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Stan Iliev021693b2016-10-17 16:26:15 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "LayerDrawable.h"
Alec Mourid0001fe2021-11-22 10:09:22 -080018
19#include <shaders/shaders.h>
20#include <utils/Color.h>
John Reck283bb462018-12-13 16:40:14 -080021#include <utils/MathUtils.h>
Greg Daniel45ec62b2017-01-04 14:27:00 -050022
Alec Mourid0001fe2021-11-22 10:09:22 -080023#include "DeviceInfo.h"
Greg Danielac2d2322017-07-12 11:30:15 -040024#include "GrBackendSurface.h"
Derek Sollenbergerf87da672016-11-02 11:34:27 -040025#include "SkColorFilter.h"
Alec Mourid0001fe2021-11-22 10:09:22 -080026#include "SkRuntimeEffect.h"
Greg Daniel45ec62b2017-01-04 14:27:00 -050027#include "SkSurface.h"
Stan Iliev021693b2016-10-17 16:26:15 -040028#include "gl/GrGLTypes.h"
Alec Mourid0001fe2021-11-22 10:09:22 -080029#include "math/mat4.h"
30#include "system/graphics-base-v1.0.h"
ramindani3952ed62021-08-12 15:55:12 +000031#include "system/window.h"
Stan Iliev021693b2016-10-17 16:26:15 -040032
33namespace android {
34namespace uirenderer {
35namespace skiapipeline {
36
37void LayerDrawable::onDraw(SkCanvas* canvas) {
Derek Sollenbergerf5a370e2017-06-15 13:50:08 -040038 Layer* layer = mLayerUpdater->backingLayer();
39 if (layer) {
ramindani3952ed62021-08-12 15:55:12 +000040 SkRect srcRect = layer->getCurrentCropRect();
41 DrawLayer(canvas->recordingContext(), canvas, layer, &srcRect, nullptr, true);
Derek Sollenbergerf5a370e2017-06-15 13:50:08 -040042 }
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050043}
44
Stan Iliev694f3e42019-07-29 17:00:49 -040045static inline SkScalar isIntegerAligned(SkScalar x) {
John Reck9a7c1922021-02-08 19:32:21 -050046 return MathUtils::isZero(roundf(x) - x);
Stan Iliev694f3e42019-07-29 17:00:49 -040047}
48
Stan Iliev134372d2019-07-10 16:46:09 -040049// Disable filtering when there is no scaling in screen coordinates and the corners have the same
50// fraction (for translate) or zero fraction (for any other rect-to-rect transform).
51static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) {
52 if (!matrix.rectStaysRect()) return true;
53 SkRect dstDevRect = matrix.mapRect(dstRect);
54 float dstW, dstH;
Stan Iliev134372d2019-07-10 16:46:09 -040055 if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) {
56 // Has a 90 or 270 degree rotation, although total matrix may also have scale factors
57 // in m10 and m01. Those scalings are automatically handled by mapRect so comparing
58 // dimensions is sufficient, but swap width and height comparison.
59 dstW = dstDevRect.height();
60 dstH = dstDevRect.width();
Stan Iliev134372d2019-07-10 16:46:09 -040061 } else {
62 // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but
63 // dimensions are still safe to compare directly.
64 dstW = dstDevRect.width();
65 dstH = dstDevRect.height();
Stan Iliev134372d2019-07-10 16:46:09 -040066 }
67 if (!(MathUtils::areEqual(dstW, srcRect.width()) &&
68 MathUtils::areEqual(dstH, srcRect.height()))) {
69 return true;
70 }
Stan Iliev019adb02019-09-26 14:29:48 -040071 // Device rect and source rect should be integer aligned to ensure there's no difference
72 // in how nearest-neighbor sampling is resolved.
