&& repo sync -j8 | 518edbf | 2012-11-30 16:28:27 -0800 | [diff] [blame] | 1 | page.title=Handling Multi-Touch Gestures |
| 2 | parent.title=Using Touch Gestures |
| 3 | parent.link=index.html |
| 4 | |
| 5 | trainingnavtop=true |
| 6 | next.title=Dragging and Scaling |
| 7 | next.link=scale.html |
| 8 | |
| 9 | @jd:body |
| 10 | |
| 11 | <div id="tb-wrapper"> |
| 12 | <div id="tb"> |
| 13 | |
| 14 | <!-- table of contents --> |
| 15 | <h2>This lesson teaches you to</h2> |
| 16 | <ol> |
| 17 | <li><a href="#track">Track Multiple Pointers</a></li> |
| 18 | <li><a href="#action">Get a MotionEvent's Action</a></li> |
| 19 | </ol> |
| 20 | |
| 21 | <!-- other docs (NOT javadocs) --> |
| 22 | <h2>You should also read</h2> |
| 23 | |
| 24 | <ul> |
| 25 | <li><a href="http://developer.android.com/guide/topics/ui/ui-events.html">Input Events</a> API Guide |
| 26 | </li> |
| 27 | <li><a href="{@docRoot}guide/topics/sensors/sensors_overview.html">Sensors Overview</a></li> |
&& repo sync -j8 | 518edbf | 2012-11-30 16:28:27 -0800 | [diff] [blame] | 28 | <li><a href="{@docRoot}training/custom-views/making-interactive.html">Making the View Interactive</a> </li> |
| 29 | <li>Design Guide for <a href="{@docRoot}design/patterns/gestures.html">Gestures</a></li> |
| 30 | <li>Design Guide for <a href="{@docRoot}design/style/touch-feedback.html">Touch Feedback</a></li> |
| 31 | </ul> |
| 32 | |
kmccormick | e23f97b | 2013-03-12 14:46:07 -0700 | [diff] [blame] | 33 | <h2>Try it out</h2> |
| 34 | |
| 35 | <div class="download-box"> |
| 36 | <a href="{@docRoot}shareables/training/InteractiveChart.zip" |
| 37 | class="button">Download the sample</a> |
| 38 | <p class="filename">InteractiveChart.zip</p> |
| 39 | </div> |
&& repo sync -j8 | 518edbf | 2012-11-30 16:28:27 -0800 | [diff] [blame] | 40 | |
| 41 | </div> |
| 42 | </div> |
| 43 | |
| 44 | <p>A multi-touch gesture is when multiple pointers (fingers) touch the screen |
| 45 | at the same time. This lesson describes how to detect gestures that involve |
| 46 | multiple pointers.</p> |
| 47 | |
| 48 | <h2 id="track">Track Multiple Pointers</h2> |
| 49 | |
| 50 | <p>When multiple pointers touch the screen at the same time, the system generates the |
| 51 | following touch events:</p> |
| 52 | |
| 53 | <ul> |
| 54 | <li>{@link android.view.MotionEvent#ACTION_DOWN}—For the first pointer that |
| 55 | touches the screen. This starts the gesture. The pointer data for this pointer is |
| 56 | always at index 0 in the {@link android.view.MotionEvent}.</li> |
| 57 | <li>{@link android.support.v4.view.MotionEventCompat#ACTION_POINTER_DOWN}—For |
| 58 | extra pointers that enter the screen beyond the first. The pointer data for this |
| 59 | pointer is at the index returned by {@link android.support.v4.view.MotionEventCompat#getActionIndex getActionIndex()}.</li> |
| 60 | <li>{@link android.view.MotionEvent#ACTION_MOVE}—A change has happened during a press gesture.</li> |
| 61 | <li>{@link android.support.v4.view.MotionEventCompat#ACTION_POINTER_UP}—Sent when a non-primary pointer goes up.</li> |
| 62 | <li>{@link android.view.MotionEvent#ACTION_UP}—Sent when the last pointer leaves the screen.</li> |
| 63 | </ul> |
| 64 | |
| 65 | <p>You keep track of individual pointers within a {@link |
| 66 | android.view.MotionEvent} via each pointer's index and ID:</p> |
| 67 | |
| 68 | <ul> |
| 69 | <li><strong>Index</strong>: A {@link android.view.MotionEvent} effectively |
| 70 | stores information about each pointer in an array. The index of a pointer is its position |
| 71 | within this array. Most of the {@link |
| 72 | android.view.MotionEvent} methods you use to interact with pointers take the |
| 73 | pointer index as a parameter, not the pointer ID. </li> |
| 74 | |
| 75 | |
| 76 | <li><strong>ID</strong>: Each pointer also has an ID mapping that stays |
| 77 | persistent across touch events to allow tracking an individual pointer across |
| 78 | the entire gesture.</li> |
| 79 | |
| 80 | </ul> |
| 81 | |
| 82 | <p>The order in which individual pointers appear within a motion event is |
| 83 | undefined. Thus the index of a pointer can change from one event to the |
| 84 | next, but the pointer ID of a pointer is guaranteed to remain constant as long |
| 85 | as the pointer remains active. Use the {@link |
| 86 | android.view.MotionEvent#getPointerId getPointerId()} method to obtain a |
| 87 | pointer's ID to track the pointer across all subsequent motion events in a |
