| /* | 
 |  * Copyright (C) 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 | #ifndef CANVASPROPERTY_H | 
 | #define CANVASPROPERTY_H | 
 |  | 
 | #include <utils/RefBase.h> | 
 |  | 
 | #include "utils/Macros.h" | 
 |  | 
 | #include <SkPaint.h> | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | class CanvasPropertyPrimitive : public VirtualLightRefBase { | 
 |     PREVENT_COPY_AND_ASSIGN(CanvasPropertyPrimitive); | 
 |  | 
 | public: | 
 |     explicit CanvasPropertyPrimitive(float initialValue) : value(initialValue) {} | 
 |  | 
 |     float value; | 
 | }; | 
 |  | 
 | class CanvasPropertyPaint : public VirtualLightRefBase { | 
 |     PREVENT_COPY_AND_ASSIGN(CanvasPropertyPaint); | 
 |  | 
 | public: | 
 |     explicit CanvasPropertyPaint(const SkPaint& initialValue) : value(initialValue) {} | 
 |  | 
 |     SkPaint value; | 
 | }; | 
 |  | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ | 
 |  | 
 | #endif /* CANVASPROPERTY_H */ |