |                                                      mPendingEvents.size()); | 
 |         mPendingEvents.clear(); | 
 |         return toStatus(size); | 
 |     } | 
 |  | 
 |     auto size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1); | 
 |     return toStatus(size); | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | EventThread::~EventThread() = default; | 
 |  | 
 | namespace impl { | 
 |  | 
 | EventThread::EventThread(const char* name, std::shared_ptr<scheduler::VsyncSchedule> vsyncSchedule, | 
 |                          android::frametimeline::TokenManager* tokenManager, | 
 |                          ThrottleVsyncCallback throttleVsyncCallback, | 
 |                          GetVsyncPeriodFunction getVsyncPeriodFunction, | 
 |                          std::chrono::nanoseconds workDuration, | 
 |                          std::chrono::nanoseconds readyDuration) | 
 |       : mThreadName(name), | 
 |         mVsyncTracer(base::StringPrintf("VSYNC-%s", name), 0), | 
 |         mWorkDuration(base::StringPrintf("VsyncWorkDuration-%s", name), workDuration), | 
 |         mReadyDuration(readyDuration), | 
 |         mVsyncSchedule(std::move(vsyncSchedule)), | 
 |         mVsyncRegistration(mVsyncSchedule->getDispatch(), createDispatchCallback(), name), | 
 |         mTokenManager(tokenManager), | 
 |         mThrottleVsyncCallback(std::move(throttleVsyncCallback)), | 
 |         mGetVsyncPeriodFunction(std::move(getVsyncPeriodFunction)) { | 
 |     LOG_ALWAYS_FATAL_IF(getVsyncPeriodFunction == nullptr, | 
 |             "getVsyncPeriodFunction must not be null"); | 
 |  | 
 |     mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS { | 
 |         std::unique_lock<std::mutex> lock(mMutex); | 
 |         threadMain(lock); | 
 |     }); | 
 |  | 
 |     pthread_setname_np(mThread.native_handle(), mThreadName); | 
 |  | 
 |     pid_t tid = pthread_gettid_np(mThread.native_handle()); | 
 |  | 
 |     // Use SCHED_FIFO to minimize jitter | 
 |     constexpr int EVENT_THREAD_PRIORITY = 2; | 
 |     struct sched_param param = {0}; | 
 |     param.sched_priority = EVENT_THREAD_PRIORITY; | 
 |     if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) { | 
 |         ALOGE("Couldn't set SCHED_FIFO for EventThread"); | 
 |     } | 
 |  | 
 |     set_sched_policy(tid, SP_FOREGROUND); | 
 | } | 
 |  | 
 | EventThread::~EventThread() { | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mMutex); | 
 |         mState = State::Quit; | 
 |         mCondition.notify_all(); | 
 |     } | 
 |     mThread.join(); | 
 | } | 
 |  | 
 | void EventThread::setDuration(std::chrono::nanoseconds workDuration, | 
 |                               std::chrono::nanoseconds readyDuration) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |     mWorkDuration = workDuration; | 
 |     mReadyDuration = readyDuration; | 
 |  | 
 |     mVsyncRegistration.update({.workDuration = mWorkDuration.get().count(), | 
 |                                .readyDuration = mReadyDuration.count(), | 
 |                                .earliestVsync = mLastVsyncCallbackTime.ns()}); | 
 | } | 
 |  | 
 | sp<EventThreadConnection> EventThread::createEventConnection( | 
 |         ResyncCallback resyncCallback, EventRegistrationFlags eventRegistration) const { | 
 |     return sp<EventThreadConnection>::make(const_cast<EventThread*>(this), | 
 |                                            IPCThreadState::self()->getCallingUid(), | 
 |                                            std::move(resyncCallback), eventRegistration); | 
 | } | 
 |  | 
 | status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     // this should never happen | 
 |     auto it = std::find(mDisplayEventConnections.cbegin(), | 
 |             mDisplayEventConnections.cend(), connection); | 
 |     if (it != mDisplayEventConnections.cend()) { | 
 |         ALOGW("DisplayEventConnection %p already exists", connection.get()); | 
 |         mCondition.notify_all(); | 
 |         return ALREADY_EXISTS; | 
 |     } | 
 |  | 