| 88 | gesture. Then for successive motion events, use the {@link |
| 89 | android.view.MotionEvent#findPointerIndex findPointerIndex()} method to obtain |
| 90 | the pointer index for a given pointer ID in that motion event. For example:</p> |
| 91 | |
| 92 | |
| 93 | <pre>private int mActivePointerId; |
| 94 | |
| 95 | public boolean onTouchEvent(MotionEvent event) { |
| 96 | .... |
| 97 | // Get the pointer ID |
| 98 | mActivePointerId = event.getPointerId(0); |
| 99 | |
| 100 | // ... Many touch events later... |
| 101 | |
| 102 | // Use the pointer ID to find the index of the active pointer |
| 103 | // and fetch its position |
| 104 | int pointerIndex = event.findPointerIndex(mActivePointerId); |
| 105 | // Get the pointer's current position |
| 106 | float x = event.getX(pointerIndex); |
| 107 | float y = event.getY(pointerIndex); |
| 108 | }</pre> |
| 109 | |
| 110 | <h2 id="action">Get a MotionEvent's Action</h2> |
| 111 | |
| 112 | <p>You should always use the method |
| 113 | {@link android.view.MotionEvent#getActionMasked getActionMasked()} (or better yet, the compatability version |
| 114 | {@link android.support.v4.view.MotionEventCompat#getActionMasked MotionEventCompat.getActionMasked()}) to retrieve |
| 115 | the action of a |
| 116 | {@link android.view.MotionEvent}. Unlike the older {@link android.view.MotionEvent#getAction getAction()} |
| 117 | method, {@link android.support.v4.view.MotionEventCompat#getActionMasked getActionMasked()} is designed to work with |
| 118 | multiple pointers. It returns the masked action |
| 119 | being performed, without including the pointer index bits. You can then use |
| 120 | {@link android.support.v4.view.MotionEventCompat#getActionIndex getActionIndex()} to return the index of |
| 121 | the pointer associated with the action. This is illustrated in the snippet below.</p> |
| 122 | |
| 123 | <p class="note"><strong>Note:</strong> This example uses the |
| 124 | {@link android.support.v4.view.MotionEventCompat} |
| 125 | class. This class is in the |
Scott Main | 4e2c9dc | 2013-07-23 19:35:17 -0700 | [diff] [blame] | 126 | <a href="{@docRoot}tools/support-library/index.html">Support Library</a>. You should use |
&& repo sync -j8 | 518edbf | 2012-11-30 16:28:27 -0800 | [diff] [blame] | 127 | {@link android.support.v4.view.MotionEventCompat} to provide the best support for a wide range of |
| 128 | platforms. Note that {@link android.support.v4.view.MotionEventCompat} is <em>not</em> a |
| 129 | replacement for the {@link android.view.MotionEvent} class. Rather, it provides static utility |
| 130 | methods to which you pass your {@link android.view.MotionEvent} object in order to receive |
| 131 | the desired action associated with that event.</p> |
| 132 | |
| 133 | <pre>int action = MotionEventCompat.getActionMasked(event); |
| 134 | // Get the index of the pointer associated with the action. |
| 135 | int index = MotionEventCompat.getActionIndex(event); |
| 136 | int xPos = -1; |
| 137 | int yPos = -1; |
| 138 | |
| 139 | Log.d(DEBUG_TAG,"The action is " + actionToString(action)); |
| 140 | |
| 141 | if (event.getPointerCount() > 1) { |
| 142 | Log.d(DEBUG_TAG,"Multitouch event"); |
| 143 | // The coordinates of the current screen contact, relative to |
| 144 | // the responding View or Activity. |
| 145 | xPos = (int)MotionEventCompat.getX(event, index); |
| 146 | yPos = (int)MotionEventCompat.getY(event, index); |
| 147 | |
| 148 | } else { |
| 149 | // Single touch event |
| 150 | Log.d(DEBUG_TAG,"Single touch event"); |
| 151 | xPos = (int)MotionEventCompat.getX(event, index); |
| 152 | yPos = (int)MotionEventCompat.getY(event, index); |
| 153 | } |
| 154 | ... |
| 155 | |
| 156 | // Given an action int, returns a string description |
| 157 | public static String actionToString(int action) { |
| 158 | switch (action) { |
| 159 | |
| 160 | case MotionEvent.ACTION_DOWN: return "Down"; |
| 161 | case MotionEvent.ACTION_MOVE: return "Move"; |
| 162 | case MotionEvent.ACTION_POINTER_DOWN: return "Pointer Down"; |
| 163 | case MotionEvent.ACTION_UP: return "Up"; |
| 164 | case MotionEvent.ACTION_POINTER_UP: return "Pointer Up"; |
| 165 | case MotionEvent.ACTION_OUTSIDE: return "Outside"; |
| 166 | case MotionEvent.ACTION_CANCEL: return "Cancel"; |
| 167 | } |
| 168 | return ""; |
| 169 | }</pre> |
| 170 | |
| 171 | |
| 172 | |
| 173 | |
| 174 | <p>For more discussion of multi-touch and some examples, see the lesson <a href="scale.html">Dragging and Scaling</a>. |