| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 1 | /* | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 2 | * Copyright (C) 2013 The Android Open Source Project | 
| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | package android.renderscript; | 
|  | 18 |  | 
| Stephen Hines | 9c9ad3f8c2 | 2012-05-07 15:34:29 -0700 | [diff] [blame] | 19 | /** | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 20 | * Vector version of the basic float type. | 
|  | 21 | * Provides two float fields packed. | 
| Xusong Wang | 1f8dc65 | 2021-01-05 10:09:52 -0800 | [diff] [blame] | 22 | * | 
|  | 23 | * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a | 
|  | 24 | * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration | 
|  | 25 | * guide</a> for the proposed alternatives. | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 26 | */ | 
| Xusong Wang | 1f8dc65 | 2021-01-05 10:09:52 -0800 | [diff] [blame] | 27 | @Deprecated | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 28 | public  class Float2 { | 
| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 29 | public float x; | 
|  | 30 | public float y; | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 31 |  | 
|  | 32 | public Float2() { | 
|  | 33 | } | 
| Jason Sams | afb0226 | 2013-11-27 15:30:06 -0800 | [diff] [blame] | 34 | /** @hide */ | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 35 | public Float2(Float2 data) { | 
|  | 36 | this.x = data.x; | 
|  | 37 | this.y = data.y; | 
|  | 38 | } | 
|  | 39 |  | 
|  | 40 | public Float2(float x, float y) { | 
|  | 41 | this.x = x; | 
|  | 42 | this.y = y; | 
|  | 43 | } | 
|  | 44 |  | 
|  | 45 | /** @hide | 
|  | 46 | * Vector add | 
|  | 47 | * | 
|  | 48 | * @param a | 
|  | 49 | * @param b | 
|  | 50 | * @return | 
|  | 51 | */ | 
|  | 52 | public static Float2 add(Float2 a, Float2 b) { | 
|  | 53 | Float2 res = new Float2(); | 
|  | 54 | res.x = a.x + b.x; | 
|  | 55 | res.y = a.y + b.y; | 
|  | 56 |  | 
|  | 57 | return res; | 
|  | 58 | } | 
|  | 59 |  | 
|  | 60 | /** @hide | 
|  | 61 | * Vector add | 
|  | 62 | * | 
|  | 63 | * @param value | 
|  | 64 | */ | 
|  | 65 | public void add(Float2 value) { | 
|  | 66 | x += value.x; | 
|  | 67 | y += value.y; | 
|  | 68 | } | 
|  | 69 |  | 
|  | 70 | /** @hide | 
|  | 71 | * Vector add | 
|  | 72 | * | 
|  | 73 | * @param value | 
|  | 74 | */ | 
|  | 75 | public void add(float value) { | 
|  | 76 | x += value; | 
|  | 77 | y += value; | 
|  | 78 | } | 
|  | 79 |  | 
|  | 80 | /** @hide | 
|  | 81 | * Vector add | 
|  | 82 | * | 
|  | 83 | * @param a | 
|  | 84 | * @param b | 
|  | 85 | * @return | 
|  | 86 | */ | 
|  | 87 | public static Float2 add(Float2 a, float b) { | 
|  | 88 | Float2 res = new Float2(); | 
|  | 89 | res.x = a.x + b; | 
|  | 90 | res.y = a.y + b; | 
|  | 91 |  | 
|  | 92 | return res; | 
|  | 93 | } | 
|  | 94 |  | 
|  | 95 | /** @hide | 
|  | 96 | * Vector subtraction | 
|  | 97 | * | 
|  | 98 | * @param value | 
|  | 99 | */ | 
|  | 100 | public void sub(Float2 value) { | 
|  | 101 | x -= value.x; | 
|  | 102 | y -= value.y; | 
|  | 103 | } | 
|  | 104 |  | 
|  | 105 | /** @hide | 
|  | 106 | * Vector subtraction | 
|  | 107 | * | 
|  | 108 | * @param a | 
|  | 109 | * @param b | 
|  | 110 | * @return | 
|  | 111 | */ | 
|  | 112 | public static Float2 sub(Float2 a, Float2 b) { | 
|  | 113 | Float2 res = new Float2(); | 
|  | 114 | res.x = a.x - b.x; | 
|  | 115 | res.y = a.y - b.y; | 
|  | 116 |  | 
|  | 117 | return res; | 
|  | 118 | } | 
|  | 119 |  | 
|  | 120 | /** @hide | 
