| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 1 | /* | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 2 | * Copyright (C) 2013 The Android Open Source Project | 
| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | package android.renderscript; | 
|  | 18 |  | 
| Stephen Hines | 9c9ad3f8c2 | 2012-05-07 15:34:29 -0700 | [diff] [blame] | 19 | /** | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 20 | * Vector version of the basic int type. | 
|  | 21 | * Provides four int fields packed. | 
| Xusong Wang | 1f8dc65 | 2021-01-05 10:09:52 -0800 | [diff] [blame] | 22 | * | 
|  | 23 | * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a | 
|  | 24 | * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration | 
|  | 25 | * guide</a> for the proposed alternatives. | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 26 | */ | 
| Xusong Wang | 1f8dc65 | 2021-01-05 10:09:52 -0800 | [diff] [blame] | 27 | @Deprecated | 
| Jason Sams | a70f416 | 2010-03-26 15:33:42 -0700 | [diff] [blame] | 28 | public class Int4 { | 
| Jason Sams | a70f416 | 2010-03-26 15:33:42 -0700 | [diff] [blame] | 29 | public int x; | 
|  | 30 | public int y; | 
|  | 31 | public int z; | 
|  | 32 | public int w; | 
| Matthieu Delahaye | 6a5875c | 2013-09-10 15:11:35 -0500 | [diff] [blame] | 33 |  | 
|  | 34 | public Int4() { | 
|  | 35 | } | 
|  | 36 |  | 
|  | 37 | /** @hide */ | 
|  | 38 | public Int4(int i) { | 
|  | 39 | this.x = this.y = this.z = this.w = i; | 
|  | 40 | } | 
|  | 41 |  | 
|  | 42 | public Int4(int x, int y, int z, int w) { | 
|  | 43 | this.x = x; | 
|  | 44 | this.y = y; | 
|  | 45 | this.z = z; | 
|  | 46 | this.w = w; | 
|  | 47 | } | 
|  | 48 |  | 
|  | 49 | /** @hide */ | 
|  | 50 | public Int4(Int4 source) { | 
|  | 51 | this.x = source.x; | 
|  | 52 | this.y = source.y; | 
|  | 53 | this.z = source.z; | 
|  | 54 | this.w = source.w; | 
|  | 55 | } | 
|  | 56 |  | 
|  | 57 | /** @hide | 
|  | 58 | * Vector add | 
|  | 59 | * | 
|  | 60 | * @param a | 
|  | 61 | */ | 
|  | 62 | public void add(Int4 a) { | 
|  | 63 | this.x += a.x; | 
|  | 64 | this.y += a.y; | 
|  | 65 | this.z += a.z; | 
|  | 66 | this.w += a.w; | 
|  | 67 | } | 
|  | 68 |  | 
|  | 69 | /** @hide | 
|  | 70 | * Vector add | 
|  | 71 | * | 
|  | 72 | * @param a | 
|  | 73 | * @param b | 
|  | 74 | * @return | 
|  | 75 | */ | 
|  | 76 | public static Int4 add(Int4 a, Int4 b) { | 
|  | 77 | Int4 result = new Int4(); | 
|  | 78 | result.x = a.x + b.x; | 
|  | 79 | result.y = a.y + b.y; | 
|  | 80 | result.z = a.z + b.z; | 
|  | 81 | result.w = a.w + b.w; | 
|  | 82 |  | 
|  | 83 | return result; | 
|  | 84 | } | 
|  | 85 |  | 
|  | 86 | /** @hide | 
|  | 87 | * Vector add | 
|  | 88 | * | 
|  | 89 | * @param value | 
|  | 90 | */ | 
|  | 91 | public void add(int value) { | 
|  | 92 | x += value; | 
|  | 93 | y += value; | 
|  | 94 | z += value; | 
