| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2019 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include "AutoBackendTextureRelease.h" | 
|  | 18 |  | 
| Kevin Lubick | dd8b2ea | 2023-03-17 19:55:58 +0000 | [diff] [blame] | 19 | #include <SkImage.h> | 
|  | 20 | #include <include/gpu/ganesh/SkImageGanesh.h> | 
| Kevin Lubick | b5ad05c | 2023-06-05 17:34:05 +0000 | [diff] [blame] | 21 | #include <include/gpu/GrBackendSurfaceMutableState.h> | 
|  | 22 | #include <include/gpu/GrDirectContext.h> | 
|  | 23 | #include <include/gpu/GrBackendSurface.h> | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 24 | #include "renderthread/RenderThread.h" | 
|  | 25 | #include "utils/Color.h" | 
|  | 26 | #include "utils/PaintUtils.h" | 
|  | 27 |  | 
|  | 28 | using namespace android::uirenderer::renderthread; | 
|  | 29 |  | 
|  | 30 | namespace android { | 
|  | 31 | namespace uirenderer { | 
|  | 32 |  | 
| Adlai Holler | f8c434e | 2020-07-27 11:42:45 -0400 | [diff] [blame] | 33 | AutoBackendTextureRelease::AutoBackendTextureRelease(GrDirectContext* context, | 
|  | 34 | AHardwareBuffer* buffer) { | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 35 | AHardwareBuffer_Desc desc; | 
|  | 36 | AHardwareBuffer_describe(buffer, &desc); | 
|  | 37 | bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); | 
|  | 38 | GrBackendFormat backendFormat = | 
|  | 39 | GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false); | 
| Nolan Scobie | 2163e41 | 2022-10-24 19:57:43 -0400 | [diff] [blame] | 40 | LOG_ALWAYS_FATAL_IF(!backendFormat.isValid(), | 
|  | 41 | __FILE__ " Invalid GrBackendFormat. GrBackendApi==%" PRIu32 | 
|  | 42 | ", AHardwareBuffer_Format==%" PRIu32 ".", | 
|  | 43 | static_cast<int>(context->backend()), desc.format); | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 44 | mBackendTexture = GrAHardwareBufferUtils::MakeBackendTexture( | 
|  | 45 | context, buffer, desc.width, desc.height, &mDeleteProc, &mUpdateProc, &mImageCtx, | 
|  | 46 | createProtectedImage, backendFormat, false); | 
| Nolan Scobie | 2163e41 | 2022-10-24 19:57:43 -0400 | [diff] [blame] | 47 | LOG_ALWAYS_FATAL_IF(!mBackendTexture.isValid(), | 
|  | 48 | __FILE__ " Invalid GrBackendTexture. Width==%" PRIu32 ", height==%" PRIu32 | 
|  | 49 | ", protected==%d", | 
|  | 50 | desc.width, desc.height, createProtectedImage); | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 51 | } | 
|  | 52 |  | 
|  | 53 | void AutoBackendTextureRelease::unref(bool releaseImage) { | 
|  | 54 | if (!RenderThread::isCurrent()) { | 
|  | 55 | // EGLImage needs to be destroyed on RenderThread to prevent memory leak. | 
|  | 56 | // ~SkImage dtor for both pipelines needs to be invoked on RenderThread, because it is not | 
|  | 57 | // thread safe. | 
|  | 58 | RenderThread::getInstance().queue().post([this, releaseImage]() { unref(releaseImage); }); | 
|  | 59 | return; | 
|  | 60 | } | 
|  | 61 |  | 
|  | 62 | if (releaseImage) { | 
|  | 63 | mImage.reset(); | 
|  | 64 | } | 
|  | 65 |  | 
|  | 66 | mUsageCount--; | 
|  | 67 | if (mUsageCount <= 0) { | 
|  | 68 | if (mBackendTexture.isValid()) { | 
|  | 69 | mDeleteProc(mImageCtx); | 
|  | 70 | mBackendTexture = {}; | 
|  | 71 | } | 
|  | 72 | delete this; | 
|  | 73 | } | 
|  | 74 | } | 
|  | 75 |  | 
|  | 76 | // releaseProc is invoked by SkImage, when texture is no longer in use. | 
|  | 77 | // "releaseContext" contains an "AutoBackendTextureRelease*". | 
