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Alec Mouri97326742022-11-04 01:32:24 +00001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <SkCanvas.h>
20
21namespace android::uirenderer {
22
23// Given a source and destination image info, and the max content luminance, generate a tonemaping
24// shader and tag it on the supplied paint.
25void tonemapPaint(const SkImageInfo& source, const SkImageInfo& destination, float maxLuminanceNits,
26 SkPaint& paint);
27
28} // namespace android::uirenderer