|  | 95 | w += value; | 
|  | 96 | } | 
|  | 97 |  | 
|  | 98 | /** @hide | 
|  | 99 | * Vector add | 
|  | 100 | * | 
|  | 101 | * @param a | 
|  | 102 | * @param b | 
|  | 103 | * @return | 
|  | 104 | */ | 
|  | 105 | public static Int4 add(Int4 a, int b) { | 
|  | 106 | Int4 result = new Int4(); | 
|  | 107 | result.x = a.x + b; | 
|  | 108 | result.y = a.y + b; | 
|  | 109 | result.z = a.z + b; | 
|  | 110 | result.w = a.w + b; | 
|  | 111 |  | 
|  | 112 | return result; | 
|  | 113 | } | 
|  | 114 |  | 
|  | 115 | /** @hide | 
|  | 116 | * Vector subtraction | 
|  | 117 | * | 
|  | 118 | * @param a | 
|  | 119 | */ | 
|  | 120 | public void sub(Int4 a) { | 
|  | 121 | this.x -= a.x; | 
|  | 122 | this.y -= a.y; | 
|  | 123 | this.z -= a.z; | 
|  | 124 | this.w -= a.w; | 
|  | 125 | } | 
|  | 126 |  | 
|  | 127 | /** @hide | 
|  | 128 | * Vector subtraction | 
|  | 129 | * | 
|  | 130 | * @param a | 
|  | 131 | * @param b | 
|  | 132 | * @return | 
|  | 133 | */ | 
|  | 134 | public static Int4 sub(Int4 a, Int4 b) { | 
|  | 135 | Int4 result = new Int4(); | 
|  | 136 | result.x = a.x - b.x; | 
|  | 137 | result.y = a.y - b.y; | 
|  | 138 | result.z = a.z - b.z; | 
|  | 139 | result.w = a.w - b.w; | 
|  | 140 |  | 
|  | 141 | return result; | 
|  | 142 | } | 
|  | 143 |  | 
|  | 144 | /** @hide | 
|  | 145 | * Vector subtraction | 
|  | 146 | * | 
|  | 147 | * @param value | 
|  | 148 | */ | 
|  | 149 | public void sub(int value) { | 
|  | 150 | x -= value; | 
|  | 151 | y -= value; | 
|  | 152 | z -= value; | 
|  | 153 | w -= value; | 
|  | 154 | } | 
|  | 155 |  | 
|  | 156 | /** @hide | 
|  | 157 | * Vector subtraction | 
|  | 158 | * | 
|  | 159 | * @param a | 
|  | 160 | * @param b | 
|  | 161 | * @return | 
|  | 162 | */ | 
|  | 163 | public static Int4 sub(Int4 a, int b) { | 
|  | 164 | Int4 result = new Int4(); | 
|  | 165 | result.x = a.x - b; | 
|  | 166 | result.y = a.y - b; | 
|  | 167 | result.z = a.z - b; | 
|  | 168 | result.w = a.w - b; | 
|  | 169 |  | 
|  | 170 | return result; | 
|  | 171 | } | 
|  | 172 |  | 
|  | 173 | /** @hide | 
|  | 174 | * Vector multiplication | 
|  | 175 | * | 
|  | 176 | * @param a | 
|  | 177 | */ | 
|  | 178 | public void mul(Int4 a) { | 
|  | 179 | this.x *= a.x; | 
|  | 180 | this.y *= a.y; | 
|  | 181 | this.z *= a.z; | 
|  | 182 | this.w *= a.w; | 
|  | 183 | } | 
|  | 184 |  | 
|  | 185 | /** @hide | 
|  | 186 | * Vector multiplication | 
|  | 187 | * | 
|  | 188 | * @param a | 
|  | 189 | * @param b | 
|  | 190 | * @return | 
|  | 191 | */ | 
|  | 192 | public static Int4 mul(Int4 a, Int4 b) { | 
|  | 193 | Int4 result = new Int4(); | 
|  | 194 | result.x = a.x * b.x; | 
|  | 195 | result.y = a.y * b.y; | 
|  | 196 | result.z = a.z * b.z; | 
|  | 197 | result.w = a.w * b.w; | 
|  | 198 |  | 
|  | 199 | return result; | 
|  | 200 | } | 
|  | 201 |  | 
