blob: f3a663e802da7ba5b360d49384f6112c9fe029b6 [file] [log] [blame]
Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18#include <VectorDrawable.h>
19
20#include "AnimationContext.h"
21#include "DamageAccumulator.h"
22#include "IContextFactory.h"
23#include "pipeline/skia/SkiaDisplayList.h"
24#include "pipeline/skia/SkiaRecordingCanvas.h"
25#include "pipeline/skia/SkiaOpenGLPipeline.h"
26#include "renderthread/CanvasContext.h"
27#include "tests/common/TestUtils.h"
28#include "SkiaCanvas.h"
Stan Iliev52771272016-11-17 09:54:38 -050029#include <SkClipStack.h>
Stan Iliev500a0c32016-10-26 10:30:09 -040030#include <SkLiteRecorder.h>
Stan Iliev52771272016-11-17 09:54:38 -050031#include <SkSurface_Base.h>
Stan Iliev500a0c32016-10-26 10:30:09 -040032#include <string.h>
33
34using namespace android;
35using namespace android::uirenderer;
36using namespace android::uirenderer::renderthread;
37using namespace android::uirenderer::skiapipeline;
38
39RENDERTHREAD_TEST(SkiaPipeline, renderFrame) {
40 auto redNode = TestUtils::createSkiaNode(0, 0, 1, 1,
41 [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
42 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
43 });
44 LayerUpdateQueue layerUpdateQueue;
45 SkRect dirty = SkRect::MakeLargest();
46 std::vector<sp<RenderNode>> renderNodes;
47 renderNodes.push_back(redNode);
48 bool opaque = true;
49 android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1);
50 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
51 auto surface = SkSurface::MakeRasterN32Premul(1, 1);
52 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
53 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
55 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorRED);
56}
57
Stan Iliev500a0c32016-10-26 10:30:09 -040058RENDERTHREAD_TEST(SkiaPipeline, renderFrameCheckOpaque) {
59 auto halfGreenNode = TestUtils::createSkiaNode(0, 0, 2, 2,
60 [](RenderProperties& props, SkiaRecordingCanvas& bottomHalfGreenCanvas) {
61 SkPaint greenPaint;
62 greenPaint.setColor(SK_ColorGREEN);
63 greenPaint.setStyle(SkPaint::kFill_Style);
64 bottomHalfGreenCanvas.drawRect(0, 1, 2, 2, greenPaint);
65 });
66 LayerUpdateQueue layerUpdateQueue;
67 SkRect dirty = SkRect::MakeLargest();
68 std::vector<sp<RenderNode>> renderNodes;
69 renderNodes.push_back(halfGreenNode);
70 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2);
71 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
72 auto surface = SkSurface::MakeRasterN32Premul(2, 2);
73 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
74 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
75 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface);
76 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
77 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorGREEN);
78 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, contentDrawBounds, surface);
79 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned int)SK_ColorTRANSPARENT);
80 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorGREEN);
81}
82
83RENDERTHREAD_TEST(SkiaPipeline, renderFrameCheckDirtyRect) {
84 auto redNode = TestUtils::createSkiaNode(0, 0, 2, 2,
85 [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
86 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
87 });
88 LayerUpdateQueue layerUpdateQueue;
89 SkRect dirty = SkRect::MakeXYWH(0, 1, 2, 1);
90 std::vector<sp<RenderNode>> renderNodes;
91 renderNodes.push_back(redNode);
92 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2);
93 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
94 auto surface = SkSurface::MakeRasterN32Premul(2, 2);
95 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
96 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
97 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface);
98 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
99 ASSERT_EQ(TestUtils::getColor(surface, 1, 0), SK_ColorBLUE);
100 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorRED);
101 ASSERT_EQ(TestUtils::getColor(surface, 1, 1), SK_ColorRED);
102}
103
104RENDERTHREAD_TEST(SkiaPipeline, renderLayer) {
105 auto redNode = TestUtils::createSkiaNode(0, 0, 1, 1,
106 [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
107 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
108 });
109 auto surfaceLayer1 = SkSurface::MakeRasterN32Premul(1, 1);
110 surfaceLayer1->getCanvas()->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
111 ASSERT_EQ(TestUtils::getColor(surfaceLayer1, 0, 0), SK_ColorWHITE);
112 redNode->setLayerSurface(surfaceLayer1);
113
114 //create a 2nd 2x2 layer and add it to the queue as well.