73 return !(isIntegerAligned(srcRect.x()) &&
74 isIntegerAligned(srcRect.y()) &&
75 isIntegerAligned(dstDevRect.x()) &&
76 isIntegerAligned(dstDevRect.y()));
John Reck0aff62d2018-11-26 16:41:34 -080077}
78
Alec Mourid0001fe2021-11-22 10:09:22 -080079static sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> shader,
80 const shaders::LinearEffect& linearEffect,
Alec Mouri43df2232022-01-14 11:58:39 -080081 float maxDisplayLuminance,
82 float currentDisplayLuminanceNits,
83 float maxLuminance) {
Alec Mourid0001fe2021-11-22 10:09:22 -080084 auto shaderString = SkString(shaders::buildLinearEffectSkSL(linearEffect));
85 auto [runtimeEffect, error] = SkRuntimeEffect::MakeForShader(std::move(shaderString));
86 if (!runtimeEffect) {
87 LOG_ALWAYS_FATAL("LinearColorFilter construction error: %s", error.c_str());
88 }
89
90 SkRuntimeShaderBuilder effectBuilder(std::move(runtimeEffect));
91
92 effectBuilder.child("child") = std::move(shader);
93
Alec Mouri43df2232022-01-14 11:58:39 -080094 const auto uniforms = shaders::buildLinearEffectUniforms(
95 linearEffect, mat4(), maxDisplayLuminance, currentDisplayLuminanceNits, maxLuminance);
Alec Mourid0001fe2021-11-22 10:09:22 -080096
97 for (const auto& uniform : uniforms) {
98 effectBuilder.uniform(uniform.name.c_str()).set(uniform.value.data(), uniform.value.size());
99 }
100
101 return effectBuilder.makeShader(nullptr, false);
102}
103
104static bool isHdrDataspace(ui::Dataspace dataspace) {
105 const auto transfer = dataspace & HAL_DATASPACE_TRANSFER_MASK;
106
107 return transfer == HAL_DATASPACE_TRANSFER_ST2084 || transfer == HAL_DATASPACE_TRANSFER_HLG;
108}
109
Adlai Hollerf8c434e2020-07-27 11:42:45 -0400110// TODO: Context arg probably doesn't belong here – do debug check at callsite instead.
111bool LayerDrawable::DrawLayer(GrRecordingContext* context,
112 SkCanvas* canvas,
113 Layer* layer,
114 const SkRect* srcRect,
115 const SkRect* dstRect,
Stan Iliev1a025a72018-09-05 16:35:11 -0400116 bool useLayerTransform) {
Stan Ilieve9d00122017-09-19 12:07:10 -0400117 if (context == nullptr) {
Sally Qi7e3f93b2021-07-15 00:00:54 +0000118 ALOGD("Attempting to draw LayerDrawable into an unsupported surface");
Stan Ilieve9d00122017-09-19 12:07:10 -0400119 return false;
120 }
Stan Iliev021693b2016-10-17 16:26:15 -0400121 // transform the matrix based on the layer
ramindani3952ed62021-08-12 15:55:12 +0000122 // SkMatrix layerTransform = layer->getTransform();
123 const uint32_t windowTransform = layer->getWindowTransform();
Stan Iliev564ca3e2018-09-04 22:00:00 +0000124 sk_sp<SkImage> layerImage = layer->getImage();
Leon Scroggins III1a12ab22018-03-26 15:00:49 -0400125 const int layerWidth = layer->getWidth();
126 const int layerHeight = layer->getHeight();
bsears9df09ccf2021-08-06 15:18:26 +0000127
Stan Iliev021693b2016-10-17 16:26:15 -0400128 if (layerImage) {
ramindani3952ed62021-08-12 15:55:12 +0000129 const int imageWidth = layerImage->width();
130 const int imageHeight = layerImage->height();
bsears9df09ccf2021-08-06 15:18:26 +0000131
Stan Iliev1a025a72018-09-05 16:35:11 -0400132 if (useLayerTransform) {
ramindani3952ed62021-08-12 15:55:12 +0000133 canvas->save();
134 canvas->concat(layer->getTransform());
Stan Ilievaac878f2018-07-12 16:53:59 -0400135 }
bsears9df09ccf2021-08-06 15:18:26 +0000136
Stan Iliev021693b2016-10-17 16:26:15 -0400137 SkPaint paint;
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500138 paint.setAlpha(layer->getAlpha());
139 paint.setBlendMode(layer->getMode());
Derek Sollenbergerd01b5912018-10-19 15:55:33 -0400140 paint.setColorFilter(layer->getColorFilter());
bsears9df09ccf2021-08-06 15:18:26 +0000141 const SkMatrix& totalMatrix = canvas->getTotalMatrix();
ramindani98ccd612021-08-25 15:45:03 +0000142 SkRect skiaSrcRect;
143 if (srcRect && !srcRect->isEmpty()) {
144 skiaSrcRect = *srcRect;
145 } else {
146 skiaSrcRect = SkRect::MakeIWH(imageWidth, imageHeight);
Leon Scroggins III1a12ab22018-03-26 15:00:49 -0400147 }
ramindani98ccd612021-08-25 15:45:03 +0000148 SkRect skiaDestRect;
149 if (dstRect && !dstRect->isEmpty()) {
150 skiaDestRect = (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
151 ? SkRect::MakeIWH(dstRect->height(), dstRect->width())
152 : SkRect::MakeIWH(dstRect->width(), dstRect->height());
153 } else {
154 skiaDestRect = (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
155 ? SkRect::MakeIWH(layerHeight, layerWidth)
156 : SkRect::MakeIWH(layerWidth, layerHeight);
157 }
158
159 const float px = skiaDestRect.centerX();
160 const float py = skiaDestRect.centerY();
161 SkMatrix m;
162 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
163 m.postScale(-1.f, 1.f, px, py);
164 }
165 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
166 m.postScale(1.f, -1.f, px, py);
167 }
168 if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
169 m.postRotate(90, 0, 0);
170 m.postTranslate(skiaDestRect.height(), 0);
171 }
172 auto constraint = SkCanvas::kFast_SrcRectConstraint;
173 if (srcRect && !srcRect->isEmpty()) {
174 constraint = SkCanvas::kStrict_SrcRectConstraint;
175 }
176
177 canvas->save();
178 canvas->concat(m);
179
180 // If (matrix is a rect-to-rect transform)
181 // and (src/dst buffers size match in screen coordinates)
182 // and (src/dst corners align fractionally),
183 // then use nearest neighbor, otherwise use bilerp sampling.