|  | 202 | /** @hide | 
|  | 203 | * Vector multiplication | 
|  | 204 | * | 
|  | 205 | * @param value | 
|  | 206 | */ | 
|  | 207 | public void mul(int value) { | 
|  | 208 | x *= value; | 
|  | 209 | y *= value; | 
|  | 210 | z *= value; | 
|  | 211 | w *= value; | 
|  | 212 | } | 
|  | 213 |  | 
|  | 214 | /** @hide | 
|  | 215 | * Vector multiplication | 
|  | 216 | * | 
|  | 217 | * @param a | 
|  | 218 | * @param b | 
|  | 219 | * @return | 
|  | 220 | */ | 
|  | 221 | public static Int4 mul(Int4 a, int b) { | 
|  | 222 | Int4 result = new Int4(); | 
|  | 223 | result.x = a.x * b; | 
|  | 224 | result.y = a.y * b; | 
|  | 225 | result.z = a.z * b; | 
|  | 226 | result.w = a.w * b; | 
|  | 227 |  | 
|  | 228 | return result; | 
|  | 229 | } | 
|  | 230 |  | 
|  | 231 | /** @hide | 
|  | 232 | * Vector division | 
|  | 233 | * | 
|  | 234 | * @param a | 
|  | 235 | */ | 
|  | 236 | public void div(Int4 a) { | 
|  | 237 | this.x /= a.x; | 
|  | 238 | this.y /= a.y; | 
|  | 239 | this.z /= a.z; | 
|  | 240 | this.w /= a.w; | 
|  | 241 | } | 
|  | 242 |  | 
|  | 243 | /** @hide | 
|  | 244 | * Vector division | 
|  | 245 | * | 
|  | 246 | * @param a | 
|  | 247 | * @param b | 
|  | 248 | * @return | 
|  | 249 | */ | 
|  | 250 | public static Int4 div(Int4 a, Int4 b) { | 
|  | 251 | Int4 result = new Int4(); | 
|  | 252 | result.x = a.x / b.x; | 
|  | 253 | result.y = a.y / b.y; | 
|  | 254 | result.z = a.z / b.z; | 
|  | 255 | result.w = a.w / b.w; | 
|  | 256 |  | 
|  | 257 | return result; | 
|  | 258 | } | 
|  | 259 |  | 
|  | 260 | /** @hide | 
|  | 261 | * Vector division | 
|  | 262 | * | 
|  | 263 | * @param value | 
|  | 264 | */ | 
|  | 265 | public void div(int value) { | 
|  | 266 | x /= value; | 
|  | 267 | y /= value; | 
|  | 268 | z /= value; | 
|  | 269 | w /= value; | 
|  | 270 | } | 
|  | 271 |  | 
|  | 272 | /** @hide | 
|  | 273 | * Vector division | 
|  | 274 | * | 
|  | 275 | * @param a | 
|  | 276 | * @param b | 
|  | 277 | * @return | 
|  | 278 | */ | 
|  | 279 | public static Int4 div(Int4 a, int b) { | 
|  | 280 | Int4 result = new Int4(); | 
|  | 281 | result.x = a.x / b; | 
|  | 282 | result.y = a.y / b; | 
|  | 283 | result.z = a.z / b; | 
|  | 284 | result.w = a.w / b; | 
|  | 285 |  | 
|  | 286 | return result; | 
|  | 287 | } | 
|  | 288 |  | 
|  | 289 | /** @hide | 
|  | 290 | * Vector Modulo | 
|  | 291 | * | 
|  | 292 | * @param a | 
|  | 293 | */ | 
|  | 294 | public void mod(Int4 a) { | 
|  | 295 | this.x %= a.x; | 
|  | 296 | this.y %= a.y; | 
|  | 297 | this.z %= a.z; | 
|  | 298 | this.w %= a.w; | 
|  | 299 | } | 
|  | 300 |  | 
|  | 301 | /** @hide | 
|  | 302 | * Vector Modulo | 
|  | 303 | * | 
|  | 304 | * @param a | 
|  | 305 | * @param b | 
|  | 306 | * @return | 
|  | 307 | */ | 
|  | 308 | public static Int4 mod(Int4 a, Int4 b) { | 
|  | 309 | Int4 result = new Int4(); | 