115 //make the layer's dirty area one half of the layer and verify only the dirty half is updated.
116 auto blueNode = TestUtils::createSkiaNode(0, 0, 2, 2,
117 [](RenderProperties& props, SkiaRecordingCanvas& blueCanvas) {
118 blueCanvas.drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
119 });
120 auto surfaceLayer2 = SkSurface::MakeRasterN32Premul(2, 2);
121 surfaceLayer2->getCanvas()->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
122 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 0), SK_ColorWHITE);
123 blueNode->setLayerSurface(surfaceLayer2);
124
125 //attach both layers to the update queue
126 LayerUpdateQueue layerUpdateQueue;
127 SkRect dirty = SkRect::MakeLargest();
128 layerUpdateQueue.enqueueLayerWithDamage(redNode.get(), dirty);
129 layerUpdateQueue.enqueueLayerWithDamage(blueNode.get(), SkRect::MakeWH(2, 1));
130 ASSERT_EQ(layerUpdateQueue.entries().size(), 2UL);
131
132 bool opaque = true;
133 FrameBuilder::LightGeometry lightGeometry;
134 lightGeometry.radius = 1.0f;
135 lightGeometry.center = { 0.0f, 0.0f, 0.0f };
136 BakedOpRenderer::LightInfo lightInfo;
137 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
138 pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, lightInfo);
139 ASSERT_EQ(TestUtils::getColor(surfaceLayer1, 0, 0), SK_ColorRED);
140 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 0), SK_ColorBLUE);
141 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 1), SK_ColorWHITE);
142 ASSERT_TRUE(layerUpdateQueue.entries().empty());
143 redNode->setLayerSurface(sk_sp<SkSurface>());
144 blueNode->setLayerSurface(sk_sp<SkSurface>());
145}
Matt Sarettf58cc922016-11-14 18:33:38 -0500146
147RENDERTHREAD_TEST(SkiaPipeline, renderOverdraw) {
148 ScopedProperty<bool> prop(Properties::debugOverdraw, true);
149
150 auto whiteNode = TestUtils::createSkiaNode(0, 0, 1, 1,
151 [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
152 canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
153 });
154 LayerUpdateQueue layerUpdateQueue;
155 SkRect dirty = SkRect::MakeXYWH(0, 0, 1, 1);
156 std::vector<sp<RenderNode>> renderNodes;
157 renderNodes.push_back(whiteNode);
158 bool opaque = true;
Stan Iliev52771272016-11-17 09:54:38 -0500159 //empty contentDrawBounds is avoiding backdrop/content logic, which would lead to less overdraw
160 android::uirenderer::Rect contentDrawBounds(0, 0, 0, 0);
Matt Sarettf58cc922016-11-14 18:33:38 -0500161 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
162 auto surface = SkSurface::MakeRasterN32Premul(1, 1);
163
164 // Initialize the canvas to blue.
165 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
166 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
167
168 // Single draw, should be white.
169 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
170 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
171
172 // 1 Overdraw, should be blue blended onto white.
Stan Iliev52771272016-11-17 09:54:38 -0500173 renderNodes.push_back(whiteNode); //this is the "content" node
174 renderNodes.push_back(whiteNode); //the "content" node above does not cause an overdraw, because
175 //it clips the first "background" node
Matt Sarettf58cc922016-11-14 18:33:38 -0500176 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
177 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffd0d0ff);
178
179 // 2 Overdraw, should be green blended onto white
180 renderNodes.push_back(whiteNode);
181 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
182 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffd0ffd0);
183
184 // 3 Overdraw, should be pink blended onto white.
