|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | #ifndef FRAMEINFO_H_ | 
|  | #define FRAMEINFO_H_ | 
|  |  | 
|  | #include "utils/Macros.h" | 
|  |  | 
|  | #include <cutils/compiler.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <memory.h> | 
|  | #include <string> | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | #define UI_THREAD_FRAME_INFO_SIZE 11 | 
|  |  | 
|  | enum class FrameInfoIndex { | 
|  | Flags = 0, | 
|  | FrameTimelineVsyncId, | 
|  | IntendedVsync, | 
|  | Vsync, | 
|  | OldestInputEvent, | 
|  | NewestInputEvent, | 
|  | HandleInputStart, | 
|  | AnimationStart, | 
|  | PerformTraversalsStart, | 
|  | DrawStart, | 
|  | FrameDeadline, | 
|  | // End of UI frame info | 
|  |  | 
|  | SyncQueued, | 
|  |  | 
|  | SyncStart, | 
|  | IssueDrawCommandsStart, | 
|  | SwapBuffers, | 
|  | FrameCompleted, | 
|  |  | 
|  | DequeueBufferDuration, | 
|  | QueueBufferDuration, | 
|  |  | 
|  | GpuCompleted, | 
|  |  | 
|  | // Must be the last value! | 
|  | // Also must be kept in sync with FrameMetrics.java#FRAME_STATS_COUNT | 
|  | NumIndexes | 
|  | }; | 
|  |  | 
|  | extern const std::string FrameInfoNames[]; | 
|  |  | 
|  | namespace FrameInfoFlags { | 
|  | enum { | 
|  | WindowLayoutChanged = 1 << 0, | 
|  | RTAnimation = 1 << 1, | 
|  | SurfaceCanvas = 1 << 2, | 
|  | SkippedFrame = 1 << 3, | 
|  | }; | 
|  | }; | 
|  |  | 
|  | class UiFrameInfoBuilder { | 
|  | public: | 
|  | static constexpr int64_t INVALID_VSYNC_ID = -1; | 
|  |  | 
|  | explicit UiFrameInfoBuilder(int64_t* buffer) : mBuffer(buffer) { | 
|  | memset(mBuffer, 0, UI_THREAD_FRAME_INFO_SIZE * sizeof(int64_t)); | 
|  | set(FrameInfoIndex::FrameTimelineVsyncId) = INVALID_VSYNC_ID; | 
|  | set(FrameInfoIndex::FrameDeadline) = std::numeric_limits<int64_t>::max(); | 
|  | } | 
|  |  | 
|  | UiFrameInfoBuilder& setVsync(nsecs_t vsyncTime, nsecs_t intendedVsync, | 
|  | int64_t vsyncId, int64_t frameDeadline) { | 
|  | set(FrameInfoIndex::FrameTimelineVsyncId) = vsyncId; | 
|  | set(FrameInfoIndex::Vsync) = vsyncTime; | 
|  | set(FrameInfoIndex::IntendedVsync) = intendedVsync; | 
|  | // Pretend the other fields are all at vsync, too, so that naive | 
|  | // duration calculations end up being 0 instead of very large | 
|  | set(FrameInfoIndex::HandleInputStart) = vsyncTime; | 
|  | set(FrameInfoIndex::AnimationStart) = vsyncTime; | 
|  | set(FrameInfoIndex::PerformTraversalsStart) = vsyncTime; | 
|  | set(FrameInfoIndex::DrawStart) = vsyncTime; | 
|  | set(FrameInfoIndex::FrameDeadline) = frameDeadline; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | UiFrameInfoBuilder& addFlag(int frameInfoFlag) { | 
|  | set(FrameInfoIndex::Flags) |= static_cast<uint64_t>(frameInfoFlag); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | private: | 
|  | inline int64_t& set(FrameInfoIndex index) { return mBuffer[static_cast<int>(index)]; } | 
|  |  | 
|  | int64_t* mBuffer; | 
|  | }; | 
|  |  | 
|  | class FrameInfo { | 
|  | public: | 
|  | void importUiThreadInfo(int64_t* info); | 
|  |  | 
|  | void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(SYSTEM_TIME_MONOTONIC); } | 
|  |  | 
|  | void markIssueDrawCommandsStart() { | 
|  | set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(SYSTEM_TIME_MONOTONIC); | 
|  | } | 
|  |  | 
|  | void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(SYSTEM_TIME_MONOTONIC); } | 
|  |  | 
|  | void markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); } | 
|  |  | 
|  | void addFlag(int frameInfoFlag) { | 
|  | set(FrameInfoIndex::Flags) |= static_cast<uint64_t>(frameInfoFlag); | 
|  | } | 
|  |  | 
|  | const int64_t* data() const { return mFrameInfo; } | 
|  |  | 
|  | inline int64_t operator[](FrameInfoIndex index) const { return get(index); } | 
|  |  | 
|  | inline int64_t operator[](int index) const { | 
|  | if (index < 0 || index >= static_cast<int>(FrameInfoIndex::NumIndexes)) return 0; | 
|  | return mFrameInfo[index]; | 
|  | } | 
|  |  | 
|  | inline int64_t duration(FrameInfoIndex start, FrameInfoIndex end) const { | 
|  | int64_t endtime = get(end); | 
|  | int64_t starttime = get(start); | 
|  | int64_t gap = endtime - starttime; | 
|  | gap = starttime > 0 ? gap : 0; | 
|  | if (end > FrameInfoIndex::SyncQueued && start < FrameInfoIndex::SyncQueued) { | 
|  | // Need to subtract out the time spent in a stalled state | 
|  | // as this will be captured by the previous frame's info | 
|  | int64_t offset = get(FrameInfoIndex::SyncStart) - get(FrameInfoIndex::SyncQueued); | 
|  | if (offset > 0) { | 
|  | gap -= offset; | 
|  | } | 
|  | } | 
|  | return gap > 0 ? gap : 0; | 
|  | } | 
|  |  | 
|  | inline int64_t totalDuration() const { | 
|  | return duration(FrameInfoIndex::IntendedVsync, FrameInfoIndex::FrameCompleted); | 
|  | } | 
|  |  | 
|  | inline int64_t gpuDrawTime() const { | 
|  | // GPU start time is approximated to the moment before swapBuffer is invoked. | 
|  | // We could add an EGLSyncKHR fence at the beginning of the frame, but that is an overhead. | 
|  | int64_t endTime = get(FrameInfoIndex::GpuCompleted); | 
|  | return endTime > 0 ? endTime - get(FrameInfoIndex::SwapBuffers) : 0; | 
|  | } | 
|  |  | 
|  | inline int64_t& set(FrameInfoIndex index) { return mFrameInfo[static_cast<int>(index)]; } | 
|  |  | 
|  | inline int64_t get(FrameInfoIndex index) const { | 
|  | if (index == FrameInfoIndex::NumIndexes) return 0; | 
|  | return mFrameInfo[static_cast<int>(index)]; | 
|  | } | 
|  |  | 
|  | private: | 
|  | int64_t mFrameInfo[static_cast<int>(FrameInfoIndex::NumIndexes)]; | 
|  | }; | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ | 
|  |  | 
|  | #endif /* FRAMEINFO_H_ */ |