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Nader Jawad086645d2021-09-24 13:42:47 -07001/*
2 * Copyright (C) 2021 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19/**
20 * Verify if the provided vendor and version supports RenderEffect caching
21 * behavior.
22 *
23 * Certain Open GL Driver implementations run into blocking scenarios
24 * with Fence::waitForever without a corresponding signal to unblock
25 * This happens during attempts to cache SkImage instances across frames
26 * especially in circumstances using RenderEffect/SkImageFilter internally.
27 * So detect the corresponding GL Vendor and driver version to determine if
28 * caching SkImage instances across frames is supported.
29 * See b/197263715 & b/193145089
30 * @param vendor Vendor of the GL driver
31 * @param version Version of the GL driver from the given vendor
32 * @return True if a RenderEffect result can be cached across frames,
33 * false otherwise
34 */
35bool supportsRenderEffectCache(const char* vendor, const char* version);