185 renderNodes.push_back(whiteNode);
186 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
187 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffffc0c0);
188
189 // 4 Overdraw, should be red blended onto white.
190 renderNodes.push_back(whiteNode);
191 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
192 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffff8080);
193
194 // 5 Overdraw, should be red blended onto white.
195 renderNodes.push_back(whiteNode);
196 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
197 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffff8080);
198}
Stan Iliev52771272016-11-17 09:54:38 -0500199
200namespace {
201template <typename T>
202class DeferLayer : public SkSurface_Base {
203public:
Stan Ilieved4d58c2016-12-14 14:05:04 -0500204 DeferLayer()
205 : SkSurface_Base(T().imageInfo(), nullptr) {
Stan Iliev52771272016-11-17 09:54:38 -0500206 }
207 SkCanvas* onNewCanvas() override {
Stan Ilieved4d58c2016-12-14 14:05:04 -0500208 return new T();
Stan Iliev52771272016-11-17 09:54:38 -0500209 }
210 sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override {
211 return sk_sp<SkSurface>();
212 }
213 sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, SkCopyPixelsMode) override {
214 return sk_sp<SkImage>();
215 }
Stan Ilieved4d58c2016-12-14 14:05:04 -0500216 T* canvas() { return static_cast<T*>(getCanvas()); }
Stan Iliev52771272016-11-17 09:54:38 -0500217 void onCopyOnWrite(ContentChangeMode) override {}
Stan Iliev52771272016-11-17 09:54:38 -0500218};
219}
220
221RENDERTHREAD_TEST(SkiaPipeline, deferRenderNodeScene) {
222 class DeferTestCanvas : public SkCanvas {
223 public:
224 DeferTestCanvas() : SkCanvas(800, 600) {}
225 void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
226 SkMatrix expected;
227 switch (mDrawCounter++) {
228 case 0:
229 // background - left side
230 EXPECT_EQ(SkRect::MakeLTRB(600, 100, 700, 500), TestUtils::getClipBounds(this));
231 expected.setTranslate(100, 100);
232 break;
233 case 1:
234 // background - top side
235 EXPECT_EQ(SkRect::MakeLTRB(100, 400, 600, 500), TestUtils::getClipBounds(this));
236 expected.setTranslate(100, 100);
237 break;
238 case 2:
239 // content
240 EXPECT_EQ(SkRect::MakeLTRB(100, 100, 700, 500), TestUtils::getClipBounds(this));
241 expected.setTranslate(-50, -50);
242 break;
243 case 3:
244 // overlay
245 EXPECT_EQ(SkRect::MakeLTRB(0, 0, 800, 600), TestUtils::getClipBounds(this));
246 expected.reset();
247 break;
248 default:
249 ADD_FAILURE() << "Too many rects observed";
250 }
251 EXPECT_EQ(expected, getTotalMatrix());
252 }
253 int mDrawCounter = 0;
254 };
255
256 std::vector<sp<RenderNode>> nodes;
257 SkPaint transparentPaint;
258 transparentPaint.setAlpha(128);
259
260 // backdrop
261 nodes.push_back(TestUtils::createSkiaNode(100, 100, 700, 500, // 600x400
262 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
263 canvas.drawRect(0, 0, 600, 400, transparentPaint);
264 }));
265
266 // content
267 android::uirenderer::Rect contentDrawBounds(150, 150, 650, 450); // 500x300
268 nodes.push_back(TestUtils::createSkiaNode(0, 0, 800, 600,
269 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
270 canvas.drawRect(0, 0, 800, 600, transparentPaint);
271 }));
272
273 // overlay
274 nodes.push_back(TestUtils::createSkiaNode(0, 0, 800, 600,
275 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
276 canvas.drawRect(0, 0, 800, 200, transparentPaint);
277 }));
278
279 LayerUpdateQueue layerUpdateQueue;
280 SkRect dirty = SkRect::MakeWH(800, 600);