 |     mDisplayEventConnections.push_back(connection); | 
 |     mCondition.notify_all(); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) { | 
 |     auto it = std::find(mDisplayEventConnections.cbegin(), | 
 |             mDisplayEventConnections.cend(), connection); | 
 |     if (it != mDisplayEventConnections.cend()) { | 
 |         mDisplayEventConnections.erase(it); | 
 |     } | 
 | } | 
 |  | 
 | void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) { | 
 |     if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) { | 
 |         return; | 
 |     } | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate); | 
 |     if (connection->vsyncRequest != request) { | 
 |         connection->vsyncRequest = request; | 
 |         mCondition.notify_all(); | 
 |     } | 
 | } | 
 |  | 
 | void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection) { | 
 |     if (connection->resyncCallback) { | 
 |         connection->resyncCallback(); | 
 |     } | 
 |  | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     if (connection->vsyncRequest == VSyncRequest::None) { | 
 |         connection->vsyncRequest = VSyncRequest::Single; | 
 |         mCondition.notify_all(); | 
 |     } else if (connection->vsyncRequest == VSyncRequest::SingleSuppressCallback) { | 
 |         connection->vsyncRequest = VSyncRequest::Single; | 
 |     } | 
 | } | 
 |  | 
 | VsyncEventData EventThread::getLatestVsyncEventData( | 
 |         const sp<EventThreadConnection>& connection) const { | 
 |     // Resync so that the vsync is accurate with hardware. getLatestVsyncEventData is an alternate | 
 |     // way to get vsync data (instead of posting callbacks to Choreographer). | 
 |     if (connection->resyncCallback) { | 
 |         connection->resyncCallback(); | 
 |     } | 
 |  | 
 |     VsyncEventData vsyncEventData; | 
 |     nsecs_t frameInterval = mGetVsyncPeriodFunction(connection->mOwnerUid); | 
 |     vsyncEventData.frameInterval = frameInterval; | 
 |     const auto [presentTime, deadline] = [&]() -> std::pair<nsecs_t, nsecs_t> { | 
 |         std::lock_guard<std::mutex> lock(mMutex); | 
 |         const auto vsyncTime = mVsyncSchedule->getTracker().nextAnticipatedVSyncTimeFrom( | 
 |                 systemTime() + mWorkDuration.get().count() + mReadyDuration.count()); | 
 |         return {vsyncTime, vsyncTime - mReadyDuration.count()}; | 
 |     }(); | 
 |     generateFrameTimeline(vsyncEventData, frameInterval, systemTime(SYSTEM_TIME_MONOTONIC), | 
 |                           presentTime, deadline); | 
 |     return vsyncEventData; | 
 | } | 
 |  | 
 | void EventThread::enableSyntheticVsync(bool enable) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |     if (!mVSyncState || mVSyncState->synthetic == enable) { | 
 |         return; | 
 |     } | 
 |  | 
 |     mVSyncState->synthetic = enable; | 
 |     mCondition.notify_all(); | 
 | } | 
 |  | 
 | void EventThread::onVsync(nsecs_t vsyncTime, nsecs_t wakeupTime, nsecs_t readyTime) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |     mLastVsyncCallbackTime = TimePoint::fromNs(vsyncTime); | 
 |  | 
 |     LOG_FATAL_IF(!mVSyncState); | 
 |     mVsyncTracer = (mVsyncTracer + 1) % 2; | 
 |     mPendingEvents.push_back(makeVSync(mVSyncState->displayId, wakeupTime, ++mVSyncState->count, | 
 |                                        vsyncTime, readyTime)); | 
 |     mCondition.notify_all(); | 
 | } | 
 |  | 
 | void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected)); | 
 |     mCondition.notify_all(); | 
 | } | 
 |  | 
 | void EventThread::onModeChanged(const scheduler::FrameRateMode& mode) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     mPendingEvents.push_back(makeModeChanged(mode)); | 
 |     mCondition.notify_all(); | 
 | } | 
 |  | 
 | void EventThread::onFrameRateOverridesChanged(PhysicalDisplayId displayId, | 
 |                                               std::vector<FrameRateOverride> overrides) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     for (auto frameRateOverride : overrides) { | 