|  | 310 | result.x = a.x % b.x; | 
|  | 311 | result.y = a.y % b.y; | 
|  | 312 | result.z = a.z % b.z; | 
|  | 313 | result.w = a.w % b.w; | 
|  | 314 |  | 
|  | 315 | return result; | 
|  | 316 | } | 
|  | 317 |  | 
|  | 318 | /** @hide | 
|  | 319 | * Vector Modulo | 
|  | 320 | * | 
|  | 321 | * @param value | 
|  | 322 | */ | 
|  | 323 | public void mod(int value) { | 
|  | 324 | x %= value; | 
|  | 325 | y %= value; | 
|  | 326 | z %= value; | 
|  | 327 | w %= value; | 
|  | 328 | } | 
|  | 329 |  | 
|  | 330 | /** @hide | 
|  | 331 | * Vector Modulo | 
|  | 332 | * | 
|  | 333 | * @param a | 
|  | 334 | * @param b | 
|  | 335 | * @return | 
|  | 336 | */ | 
|  | 337 | public static Int4 mod(Int4 a, int b) { | 
|  | 338 | Int4 result = new Int4(); | 
|  | 339 | result.x = a.x % b; | 
|  | 340 | result.y = a.y % b; | 
|  | 341 | result.z = a.z % b; | 
|  | 342 | result.w = a.w % b; | 
|  | 343 |  | 
|  | 344 | return result; | 
|  | 345 | } | 
|  | 346 |  | 
|  | 347 | /** @hide | 
|  | 348 | * get vector length | 
|  | 349 | * | 
|  | 350 | * @return | 
|  | 351 | */ | 
|  | 352 | public int length() { | 
|  | 353 | return 4; | 
|  | 354 | } | 
|  | 355 |  | 
|  | 356 | /** @hide | 
|  | 357 | * set vector negate | 
|  | 358 | */ | 
|  | 359 | public void negate() { | 
|  | 360 | this.x = -x; | 
|  | 361 | this.y = -y; | 
|  | 362 | this.z = -z; | 
|  | 363 | this.w = -w; | 
|  | 364 | } | 
|  | 365 |  | 
|  | 366 | /** @hide | 
|  | 367 | * Vector dot Product | 
|  | 368 | * | 
|  | 369 | * @param a | 
|  | 370 | * @return | 
|  | 371 | */ | 
|  | 372 | public int dotProduct(Int4 a) { | 
|  | 373 | return (int)((x * a.x) + (y * a.y) + (z * a.z) + (w * a.w)); | 
|  | 374 | } | 
|  | 375 |  | 
|  | 376 | /** @hide | 
|  | 377 | * Vector dot Product | 
|  | 378 | * | 
|  | 379 | * @param a | 
|  | 380 | * @param b | 
|  | 381 | * @return | 
|  | 382 | */ | 
|  | 383 | public static int dotProduct(Int4 a, Int4 b) { | 
|  | 384 | return (int)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w)); | 
|  | 385 | } | 
|  | 386 |  | 
|  | 387 | /** @hide | 
|  | 388 | * Vector add Multiple | 
|  | 389 | * | 
|  | 390 | * @param a | 
|  | 391 | * @param factor | 
|  | 392 | */ | 
|  | 393 | public void addMultiple(Int4 a, int factor) { | 
|  | 394 | x += a.x * factor; | 
|  | 395 | y += a.y * factor; | 
|  | 396 | z += a.z * factor; | 
|  | 397 | w += a.w * factor; | 
|  | 398 | } | 
|  | 399 |  | 
|  | 400 | /** @hide | 
|  | 401 | * set vector value by Int4 | 
|  | 402 | * | 
|  | 403 | * @param a | 
|  | 404 | */ | 
|  | 405 | public void set(Int4 a) { | 
|  | 406 | this.x = a.x; | 
|  | 407 | this.y = a.y; | 
|  | 408 | this.z = a.z; | 
|  | 409 | this.w = a.w; | 
|  | 410 | } | 
|  | 411 |  | 
|  | 412 | /** @hide | 
|  | 413 | * set the vector field value by Int | 
|  | 414 | * | 
|  | 415 | * @param a | 
