Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2017 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <gtest/gtest.h> |
| 18 | #include <dirent.h> |
| 19 | #include <cutils/properties.h> |
| 20 | #include <cstdint> |
| 21 | #include <errno.h> |
| 22 | #include <stdio.h> |
| 23 | #include <stdlib.h> |
| 24 | #include <sys/types.h> |
| 25 | #include <utils/Log.h> |
| 26 | #include "pipeline/skia/ShaderCache.h" |
| 27 | #include "FileBlobCache.h" |
| 28 | |
| 29 | using namespace android::uirenderer::skiapipeline; |
| 30 | |
| 31 | namespace android { |
| 32 | namespace uirenderer { |
| 33 | namespace skiapipeline { |
| 34 | |
| 35 | class ShaderCacheTestUtils { |
| 36 | public: |
| 37 | /** |
| 38 | * "setSaveDelay" sets the time in seconds to wait before saving newly inserted cache entries. |
| 39 | * If set to 0, then deferred save is disabled. |
| 40 | */ |
| 41 | static void setSaveDelay(ShaderCache& cache, unsigned int saveDelay) { |
| 42 | cache.mDeferredSaveDelay = saveDelay; |
| 43 | } |
| 44 | |
| 45 | /** |
| 46 | * "terminate" optionally stores the BlobCache on disk and release all in-memory cache. |
| 47 | * Next call to "initShaderDiskCache" will load again the in-memory cache from disk. |
| 48 | */ |
| 49 | static void terminate(ShaderCache& cache, bool saveContent) { |
| 50 | std::lock_guard<std::mutex> lock(cache.mMutex); |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 51 | cache.mSavePending = saveContent; |
| 52 | cache.saveToDiskLocked(); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 53 | cache.mBlobCache = NULL; |
| 54 | } |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 55 | |
| 56 | /** |
| 57 | * |
| 58 | */ |
| 59 | template <typename T> |
| 60 | static bool validateCache(ShaderCache& cache, std::vector<T> hash) { |
| 61 | return cache.validateCache(hash.data(), hash.size() * sizeof(T)); |
| 62 | } |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 63 | }; |
| 64 | |
| 65 | } /* namespace skiapipeline */ |
| 66 | } /* namespace uirenderer */ |
| 67 | } /* namespace android */ |
| 68 | |
| 69 | |
| 70 | namespace { |
| 71 | |
| 72 | std::string getExternalStorageFolder() { |
| 73 | return getenv("EXTERNAL_STORAGE"); |
| 74 | } |
| 75 | |
| 76 | bool folderExist(const std::string& folderName) { |
| 77 | DIR* dir = opendir(folderName.c_str()); |
| 78 | if (dir) { |
| 79 | closedir(dir); |
| 80 | return true; |
| 81 | } |
| 82 | return false; |
| 83 | } |
| 84 | |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 85 | inline bool |
| 86 | checkShader(const sk_sp<SkData>& shader1, const sk_sp<SkData>& shader2) { |
| 87 | return nullptr != shader1 && nullptr != shader2 && shader1->size() == shader2->size() |
| 88 | && 0 == memcmp(shader1->data(), shader2->data(), shader1->size()); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 89 | } |
| 90 | |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 91 | inline bool |
| 92 | checkShader(const sk_sp<SkData>& shader, const char* program) { |
| 93 | sk_sp<SkData> shader2 = SkData::MakeWithCString(program); |
| 94 | return checkShader(shader, shader2); |
| 95 | } |
| 96 | |
| 97 | template <typename T> |
| 98 | bool checkShader(const sk_sp<SkData>& shader, std::vector<T>& program) { |
| 99 | sk_sp<SkData> shader2 = SkData::MakeWithCopy(program.data(), program.size() * sizeof(T)); |
| 100 | return checkShader(shader, shader2); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 101 | } |
| 102 | |
| 103 | void setShader(sk_sp<SkData>& shader, const char* program) { |
| 104 | shader = SkData::MakeWithCString(program); |
| 105 | } |
| 106 | |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 107 | template <typename T> |
| 108 | void setShader(sk_sp<SkData>& shader, std::vector<T>& buffer) { |
| 109 | shader = SkData::MakeWithCopy(buffer.data(), buffer.size() * sizeof(T)); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 110 | } |
| 111 | |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 112 | template <typename T> |
| 113 | void genRandomData(std::vector<T>& buffer) { |
| 114 | for (auto& data : buffer) { |
| 115 | data = T(std::rand()); |
| 116 | } |
| 117 | } |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 118 | |
| 119 | |
| 120 | #define GrProgramDescTest(a) (*SkData::MakeWithCString(#a).get()) |