 |         mPendingEvents.push_back(makeFrameRateOverrideEvent(displayId, frameRateOverride)); | 
 |     } | 
 |     mPendingEvents.push_back(makeFrameRateOverrideFlushEvent(displayId)); | 
 |  | 
 |     mCondition.notify_all(); | 
 | } | 
 |  | 
 | void EventThread::threadMain(std::unique_lock<std::mutex>& lock) { | 
 |     DisplayEventConsumers consumers; | 
 |  | 
 |     while (mState != State::Quit) { | 
 |         std::optional<DisplayEventReceiver::Event> event; | 
 |  | 
 |         // Determine next event to dispatch. | 
 |         if (!mPendingEvents.empty()) { | 
 |             event = mPendingEvents.front(); | 
 |             mPendingEvents.pop_front(); | 
 |  | 
 |             if (event->header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG) { | 
 |                 if (event->hotplug.connected && !mVSyncState) { | 
 |                     mVSyncState.emplace(event->header.displayId); | 
 |                 } else if (!event->hotplug.connected && mVSyncState && | 
 |                            mVSyncState->displayId == event->header.displayId) { | 
 |                     mVSyncState.reset(); | 
 |                 } | 
 |             } | 
 |         } | 
 |  | 
 |         bool vsyncRequested = false; | 
 |  | 
 |         // Find connections that should consume this event. | 
 |         auto it = mDisplayEventConnections.begin(); | 
 |         while (it != mDisplayEventConnections.end()) { | 
 |             if (const auto connection = it->promote()) { | 
 |                 if (event && shouldConsumeEvent(*event, connection)) { | 
 |                     consumers.push_back(connection); | 
 |                 } | 
 |  | 
 |                 vsyncRequested |= connection->vsyncRequest != VSyncRequest::None; | 
 |  | 
 |                 ++it; | 
 |             } else { | 
 |                 it = mDisplayEventConnections.erase(it); | 
 |             } | 
 |         } | 
 |  | 
 |         if (!consumers.empty()) { | 
 |             dispatchEvent(*event, consumers); | 
 |             consumers.clear(); | 
 |         } | 
 |  | 
 |         if (mVSyncState && vsyncRequested) { | 
 |             mState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync; | 
 |         } else { | 
 |             ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected"); | 
 |             mState = State::Idle; | 
 |         } | 
 |  | 
 |         if (mState == State::VSync) { | 
 |             const auto scheduleResult = | 
 |                     mVsyncRegistration.schedule({.workDuration = mWorkDuration.get().count(), | 
 |                                                  .readyDuration = mReadyDuration.count(), | 
 |                                                  .earliestVsync = mLastVsyncCallbackTime.ns()}); | 
 |             LOG_ALWAYS_FATAL_IF(!scheduleResult, "Error scheduling callback"); | 
 |         } else { | 
 |             mVsyncRegistration.cancel(); | 
 |         } | 
 |  | 
 |         if (!mPendingEvents.empty()) { | 
 |             continue; | 
 |         } | 
 |  | 
 |         // Wait for event or client registration/request. | 
 |         if (mState == State::Idle) { | 
 |             mCondition.wait(lock); | 
 |         } else { | 
 |             // Generate a fake VSYNC after a long timeout in case the driver stalls. When the | 
 |             // display is off, keep feeding clients at 60 Hz. | 
 |             const std::chrono::nanoseconds timeout = | 
 |                     mState == State::SyntheticVSync ? 16ms : 1000ms; | 
 |             if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) { | 
 |                 if (mState == State::VSync) { | 
 |                     ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName); | 
 |                 } | 
 |  | 
 |                 LOG_FATAL_IF(!mVSyncState); | 
 |                 const auto now = systemTime(SYSTEM_TIME_MONOTONIC); | 
 |                 const auto deadlineTimestamp = now + timeout.count(); | 
 |                 const auto expectedVSyncTime = deadlineTimestamp + timeout.count(); | 
 |                 mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now, | 
