|  | /* | 
|  | ** | 
|  | ** Copyright 2009, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_BUFFER_ALLOCATOR_H | 
|  | #define ANDROID_BUFFER_ALLOCATOR_H | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <cutils/native_handle.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/threads.h> | 
|  | #include <utils/Singleton.h> | 
|  |  | 
|  | #include <ui/Gralloc1.h> | 
|  | #include <ui/PixelFormat.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Gralloc1Loader; | 
|  | class String8; | 
|  |  | 
|  | class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator> | 
|  | { | 
|  | public: | 
|  | enum { | 
|  | USAGE_SW_READ_NEVER     = GRALLOC1_CONSUMER_USAGE_CPU_READ_NEVER, | 
|  | USAGE_SW_READ_RARELY    = GRALLOC1_CONSUMER_USAGE_CPU_READ, | 
|  | USAGE_SW_READ_OFTEN     = GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN, | 
|  | USAGE_SW_READ_MASK      = GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN, | 
|  |  | 
|  | USAGE_SW_WRITE_NEVER    = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_NEVER, | 
|  | USAGE_SW_WRITE_RARELY   = GRALLOC1_PRODUCER_USAGE_CPU_WRITE, | 
|  | USAGE_SW_WRITE_OFTEN    = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN, | 
|  | USAGE_SW_WRITE_MASK     = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN, | 
|  |  | 
|  | USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, | 
|  |  | 
|  | USAGE_HW_TEXTURE        = GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE, | 
|  | USAGE_HW_RENDER         = GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET, | 
|  | USAGE_HW_2D             = 0x00000400, // Deprecated | 
|  | USAGE_HW_MASK           = 0x00071F00, // Deprecated | 
|  | }; | 
|  |  | 
|  | static inline GraphicBufferAllocator& get() { return getInstance(); } | 
|  |  | 
|  | status_t allocate(uint32_t w, uint32_t h, PixelFormat format, | 
|  | uint32_t usage, buffer_handle_t* handle, uint32_t* stride, | 
|  | uint64_t graphicBufferId); | 
|  |  | 
|  | status_t free(buffer_handle_t handle); | 
|  |  | 
|  | void dump(String8& res) const; | 
|  | static void dumpToSystemLog(); | 
|  |  | 
|  | private: | 
|  | struct alloc_rec_t { | 
|  | uint32_t width; | 
|  | uint32_t height; | 
|  | uint32_t stride; | 
|  | PixelFormat format; | 
|  | uint32_t usage; | 
|  | size_t size; | 
|  | }; | 
|  |  | 
|  | static Mutex sLock; | 
|  | static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList; | 
|  |  | 
|  | friend class Singleton<GraphicBufferAllocator>; | 
|  | GraphicBufferAllocator(); | 
|  | ~GraphicBufferAllocator(); | 
|  |  | 
|  | std::unique_ptr<Gralloc1::Loader> mLoader; | 
|  | std::unique_ptr<Gralloc1::Device> mDevice; | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_BUFFER_ALLOCATOR_H |