184 // Skia TextureOp has the above logic build-in, but not NonAAFillRectOp. TextureOp works
185 // only for SrcOver blending and without color filter (readback uses Src blending).
186 SkSamplingOptions sampling(SkFilterMode::kNearest);
187 if (layer->getForceFilter() || shouldFilterRect(totalMatrix, skiaSrcRect, skiaDestRect)) {
188 sampling = SkSamplingOptions(SkFilterMode::kLinear);
189 }
190
Alec Mourid0001fe2021-11-22 10:09:22 -0800191 const auto sourceDataspace = static_cast<ui::Dataspace>(
192 ColorSpaceToADataSpace(layerImage->colorSpace(), layerImage->colorType()));
193 const SkImageInfo& imageInfo = canvas->imageInfo();
194 const auto destinationDataspace = static_cast<ui::Dataspace>(
195 ColorSpaceToADataSpace(imageInfo.colorSpace(), imageInfo.colorType()));
196
197 if (isHdrDataspace(sourceDataspace) || isHdrDataspace(destinationDataspace)) {
198 const auto effect = shaders::LinearEffect{
199 .inputDataspace = sourceDataspace,
200 .outputDataspace = destinationDataspace,
201 .undoPremultipliedAlpha = layerImage->alphaType() == kPremul_SkAlphaType,
202 .fakeInputDataspace = destinationDataspace};
203 auto shader = layerImage->makeShader(sampling,
204 SkMatrix::RectToRect(skiaSrcRect, skiaDestRect));
205 constexpr float kMaxDisplayBrightess = 1000.f;
Alec Mouri43df2232022-01-14 11:58:39 -0800206 constexpr float kCurrentDisplayBrightness = 500.f;
Alec Mourid0001fe2021-11-22 10:09:22 -0800207 shader = createLinearEffectShader(std::move(shader), effect, kMaxDisplayBrightess,
Alec Mouri43df2232022-01-14 11:58:39 -0800208 kCurrentDisplayBrightness,
Alec Mourid0001fe2021-11-22 10:09:22 -0800209 layer->getMaxLuminanceNits());
210 paint.setShader(shader);
211 canvas->drawRect(skiaDestRect, paint);
212 } else {
213 canvas->drawImageRect(layerImage.get(), skiaSrcRect, skiaDestRect, sampling, &paint,
214 constraint);
215 }
216
ramindani98ccd612021-08-25 15:45:03 +0000217 canvas->restore();
Stan Ilieva73b0be2017-10-06 10:16:58 -0400218 // restore the original matrix
ramindani3952ed62021-08-12 15:55:12 +0000219 if (useLayerTransform) {
Stan Ilieva73b0be2017-10-06 10:16:58 -0400220 canvas->restore();
221 }
Stan Iliev021693b2016-10-17 16:26:15 -0400222 }
bsears9df09ccf2021-08-06 15:18:26 +0000223
Ben Wagner6b62ac02018-05-29 14:16:02 -0400224 return layerImage != nullptr;
Stan Iliev021693b2016-10-17 16:26:15 -0400225}
226
Chris Blume7b8a8082018-11-30 15:51:58 -0800227} // namespace skiapipeline
228} // namespace uirenderer
229} // namespace android