| Kevin Lubick | 36e81af | 2023-05-11 14:58:45 +0000 | [diff] [blame] | 78 | static void releaseProc(SkImages::ReleaseContext releaseContext) { | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 79 | AutoBackendTextureRelease* textureRelease = | 
|  | 80 | reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); | 
|  | 81 | textureRelease->unref(false); | 
|  | 82 | } | 
|  | 83 |  | 
| Adlai Holler | f8c434e | 2020-07-27 11:42:45 -0400 | [diff] [blame] | 84 | void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, | 
|  | 85 | android_dataspace dataspace, | 
|  | 86 | GrDirectContext* context) { | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 87 | AHardwareBuffer_Desc desc; | 
|  | 88 | AHardwareBuffer_describe(buffer, &desc); | 
|  | 89 | SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); | 
| Nolan Scobie | 2163e41 | 2022-10-24 19:57:43 -0400 | [diff] [blame] | 90 | // The following ref will be counteracted by Skia calling releaseProc, either during | 
| Kevin Lubick | dd8b2ea | 2023-03-17 19:55:58 +0000 | [diff] [blame] | 91 | // BorrowTextureFrom if there is a failure, or later when SkImage is discarded. It must | 
|  | 92 | // be called before BorrowTextureFrom, otherwise Skia may remove HWUI's ref on failure. | 
| Nolan Scobie | 2163e41 | 2022-10-24 19:57:43 -0400 | [diff] [blame] | 93 | ref(); | 
| Kevin Lubick | dd8b2ea | 2023-03-17 19:55:58 +0000 | [diff] [blame] | 94 | mImage = SkImages::BorrowTextureFrom( | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 95 | context, mBackendTexture, kTopLeft_GrSurfaceOrigin, colorType, kPremul_SkAlphaType, | 
|  | 96 | uirenderer::DataSpaceToColorSpace(dataspace), releaseProc, this); | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 97 | } | 
|  | 98 |  | 
| Adlai Holler | f8c434e | 2020-07-27 11:42:45 -0400 | [diff] [blame] | 99 | void AutoBackendTextureRelease::newBufferContent(GrDirectContext* context) { | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 100 | if (mBackendTexture.isValid()) { | 
|  | 101 | mUpdateProc(mImageCtx, context); | 
|  | 102 | } | 
|  | 103 | } | 
|  | 104 |  | 
| Greg Daniel | 27e1fa2 | 2021-05-26 09:24:15 -0400 | [diff] [blame] | 105 | void AutoBackendTextureRelease::releaseQueueOwnership(GrDirectContext* context) { | 
|  | 106 | if (!context) { | 
|  | 107 | return; | 
|  | 108 | } | 
|  | 109 |  | 
|  | 110 | LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); | 
|  | 111 | if (mBackendTexture.isValid()) { | 
|  | 112 | // Passing in VK_IMAGE_LAYOUT_UNDEFINED means we keep the old layout. | 
|  | 113 | GrBackendSurfaceMutableState newState(VK_IMAGE_LAYOUT_UNDEFINED, | 
|  | 114 | VK_QUEUE_FAMILY_FOREIGN_EXT); | 
|  | 115 |  | 
|  | 116 | // The unref for this ref happens in the releaseProc passed into setBackendTextureState. The | 
|  | 117 | // releaseProc callback will be made when the work to set the new state has finished on the | 
|  | 118 | // gpu. | 
|  | 119 | ref(); | 
|  | 120 | // Note that we don't have an explicit call to set the backend texture back onto the | 
|  | 121 | // graphics queue when we use the VkImage again. Internally, Skia will notice that the image | 
|  | 122 | // is not on the graphics queue and will do the transition automatically. | 
|  | 123 | context->setBackendTextureState(mBackendTexture, newState, nullptr, releaseProc, this); | 
|  | 124 | } | 
|  | 125 | } | 
|  | 126 |  | 
| Stan Iliev | aaa9e83 | 2019-09-17 14:07:23 -0400 | [diff] [blame] | 127 | } /* namespace uirenderer */ | 
|  | 128 | } /* namespace android */ |