Alec Mouri | 9732674 | 2022-11-04 01:32:24 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2022 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <SkCanvas.h> |
| 20 | |
| 21 | namespace android::uirenderer { |
| 22 | |
| 23 | // Given a source and destination image info, and the max content luminance, generate a tonemaping |
| 24 | // shader and tag it on the supplied paint. |
| 25 | void tonemapPaint(const SkImageInfo& source, const SkImageInfo& destination, float maxLuminanceNits, |
| 26 | SkPaint& paint); |
| 27 | |
| 28 | } // namespace android::uirenderer |