 |                                                    ++mVSyncState->count, expectedVSyncTime, | 
 |                                                    deadlineTimestamp)); | 
 |             } | 
 |         } | 
 |     } | 
 |     // cancel any pending vsync event before exiting | 
 |     mVsyncRegistration.cancel(); | 
 | } | 
 |  | 
 | bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event, | 
 |                                      const sp<EventThreadConnection>& connection) const { | 
 |     const auto throttleVsync = [&]() REQUIRES(mMutex) { | 
 |         const auto& vsyncData = event.vsync.vsyncData; | 
 |         if (connection->frameRate.isValid()) { | 
 |             return !mVsyncSchedule->getTracker() | 
 |                             .isVSyncInPhase(vsyncData.preferredExpectedPresentationTime(), | 
 |                                             connection->frameRate); | 
 |         } | 
 |  | 
 |         return mThrottleVsyncCallback && | 
 |                 mThrottleVsyncCallback(event.vsync.vsyncData.preferredExpectedPresentationTime(), | 
 |                                        connection->mOwnerUid); | 
 |     }; | 
 |  | 
 |     switch (event.header.type) { | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: | 
 |             return true; | 
 |  | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: { | 
 |             return connection->mEventRegistration.test( | 
 |                     gui::ISurfaceComposer::EventRegistration::modeChanged); | 
 |         } | 
 |  | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: | 
 |             switch (connection->vsyncRequest) { | 
 |                 case VSyncRequest::None: | 
 |                     return false; | 
 |                 case VSyncRequest::SingleSuppressCallback: | 
 |                     connection->vsyncRequest = VSyncRequest::None; | 
 |                     return false; | 
 |                 case VSyncRequest::Single: { | 
 |                     if (throttleVsync()) { | 
 |                         return false; | 
 |                     } | 
 |                     connection->vsyncRequest = VSyncRequest::SingleSuppressCallback; | 
 |                     return true; | 
 |                 } | 
 |                 case VSyncRequest::Periodic: | 
 |                     if (throttleVsync()) { | 
 |                         return false; | 
 |                     } | 
 |                     return true; | 
 |                 default: | 
 |                     // We don't throttle vsync if the app set a vsync request rate | 
 |                     // since there is no easy way to do that and this is a very | 
 |                     // rare case | 
 |                     return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0; | 
 |             } | 
 |  | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE: | 
 |             [[fallthrough]]; | 
 |         case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: | 
 |             return connection->mEventRegistration.test( | 
 |                     gui::ISurfaceComposer::EventRegistration::frameRateOverride); | 
 |  | 
 |         default: | 
 |             return false; | 
 |     } | 
 | } | 
 |  | 
 | int64_t EventThread::generateToken(nsecs_t timestamp, nsecs_t deadlineTimestamp, | 
 |                                    nsecs_t expectedPresentationTime) const { | 
 |     if (mTokenManager != nullptr) { | 
 |         return mTokenManager->generateTokenForPredictions( | 
 |                 {timestamp, deadlineTimestamp, expectedPresentationTime}); | 
 |     } | 
 |     return FrameTimelineInfo::INVALID_VSYNC_ID; | 
 | } | 
 |  | 
 | void EventThread::generateFrameTimeline(VsyncEventData& outVsyncEventData, nsecs_t frameInterval, | 
 |                                         nsecs_t timestamp, | 
 |                                         nsecs_t preferredExpectedPresentationTime, | 
 |                                         nsecs_t preferredDeadlineTimestamp) const { | 
 |     uint32_t currentIndex = 0; | 
