blob: 9b8373cea66d69507be1bedcbbfebb31197ac268 [file] [log] [blame]
Jerome Gaillard09a38e42024-03-14 15:20:56 +00001/*
2 * Copyright (C) 2024 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "pipeline/skia/SkiaCpuPipeline.h"
18
19#include <system/window.h>
20
21#include "DeviceInfo.h"
22#include "LightingInfo.h"
23#include "renderthread/Frame.h"
24#include "utils/Color.h"
25
26using namespace android::uirenderer::renderthread;
27
28namespace android {
29namespace uirenderer {
30namespace skiapipeline {
31
32void SkiaCpuPipeline::renderLayersImpl(const LayerUpdateQueue& layers, bool opaque) {
33 // Render all layers that need to be updated, in order.
34 for (size_t i = 0; i < layers.entries().size(); i++) {
35 renderLayerImpl(layers.entries()[i].renderNode.get(), layers.entries()[i].damage);
36 }
37}
38
39// If the given node didn't have a layer surface, or had one of the wrong size, this method
40// creates a new one and returns true. Otherwise does nothing and returns false.
41bool SkiaCpuPipeline::createOrUpdateLayer(RenderNode* node,
42 const DamageAccumulator& damageAccumulator,
43 ErrorHandler* errorHandler) {
44 // compute the size of the surface (i.e. texture) to be allocated for this layer
45 const int surfaceWidth = ceilf(node->getWidth() / float(LAYER_SIZE)) * LAYER_SIZE;
46 const int surfaceHeight = ceilf(node->getHeight() / float(LAYER_SIZE)) * LAYER_SIZE;
47
48 SkSurface* layer = node->getLayerSurface();
49 if (!layer || layer->width() != surfaceWidth || layer->height() != surfaceHeight) {
50 SkImageInfo info;
51 info = SkImageInfo::Make(surfaceWidth, surfaceHeight, getSurfaceColorType(),
52 kPremul_SkAlphaType, getSurfaceColorSpace());
53 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
54 node->setLayerSurface(SkSurfaces::Raster(info, &props));
55 if (node->getLayerSurface()) {
56 // update the transform in window of the layer to reset its origin wrt light source
57 // position
58 Matrix4 windowTransform;
59 damageAccumulator.computeCurrentTransform(&windowTransform);
60 node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform);
61 } else {
62 String8 cachesOutput;
63 mRenderThread.cacheManager().dumpMemoryUsage(cachesOutput,
64 &mRenderThread.renderState());
65 ALOGE("%s", cachesOutput.c_str());
66 if (errorHandler) {
67 std::ostringstream err;
68 err << "Unable to create layer for " << node->getName();
69 const int maxTextureSize = DeviceInfo::get()->maxTextureSize();
70 err << ", size " << info.width() << "x" << info.height() << " max size "
71 << maxTextureSize << " color type " << (int)info.colorType() << " has context "
72 << (int)(mRenderThread.getGrContext() != nullptr);
73 errorHandler->onError(err.str());
74 }
75 }
76 return true;
77 }
78 return false;
79}
80
81MakeCurrentResult SkiaCpuPipeline::makeCurrent() {
82 return MakeCurrentResult::AlreadyCurrent;
83}
84
85Frame SkiaCpuPipeline::getFrame() {
86 return Frame(mSurface->width(), mSurface->height(), 0);
87}
88
89IRenderPipeline::DrawResult SkiaCpuPipeline::draw(
90 const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
91 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
92 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
93 const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
94 const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) {
95 LightingInfo::updateLighting(lightGeometry, lightInfo);
96 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, mSurface,
97 SkMatrix::I());
98 return {true, IRenderPipeline::DrawResult::kUnknownTime, android::base::unique_fd{}};
99}
100
101bool SkiaCpuPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
102 if (surface) {
103 ANativeWindowBuffer* buffer;
104 surface->dequeueBuffer(surface, &buffer, nullptr);
105 int width, height;
106 surface->query(surface, NATIVE_WINDOW_WIDTH, &width);
107 surface->query(surface, NATIVE_WINDOW_HEIGHT, &height);
108 SkImageInfo imageInfo =
109 SkImageInfo::Make(width, height, mSurfaceColorType,
110 SkAlphaType::kPremul_SkAlphaType, mSurfaceColorSpace);
111 size_t widthBytes = width * imageInfo.bytesPerPixel();
112 void* pixels = buffer->reserved[0];
113 mSurface = SkSurfaces::WrapPixels(imageInfo, pixels, widthBytes);
114 } else {
115 mSurface = sk_sp<SkSurface>();
116 }
117 return true;
118}
119
120} /* namespace skiapipeline */
121} /* namespace uirenderer */
122} /* namespace android */