|  | 121 | * Vector subtraction | 
|  | 122 | * | 
|  | 123 | * @param value | 
|  | 124 | */ | 
|  | 125 | public void sub(float value) { | 
|  | 126 | x -= value; | 
|  | 127 | y -= value; | 
|  | 128 | } | 
|  | 129 |  | 
|  | 130 | /** @hide | 
|  | 131 | * Vector subtraction | 
|  | 132 | * | 
|  | 133 | * @param a | 
|  | 134 | * @param b | 
|  | 135 | * @return | 
|  | 136 | */ | 
|  | 137 | public static Float2 sub(Float2 a, float b) { | 
|  | 138 | Float2 res = new Float2(); | 
|  | 139 | res.x = a.x - b; | 
|  | 140 | res.y = a.y - b; | 
|  | 141 |  | 
|  | 142 | return res; | 
|  | 143 | } | 
|  | 144 |  | 
|  | 145 | /** @hide | 
|  | 146 | * Vector multiplication | 
|  | 147 | * | 
|  | 148 | * @param value | 
|  | 149 | */ | 
|  | 150 | public void mul(Float2 value) { | 
|  | 151 | x *= value.x; | 
|  | 152 | y *= value.y; | 
|  | 153 | } | 
|  | 154 |  | 
|  | 155 | /** @hide | 
|  | 156 | * Vector multiplication | 
|  | 157 | * | 
|  | 158 | * @param a | 
|  | 159 | * @param b | 
|  | 160 | * @return | 
|  | 161 | */ | 
|  | 162 | public static Float2 mul(Float2 a, Float2 b) { | 
|  | 163 | Float2 res = new Float2(); | 
|  | 164 | res.x = a.x * b.x; | 
|  | 165 | res.y = a.y * b.y; | 
|  | 166 |  | 
|  | 167 | return res; | 
|  | 168 | } | 
|  | 169 |  | 
|  | 170 | /** @hide | 
|  | 171 | * Vector multiplication | 
|  | 172 | * | 
|  | 173 | * @param value | 
|  | 174 | */ | 
|  | 175 | public void mul(float value) { | 
|  | 176 | x *= value; | 
|  | 177 | y *= value; | 
|  | 178 | } | 
|  | 179 |  | 
|  | 180 | /** @hide | 
|  | 181 | * Vector multiplication | 
|  | 182 | * | 
|  | 183 | * @param a | 
|  | 184 | * @param b | 
|  | 185 | * @return | 
|  | 186 | */ | 
|  | 187 | public static Float2 mul(Float2 a, float b) { | 
|  | 188 | Float2 res = new Float2(); | 
|  | 189 | res.x = a.x * b; | 
|  | 190 | res.y = a.y * b; | 
|  | 191 |  | 
|  | 192 | return res; | 
|  | 193 | } | 
|  | 194 |  | 
|  | 195 | /** @hide | 
|  | 196 | * Vector division | 
|  | 197 | * | 
|  | 198 | * @param value | 
|  | 199 | */ | 
|  | 200 | public void div(Float2 value) { | 
|  | 201 | x /= value.x; | 
|  | 202 | y /= value.y; | 
|  | 203 | } | 
|  | 204 |  | 
|  | 205 | /** @hide | 
|  | 206 | * Vector division | 
|  | 207 | * | 
|  | 208 | * @param a | 
|  | 209 | * @param b | 
|  | 210 | * @return | 
|  | 211 | */ | 
|  | 212 | public static Float2 div(Float2 a, Float2 b) { | 
|  | 213 | Float2 res = new Float2(); | 
|  | 214 | res.x = a.x / b.x; | 
|  | 215 | res.y = a.y / b.y; | 
|  | 216 |  | 
|  | 217 | return res; | 
|  | 218 | } | 
|  | 219 |  | 
|  | 220 | /** @hide | 
|  | 221 | * Vector division | 
|  | 222 | * | 
|  | 223 | * @param value | 
|  | 224 | */ | 
|  | 225 | public void div(float value) { | 
|  | 226 | x /= value; | 
|  | 227 | y /= value; | 
|  | 228 | } | 
|  | 229 |  | 
|  | 230 | /** @hide | 
|  | 231 | * Vector division | 
|  | 232 | * | 
|  | 233 | * @param a | 
|  | 234 | * @param b | 
|  | 235 | * @return | 
|  | 236 | */ | 
|  | 237 | public static Float2 div(Float2 a, float b) { | 
|  | 238 | Float2 res = new Float2(); | 
|  | 239 | res.x = a.x / b; | 
|  | 240 | res.y = a.y / b; | 
|  | 241 |  | 
|  | 242 | return res; | 
|  | 243 | } | 
|  | 244 |  | 
|  | 245 | /** @hide | 
|  | 246 | * Vector dot Product | 
|  | 247 | * | 
|  | 248 | * @param a | 
|  | 249 | * @return | 
|  | 250 | */ | 
|  | 251 | public float dotProduct(Float2 a) { | 
|  | 252 | return (x * a.x) + (y * a.y); | 
|  | 253 | } | 
|  | 254 |  | 
|  | 255 | /** @hide | 
|  | 256 | * Vector dot Product | 