 |     // Add 1 to ensure the preferredFrameTimelineIndex entry (when multiplier == 0) is included. | 
 |     for (int64_t multiplier = -VsyncEventData::kFrameTimelinesCapacity + 1; | 
 |          currentIndex < VsyncEventData::kFrameTimelinesCapacity; multiplier++) { | 
 |         nsecs_t deadlineTimestamp = preferredDeadlineTimestamp + multiplier * frameInterval; | 
 |         // Valid possible frame timelines must have future values, so find a later frame timeline. | 
 |         if (deadlineTimestamp <= timestamp) { | 
 |             continue; | 
 |         } | 
 |  | 
 |         nsecs_t expectedPresentationTime = | 
 |                 preferredExpectedPresentationTime + multiplier * frameInterval; | 
 |         if (expectedPresentationTime >= preferredExpectedPresentationTime + | 
 |                     scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count()) { | 
 |             if (currentIndex == 0) { | 
 |                 ALOGW("%s: Expected present time is too far in the future but no timelines are " | 
 |                       "valid. preferred EPT=%" PRId64 ", Calculated EPT=%" PRId64 | 
 |                       ", multiplier=%" PRId64 ", frameInterval=%" PRId64 ", threshold=%" PRId64, | 
 |                       __func__, preferredExpectedPresentationTime, expectedPresentationTime, | 
 |                       multiplier, frameInterval, | 
 |                       static_cast<int64_t>( | 
 |                               scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count())); | 
 |             } | 
 |             break; | 
 |         } | 
 |  | 
 |         if (multiplier == 0) { | 
 |             outVsyncEventData.preferredFrameTimelineIndex = currentIndex; | 
 |         } | 
 |  | 
 |         outVsyncEventData.frameTimelines[currentIndex] = | 
 |                 {.vsyncId = generateToken(timestamp, deadlineTimestamp, expectedPresentationTime), | 
 |                  .deadlineTimestamp = deadlineTimestamp, | 
 |                  .expectedPresentationTime = expectedPresentationTime}; | 
 |         currentIndex++; | 
 |     } | 
 |  | 
 |     if (currentIndex == 0) { | 
 |         ALOGW("%s: No timelines are valid. preferred EPT=%" PRId64 ", frameInterval=%" PRId64 | 
 |               ", threshold=%" PRId64, | 
 |               __func__, preferredExpectedPresentationTime, frameInterval, | 
 |               static_cast<int64_t>(scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count())); | 
 |         outVsyncEventData.frameTimelines[currentIndex] = | 
 |                 {.vsyncId = generateToken(timestamp, preferredDeadlineTimestamp, | 
 |                                           preferredExpectedPresentationTime), | 
 |                  .deadlineTimestamp = preferredDeadlineTimestamp, | 
 |                  .expectedPresentationTime = preferredExpectedPresentationTime}; | 
 |         currentIndex++; | 
 |     } | 
 |  | 
 |     outVsyncEventData.frameTimelinesLength = currentIndex; | 
 | } | 
 |  | 
 | void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event, | 
 |                                 const DisplayEventConsumers& consumers) { | 
 |     for (const auto& consumer : consumers) { | 
 |         DisplayEventReceiver::Event copy = event; | 
 |         if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) { | 
 |             const int64_t frameInterval = mGetVsyncPeriodFunction(consumer->mOwnerUid); | 
 |             copy.vsync.vsyncData.frameInterval = frameInterval; | 
 |             generateFrameTimeline(copy.vsync.vsyncData, frameInterval, copy.header.timestamp, | 
 |                                   event.vsync.vsyncData.preferredExpectedPresentationTime(), | 
 |                                   event.vsync.vsyncData.preferredDeadlineTimestamp()); | 
 |         } | 
 |         switch (consumer->postEvent(copy)) { | 
 |             case NO_ERROR: | 
 |                 break; | 
 |  | 
 |             case -EAGAIN: | 
 |                 // TODO: Try again if pipe is full. | 
 |                 ALOGW("Failed dispatching %s for %s", toString(event).c_str(), | 
