|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | #ifndef MATHUTILS_H | 
|  | #define MATHUTILS_H | 
|  |  | 
|  | #include <math.h> | 
|  | #include <algorithm> | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | #define NON_ZERO_EPSILON (0.001f) | 
|  | #define ALPHA_EPSILON (0.001f) | 
|  |  | 
|  | class MathUtils { | 
|  | public: | 
|  | /** | 
|  | * Check for floats that are close enough to zero. | 
|  | */ | 
|  | inline static bool isZero(float value) { | 
|  | return (value >= -NON_ZERO_EPSILON) && (value <= NON_ZERO_EPSILON); | 
|  | } | 
|  |  | 
|  | inline static bool isOne(float value) { | 
|  | return areEqual(value, 1.0f); | 
|  | } | 
|  |  | 
|  | inline static bool isPositive(float value) { return value >= NON_ZERO_EPSILON; } | 
|  |  | 
|  | /** | 
|  | * Clamps alpha value, and snaps when very near 0 or 1 | 
|  | */ | 
|  | inline static float clampAlpha(float alpha) { | 
|  | if (alpha <= ALPHA_EPSILON) { | 
|  | return 0; | 
|  | } else if (alpha >= (1 - ALPHA_EPSILON)) { | 
|  | return 1; | 
|  | } else { | 
|  | return alpha; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Clamps positive tessellation scale values | 
|  | */ | 
|  | inline static float clampTessellationScale(float scale) { | 
|  | const float MIN_SCALE = 0.0001; | 
|  | const float MAX_SCALE = 1e10; | 
|  | if (scale < MIN_SCALE) { | 
|  | return MIN_SCALE; | 
|  | } else if (scale > MAX_SCALE) { | 
|  | return MAX_SCALE; | 
|  | } | 
|  | return scale; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns the number of points (beyond two, the start and end) needed to form a polygonal | 
|  | * approximation of an arc, with a given threshold value. | 
|  | */ | 
|  | inline static int divisionsNeededToApproximateArc(float radius, float angleInRads, | 
|  | float threshold) { | 
|  | const float errConst = (-threshold / radius + 1); | 
|  | const float targetCosVal = 2 * errConst * errConst - 1; | 
|  |  | 
|  | // needed divisions are rounded up from approximation | 
|  | return (int)(ceilf(angleInRads / acos(targetCosVal) / 2)) * 2; | 
|  | } | 
|  |  | 
|  | inline static bool areEqual(float valueA, float valueB) { return isZero(valueA - valueB); } | 
|  |  | 
|  | template <typename T> | 
|  | static inline T clamp(T a, T minValue, T maxValue) { | 
|  | return std::min(std::max(a, minValue), maxValue); | 
|  | } | 
|  |  | 
|  | inline static float lerp(float v1, float v2, float t) { return v1 + ((v2 - v1) * t); } | 
|  | };  // class MathUtils | 
|  |  | 
|  | } /* namespace uirenderer */ | 
|  | } /* namespace android */ | 
|  |  | 
|  | #endif /* MATHUTILS_H */ |