| 121 | |
| 122 | TEST(ShaderCacheTest, testWriteAndRead) { |
| 123 | if (!folderExist(getExternalStorageFolder())) { |
| 124 | //don't run the test if external storage folder is not available |
| 125 | return; |
| 126 | } |
| 127 | std::string cacheFile1 = getExternalStorageFolder() + "/shaderCacheTest1"; |
| 128 | std::string cacheFile2 = getExternalStorageFolder() + "/shaderCacheTest2"; |
| 129 | |
| 130 | //remove any test files from previous test run |
| 131 | int deleteFile = remove(cacheFile1.c_str()); |
| 132 | ASSERT_TRUE(0 == deleteFile || ENOENT == errno); |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 133 | std::srand(0); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 134 | |
| 135 | //read the cache from a file that does not exist |
| 136 | ShaderCache::get().setFilename(cacheFile1.c_str()); |
| 137 | ShaderCacheTestUtils::setSaveDelay(ShaderCache::get(), 0); //disable deferred save |
| 138 | ShaderCache::get().initShaderDiskCache(); |
| 139 | |
| 140 | //read a key - should not be found since the cache is empty |
| 141 | sk_sp<SkData> outVS; |
| 142 | ASSERT_EQ(ShaderCache::get().load(GrProgramDescTest(432)), sk_sp<SkData>()); |
| 143 | |
| 144 | //write to the in-memory cache without storing on disk and verify we read the same values |
| 145 | sk_sp<SkData> inVS; |
| 146 | setShader(inVS, "sassas"); |
| 147 | ShaderCache::get().store(GrProgramDescTest(100), *inVS.get()); |
| 148 | setShader(inVS, "someVS"); |
| 149 | ShaderCache::get().store(GrProgramDescTest(432), *inVS.get()); |
| 150 | ASSERT_NE((outVS = ShaderCache::get().load(GrProgramDescTest(100))), sk_sp<SkData>()); |
| 151 | ASSERT_TRUE(checkShader(outVS, "sassas")); |
| 152 | ASSERT_NE((outVS = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>()); |
| 153 | ASSERT_TRUE(checkShader(outVS, "someVS")); |
| 154 | |
| 155 | //store content to disk and release in-memory cache |
| 156 | ShaderCacheTestUtils::terminate(ShaderCache::get(), true); |
| 157 | |
| 158 | //change to a file that does not exist and verify load fails |
| 159 | ShaderCache::get().setFilename(cacheFile2.c_str()); |
| 160 | ShaderCache::get().initShaderDiskCache(); |
| 161 | ASSERT_EQ(ShaderCache::get().load(GrProgramDescTest(432)), sk_sp<SkData>()); |
| 162 | ShaderCacheTestUtils::terminate(ShaderCache::get(), false); |
| 163 | |
| 164 | //load again content from disk from an existing file and check the data is read correctly |
| 165 | ShaderCache::get().setFilename(cacheFile1.c_str()); |
| 166 | ShaderCache::get().initShaderDiskCache(); |
| 167 | sk_sp<SkData> outVS2; |
| 168 | ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>()); |
| 169 | ASSERT_TRUE(checkShader(outVS2, "someVS")); |
| 170 | |
| 171 | //change data, store to disk, read back again and verify data has been changed |
| 172 | setShader(inVS, "ewData1"); |
| 173 | ShaderCache::get().store(GrProgramDescTest(432), *inVS.get()); |
| 174 | ShaderCacheTestUtils::terminate(ShaderCache::get(), true); |
| 175 | ShaderCache::get().initShaderDiskCache(); |
| 176 | ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>()); |
| 177 | ASSERT_TRUE(checkShader(outVS2, "ewData1")); |
| 178 | |
| 179 | |
| 180 | //write and read big data chunk (50K) |
| 181 | size_t dataSize = 50*1024; |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 182 | std::vector<uint8_t> dataBuffer(dataSize); |
| 183 | genRandomData(dataBuffer); |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 184 | setShader(inVS, dataBuffer); |
| 185 | ShaderCache::get().store(GrProgramDescTest(432), *inVS.get()); |
| 186 | ShaderCacheTestUtils::terminate(ShaderCache::get(), true); |
| 187 | ShaderCache::get().initShaderDiskCache(); |
| 188 | ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>()); |
| 189 | ASSERT_TRUE(checkShader(outVS2, dataBuffer)); |
| 190 | |
| 191 | ShaderCacheTestUtils::terminate(ShaderCache::get(), false); |
| 192 | remove(cacheFile1.c_str()); |
| 193 | } |
| 194 | |
Yichi Chen | 9f95955 | 2018-03-29 21:21:54 +0800 | [diff] [blame] | 195 | TEST(ShaderCacheTest, testCacheValidation) { |
| 196 | if (!folderExist(getExternalStorageFolder())) { |
| 197 | //don't run the test if external storage folder is not available |
| 198 | return; |
| 199 | } |