|  | 257 | * | 
|  | 258 | * @param a | 
|  | 259 | * @param b | 
|  | 260 | * @return | 
|  | 261 | */ | 
|  | 262 | public static float dotProduct(Float2 a, Float2 b) { | 
|  | 263 | return (b.x * a.x) + (b.y * a.y); | 
|  | 264 | } | 
|  | 265 |  | 
|  | 266 | /** @hide | 
|  | 267 | * Vector add Multiple | 
|  | 268 | * | 
|  | 269 | * @param a | 
|  | 270 | * @param factor | 
|  | 271 | */ | 
|  | 272 | public void addMultiple(Float2 a, float factor) { | 
|  | 273 | x += a.x * factor; | 
|  | 274 | y += a.y * factor; | 
|  | 275 | } | 
|  | 276 |  | 
|  | 277 | /** @hide | 
|  | 278 | * set vector value by float2 | 
|  | 279 | * | 
|  | 280 | * @param a | 
|  | 281 | */ | 
|  | 282 | public void set(Float2 a) { | 
|  | 283 | this.x = a.x; | 
|  | 284 | this.y = a.y; | 
|  | 285 | } | 
|  | 286 |  | 
|  | 287 | /** @hide | 
|  | 288 | * set vector negate | 
|  | 289 | */ | 
|  | 290 | public void negate() { | 
|  | 291 | x = -x; | 
|  | 292 | y = -y; | 
|  | 293 | } | 
|  | 294 |  | 
|  | 295 | /** @hide | 
|  | 296 | * get vector length | 
|  | 297 | * | 
|  | 298 | * @return | 
|  | 299 | */ | 
|  | 300 | public int length() { | 
|  | 301 | return 2; | 
|  | 302 | } | 
|  | 303 |  | 
|  | 304 | /** @hide | 
|  | 305 | * return the element sum of vector | 
|  | 306 | * | 
|  | 307 | * @return | 
|  | 308 | */ | 
|  | 309 | public float elementSum() { | 
|  | 310 | return x + y; | 
|  | 311 | } | 
|  | 312 |  | 
|  | 313 | /** @hide | 
|  | 314 | * get the vector field value by index | 
|  | 315 | * | 
|  | 316 | * @param i | 
|  | 317 | * @return | 
|  | 318 | */ | 
|  | 319 | public float get(int i) { | 
|  | 320 | switch (i) { | 
|  | 321 | case 0: | 
|  | 322 | return x; | 
|  | 323 | case 1: | 
|  | 324 | return y; | 
|  | 325 | default: | 
|  | 326 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 327 | } | 
|  | 328 | } | 
|  | 329 |  | 
|  | 330 | /** @hide | 
|  | 331 | * set the vector field value by index | 
|  | 332 | * | 
|  | 333 | * @param i | 
|  | 334 | * @param value | 
|  | 335 | */ | 
|  | 336 | public void setAt(int i, float value) { | 
|  | 337 | switch (i) { | 
|  | 338 | case 0: | 
|  | 339 | x = value; | 
|  | 340 | return; | 
|  | 341 | case 1: | 
|  | 342 | y = value; | 
|  | 343 | return; | 
|  | 344 | default: | 
|  | 345 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 346 | } | 
|  | 347 | } | 
|  | 348 |  | 
|  | 349 | /** @hide | 
|  | 350 | * add the vector field value by index | 
|  | 351 | * | 
|  | 352 | * @param i | 
|  | 353 | * @param value | 
|  | 354 | */ | 
|  | 355 | public void addAt(int i, float value) { | 
|  | 356 | switch (i) { | 
|  | 357 | case 0: | 
|  | 358 | x += value; | 
|  | 359 | return; | 
|  | 360 | case 1: | 
|  | 361 | y += value; | 
|  | 362 | return; | 
|  | 363 | default: | 
|  | 364 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 365 | } | 
|  | 366 | } | 
|  | 367 |  | 
|  | 368 | /** @hide | 
|  | 369 | * set the vector field value | 
|  | 370 | * | 
|  | 371 | * @param x | 
|  | 372 | * @param y | 
|  | 373 | */ | 
|  | 374 | public void setValues(float x, float y) { | 
|  | 375 | this.x = x; | 
|  | 376 | this.y = y; | 
|  | 377 | } | 
|  | 378 |  | 
|  | 379 | /** @hide | 
|  | 380 | * copy the vector to float array | 
|  | 381 | * | 
|  | 382 | * @param data | 
|  | 383 | * @param offset | 
|  | 384 | */ | 
|  | 385 | public void copyTo(float[] data, int offset) { | 
|  | 386 | data[offset] = x; | 
|  | 387 | data[offset + 1] = y; | 
|  | 388 | } | 
| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 389 | } |