281 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500282 sk_sp<DeferLayer<DeferTestCanvas>> surface(new DeferLayer<DeferTestCanvas>());
Stan Iliev52771272016-11-17 09:54:38 -0500283 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true, contentDrawBounds, surface);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500284 EXPECT_EQ(4, surface->canvas()->mDrawCounter);
Stan Iliev52771272016-11-17 09:54:38 -0500285}
286
287RENDERTHREAD_TEST(SkiaPipeline, clipped) {
288 static const int CANVAS_WIDTH = 200;
289 static const int CANVAS_HEIGHT = 200;
290 class ClippedTestCanvas : public SkCanvas {
291 public:
292 ClippedTestCanvas() : SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT) {
293 }
294 void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override {
295 EXPECT_EQ(0, mDrawCounter++);
296 EXPECT_EQ(SkRect::MakeLTRB(10, 20, 30, 40), TestUtils::getClipBounds(this));
297 EXPECT_TRUE(getTotalMatrix().isIdentity());
298 }
299 int mDrawCounter = 0;
300 };
301
302 std::vector<sp<RenderNode>> nodes;
303 nodes.push_back(TestUtils::createSkiaNode(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
304 [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
305 sk_sp<Bitmap> bitmap(TestUtils::createBitmap(CANVAS_WIDTH, CANVAS_HEIGHT));
306 canvas.drawBitmap(*bitmap, 0, 0, nullptr);
307 }));
308
309 LayerUpdateQueue layerUpdateQueue;
310 SkRect dirty = SkRect::MakeLTRB(10, 20, 30, 40);
311 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500312 sk_sp<DeferLayer<ClippedTestCanvas>> surface(new DeferLayer<ClippedTestCanvas>());
Stan Iliev52771272016-11-17 09:54:38 -0500313 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true,
314 SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT), surface);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500315 EXPECT_EQ(1, surface->canvas()->mDrawCounter);
Stan Iliev52771272016-11-17 09:54:38 -0500316}
317
318RENDERTHREAD_TEST(SkiaPipeline, clip_replace) {
319 static const int CANVAS_WIDTH = 50;
320 static const int CANVAS_HEIGHT = 50;
321 class ClipReplaceTestCanvas : public SkCanvas {
322 public:
323 ClipReplaceTestCanvas() : SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT) {
324 }
325 void onDrawPaint(const SkPaint&) {
326 EXPECT_EQ(0, mDrawCounter++);
Stan Ilievb66b8bb2016-12-15 18:17:42 -0500327 EXPECT_EQ(SkRect::MakeLTRB(20, 10, 30, 40), TestUtils::getClipBounds(this))
328 << "Expect resolved clip to be intersection of viewport clip and clip op";
Stan Iliev52771272016-11-17 09:54:38 -0500329 }
330 int mDrawCounter = 0;
331 };
332
333 std::vector<sp<RenderNode>> nodes;
334 nodes.push_back(TestUtils::createSkiaNode(20, 20, 30, 30,
335 [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
Chris Craik66b9d442016-12-16 17:49:48 +0000336 canvas.clipRect(0, -20, 10, 30, SkClipOp::kReplace);
Stan Iliev52771272016-11-17 09:54:38 -0500337 canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
338 }));
339
340 LayerUpdateQueue layerUpdateQueue;
341 SkRect dirty = SkRect::MakeLTRB(10, 10, 40, 40);
342 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500343 sk_sp<DeferLayer<ClipReplaceTestCanvas>> surface(new DeferLayer<ClipReplaceTestCanvas>());
Stan Iliev52771272016-11-17 09:54:38 -0500344 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true,
345 SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT), surface);
Stan Ilieved4d58c2016-12-14 14:05:04 -0500346 EXPECT_EQ(1, surface->canvas()->mDrawCounter);
Stan Iliev52771272016-11-17 09:54:38 -0500347}