| 200 | std::string cacheFile1 = getExternalStorageFolder() + "/shaderCacheTest1"; |
| 201 | std::string cacheFile2 = getExternalStorageFolder() + "/shaderCacheTest2"; |
| 202 | |
| 203 | //remove any test files from previous test run |
| 204 | int deleteFile = remove(cacheFile1.c_str()); |
| 205 | ASSERT_TRUE(0 == deleteFile || ENOENT == errno); |
| 206 | std::srand(0); |
| 207 | |
| 208 | //generate identity and read the cache from a file that does not exist |
| 209 | ShaderCache::get().setFilename(cacheFile1.c_str()); |
| 210 | ShaderCacheTestUtils::setSaveDelay(ShaderCache::get(), 0); //disable deferred save |
| 211 | std::vector<uint8_t> identity(1024); |
| 212 | genRandomData(identity); |
| 213 | ShaderCache::get().initShaderDiskCache(identity.data(), identity.size() * |
| 214 | sizeof(decltype(identity)::value_type)); |
| 215 | |
| 216 | // generate random content in cache and store to disk |
| 217 | constexpr size_t numBlob(10); |
| 218 | constexpr size_t keySize(1024); |
| 219 | constexpr size_t dataSize(50 * 1024); |
| 220 | |
| 221 | std::vector< std::pair<sk_sp<SkData>, sk_sp<SkData>> > blobVec(numBlob); |
| 222 | for (auto& blob : blobVec) { |
| 223 | std::vector<uint8_t> keyBuffer(keySize); |
| 224 | std::vector<uint8_t> dataBuffer(dataSize); |
| 225 | genRandomData(keyBuffer); |
| 226 | genRandomData(dataBuffer); |
| 227 | |
| 228 | sk_sp<SkData> key, data; |
| 229 | setShader(key, keyBuffer); |
| 230 | setShader(data, dataBuffer); |
| 231 | |
| 232 | blob = std::make_pair(key, data); |
| 233 | ShaderCache::get().store(*key.get(), *data.get()); |
| 234 | } |
| 235 | ShaderCacheTestUtils::terminate(ShaderCache::get(), true); |
| 236 | |
| 237 | // change to a file that does not exist and verify validation fails |
| 238 | ShaderCache::get().setFilename(cacheFile2.c_str()); |
| 239 | ShaderCache::get().initShaderDiskCache(); |
| 240 | ASSERT_FALSE( ShaderCacheTestUtils::validateCache(ShaderCache::get(), identity) ); |
| 241 | ShaderCacheTestUtils::terminate(ShaderCache::get(), false); |
| 242 | |
| 243 | // restore the original file and verify validation succeeds |
| 244 | ShaderCache::get().setFilename(cacheFile1.c_str()); |
| 245 | ShaderCache::get().initShaderDiskCache(identity.data(), identity.size() * |
| 246 | sizeof(decltype(identity)::value_type)); |
| 247 | ASSERT_TRUE( ShaderCacheTestUtils::validateCache(ShaderCache::get(), identity) ); |
| 248 | for (const auto& blob : blobVec) { |
| 249 | auto outVS = ShaderCache::get().load(*blob.first.get()); |
| 250 | ASSERT_TRUE( checkShader(outVS, blob.second) ); |
| 251 | } |
| 252 | |
| 253 | // generate error identity and verify load fails |
| 254 | ShaderCache::get().initShaderDiskCache(identity.data(), -1); |
| 255 | for (const auto& blob : blobVec) { |
| 256 | ASSERT_EQ( ShaderCache::get().load(*blob.first.get()), sk_sp<SkData>() ); |
| 257 | } |
| 258 | ShaderCache::get().initShaderDiskCache(nullptr, identity.size() * |
| 259 | sizeof(decltype(identity)::value_type)); |
| 260 | for (const auto& blob : blobVec) { |
| 261 | ASSERT_EQ( ShaderCache::get().load(*blob.first.get()), sk_sp<SkData>() ); |
| 262 | } |
| 263 | |
| 264 | // verify the cache validation again after load fails |
| 265 | ShaderCache::get().initShaderDiskCache(identity.data(), identity.size() * |
| 266 | sizeof(decltype(identity)::value_type)); |
| 267 | ASSERT_TRUE( ShaderCacheTestUtils::validateCache(ShaderCache::get(), identity) ); |
| 268 | for (const auto& blob : blobVec) { |
| 269 | auto outVS = ShaderCache::get().load(*blob.first.get()); |
| 270 | ASSERT_TRUE( checkShader(outVS, blob.second) ); |
| 271 | } |
| 272 | |
| 273 | // generate another identity and verify load fails |
| 274 | for (auto& data : identity) { |
| 275 | data += std::rand(); |
| 276 | } |
| 277 | ShaderCache::get().initShaderDiskCache(identity.data(), identity.size() * |
| 278 | sizeof(decltype(identity)::value_type)); |
| 279 | for (const auto& blob : blobVec) { |
| 280 | ASSERT_EQ( ShaderCache::get().load(*blob.first.get()), sk_sp<SkData>() ); |
| 281 | } |
| 282 | |
| 283 | ShaderCacheTestUtils::terminate(ShaderCache::get(), false); |
| 284 | remove(cacheFile1.c_str()); |
| 285 | } |
| 286 | |
Stan Iliev | d495f43 | 2017-10-09 15:49:32 -0400 | [diff] [blame] | 287 | } // namespace |