 |                       toString(*consumer).c_str()); | 
 |                 break; | 
 |  | 
 |             default: | 
 |                 // Treat EPIPE and other errors as fatal. | 
 |                 removeDisplayEventConnectionLocked(consumer); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void EventThread::dump(std::string& result) const { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |  | 
 |     StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState)); | 
 |     if (mVSyncState) { | 
 |         StringAppendF(&result, "{displayId=%s, count=%u%s}\n", | 
 |                       to_string(mVSyncState->displayId).c_str(), mVSyncState->count, | 
 |                       mVSyncState->synthetic ? ", synthetic" : ""); | 
 |     } else { | 
 |         StringAppendF(&result, "none\n"); | 
 |     } | 
 |  | 
 |     const auto relativeLastCallTime = | 
 |             ticks<std::milli, float>(mLastVsyncCallbackTime - TimePoint::now()); | 
 |     StringAppendF(&result, "mWorkDuration=%.2f mReadyDuration=%.2f last vsync time ", | 
 |                   mWorkDuration.get().count() / 1e6f, mReadyDuration.count() / 1e6f); | 
 |     StringAppendF(&result, "%.2fms relative to now\n", relativeLastCallTime); | 
 |  | 
 |     StringAppendF(&result, "  pending events (count=%zu):\n", mPendingEvents.size()); | 
 |     for (const auto& event : mPendingEvents) { | 
 |         StringAppendF(&result, "    %s\n", toString(event).c_str()); | 
 |     } | 
 |  | 
 |     StringAppendF(&result, "  connections (count=%zu):\n", mDisplayEventConnections.size()); | 
 |     for (const auto& ptr : mDisplayEventConnections) { | 
 |         if (const auto connection = ptr.promote()) { | 
 |             StringAppendF(&result, "    %s\n", toString(*connection).c_str()); | 
 |         } | 
 |     } | 
 |     result += '\n'; | 
 | } | 
 |  | 
 | const char* EventThread::toCString(State state) { | 
 |     switch (state) { | 
 |         case State::Idle: | 
 |             return "Idle"; | 
 |         case State::Quit: | 
 |             return "Quit"; | 
 |         case State::SyntheticVSync: | 
 |             return "SyntheticVSync"; | 
 |         case State::VSync: | 
 |             return "VSync"; | 
 |     } | 
 | } | 
 |  | 
 | void EventThread::onNewVsyncSchedule(std::shared_ptr<scheduler::VsyncSchedule> schedule) { | 
 |     // Hold onto the old registration until after releasing the mutex to avoid deadlock. | 
 |     scheduler::VSyncCallbackRegistration oldRegistration = | 
 |             onNewVsyncScheduleInternal(std::move(schedule)); | 
 | } | 
 |  | 
 | scheduler::VSyncCallbackRegistration EventThread::onNewVsyncScheduleInternal( | 
 |         std::shared_ptr<scheduler::VsyncSchedule> schedule) { | 
 |     std::lock_guard<std::mutex> lock(mMutex); | 
 |     const bool reschedule = mVsyncRegistration.cancel() == scheduler::CancelResult::Cancelled; | 
 |     mVsyncSchedule = std::move(schedule); | 
 |     auto oldRegistration = | 
 |             std::exchange(mVsyncRegistration, | 
 |                           scheduler::VSyncCallbackRegistration(mVsyncSchedule->getDispatch(), | 
 |                                                                createDispatchCallback(), | 
 |                                                                mThreadName)); | 
 |     if (reschedule) { | 
 |         mVsyncRegistration.schedule({.workDuration = mWorkDuration.get().count(), | 
 |                                      .readyDuration = mReadyDuration.count(), | 
 |                                      .earliestVsync = mLastVsyncCallbackTime.ns()}); | 
 |     } | 
 |     return oldRegistration; | 
 | } | 
 |  | 
 | scheduler::VSyncDispatch::Callback EventThread::createDispatchCallback() { | 
 |     return [this](nsecs_t vsyncTime, nsecs_t wakeupTime, nsecs_t readyTime) { | 
 |         onVsync(vsyncTime, wakeupTime, readyTime); | 
 |     }; | 
 | } | 
 |  | 
 | } // namespace impl | 
 | } // namespace android | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic pop // ignored "-Wconversion" |