|  | 416 | * @param b | 
|  | 417 | * @param c | 
|  | 418 | * @param d | 
|  | 419 | */ | 
|  | 420 | public void setValues(int a, int b, int c, int d) { | 
|  | 421 | this.x = a; | 
|  | 422 | this.y = b; | 
|  | 423 | this.z = c; | 
|  | 424 | this.w = d; | 
|  | 425 | } | 
|  | 426 |  | 
|  | 427 | /** @hide | 
|  | 428 | * return the element sum of vector | 
|  | 429 | * | 
|  | 430 | * @return | 
|  | 431 | */ | 
|  | 432 | public int elementSum() { | 
|  | 433 | return (int)(x + y + z + w); | 
|  | 434 | } | 
|  | 435 |  | 
|  | 436 | /** @hide | 
|  | 437 | * get the vector field value by index | 
|  | 438 | * | 
|  | 439 | * @param i | 
|  | 440 | * @return | 
|  | 441 | */ | 
|  | 442 | public int get(int i) { | 
|  | 443 | switch (i) { | 
|  | 444 | case 0: | 
|  | 445 | return (int)(x); | 
|  | 446 | case 1: | 
|  | 447 | return (int)(y); | 
|  | 448 | case 2: | 
|  | 449 | return (int)(z); | 
|  | 450 | case 3: | 
|  | 451 | return (int)(w); | 
|  | 452 | default: | 
|  | 453 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 454 | } | 
|  | 455 | } | 
|  | 456 |  | 
|  | 457 | /** @hide | 
|  | 458 | * set the vector field value by index | 
|  | 459 | * | 
|  | 460 | * @param i | 
|  | 461 | * @param value | 
|  | 462 | */ | 
|  | 463 | public void setAt(int i, int value) { | 
|  | 464 | switch (i) { | 
|  | 465 | case 0: | 
|  | 466 | x = value; | 
|  | 467 | return; | 
|  | 468 | case 1: | 
|  | 469 | y = value; | 
|  | 470 | return; | 
|  | 471 | case 2: | 
|  | 472 | z = value; | 
|  | 473 | return; | 
|  | 474 | case 3: | 
|  | 475 | w = value; | 
|  | 476 | return; | 
|  | 477 | default: | 
|  | 478 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 479 | } | 
|  | 480 | } | 
|  | 481 |  | 
|  | 482 | /** @hide | 
|  | 483 | * add the vector field value by index | 
|  | 484 | * | 
|  | 485 | * @param i | 
|  | 486 | * @param value | 
|  | 487 | */ | 
|  | 488 | public void addAt(int i, int value) { | 
|  | 489 | switch (i) { | 
|  | 490 | case 0: | 
|  | 491 | x += value; | 
|  | 492 | return; | 
|  | 493 | case 1: | 
|  | 494 | y += value; | 
|  | 495 | return; | 
|  | 496 | case 2: | 
|  | 497 | z += value; | 
|  | 498 | return; | 
|  | 499 | case 3: | 
|  | 500 | w += value; | 
|  | 501 | return; | 
|  | 502 | default: | 
|  | 503 | throw new IndexOutOfBoundsException("Index: i"); | 
|  | 504 | } | 
|  | 505 | } | 
|  | 506 |  | 
|  | 507 | /** @hide | 
|  | 508 | * copy the vector to int array | 
|  | 509 | * | 
|  | 510 | * @param data | 
|  | 511 | * @param offset | 
|  | 512 | */ | 
|  | 513 | public void copyTo(int[] data, int offset) { | 
|  | 514 | data[offset] = (int)(x); | 
|  | 515 | data[offset + 1] = (int)(y); | 
|  | 516 | data[offset + 2] = (int)(z); | 
|  | 517 | data[offset + 3] = (int)(w); | 
|  | 518 | } | 
| Jason Sams | 25430d0 | 2010-02-02 15:26:40 -0800 | [diff] [blame] | 519 | } |